How do you counter Ele 2.0? Aka Scrapper.

How do you counter Ele 2.0? Aka Scrapper.

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Posted by: Swagatron.8065

Swagatron.8065

Particularly this:

http://gw2skills.net/editor/?vdAQFASlUUhOvY1VwdLQ7FLTGF9cX37N40ldhk4zcABAA-TJhHwAAuAABeAAj2fwYZAA

25 might: 2485 Power, 1310 Condition Damage
Fury + 10% crit chance from bleeds: 60% Crit Chance
Adaptive Armor = + 500 Toughness: 3089 Armor
Protection when CC’d + When Healing
Regen on swiftness (perma swiftness) + regen on backpack regenerator + regen
= 450 hp/s. When superspeeded + 470 hp/s.
Heals from turret, elixir gun 5, mortar 5.

I’ve seen this thing like 1 v 3 people. Not sure how to counter it.

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Posted by: Swagatron.8065

Swagatron.8065

Really? Just run Reaper. The entire elite spec hard counters Elementalists. I just love a perma slow on my weapon swapping.

This is scrapper. Takes 20% less damage from condis, Hoelbrak = 25% less Chill. Has condi clear on quite a few skills + transmute. Has CC, has protection to counter power. + from what i’ve seen this thing eats reapers.

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Posted by: ronpierce.2760

ronpierce.2760

Really? Just run Reaper. The entire elite spec hard counters Elementalists. I just love a perma slow on my weapon swapping and it’s even more crippling as you have to wait to overcharge.

Can we please have it so Elementalists is not the ONLY class were our weapon swapping can be slowed?

So yeah, kitten Reapers.

I feel like you didn’t read the post at all. This isn’t actually about Ele… It’s about Scrapper (engi)

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Jekkt.6045

Jekkt.6045

please stop it, you know that d/d ele is the only thing people focus on.

it will take a while until people get the ele hate off their minds, then they move on to the next stuff and repeat.

i had a match with 3 such engis :^)

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

(edited by Jekkt.6045)

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Posted by: Photinous.4628

Photinous.4628

It’s not counterable. Easily the most OP elite spec there is simply due to the ridiculous sustain and toughness that’s available. Even when you get them down to 10-20% health, the amount of leap and blast finishers on this build heals it all the way up to full again.

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Posted by: Khenzy.9348

Khenzy.9348

Celestial amulet is way overkill. You’re incredibly tanky with marauder amulet already, you can swap Slick Shoes for Toolkit for more blocks, or even Inventions instead of Firearms for even more sustain.
And even then, I still think Heralds, Chronomancers and Reapers are overall stronger.

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Posted by: Jekkt.6045

Jekkt.6045

in terms of counterplay most of them aren’t.

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

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Posted by: Spleen.7836

Spleen.7836

Play a regular D/D ele that is still stronger.

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Posted by: Muchacho.2390

Muchacho.2390

Really? Just run Reaper. The entire elite spec hard counters Elementalists. I just love a perma slow on my weapon swapping and it’s even more crippling as you have to wait to overcharge.

Can we please have it so Elementalists is not the ONLY class were our weapon swapping can be slowed?

So yeah, kitten Reapers.

Unless its a d/d ele. Phantaram streamed some 1v1 tempest against reaper (i think the reaper was nos). The duels came down to the fact if phantaram could keep up the 90% health tresholds for diamant skin (so i guess the chill argument is plausable) but then at the end he switched to d/d ele and simply outsustained the reaper. It took him a while but he won. And it didnt seem even close.

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Posted by: Eurantien.4632

Eurantien.4632

I’ve seen people pick up this spec and duel some of the best mesmers in the game (playing chronomancer) and win easily. I tried to duel it and couldn’t get its health past 75% as a druid. I don’t think anything can currently withstand its on point pressure and sustain. Yeah its kinds scary. MAYBE the standard boon corrupt cele necro could stand a chance. I doubt it though. Scrapper has a lot of condi clear and healing potential.

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Posted by: Laraley.7695

Laraley.7695

Really? Just run Reaper. The entire elite spec hard counters Elementalists. I just love a perma slow on my weapon swapping and it’s even more crippling as you have to wait to overcharge.

Can we please have it so Elementalists is not the ONLY class were our weapon swapping can be slowed?

So yeah, kitten Reapers.

Unless its a d/d ele. Phantaram streamed some 1v1 tempest against reaper (i think the reaper was nos). The duels came down to the fact if phantaram could keep up the 90% health tresholds for diamant skin (so i guess the chill argument is plausable) but then at the end he switched to d/d ele and simply outsustained the reaper. It took him a while but he won. And it didnt seem even close.

The problem is that people want to balance the whole class around a single spec, d/d ele. And then it ends up like this. Things cannot be buffed in order to help the weaker specs because it could buff d/d ele, too. In the end d/d ele remains superior and every other spec is just inviable. The issue with high survability traited but very very low survability of the base class has been addressed several times, but nothing has been done about it.

Tempest is just a fail, though. It’s a weaker and slightly different version of what we already have.

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Posted by: choovanski.5462

choovanski.5462

ive found scrapper + HGH to be stupidly surviable with above average damage. even with 25 might on cele the auto doesn’t hit for much. however the sustain is very there, but i will say that at least for my build it’s only the hammer blocks that increase the sustain from regular HGH.

however i will say that no other scrappers I encountered were as hard to kill as i was.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

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Posted by: Jekkt.6045

Jekkt.6045

Really? Just run Reaper. The entire elite spec hard counters Elementalists. I just love a perma slow on my weapon swapping and it’s even more crippling as you have to wait to overcharge.

Can we please have it so Elementalists is not the ONLY class were our weapon swapping can be slowed?

So yeah, kitten Reapers.

Unless its a d/d ele. Phantaram streamed some 1v1 tempest against reaper (i think the reaper was nos). The duels came down to the fact if phantaram could keep up the 90% health tresholds for diamant skin (so i guess the chill argument is plausable) but then at the end he switched to d/d ele and simply outsustained the reaper. It took him a while but he won. And it didnt seem even close.

guess what, phantaram has more experience on d/d ele than nos on reaper lol.

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

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Posted by: ronpierce.2760

ronpierce.2760

Really? Just run Reaper. The entire elite spec hard counters Elementalists. I just love a perma slow on my weapon swapping and it’s even more crippling as you have to wait to overcharge.

Can we please have it so Elementalists is not the ONLY class were our weapon swapping can be slowed?

So yeah, kitten Reapers.

Unless its a d/d ele. Phantaram streamed some 1v1 tempest against reaper (i think the reaper was nos). The duels came down to the fact if phantaram could keep up the 90% health tresholds for diamant skin (so i guess the chill argument is plausable) but then at the end he switched to d/d ele and simply outsustained the reaper. It took him a while but he won. And it didnt seem even close.

guess what, phantaram has more experience on d/d ele than nos on reaper lol.

That’s a two way argument. He also has less experience fighting Reapers. It’s easier to learn to play something (especially if it’s just a variation of what you’re already used to) than to remember every counter to each enemy.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Muchacho.2390

Muchacho.2390

Really? Just run Reaper. The entire elite spec hard counters Elementalists. I just love a perma slow on my weapon swapping and it’s even more crippling as you have to wait to overcharge.

Can we please have it so Elementalists is not the ONLY class were our weapon swapping can be slowed?

So yeah, kitten Reapers.

Unless its a d/d ele. Phantaram streamed some 1v1 tempest against reaper (i think the reaper was nos). The duels came down to the fact if phantaram could keep up the 90% health tresholds for diamant skin (so i guess the chill argument is plausable) but then at the end he switched to d/d ele and simply outsustained the reaper. It took him a while but he won. And it didnt seem even close.

guess what, phantaram has more experience on d/d ele than nos on reaper lol.

True but i still think a standard cele signet necro is superior to a reaper against a d/d ele due having more boon corruption and condition transfer, while still having comparable sustain. Having a ranged shroud also helps quite a lot even if the damage is less.

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Posted by: Jekkt.6045

Jekkt.6045

we will see how it turns out. imo reaper is stronger than d/d ele but it’s still a bit early to tell. what i noticed when playing reaper vs d/d ele is that you kinda have to take them down in one go, hopping in and out of shroud for some attacks won’t do the job.
i agree that a ranged shroud can help because you can kite better and the curses weakness is good to mitigate damage aswell.

another question is, is it the reaper’s job to 1v1 a d/d ele?

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

(edited by Jekkt.6045)

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Posted by: cakeonroof.7385

cakeonroof.7385

What people have said on the forum in the last 24 hours about d/d ele vs reaper

Attachments:

EU since Aug 2012

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Posted by: Jekkt.6045

Jekkt.6045

answer to thread question: there is no counter yet :^) but hopefully they will balance the elite specs a bit until the expansion comes out, it’s still 3 weeks.

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

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Posted by: Vissarion.6509

Vissarion.6509

It’s actually Warrior 2.0

Remember 400hp/s healing signet? +all the other effects from traits etc.

They called us TEMPESTs, but we can use our elite to cheat death instead

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Posted by: Swagatron.8065

Swagatron.8065

It’s actually Warrior 2.0

Remember 400hp/s healing signet? +all the other effects from traits etc.

Ah yes, looks like we are back to the axe bow 50% uptime on block reflect bug days!

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Posted by: BlackBeard.2873

BlackBeard.2873

Looks to me like we have a golden opportunity to tone down healing turret a bit (so its not just strictly better than every heal in the game, and every heal engie has). I am not saying “Oh, just delete healing turret.” Just saying that it is silly to have the best heal in hp/s also be a burst heal, also have a water field (+ a second), also be able to cleanse a bunch of condis (traited with inventions it is basically a full condi wipe). It is pretty crazy that even healing gyro can’t compete, and that is instant (can be used while cc’d) and has a player-based water field for healing like you get on the turret.

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Posted by: TheGuy.3568

TheGuy.3568

Looks to me like we have a golden opportunity to tone down healing turret a bit (so its not just strictly better than every heal in the game, and every heal engie has). I am not saying “Oh, just delete healing turret.” Just saying that it is silly to have the best heal in hp/s also be a burst heal, also have a water field (+ a second), also be able to cleanse a bunch of condis (traited with inventions it is basically a full condi wipe). It is pretty crazy that even healing gyro can’t compete, and that is instant (can be used while cc’d) and has a player-based water field for healing like you get on the turret.

So engis who do not play scrapper get screwed right?

Kor The Cold Heart War
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele

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Posted by: BlackBeard.2873

BlackBeard.2873

Looks to me like we have a golden opportunity to tone down healing turret a bit (so its not just strictly better than every heal in the game, and every heal engie has). I am not saying “Oh, just delete healing turret.” Just saying that it is silly to have the best heal in hp/s also be a burst heal, also have a water field (+ a second), also be able to cleanse a bunch of condis (traited with inventions it is basically a full condi wipe). It is pretty crazy that even healing gyro can’t compete, and that is instant (can be used while cc’d) and has a player-based water field for healing like you get on the turret.

So engis who do not play scrapper get screwed right?

No, because healing turret is objectively OP. The other heals available are actually pretty decent in the right builds, but even in something like HGH you always take healing turret b/c it is so unreasonably good.

Heck, even the trait that gives you 5s of prot scales better with healing turret than anything b/c it procs 2x (due to having to double-activate the turret). Actually, come to think of it, Med Kit would probably be hilariously OP here b/c it is perma-protection (as opposed to 60% uptime) + 4x cleanse from inventions every 10s, but nobody is even trying to find such synergies b/c healing turret too good.

I think they should (and have been working on) making the other heals better, esp. med kit. But they would need to be objectively OP to compete with something so good.

(edited by BlackBeard.2873)

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Posted by: Swagatron.8065

Swagatron.8065

The OP heals about this are regen 200 hp/s backpack regen 145 hp/s and swiftness regen 105 hp/s = 450 hp/s + 470 hp/s when it has superspeed + protection when it uses its 15 or 20s cd heal + prot on CC + its heal heal. Then it has super high damage too. The stats are just too dang high!

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Posted by: Jekkt.6045

Jekkt.6045

med kit didn’t seem to work with the protection, i tested it, at least it didn’t proc off switching to the kit.

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

No, because healing turret is objectively OP. The other heals available are actually pretty decent in the right builds, but even in something like HGH you always take healing turret b/c it is so unreasonably good.

Agreed. I am not a long time Engi player so by no means do I have the experience of an Engi main but I did level an Engi recently and tried out a variety of different builds. The one I enjoyed most was a berserker with a few pieces of celestial HGH build, 3 Elixirs (Elixir B, Elixir S, Elixir X), Toolkit and Healing Turret. Initially I was using Elixir H but as you’ve said, Healing Turret is just so good I eventually swapped to that simply for the incredible sustain it offers. I could keep Might, Retaliation, Protection, Regeneration and Swiftness on me almost permanently with HGH and Elixir H but Healing Turret is still better for the burst healing it can do, cleanse and with the right traits CC (knockback on turret death) as well.

It’s much like Consume Conditions used to be for Necromancer. I still don’t believe it needed to be nerfed because unlike Healing Turret CC has a very obvious and long cast time. But pre-nerf it was just so much better than everything else there was no reason to even think about using other heals. It’s still the best heal Necro’s have but at least the other heals can compete now (mind you I think instead of nerfing CC they should have buffed the other heals instead but… Anet logic isn’t always present).

Necromancer, Ranger, Warrior, Engineer
Champion: Phantom, Hunter, Legionnaire, Genius
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Posted by: TheGuy.3568

TheGuy.3568

Looks to me like we have a golden opportunity to tone down healing turret a bit (so its not just strictly better than every heal in the game, and every heal engie has). I am not saying “Oh, just delete healing turret.” Just saying that it is silly to have the best heal in hp/s also be a burst heal, also have a water field (+ a second), also be able to cleanse a bunch of condis (traited with inventions it is basically a full condi wipe). It is pretty crazy that even healing gyro can’t compete, and that is instant (can be used while cc’d) and has a player-based water field for healing like you get on the turret.

So engis who do not play scrapper get screwed right?

No, because healing turret is objectively OP. The other heals available are actually pretty decent in the right builds, but even in something like HGH you always take healing turret b/c it is so unreasonably good.

Heck, even the trait that gives you 5s of prot scales better with healing turret than anything b/c it procs 2x (due to having to double-activate the turret). Actually, come to think of it, Med Kit would probably be hilariously OP here b/c it is perma-protection (as opposed to 60% uptime) + 4x cleanse from inventions every 10s, but nobody is even trying to find such synergies b/c healing turret too good.

I think they should (and have been working on) making the other heals better, esp. med kit. But they would need to be objectively OP to compete with something so good.

Engis take the turret for the knock back and group healing. I can actually manage better in my HGH build with elixir H. To say its OP in comparison other skills in the same class is silly. I mean really silly. You have to look at it vs other group heals. Condi management for the group mesmer can beat it. Duration of the field trapper ranger. Saying its op because it is not as good as other heals (and with the exception of med kit you are wrong). Looking for an engineer nerf based on the strength of scrapper is just unfair and short sighted.

Kor The Cold Heart War
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele

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Posted by: Pimsley.3681

Pimsley.3681

Hey guys – I’m familiar with this set-up and run it in different variations. I still have a main engie build but this will serve a great support role in the future.

What “powers” this build is the synergy between the rapid regen trait, backpack regen, HGH, Hidden Flask, Heavy armor exploit…. You can even be more aggressive with the healing by traiting firearms with soothing detonation and bunker down.

Right now it only seems powerful because the counter build hasn’t been found yet. Good news is that I believe there is a very powerful counter to this build.

It’s a bit different from d/d ele. This has more sustain whereas the d/d does more damage. The counter to this build will be similar to what counters d/d ele pre June patch and shoutbows of the same era.

I’ve attached a screenie with support and healing stats .

I just hope I have enough time this evening to test out the counter

Attachments:

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Posted by: philheat.3956

philheat.3956

Honestly is kittened.

The entire Scrapper line has too much passive tankiness with a combination of protection, regen and super toughness.

Basically the entire line modifies the amulets, if u use zerker/marauder u are like in rabid, if u use celestial u’re tanky like soldier (with the other good stuff from celestial) etc.

Recovery matrix + Rapid Regeneration + Adaptive Armor is really too much in the current state and duration.

The idea you can use a marauder build with a ton of protection/regen and toughness + stealth/reveal is totally unbalanced.

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Posted by: ozzy.8059

ozzy.8059

because a single build from a single class soft countering it in a 1v1 only, makes it not op? ok right

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Posted by: Pride.1734

Pride.1734

The way i see it, this is a bunker with better than average dueling and worse than average support.

If you really wanna nerf something nerf adaptive armor. Its so good that we basicly don’t have a grandmaster choice. (but plx bring the others up to par while you are at it)

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Posted by: StickerHappy.8052

StickerHappy.8052

Really? Just run Reaper. The entire elite spec hard counters Elementalists. I just love a perma slow on my weapon swapping and it’s even more crippling as you have to wait to overcharge.

Can we please have it so Elementalists is not the ONLY class were our weapon swapping can be slowed?

So yeah, kitten Reapers.

I feel like you didn’t read the post at all. This isn’t actually about Ele… It’s about Scrapper (engi)

Rekt.. Ever so defensive ele spotted…

Champion Illusionist Champion Hunter Champion Phantom Champion Magus

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Posted by: Aomine.5012

Aomine.5012

Thanks, gonna try on this build

It’s good that bunker Engi is back!

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Posted by: Tao.5096

Tao.5096

Scrapper an ele 2.0?
Rofl.

No other class can be like CeleDDele.

Did I ever tell you, the definition, of Insanity?

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Posted by: zaced.7948

zaced.7948

i was running the same setup this weekend but i’m unsure about the heal. although the turret is an obvious choice and awesome as ever i’ve been dabbling into the gyro. you have even more hps sustaining you, even more prot + ~5k heal with hammer #3 from the toolbelt but the recast is horrid.

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Posted by: Dahkeus.8243

Dahkeus.8243

Never fails. Something changes in GW2 and all of a sudden, everything is OP.

Sorry guys, but when the changes finally settle and people actually learn to play all this new stuff, I’ll start taking opinions about what is OP and what isn’t seriously.

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Posted by: Locuz.2651

Locuz.2651

Fought some of the better engies on the ladder (Thijsken for ex) last night who where playing scrapper…didnt seem to be that OP.

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Posted by: abc.5790

abc.5790

Hey guys – I’m familiar with this set-up and run it in different variations. I still have a main engie build but this will serve a great support role in the future.

What “powers” this build is the synergy between the rapid regen trait, backpack regen, HGH, Hidden Flask, Heavy armor exploit…. You can even be more aggressive with the healing by traiting firearms with soothing detonation and bunker down.

Right now it only seems powerful because the counter build hasn’t been found yet. Good news is that I believe there is a very powerful counter to this build.

It’s a bit different from d/d ele. This has more sustain whereas the d/d does more damage. The counter to this build will be similar to what counters d/d ele pre June patch and shoutbows of the same era.

I’ve attached a screenie with support and healing stats .

I just hope I have enough time this evening to test out the counter

Scrapper is not in the same league as d/d ele.

When I solo queued scrapper, my biggest contribution was support for the team.

Support builds are usually not OP coz not everyone can play it ESPECIALLY to support solo queue scrubs.

Im sure there is a counter but no point in worrying about it now. Countering a support build is mean. Why would you want to counter a kind, helpful person who chose a build to support solo queue scrubs?

[Star] In My Prono
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Posted by: ArthurDent.9538

ArthurDent.9538

Hey guys – I’m familiar with this set-up and run it in different variations. I still have a main engie build but this will serve a great support role in the future.

What “powers” this build is the synergy between the rapid regen trait, backpack regen, HGH, Hidden Flask, Heavy armor exploit…. You can even be more aggressive with the healing by traiting firearms with soothing detonation and bunker down.

Right now it only seems powerful because the counter build hasn’t been found yet. Good news is that I believe there is a very powerful counter to this build.

It’s a bit different from d/d ele. This has more sustain whereas the d/d does more damage. The counter to this build will be similar to what counters d/d ele pre June patch and shoutbows of the same era.

I’ve attached a screenie with support and healing stats .

I just hope I have enough time this evening to test out the counter

Scrapper is not in the same league as d/d ele.

When I solo queued scrapper, my biggest contribution was support for the team.

Support builds are usually not OP coz not everyone can play it ESPECIALLY to support solo queue scrubs.

Im sure there is a counter but no point in worrying about it now. Countering a support build is mean. Why would you want to counter a kind, helpful person who chose a build to support solo queue scrubs?

The obvious answer to that would be because it turns those solo queue scrubs into invincible killing machines.

14 Dungeon paths soloed
Lupi solos on 9/9 professions
Wost Engi NA

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Posted by: abc.5790

abc.5790

Hey guys – I’m familiar with this set-up and run it in different variations. I still have a main engie build but this will serve a great support role in the future.

What “powers” this build is the synergy between the rapid regen trait, backpack regen, HGH, Hidden Flask, Heavy armor exploit…. You can even be more aggressive with the healing by traiting firearms with soothing detonation and bunker down.

Right now it only seems powerful because the counter build hasn’t been found yet. Good news is that I believe there is a very powerful counter to this build.

It’s a bit different from d/d ele. This has more sustain whereas the d/d does more damage. The counter to this build will be similar to what counters d/d ele pre June patch and shoutbows of the same era.

I’ve attached a screenie with support and healing stats .

I just hope I have enough time this evening to test out the counter

Scrapper is not in the same league as d/d ele.

When I solo queued scrapper, my biggest contribution was support for the team.

Support builds are usually not OP coz not everyone can play it ESPECIALLY to support solo queue scrubs.

Im sure there is a counter but no point in worrying about it now. Countering a support build is mean. Why would you want to counter a kind, helpful person who chose a build to support solo queue scrubs?

The obvious answer to that would be because it turns those solo queue scrubs into invincible killing machines.

I WISH!!!

Well I don’t have to, I can just swap to d/d ele.

Scrapper isn’t a killing machine. It’s more of a support machine. What it does is turn solo queue scrubs into support machines. It’s not a really cool title and a lot of solo queue scrubs don’t appreciate support builds.

[Star] In My Prono
EU Scrub

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Posted by: mistsim.2748

mistsim.2748

I did not find scrappers to be that impressive. they were tanky, but nothing we haven’t dealt with before, as some mentioned above. maybe tankier than a d/d, but does way less damage.

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Posted by: Pimsley.3681

Pimsley.3681

Scrapper Counter

Last night I couldn’t find a scrapper to 1v1 on point in ranked/unranked but I did in hotjoin. The build isn’t fully optimized but effective enough to shut down hotjoin scrappers. Some of the scrappers copied every little detail from OP’s build link while some used gyros.

I’m sure you guys can improve on it further or find other counters.

The scrapper is powerful due to its survivability, not so much from its damage output. I prefer d/d eles over scrapper and glad that it wasn’t gutted to the ground.

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Posted by: Gizmorage.6412

Gizmorage.6412

Problem with them is the fact they pretty much hard counter every condition build, they won’t die to any condibuilds unless making blatant mistakes, it would be fine if all of this was ruled by actives but it turns out most of this comes from the passive reduction from hoelbrak and that one stacking scrapper trait that reduces condition duration by 20%.

(well that’s my experience i guess, maybe if you went all out on condi duration things would change.)

“Trust me, i’m a medic”

(edited by Gizmorage.6412)

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Posted by: Pimsley.3681

Pimsley.3681

Hi Gizmorage

One of the scrappers tried sending me a hate PM but since I’m invisible he sent the message to mapchat using racist, sexist and other derogatory slurs.

The build I used had semi-passives from pet swaps, weapon swaps and lots of pressure from pet condis and aoes.

The scrapper could counter a bursty condi build like burn guard or p/p rabid engie because it’s easier to cleanse high burn stacks with a little bit longer CD. They could also outheal the short duration of the burst.

I used 2 almost identical ranger builds. I altered the build a bit more after almost falling to a scrapper that used Balthazar with IP. I swapped one of the hydromancy for generosity, swapped SoS for SoR , swapped Orr rune for krait

What really got them was the constant application of attrition condis (bleed and poison) along with pulsing poison from trap and pulsing burns from trap and torch on top of targeted and aoe poisons from pets.

Poison is very powerful because higher stacks could do significant damage while denying them a third of their heals. Their condition reduction didn’t really help because I traited both duration increase and increased rate of application

I really wish I had more time to try out other classes. But the ranger build did better than expected.

I hope you guys find other counters and use the one I posted to further improve on it. Im not a pro ranger like Eurantien but enjoy tinkering and finding synergies in builds.

Edit: I also swapped offhand dagger for torch. Too much poison already, wanted to balance out with a burstier condition to make them panic

(edited by Pimsley.3681)

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Posted by: Phantaram.1265

Phantaram.1265

Really? Just run Reaper. The entire elite spec hard counters Elementalists. I just love a perma slow on my weapon swapping and it’s even more crippling as you have to wait to overcharge.

Can we please have it so Elementalists is not the ONLY class were our weapon swapping can be slowed?

So yeah, kitten Reapers.

Unless its a d/d ele. Phantaram streamed some 1v1 tempest against reaper (i think the reaper was nos). The duels came down to the fact if phantaram could keep up the 90% health tresholds for diamant skin (so i guess the chill argument is plausable) but then at the end he switched to d/d ele and simply outsustained the reaper. It took him a while but he won. And it didnt seem even close.

guess what, phantaram has more experience on d/d ele than nos on reaper lol.

The reaper build nos runs only has 5 buttons different than his regular build and that’s the deathshroud abilities. Simply put reaper does less pressure than regular cele signet necro so it can’t kill a dd ele.

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Posted by: abc.5790

abc.5790

Really? Just run Reaper. The entire elite spec hard counters Elementalists. I just love a perma slow on my weapon swapping and it’s even more crippling as you have to wait to overcharge.

Can we please have it so Elementalists is not the ONLY class were our weapon swapping can be slowed?

So yeah, kitten Reapers.

Unless its a d/d ele. Phantaram streamed some 1v1 tempest against reaper (i think the reaper was nos). The duels came down to the fact if phantaram could keep up the 90% health tresholds for diamant skin (so i guess the chill argument is plausable) but then at the end he switched to d/d ele and simply outsustained the reaper. It took him a while but he won. And it didnt seem even close.

guess what, phantaram has more experience on d/d ele than nos on reaper lol.

The reaper build nos runs only has 5 buttons different than his regular build and that’s the deathshroud abilities. Simply put reaper does less pressure than regular cele signet necro so it can’t kill a dd ele.

I said the same thing on another post where ppl were complaining how op the reaper was.

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Posted by: abc.5790

abc.5790

Thanks Pimsley, for being genuinely helpful. It’s nice of you to write a detailed post explaining how to counter a build you seem to enjoy playing. Not many people could do that. In fact, they try to mislead or deflect attention away from their build.

BTW, I used a ranger trapper build to counter turret engies back then. I should have posted the build on the forum so people countered instead of complain to the point where the build got nerfed to uselessness.

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Posted by: cakeonroof.7385

cakeonroof.7385

Really? Just run Reaper. The entire elite spec hard counters Elementalists. I just love a perma slow on my weapon swapping and it’s even more crippling as you have to wait to overcharge.

Can we please have it so Elementalists is not the ONLY class were our weapon swapping can be slowed?

So yeah, kitten Reapers.

Unless its a d/d ele. Phantaram streamed some 1v1 tempest against reaper (i think the reaper was nos). The duels came down to the fact if phantaram could keep up the 90% health tresholds for diamant skin (so i guess the chill argument is plausable) but then at the end he switched to d/d ele and simply outsustained the reaper. It took him a while but he won. And it didnt seem even close.

guess what, phantaram has more experience on d/d ele than nos on reaper lol.

The reaper build nos runs only has 5 buttons different than his regular build and that’s the deathshroud abilities. Simply put reaper does less pressure than regular cele signet necro so it can’t kill a dd ele.

I said the same thing on another post where ppl were complaining how op the reaper was.

Yeah man its not rocket science and people that think reapers are op are cra-cra. Reapers have a very similar mechanic to power necros and d/d eles own power necros

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Posted by: The V.8759

The V.8759

Ssssshh I dont want the devs to nerf

One of the Firstborn Channel of Fvux

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Posted by: Gizmorage.6412

Gizmorage.6412

Also Pimsley, i want to hug you for being such a kind person on the forums. Anyway i was mostly talking from a condition reaper built around chill’s perspective, as it is possible to get the scrapper fairly low but not down him in time, you just get outhealed even while running the chill damage trait (not complaining so far only scrapper gave me trouble). This might just be the fact that the main damaging condition in this case, chill, was getting instantly cleansed, i didn’t have the occasion to test standard necro against scrappers but it might be something else (curse me for sticking to one build during beta right :p).

“Trust me, i’m a medic”