Hate map voting system.
I think your problem is with other players, not the system.
Even if you did something like split queues for different maps, people would flock to the popular maps.
Other players?
Not at all.
Just remove it altogether and put back the server browser.
Let people “flock to popular maps”. I have no problem with that.
As long as i can browse a specific map to play, i´m happy.
Or leave the maps on rotation, that´d work too.
I get what you mean. As far as mechanics go, I think LotF is the least interesting. You always get use the mechanics on the other maps. You almost always kill svanir/chief, use skyhammer, use treb, get tranquility, etc. You seldom kill the lord, as there are usually just more important things to do.
However, the map voting system is really good IMO. It’s better than a totally random system that throws players into a map that none of them want to play.
The only fault I can see in the voting system is the existence of courtyard. I queue up so that I can play conquest, not kittening team deathmatch bullkitten.
It’s not working that the majority gets to vote and play the maps they prefer?
You are upset that for the most part they can ignore the maps they hate?
… interesting.
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What really gets me irate is when that 1 guy who votes for skyhammer or courtyard wins the spin.
I literally punch walls. I have the scars to prove it.
I get what you’re saying. Foefire is the least interesting map to me. However it’s seen by many as the most “fair” so it will always get the most votes.
Only way to change that is to change people’s thoughts about the other maps. Not going to happen.
At the very least this method allows us the rare chance to play a map we find enjoyable.
Foefire is by far the best map to play solo que with random team. Even though ppl still go for stupid reapeated solo or duo yolo lord rushes and waste time there, die there in the wrong time instead of being in teamfights and lose the game for you when enemy gets 3 cap during them most of the time the game is won on lost with primary objectives and teamfights.
The only problem i have with it, it never allows you to vote. Click ready map selection appears click map desired nothing happens double click map desired nothing happens click again nothing, timer expires
By far Foefire is the worst map, this not because of the design itself but because it’s extremely easy to abuse cheap specs with little to no effort.
-1) Massive input of AI specs that sit mid from start till end, and you have not enough aoe to clear the all point
-2) Lb rangers/Mesmers paradise , free range shooting with little risk
These two reason are why Foefire get chosen often over other, it’s far too easy for even the worst premade to win on that map
By far Foefire is the worst map
The Dhuumfire thread
By far Foefire is the worst map, this not because of the design itself but because it’s extremely easy to abuse cheap specs with little to no effort.
-1) Massive input of AI specs that sit mid from start till end, and you have not enough aoe to clear the all point
-2) Lb rangers/Mesmers paradise , free range shooting with little risk
These two reason are why Foefire get chosen often over other, it’s far too easy for even the worst premade to win on that map
I was talking about playing solo with random team not playing against a 5 turret engi premade. Problems with other maps if we dont count the kittenmaps in unranked include:
Kyhlo:
-ppl not taking out enemy treb and running to mid to die for treb fire repeatedly
-ppl using treb when its not useful to your team leaving you 4 vs 5
-Lb rangers, staff eles, mesmers abusing the tower roof for ranging mid
Forest:
-taking the beast wrong time
-taking the beast over capping
-taking the beast instead of helping teamfight thus your team wiping and losing cap
-enemy thief steals your beast but still you go for it so he can do it again 2-3 times
Temple:
-The turreteers camping mid with LB rangers and mesmers camping on some ledges and wherever
-ppl going to get ferocoty over capping of teamfights
-ppl not going for stillness and tranquillity
It’s not working that the majority gets to vote and play the maps they prefer?
You are upset that for the most part they can ignore the maps they hate?
… interesting.
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What really gets me irate is when that 1 guy who votes for skyhammer or courtyard wins the spin.I literally punch walls. I have the scars to prove it.
Well, it´s indeed broken if one guy can win the spin.
By far Foefire is the worst map, this not because of the design itself but because it’s extremely easy to abuse cheap specs with little to no effort.
-1) Massive input of AI specs that sit mid from start till end, and you have not enough aoe to clear the all point
-2) Lb rangers/Mesmers paradise , free range shooting with little risk
These two reason are why Foefire get chosen often over other, it’s far too easy for even the worst premade to win on that map
I really don´t care for people who “abuse cheap specs”.
I play the game to have fun, and I just don´t find enjoyable playing the same map over and over.
By far Foefire is the worst map, this not because of the design itself but because it’s extremely easy to abuse cheap specs with little to no effort.
-1) Massive input of AI specs that sit mid from start till end, and you have not enough aoe to clear the all point
-2) Lb rangers/Mesmers paradise , free range shooting with little risk
These two reason are why Foefire get chosen often over other, it’s far too easy for even the worst premade to win on that map
I really don´t care for people who “abuse cheap specs”.
I play the game to have fun, and I just don´t find enjoyable playing the same map over and over.
The gw2 pvp forum should be renamed “the turret engi haters’ official whining shrine” since theres not a topic here that doesnt feature whining about how op turret engis are and how the build should be nerfed and removed from game and ppl playing it publicly flogged and shamed while crowd is throwing rotten egs and tomatoes at them.