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Posted by: Solstice.1097

Solstice.1097

I have inconsistent play times so it’s hard for me to have a team. I usually solo queue. I play only ranked unless for some reason I’m trying something weird.

My MMR is pretty high for a solo player. It used to be that this meant I would get pretty tough enemies to play against. Now it means I get terrible allies ALL. THE. TIME.

I just mean the last 2 weeks or so. It’s been so awful. I look at the map and see things like we are 3v1’ing an ele under our treb (that is destroyed btw), and proceed to 3v0 cap our home point. When I see my team in a 2v2 or 3v3 and I’m not one of them, like 80% of the time they wipe even numbers. It’s also really hard to land stomps because I’ll be winning fights and randomly a teammate will show up and insta-die and rally the enemy. Or a Warrior will vengeance from god-knows-where he was fighting off point, and run onto the point and start attacking an enemy downed body….. like he doesn’t realize he is now going to rally them.

These used to be uncommon things to see in ranked. Now it’s EVERYWHERE!!!

All I ask is that the matchmaker attempt to first give me stronger enemies before resorting to giving me idiot teammates.

Also I ask that the matchmaker try to put people with very uncertain ratings in the same match, and people with lots of matches played and established ratings in the same matches. Let the newbies and smurfs have at each other until they establish their MMR certainty before throwing them into the pot with me and ruining my matches more than ever before.

P.S. – I’d share my match history if it was available to me…. but if you could see it, it would show I am more often than not expected to lose not because the enemy is high MMR but because my team is very low.

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Posted by: Solstice.1097

Solstice.1097

I used to be able to run a support build and do very well because both teams were competent and rotating.

Now a support build is utterly useless… I’ll just get stuck defending a point until it’s 1v3 and I’ll survive for a minute or so (thinking help will come because it used to when matchmaker wasn’t so noobish)… but nope i’m more likely to see that my team 4v2 somehow hasn’t managed to de/cap either of the other 2 points yet.

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Posted by: Rangelost.4857

Rangelost.4857

Hey, it’s another one of these threads!

All you have to know is that there are tons more “bad players” in PvP than there are “good players”. And it’s not just because they’re newbies; a lot of people actually like to sabotage their team from the inside to make them lose. It’s very common nowadays.

It shifted when ArenaNet introduced the Reward Track system, which introduced PvE rewards to replace the removed PvP rewards. Because of this change, a lot of PvEers figure that going AFK in an unranked/ranked PvP match is easier and more rewarding than going AFK in PvE, so that’s what they do.

The only way this could be fixed is by filtering players a lot more thoroughly during matchmaking. This would increase the time players spend in queues by a lot, which ultimately is against everyone’s best interest.

Your solution is to make some friends who like to PvP, and who are online when you are. Party up with them when you feel like doing some PvP, and have a good time!

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Posted by: Aomine.5012

Aomine.5012

PvP Forum Secret Rule:
Whenever I lose a match, it’s always my team’s fault. It is never my fault, because I’m always better than them. My team are all PVE noobs who clearly have no idea what they’re doing, and my opponents are always pre-made. The reason of my failure is always because of horrible match-making.


Back to topic.
Let’s rule out the pre-made thing first.
Everyone shares equal risk of getting noobs from the same match-maker we’ve all been put in. So if you get some crappy members, chances are your opponents also get some crappy members too.

So it all lies to yourself and some of the veterans in the other team. So if you have really bad result, it can also be your fault too, not just your crappy teammates.

(edited by Aomine.5012)

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Posted by: Coulter.2315

Coulter.2315

PvP Forum Secret Rule:
Whenever I lose a match, it’s always my team’s fault. It is never my fault, because I’m always better than them. My team are all PVE noobs who clearly have no idea what they’re doing, and my opponents are always pre-made. The reason of my failure is always because of horrible match-making.

Perhaps we should create a new queue for all the people who make this kind of complaint and they can’t get out of it until they’ve won 100 matches.

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Posted by: brannigan.9831

brannigan.9831

How do you know your MMR is high. Everybody is a star on this board apparently. What you are describing should happen to everyone there is no reason to believe the luck gods would single you out any more then anybody else. The idea is that over time things even out and you should be in no worse a boat then anybody else that solo’s a lot around your MMR.

(edited by brannigan.9831)

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Posted by: Justin ODell.9517

Justin ODell.9517

PvP Server Programmer

Next

P.S. – I’d share my match history if it was available to me…. but if you could see it, it would show I am more often than not expected to lose not because the enemy is high MMR but because my team is very low.

64 Ladder Points, 58 Wins, 69 Losses, 1 Desertion, 5 Buys, 9 Forfeits

I did a partial-reset of ratings (meaning deviation only) the other day, and you’re ranked rating is still adjusting, so you have a wider than normal ratings range.

The partial-reset had an effect on everyone, so that’s why matchmaking has been a bit off. It should continue to settle over the next week.

I also turned profession ratings on at 0.25 percent, so if you switch professions a lot, those deviations will settle slower.

I’ll have a forum post with more details soon.

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Posted by: someone.7485

someone.7485

@Justin: I am glad you keep trying to improve matchmaking and everything. However, a quick forum post before you do it would be nice. Just tell us what disruption you are expecting. I do not even care if you tell us what you are up to at that time, just nice to know what to expect.

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Posted by: Saiyan.1704

Saiyan.1704

@Justin: I am glad you keep trying to improve matchmaking and everything. However, a quick forum post before you do it would be nice. Just tell us what disruption you are expecting. I do not even care if you tell us what you are up to at that time, just nice to know what to expect.

I don’t think everyone would completely acknowledge that, being people will still post and complain three days after Justin made a post about it.
He could make 4-5 changes in an hour without us realizing it. He shouldn’t excessively post about each and every change.

aka FalseLights
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Posted by: someone.7485

someone.7485

@Justin: I am glad you keep trying to improve matchmaking and everything. However, a quick forum post before you do it would be nice. Just tell us what disruption you are expecting. I do not even care if you tell us what you are up to at that time, just nice to know what to expect.

I don’t think everyone would completely acknowledge that, being people will still post and complain three days after Justin made a post about it.
He could make 4-5 changes in an hour without us realizing it. He shouldn’t excessively post about each and every change.

He only needs to post about the changes that he knows will affect us.

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Posted by: Justin ODell.9517

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Justin ODell.9517

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@Justin: I am glad you keep trying to improve matchmaking and everything. However, a quick forum post before you do it would be nice. Just tell us what disruption you are expecting. I do not even care if you tell us what you are up to at that time, just nice to know what to expect.

I was a conscious choice to not leave a post before the changes (there were multiple) to try and gauge community reaction without bias.

Quite a few people here tend to exaggerate, and it makes my job harder.

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Posted by: Puppet.9712

Puppet.9712

Hot fixes and new builds happen all the time in all aspects of the game. They can’t project every minor detail to the community. LB’s don’t matter and we are in between seasons where they are testing and trying new things. Pretty sure they won’t do any detrimental changes the day before the new season to screw everyones MMR over.

In time, it all irons back out. So there is no real need to get cra cra over it. Just be patient and it will be back to normal long before it matters.

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Posted by: someone.7485

someone.7485

Fair enough. Thanks for the reply.

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Posted by: Harbinger.8637

Harbinger.8637

I know what desertions are, but what exactly are buys and forfeits? I’m guessing that has to do with 4v5 or something of the sort.

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Posted by: Justin ODell.9517

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Justin ODell.9517

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I know what desertions are, but what exactly are buys and forfeits? I’m guessing that has to do with 4v5 or something of the sort.

A buy means the other team lost but had deserters.
A forfeit means your team lost and had deserters.

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Posted by: Harbinger.8637

Harbinger.8637

I know what desertions are, but what exactly are buys and forfeits? I’m guessing that has to do with 4v5 or something of the sort.

A buy means the other team lost but had deserters.
A forfeit means your team lost and had deserters.

Thanks for clearing that up.

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Posted by: Mouseheart.8672

Mouseheart.8672

I used to be able to run a support build and do very well because both teams were competent and rotating.

Now a support build is utterly useless… I’ll just get stuck defending a point until it’s 1v3 and I’ll survive for a minute or so (thinking help will come because it used to when matchmaker wasn’t so noobish)… but nope i’m more likely to see that my team 4v2 somehow hasn’t managed to de/cap either of the other 2 points yet.

This is so depressing. I am by no means good enough to ever even think of carrying a team. But these situations, in which you sometimes even win a 1v2 or do really well against 3 people. And you think “Man, this needs to count for something, right?”. And yet, as soon as you glance at the mini map you see that the other two points are in the other team’s hands and your team is doing who knows what. This is just incredibly frustrating.

I’m not saying that every game is like that, but between this and the flamers – and it feels like they slithered right back out of the truck stop toilet they are usually hiding in – I’ve just not even remotely found myself enjoying PvP in quite a while. Its now more of a “friends are busy, might kill some time with something I enjoy … ed”-thing.

I do hope this changes. Because not enjoying a game is the worst thing you can say about a game.

Cool engineers don’t look at explosions.

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Posted by: Solstice.1097

Solstice.1097

P.S. – I’d share my match history if it was available to me…. but if you could see it, it would show I am more often than not expected to lose not because the enemy is high MMR but because my team is very low.

64 Ladder Points, 58 Wins, 69 Losses, 1 Desertion, 5 Buys, 9 Forfeits

I did a partial-reset of ratings (meaning deviation only) the other day, and you’re ranked rating is still adjusting, so you have a wider than normal ratings range.

The partial-reset had an effect on everyone, so that’s why matchmaking has been a bit off. It should continue to settle over the next week.

I also turned profession ratings on at 0.25 percent, so if you switch professions a lot, those deviations will settle slower.

I’ll have a forum post with more details soon.

This makes some sense that there was a partial reset and profession rating change.

However whatever combination of factors we have going right now, if i queue solo, I have odds stacked against me often.

What were the average odds of me winning those matches is the stat I am really curious about….

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Posted by: Solstice.1097

Solstice.1097

P.S. – I’d share my match history if it was available to me…. but if you could see it, it would show I am more often than not expected to lose not because the enemy is high MMR but because my team is very low.

64 Ladder Points, 58 Wins, 69 Losses, 1 Desertion, 5 Buys, 9 Forfeits

Also, the fact that I have more points than wins and still a losing record (when I’ve never been under 50% for a reallly long time) shows that I am more often getting used as an equalizer for unbalanced matches than I am getting actually placed against similarly skilled opponents. Doesn’kitten That’s my main gripe.

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Posted by: jjgw.9035

jjgw.9035

My MMR is pretty high for a solo player. It used to be that this meant I would get pretty tough enemies to play against. Now it means I get terrible allies ALL. THE. TIME.

I solo queue as well. This happens to me very often. The spvp community is just too small in this game, therefore the decision making by using statistics can never be accurate due to the small sample size. I just went 0 win-2 loss for the past hour, but i still up 1 point. You can see how bad was the match making. The only solution is to increase pool of pvp players, but that’s not an easy thing to do in this game.

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Posted by: someone.7485

someone.7485

The algorithm takes into account your leaderboard position and rank. So if you play a lot of pvp you will be higher up on the leaderboard. The rank and leaderboard position may offset your actual rating, thus giving you people to fight that are more skilled than you.

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Posted by: TPMN.1483

TPMN.1483

I have noticed my playing may have improved since sat (or better match ups)- I switched onto my their, guard and necro (been manning this one lately).

Something definitely changed – gone from 38% win ratio to over 43%.
I am also still climbing the leaderboard Sitting at rank 30 – and really enjoying some of the high level fights that have been going on lately.
Perhaps it’s me or it’s the matchmaking has improved ?

My win / loss feels closer to 50% when the team I am in is actually playing (and not having people who AFK for mins at a time – who I report for bottling OR go Afk).

I’m getting less of these 20s Que times and insta matchs and I know that I’m really appreciating the waits between matches for a much better overall experience.
feel free to check my account to see if it has made a difference.

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com

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Posted by: Justin ODell.9517

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Justin ODell.9517

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64 Ladder Points, 58 Wins, 69 Losses, 1 Desertion, 5 Buys, 9 Forfeits

Also, the fact that I have more points than wins…

58 wins + 5 byes = 62 points

and still a losing record (when I’ve never been under 50% for a reallly long time) shows that I am more often getting used as an equalizer for unbalanced matches than I am getting actually placed against similarly skilled opponents. Doesn’kitten That’s my main gripe.

Since you’re only 2 points away from your ladder score it could suggest that you mostly get even matches and do at least well enough to not loses point most of the time. I’m not confident any assumptions can me made from that data alone.

If I get time I can run another report for you.

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Posted by: truthishly.9513

truthishly.9513

64 Ladder Points, 58 Wins, 69 Losses, 1 Desertion, 5 Buys, 9 Forfeits

Also, the fact that I have more points than wins…

58 wins + 5 byes = 62 points

and still a losing record (when I’ve never been under 50% for a reallly long time) shows that I am more often getting used as an equalizer for unbalanced matches than I am getting actually placed against similarly skilled opponents. Doesn’kitten That’s my main gripe.

Since you’re only 2 points away from your ladder score it could suggest that you mostly get even matches and do at least well enough to not loses point most of the time. I’m not confident any assumptions can me made from that data alone.

If I get time I can run another report for you.

I have roughly the same number of lb pts as wins too, but with 23 more losses than wins as of the last hourly lb update, what I infer from this is that I’m ‘expected’ to lose the vast majority of matches that I have lost, or the -points would have dragged my total pts far below my win total. I think the only thing you can reasonably infer from lb pts is whether or not your teams have been performing ‘as predicted’. I don’t think you can read anything regarding match balance into this.

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Posted by: BrunoBRS.5178

BrunoBRS.5178

justin, while you’re here, could you check if my MMR is fluctuating a lot the past few days? especially yesterday. i don’t know if i’m having terrible luck or what, but i’ve been put against people that i knew were way out of my league before the match even started (read: i’m not ESL finalist material, unlike the other team). hell, i’ve been thrown against the abjured about a month ago.

and usually, right after those matches (which are as one sided as you can imagine), i get put in matches with/against really bad people. like triple cap, zerg points, die to svanir levels of bad.

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Posted by: Justin ODell.9517

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Justin ODell.9517

PvP Server Programmer

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I have roughly the same number of lb pts as wins too, but with 23 more losses than wins as of the last hourly lb update, what I infer from this is that I’m ‘expected’ to lose the vast majority of matches that I have lost, or the -points would have dragged my total pts far below my win total. I think the only thing you can reasonably infer from lb pts is whether or not your teams have been performing ‘as predicted’. I don’t think you can read anything regarding match balance into this.

I don’t think that is necessarily the case. Since we allow you to get 0+ points for a loss, you could simply be doing well for most losses with any unbalanced game gains and losses evening out over time.

Unfortunately as long as a loss isn’t necessarily a loss of ladder points, you can’t really make any strong assumptions either way without looking at actual game history.

The best you can do is compare points to wins (victories + byes), but even that is pretty fuzzy. I’ll see about getting metrics for game results per prediction tier.

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Posted by: Justin ODell.9517

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Justin ODell.9517

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justin, while you’re here, could you check if my MMR.

Please PM me. I don’t have time to do it right now so I probably won’t remember which thread the request is in and forget about it.

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Posted by: BrunoBRS.5178

BrunoBRS.5178

justin, while you’re here, could you check if my MMR.

Please PM me. I don’t have time to do it right now so I probably won’t remember which thread the request is in and forget about it.

ok, i’ll send a PM, but if it’s taking valuable work time, then don’t worry about it :P i just don’t know if i’m just having bad luck and the matchmaking got really desperate about queueing the high MMR players against me and a bunch of other soloers, or if there really is something wrong with my MMR. i’ve been playing more regularly since the new dailies, so it should be far more stable than it used to be.

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Posted by: LegendaryLink.1260

LegendaryLink.1260

Okay i have no clue what the hell is going on but for the last 2 days I have had teammates that don’t even know the basics of pvp. This wouldn’t be bad if the enemy team was not full of dragon players that completely destroy everyone but me on my team and I am getting tired of it, something is wrong. I thought it would pass but it is getting worse, so maybe something needs to be changed again.

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Posted by: Solstice.1097

Solstice.1097

64 Ladder Points, 58 Wins, 69 Losses, 1 Desertion, 5 Buys, 9 Forfeits

Also, the fact that I have more points than wins…

58 wins + 5 byes = 62 points

and still a losing record (when I’ve never been under 50% for a reallly long time) shows that I am more often getting used as an equalizer for unbalanced matches than I am getting actually placed against similarly skilled opponents. Doesn’kitten That’s my main gripe.

Since you’re only 2 points away from your ladder score it could suggest that you mostly get even matches and do at least well enough to not loses point most of the time. I’m not confident any assumptions can me made from that data alone.

If I get time I can run another report for you.

so it suggests i usually lose by less than 100 points? or does it suggest im usually favored to lose?

i was hoping you have the data that differentiated between hypotheses.

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Posted by: Solstice.1097

Solstice.1097

because I personally have witnessed a huge drop in quality of allies, which is seemingly corroborated by many posts on these forums in the last 2 weeks. there is something there, and it needs to be found in data’s terms.

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Posted by: Justin ODell.9517

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so it suggests i usually lose by less than 100 points? or does it suggest im usually favored to lose?

All of the above are possible.

i was hoping you have the data that differentiated between hypotheses.

The data exists, I just need to wrangle it into a report.

because I personally have witnessed a huge drop in quality of allies, which is seemingly corroborated by many posts on these forums in the last 2 weeks. there is something there, and it needs to be found in data’s terms.

Give it a least week before assuming this. We’ve got an influx of new players and they, as well as everyone else, are still settling.

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Posted by: Solstice.1097

Solstice.1097

Give it a least week before assuming this. We’ve got an influx of new players and they, as well as everyone else, are still settling.

Ok I will continue to chock it up to bad luck and new players for now. I am all for new players…. there is just really NO WAY in game to tell what the heck is going on… if the player is new or if your enemy team won ESL this week etc. WE WANT MOAR DATA! even just a raw data API the community would do wonders with it.

(edited by Solstice.1097)

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Posted by: Justin ODell.9517

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Justin ODell.9517

PvP Server Programmer

WE WANT MOAR DATA! even just a raw data API the community would do wonders with it.

It’s definitely on the list, but we’ve got a few things at a higher priority right now. I don’t mean to tease (or do I?), but I think people will be very happy with what we’re going to do.

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Posted by: Cynz.9437

Cynz.9437

you know matcmaking is crap when you forget to switch weapons from pve, get stuck with wrong weapons whole match and still kill everyone :/

or when entire team zergs home at begin…

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Posted by: Casta.5697

Casta.5697

The thing that baffles me is that there is no entry requirement for RANKED arena. That means I can buy a game today, have never played any mmos or video games before, make a character get into ranked arena and ruin games for everyone I am teamed up with.

Suggestion: you can enter ranked arena only if you have certain mmr rating or have played a minimum number of games, or have at least 100wins(just and example).

I myself haven’t played ranked pvp in a while and got around to play it only recently while practicing in unranked and I definitely wouldn’t mind if I’m not allowed to join ranked before I get better. Played 3 games last night( I realise this is very low sample size), got team mates that 3 cap 1 point, die to an animal or loose fights 4v2 or can’t recap a point 3v1 while I’m downing 2 players on my own (had a 3v1 that I’ve won) and they still manage to loose 2 points to other team. And all this happening in ranked.

Unranked arena existing for a reason, so you can practise and get better, why not leave ranked arena for people who at least understand the basics of pvp? maybe make 2 leaderboards so that people who are clueless and still feel the need to see the progress can check their points in unranked leaderboards. Maybe make both arenas give leaderboard points and rename them so it doesn’t confuse people.

I know I’m just throwing random stuff out there and not giving any real solution. And I’m sorry if it sounds like a rant, but this has to stop. pvp is not fun at this point.

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Posted by: Teutos.8620

Teutos.8620

It’s definitely on the list, but we’ve got a few things at a higher priority right now. I don’t mean to tease (or do I?), but I think people will be very happy with what we’re going to do.

League system confirmed. xD

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Posted by: Random Weird Guy.3528

Random Weird Guy.3528

The thing that baffles me is that there is no entry requirement for RANKED arena. That means I can buy a game today, have never played any mmos or video games before, make a character get into ranked arena and ruin games for everyone I am teamed up with.

Suggestion: you can enter ranked arena only if you have certain mmr rating or have played a minimum number of games, or have at least 100wins(just and example).

I myself haven’t played ranked pvp in a while and got around to play it only recently while practicing in unranked and I definitely wouldn’t mind if I’m not allowed to join ranked before I get better. Played 3 games last night( I realise this is very low sample size), got team mates that 3 cap 1 point, die to an animal or loose fights 4v2 or can’t recap a point 3v1 while I’m downing 2 players on my own (had a 3v1 that I’ve won) and they still manage to loose 2 points to other team. And all this happening in ranked.

Unranked arena existing for a reason, so you can practise and get better, why not leave ranked arena for people who at least understand the basics of pvp? maybe make 2 leaderboards so that people who are clueless and still feel the need to see the progress can check their points in unranked leaderboards. Maybe make both arenas give leaderboard points and rename them so it doesn’t confuse people.

I know I’m just throwing random stuff out there and not giving any real solution. And I’m sorry if it sounds like a rant, but this has to stop. pvp is not fun at this point.

There are already 3 threads about this in the past 3 weeks, read those…
https://forum-en.gw2archive.eu/forum/game/pvp/Suggestion-Restrict-ranked-arena-access
https://forum-en.gw2archive.eu/forum/game/pvp/Ranked-Arena-needs-to-have-a-limit
https://forum-en.gw2archive.eu/forum/game/pvp/Playing-ranked-should-have-requirement

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Posted by: Harbinger.8637

Harbinger.8637

WE WANT MOAR DATA! even just a raw data API the community would do wonders with it.

It’s definitely on the list, but we’ve got a few things at a higher priority right now. I don’t mean to tease (or do I?), but I think people will be very happy with what we’re going to do.

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