Fix unrelenting assault slow bug

Fix unrelenting assault slow bug

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Posted by: The Ace.9105

The Ace.9105

So casting UA while having slow has rng chance to actually cast that skill. Sometimes it casts ua 3 seconds after the normal cast time and sometimes it just doesn’t do anything. Please fix this issue and make this skill ignore slow.

Fix unrelenting assault slow bug

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Posted by: daggerhands.9634

daggerhands.9634

So one of the few counters to a non interuptable skill should be removed…
(Can only be interupted in the first 0.5 sec of the cast an going stealth makes it end)

(edited by daggerhands.9634)

Fix unrelenting assault slow bug

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Posted by: Malchior.5732

Malchior.5732

So one of the few counters to a non interuptable skill should be removed…
(Can only be interupted in the first 0.5 sec of the cast an going stealth makes it end)

It’s more like the skill doesn’t function properly. I wouldn’t call that counter-play. Also, it has a 0.75s cast time, not 0.5s.

That being said, it shouldn’t ignore Slow, it just shouldn’t break when you have it.

Fix unrelenting assault slow bug

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Posted by: Yashuoa.9527

Yashuoa.9527

So one of the few counters to a non interuptable skill should be removed…
(Can only be interupted in the first 0.5 sec of the cast an going stealth makes it end)

You can also dodge/evade, block, outrange it, stand near a wall so it will fail, blind it (single target during the casttime or blind field before it hits you).

Also didnt they nerf the dmg from 7 to 5 attacks?

Edit: While they fix the slow bug,
they should also fix the bug that sometimes when a Rev does UA on you, you get immobalized (meaning you cant dodge the UA), even though there is no immobalizing ability in sight. This immobalize bug I hadnt seen before the patch.

(edited by Yashuoa.9527)