Guardian sword damage

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Posted by: Tontonino.9736

Tontonino.9736

Could we at least get a buff on the damage? Often times the hits on the autoattack don’t surpass 1k, while Rev sword – even post nerf – is quicker and hits at least twice as hard.

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Posted by: Shirlias.8104

Shirlias.8104

Is this a joke?

A guardian who’s whining about its own dmg when is the only zerk class with infinite damage, healing, blocks and invulnerability skills?

Wtf man.

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Posted by: Oslaf Beinir.5842

Oslaf Beinir.5842

the guardian sword is actually a joke

Get In The Van Yo[PR] -Play on Far Shiverpeaks/Gunner’s Hold/Vabbi

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

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Posted by: Cynz.9437

Cynz.9437

When you give up all your survival tools, sure~

All is Vain~
[Teef] guild :>

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Posted by: Yasi.9065

Yasi.9065

I think druid staff should get a boost then as well. Im not hitting above 1k either.

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Posted by: Tontonino.9736

Tontonino.9736

I think druid staff should get a boost then as well. Im not hitting above 1k either.

Try it on marauder with 25 stacks of might, more DPS than longbow 2

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Posted by: vana.5467

vana.5467

For reference, instead of these rando numbers:

Sword autos average damage coefficient/second
Guardian: 1.24
Revenant: 1.54 (soon to be ~1.33)*
Warrior: 0.97
Ranger: 1.06
Mesmer: 1.01
Thief: 1.15 (soon to be ~1.5)*

*using the changes revealed in the preview

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Posted by: Saiyan.1704

Saiyan.1704

Is this a joke?

A guardian who’s whining about its own dmg when is the only zerk class with infinite damage, healing, blocks and invulnerability skills?

Wtf man.

Infinite damage? Do we play the same class? Didn’t know we were unkillable bruiser classes… actually we’re not that title goes to Revs Ele and Mesmers.

aka FalseLights
Rank: Top 250 since Season 2
#5 best gerdien in wurld

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Posted by: Juba.8406

Juba.8406

Warrior says Hi

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Posted by: Burtnik.5218

Burtnik.5218

Warrior says Hi

War sword is condi based. If you want fair comprasion do it with axe

Salt, salt, moar salt. So salty like fries from McDonald!
Playing Smite since mid s2, f broken gw2.

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Posted by: KaporHabakuk.6219

KaporHabakuk.6219

Only 3rd AA hits for some solid number,and that can be reflected by random magnetic aura…. .3rd skill hits only rooted targets.Quite bad weapon “dmg wise” and there aint much choices left for 1h melee.Mace is a joke in pvp outside of some crazy builds.

OTAN guild,WSR server

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Posted by: albostan.6719

albostan.6719

Hi Tonton

I was once a really hardcore 1v1 Guardian PvP player and now I started again playing guardian.

I can say that too, that sword dmg could be higher but it’s not meant to be high dmg dealing weapon. Sword is good set up to increase your mobility + the port blind and the 3d skill who blocks projectiles.

If you want to deal more dmg with your sword use the Radiance traitline Right-Hand Strength or what I recomend is Healer’s Retribution + Retribution trait 10% more dmg while having retaliation + 10% extra crit chance against burning enemies + burning dmg is increased by 15%

But this works better with meditation trait not as dh.

But fact is sword is not meant to deal high dmg that’s why you have greatsword or longbow. Also that’s why you can port+blind and block projectiles with sword 3.
The DMG is still there if you know how to use it

My Oldschool Guardian Build works really nice GS deals same if not more dmg as lb + it’s faster and again more mobility. (Only LB 2 deals more dmg)

Build:
http://gw2skills.net/editor/?vVAQNAseRlsAhqhY5QwbIwPEHDE19a/gKwGAV7amLwFsBB-TZBFABC8EAW4EAAwhAQn9HEvMAA

But on the current meta you should play something else that have more teamsupport.

regards

FuQu

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Posted by: Shirlias.8104

Shirlias.8104

Is this a joke?

A guardian who’s whining about its own dmg when is the only zerk class with infinite damage, healing, blocks and invulnerability skills?

Wtf man.

Infinite damage? Do we play the same class? Didn’t know we were unkillable bruiser classes… actually we’re not that title goes to Revs Ele and Mesmers.

Play a thief kitten

whining on dh DAMAGE, with all that sustain.

Mother of hate.

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Posted by: Serious Thought.5394

Serious Thought.5394

For reference, instead of these rando numbers:

Sword autos average damage coefficient/second
Guardian: 1.24… who has the capability to wombo someone into a one shot
Revenant: 1.54 (soon to be ~1.33)… infinite chase, infinite defense, incredible burst
Warrior: 0.97- … poor guy, he’s not even in the 1.0 club
Ranger: 1.06… and ladies and gentleman, DAMAGE+EVADES+CC+HEALS. yep.
Mesmer: 1.01…invuln, stealth, blind, block, cc, disorient and so on for days.
Thief: 1.15 (soon to be ~1.5)
… meanwhile, dies to stiff breeze.

*using the changes revealed in the preview

Thought I’d add some meager context

Worst Thief in the world, yes I am.

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Posted by: MyPuppy.8970

MyPuppy.8970

Meanwhile, ele sword damage is non-existent.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

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Posted by: Silv.9207

Silv.9207

Guardians always asked for a rework on the skill 3 of the Sword why it hit for half of the hits a immobile target if at 400 range (is a 600 range skill…).
But the AA is good. Can be reflected but there’s a really small amount of classes in spvp that can reflect projectiles.

I think that is good, but you need to see the entire chain skills to see how good it is and in spvp isn’t easy to hit so frequently a moving target. And frequently you have better skills to use than the AA of a melee weapon.

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Posted by: Cynz.9437

Cynz.9437

Meanwhile, ele sword damage is non-existent.

i see wut u did thar :>

All is Vain~
[Teef] guild :>

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Posted by: Liewec.2896

Liewec.2896

Warrior says Hi

War sword is condi based. If you want fair comprasion do it with axe

where is the blind on axe? where is 3 second projectile immunity on a 12 second cooldown?

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Posted by: Booms.3952

Booms.3952

Warrior says Hi

War sword is condi based. If you want fair comprasion do it with axe

where is the blind on axe? where is 3 second projectile immunity on a 12 second cooldown?

I would give up our sword for warr axe in a heart beat. You don’t understand how much projectile hate there is right now. Sword is useless atm.

#1 gerdian na
0 counterplay

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Posted by: SlayerSixx.5763

SlayerSixx.5763

Tbh, if they just made it so that third hit on the sword auto actually landed in a more reliable fashion, that’d be enough.

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Posted by: apharma.3741

apharma.3741

For reference, instead of these rando numbers:

Sword autos average damage coefficient/second
Guardian: 1.24… who has the capability to wombo someone into a one shot
Revenant: 1.54 (soon to be ~1.33)… infinite chase, infinite defense, incredible burst
Warrior: 0.97- … poor guy, he’s not even in the 1.0 club
Ranger: 1.06… and ladies and gentleman, DAMAGE+EVADES+CC+HEALS. yep.
Mesmer: 1.01…invuln, stealth, blind, block, cc, disorient and so on for days.
Thief: 1.15 (soon to be ~1.5)
… meanwhile, dies to stiff breeze.

*using the changes revealed in the preview

Thought I’d add some meager context

It’s like a fruit kittentail with all these apples, oranges and pears…

You also forgot the blinds, teleports and stealth for days on teef.

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Posted by: Andraus.3874

Andraus.3874

Remember when we thought ele was getting sword. Good times.

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Posted by: Serious Thought.5394

Serious Thought.5394

For reference, instead of these rando numbers:

Sword autos average damage coefficient/second
Guardian: 1.24… who has the capability to wombo someone into a one shot
Revenant: 1.54 (soon to be ~1.33)… infinite chase, infinite defense, incredible burst
Warrior: 0.97- … poor guy, he’s not even in the 1.0 club
Ranger: 1.06… and ladies and gentleman, DAMAGE+EVADES+CC+HEALS. yep.
Mesmer: 1.01…invuln, stealth, blind, block, cc, disorient and so on for days.
Thief: 1.15 (soon to be ~1.5)
… meanwhile, dies to stiff breeze.

*using the changes revealed in the preview

Thought I’d add some meager context

It’s like a fruit kittentail with all these apples, oranges and pears…

You also forgot the blinds, teleports and stealth for days on teef.

You realize I’m not arguing for Thief right. Right? I’m just pointing it out. I play one shot Guardian, and my wep of choice is sword/focus. I think its absolutely fine. Minus the 2 skill. That thing sucks so hard, I always forget to stop wondering why its such a dry skill.

Worst Thief in the world, yes I am.

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Posted by: EnderzShadow.2506

EnderzShadow.2506

For reference, instead of these rando numbers:

Sword autos average damage coefficient/second
Guardian: 1.24… who has the capability to wombo someone into a one shot
Revenant: 1.54 (soon to be ~1.33)… infinite chase, infinite defense, incredible burst
Warrior: 0.97- … poor guy, he’s not even in the 1.0 club
Ranger: 1.06… and ladies and gentleman, DAMAGE+EVADES+CC+HEALS. yep.
Mesmer: 1.01…invuln, stealth, blind, block, cc, disorient and so on for days.
Thief: 1.15 (soon to be ~1.5)
… meanwhile, dies to stiff breeze.

*using the changes revealed in the preview

Thought I’d add some meager context

You can add evades to every class you added context to,

*just wanted to add context to your BS context…

Shadowbane DarkAges Of Camelot WoW AION WarHammer GuildWars2

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Posted by: Serious Thought.5394

Serious Thought.5394

Wtb non toxic community. Paid for non toxic community. Moderators are toxic too, infracting my posts because they can. :C Idky everyone so aggro.

Worst Thief in the world, yes I am.

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Posted by: Hooglese.4860

Hooglese.4860

Guard sword damage is low, it however provides a lot of defence so it balances out pretty well

PvP
revenant – Hoogles Von Boogles
Mesmer – hoogelz

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Posted by: reikken.4961

reikken.4961

guardians are all about burst damage (and defense)
their dps sucks

you’ll need a nerf to burst and/or blocks/invulns if you want a buff to dps

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Posted by: Mark.1679

Mark.1679

Lol, people ranting about not hitting above 1k with a AA. Meanwhile im here hoping to hit above 100 with scepter AA on Ele…

D/F frontline for [PUSH]

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Posted by: apharma.3741

apharma.3741

For reference, instead of these rando numbers:

Sword autos average damage coefficient/second
Guardian: 1.24… who has the capability to wombo someone into a one shot
Revenant: 1.54 (soon to be ~1.33)… infinite chase, infinite defense, incredible burst
Warrior: 0.97- … poor guy, he’s not even in the 1.0 club
Ranger: 1.06… and ladies and gentleman, DAMAGE+EVADES+CC+HEALS. yep.
Mesmer: 1.01…invuln, stealth, blind, block, cc, disorient and so on for days.
Thief: 1.15 (soon to be ~1.5)
… meanwhile, dies to stiff breeze.

*using the changes revealed in the preview

Thought I’d add some meager context

It’s like a fruit kittentail with all these apples, oranges and pears…

You also forgot the blinds, teleports and stealth for days on teef.

You realize I’m not arguing for Thief right. Right? I’m just pointing it out. I play one shot Guardian, and my wep of choice is sword/focus. I think its absolutely fine. Minus the 2 skill. That thing sucks so hard, I always forget to stop wondering why its such a dry skill.

Yeah but you kinda added bunch of stuff other classes have not really related to the sword and left all that out of thief. A guard might have better staying power through blocks (though thief has as many blinds) but they have much worse disengage, if it’s not going your way and no-one is there to help you gtfo then you’re a dead guard while having the same health as thief. Oh wait, they have more base toughness, guess some thief is going to point that out like it makes any difference…

Yeah that projectile block skill is terrible though.

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

Sword on guardian is far from the only weapon that sucks.

The scepter is still crap for anything outside of melee range due to how slow the projectiles move. (if they would turn it into a channeled beam ala mesmer greatsword style they could lower the over all DPS)
(Scepter number 2 should also be made into a symbol of some sort)

The hammer attacks aside from mighty blow are so slow that any player paying attention can avoid them. (not to mention the AA feels like it takes forever to get off)

The staff, well the staff is a relic from when the game first launched and has no place anywhere in the current game outside of mass mob farming in PvE where it does just enough damage to tag enemies but far from enough to actually be useful.

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Posted by: baroi.3264

baroi.3264

How to fix sword:

- Remove projectile status of auto atk chain.
- Improve Sword Wave radius.
- Zealot’s Defense… omg! Unroot this!

Damage output is okay.

Subdrop