Guild Challenger League Decay bug?

Guild Challenger League Decay bug?

in PvP

Posted by: LucianTheAngelic.7054

LucianTheAngelic.7054

My Guild team has been at the top of the Guild Challenger Leaderboard for the majority of the first week of the season, getting up there the first night and holding it since. Due to our schedules we haven’t been able to get on for the past 3 days. Our score/record at the end of the 3rd day was 24 and 1 with 1500 points. My guildmate checked today and our score is now apparently down to 1425 putting us in 7th. There is apparently no reason for this. We are aware that decay was implemented back in December but the post by Gaile Gray (https://forum-en.gw2archive.eu/forum/game/pvp/Guild-Challenger-League-and-Rating-Decay) said that it would take 7 days of inactivity for it to take effect. The league has not even been active for that long yet we have lost 75 points.

Has there been a new update to this that my team and I are unaware of or missed somehow? Have other guild teams had this issue? Is this a bug?

Edit: Attached is a photo pre/post decay. I don’t have a photo of 24 and 1 at 1500, but that is where it was right before the change.

Attachments:

(edited by LucianTheAngelic.7054)

Guild Challenger League Decay bug?

in PvP

Posted by: Malediktus.9250

Malediktus.9250

They probably increased the decay. Lets face it. 1 game per week is way too few. It allowed people to have several teams ranked in top 10.

1st person worldwide to reach 35,000 achievement points.

Guild Challenger League Decay bug?

in PvP

Posted by: LucianTheAngelic.7054

LucianTheAngelic.7054

They probably increased the decay. Lets face it. 1 game per week is way too few. It allowed people to have several teams ranked in top 10.

Our last game was at about 10:30pm PST on Thursday night. It hasn’t even been 72 hours since then and we’ve been hit with a 75 point penalty (assuming it is decay and not a bug or something else). That is absurd especially since people have lives. I don’t think less than 3 days is too much.

Moreover if they did make a change to decay I haven’t seen any official post about it. It wasn’t in the “season 2 changes” post and I didn’t see it in the patch notes or anything else.

Guild Challenger League Decay bug?

in PvP

Posted by: Malediktus.9250

Malediktus.9250

Well Anet loves to make hidden undocumented changes. Whenever you see a patch assume that the true changelog is at least twice as long as what they show you

1st person worldwide to reach 35,000 achievement points.

Guild Challenger League Decay bug?

in PvP

Posted by: Hugh Norfolk

Hugh Norfolk

PvP Game Designer

Hey guys,

We did make a change to Season 2 GCL decay that some of you may have run into. So let me go over how the new decay works:

There is a 2-day grace period where your team’s ELO will not be affected for not playing. After this grace period, your team will lose 100 ELO each day that you continue to not play for 7 days for a maximum loss of 700 ELO. If you play 1 game at any point during this decay period, however, you will reset the decay time, which will give you a new 2-day grace period again. You can also earn all of your lost ELO back by playing games as a team. You’ll earn 10 of the decayed ELO back for each game you play.

Here’s a quick example:

  • My teams has 1600 ELO
  • We don’t play for 4 days
  • The team suffers from a 200 ELO decay, putting our team at 1400 ELO
  • If we play 20 games, we will get all 200 of our lost ELO back, plus whatever ELO we would get naturally from either winning or losing those games

Guild Challenger League Decay bug?

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

@ dev, this is placed in the patch notes?

Also is a strange concept that you can grind your decay elo back. never heard of anything like this before.

K Pop
The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt