GW2: why.
They went on a strike a few hundred years ago, never recovered.
It wasn’t a very gratifying job, standing there all day waiting for people to pass by, never getting even a “thank you”.
There are NPC’s that grant swiftness in the major cities. Just not in the heart of the mists.
Bad Boy Teenager Club [BBTC]
twitch.tv/rarnark
Why doesn’t this game has Master of Damage?
http://wiki.guildwars.com/wiki/Master_of_Damage
It would be so much better than these Golems.
I feel like the Golems to test damage is a lazy and rushed move from the PvP team.
I’m not talking about Swiftness. I’m referring to actually the skills your target is casting.
I’m not talking about Swiftness. I’m referring to actually the skills your target is casting.
If I’m not mistaken, every skill that has a cast time has a different animation (maybe there’s an exception, thinking about that right now). You don’t need more stuff on your screen if you can see the target
“But if he’s covered by other players?”
It’d be unfair, you could just tab and find the best target to interrupt. Deal with the surprise
There are many things this game doesn’t have that original Guild Wars had.
I’m not talking about Swiftness. I’m referring to actually the skills your target is casting.
If I’m not mistaken, every skill that has a cast time has a different animation (maybe there’s an exception, thinking about that right now). You don’t need more stuff on your screen if you can see the target
“But if he’s covered by other players?”
It’d be unfair, you could just tab and find the best target to interrupt. Deal with the surprise
“Deal with the surprise”
Still loling.