REALLY keep it clean because I really want people to know that ANET is doing another big mistake by adding evades on top of/while doing reliable damage AND invulnerability for when you do run out of evades.
So basically what Revenant (Or most specifically HERALD) can do is:
1.) They can gap close from half way through the map. They are even MORE MOBILE than Thief or Sword GS Warrior.
2.) They DO NOT have any openings as they are doing damage (It doesn’t help that they do A LOT of damage too) but they used to and they were already rewarding. All they had to do was make Revenant an ACTUAL HEAVY ARMOR CLASS which traded hits decently. But ANET instead make it a heavy armor class that can spam evades while dealing easy to land damage.
3.) And when they do run out of evades they just spam the Shiro evade or shield invuln OR the glint heal.
4.) Hammer can bait dodges/cool downs by spamming auto-attacks and #2 because low cool downs and high ratios. Hammer auto on Rev/Herald is literally one of the worst 1 spams in GW2’s history it’s not even funny. Doesn’t help that they can just spam invulns and evades when they do get focused or counter pressure with Unrelenting Assault which is a 2 second evade that does hundred blades damage.
5.) Conditions counter revenant? That’s okay learn to use shield, learn to use Lyssa cause you probably won’t lose out on damage anyways, and most of all? LEARN TO SPAM EVADES AND INVULNS. Not my fault you can’t out-damage a condition user because you fail to spam evades or let yourself get weakness on this disgusting spec.
6.) Did I mention that they can buff their team mates with ALL the important boons in the game? Let’s enforce the meta some more shall we?
Like it’s so sad, this class is even “simpler” than Warrior to play because you literally get away by spamming because everything you do, you never get punished for it.
With how ANET is going about with the game in the future, you are just making it so hard for casuals because of attack/evade mechanics which take no skill to play while being too effective and enforcing the meta on top players for the same reason. It is just going to fail if ANET keeps making the game anti-fun to play like this with OVERLOADED KITS.
It’s just no different from Chronomancer right now honestly. I’m guessing in order to compete with other people, we all have to buy HoT. Instead of making the game fun and balanced so that people will be inclined to buy the game to support YOU GUYS out of good will, we have to pay to win, sigh.
P.S My advice to ANET is, play your game, make better decisions, and stop listening to people who think attack and evade mechanics are healthy for the game. THIS is a substantial part of why casuals CANNOT get into your game, it’s because of annoying anti-fun mechanics like this with unclear counterplay.
(edited by Nier.8741)