Hi, I'm Creld, and I'm an engineer.

Hi, I'm Creld, and I'm an engineer.

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Posted by: Creld.8702

Creld.8702

So, thanks to forum buginess, I’m going to keep this short.

Engineers have bugs. Here’s a list. After four months, it’s still accurate. Combine those bugs with immobile, glass objects, and turrets remain worthless.

Gadgets are in a similar boat. Limited effectiveness, longer than necessary cool downs. Best equated to warrior’s physical utility skills. They do things, but not well enough to be worthwhile.

In the current meta of condition builds, both of these skill sets lack survivability, even going pure bunker, due to no removal of offensive condition.

This does not mean engineers are in a terrible spot. It does mean roughly half our skills see very little use. Of the ten skills that fall under those categories, you see three used on occasion.

Solutions: First, bugfixes. Bring the turret’s into line with their stated effects. Second, give some form of condition removal for gadgets and turrets. Third, choose a use for turrets. Temporary damage bots that remain on cool down 50% of the time for their higher damage output, area denial tools that can take a beating in exchange for lower damage, or some other form that can be utilized in some niche in spvp.

None of these changes are particularly huge, but they would be well appreciated by the, albeit small, engineer community.

PS- We would like to see our wings and legendaries, whenever you get the chance.

Asura Engineer- Aelara Fole

Hi, I'm Creld, and I'm an engineer.

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Posted by: NevirSayDie.6235

NevirSayDie.6235

It would be amazing to see some more engineer bugfixes. A while back, some people posted bugs in the PvP forum and they got fixed. I feel a bit bad about it, except that they never really get noticed in the bugs subforum or the engineer subforum. (Everyone take note—the PvP devs don’t actually hate you and are actually some of the most concerned in the game about their community).

Of course, other professions have bugs as well, but rarely is an entire line of utility skills bugged in multiple ways. I think the PvP team should be concerned about these bugs because if turrets receive any more buffs while remaining nonfunctional, they could possibly be overpowered when they are later fixed. (Actually, I lied—turrets will never be used seriously until they attack the engineer’s target, rather than whichever minion/spirit happens to be closest to the turret. But you get the idea.)

Edit: link to one of the compilation lists: https://forum-en.gw2archive.eu/forum/support/bugs/Engineer-Bugs-compilation/2804305

(edited by NevirSayDie.6235)

Hi, I'm Creld, and I'm an engineer.

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Posted by: Krayiss.4926

Krayiss.4926

Think the Spvp team are working on Map randomization for team arena right now. As stated by Tyler Chapman, But good luck

Necro 10/30/0/0/30 7/26

Hi, I'm Creld, and I'm an engineer.

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Posted by: TGSlasher.1458

TGSlasher.1458

Would be nice to see bug fixes across all professions, there are still elementalist bugs from release. Our delayed skills (e.g. dragons tooth) have to be paid 3 times. Cast, then the delay then the dodging to prevent interrupt / blind or it will do no effect or damage (even though its been fully cast and you waited the delay time).

Slasher Sladorian – Charr Warrior – [DECM] | Sea of Sorrows
Sophea Sladorian – Charr Ranger – [DECM] | Sea of Sorrows
Sophea Of Elements – Human Elementalist – [DECM] | Sea of Sorrows

Hi, I'm Creld, and I'm an engineer.

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Posted by: rsq.3581

rsq.3581

Would be nice to see bug fixes across all professions, there are still elementalist bugs from release. Our delayed skills (e.g. dragons tooth) have to be paid 3 times. Cast, then the delay then the dodging to prevent interrupt / blind or it will do no effect or damage (even though its been fully cast and you waited the delay time).

Yeah, as someone who mains (used to main?) ele, this is a huge problem. You should absolutely be able to dodge after the cast goes through and still have the spell land.

Not to discredit your post as it is certainly valid, Creld — lots of professions have bugs that take a lot away from different builds or setups. Hence when balance patches are occasionally replaced by bug fix patches.

Salphir | Salfir | Falana
jo0 Binder

Hi, I'm Creld, and I'm an engineer.

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Posted by: Creld.8702

Creld.8702

Well, to you two eles, I certainly hope you get some bug fixes and possibly some buffs as well, given as far as I know there are no competitive teams that run an elementalist.

That said, I feel that bugfixing and balancing are really one and the same. If something is giving an extra second stun due to a bug (looking at you, sigil of para), it’s a bugfix and a balancing effect when it’s brought back down.

Asura Engineer- Aelara Fole