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Posted by: NickLaBorde.2730

NickLaBorde.2730

All in all HoT elite specs have been ok, Except for DH trapper. I am not one to be mad about losing in PvP because I am not the best, buttttt I hate walking around minding my own business and coming across a DH trap stash randomly on the ground….

HERE is my suggestion, maybe even just for PvP, there should be a slight warning when you set off the traps. maybe 1 second to react before your stuck and dead. I don’t mind the damage, there are other spike classes, but the inability to get out when you aren’t ready at all is annoying.

As someone who plays a DH trapper in PvP, mostly for the giggles, I think its pretty broken.. Just my opinion.

Would take to long to list my characters

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Posted by: deception.7239

deception.7239

Being dazed is the warning to dodge roll asap.

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Posted by: Ragnarox.9601

Ragnarox.9601

so you are in pvp match but you left your brain and reflexes in the mists? nice

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

Being dazed is the warning to dodge roll asap.

This ^

Pretty much every dh using traps takes the trait & the daze comes before anything else.

If you dodge the instant you see the daze you can avoid all the damage the traps do.

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Posted by: NickLaBorde.2730

NickLaBorde.2730

Being dazed is the warning to dodge roll asap.

Good deal I wasn’t looking for the daze. Thanks!

Would take to long to list my characters

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Posted by: Loboling.5293

Loboling.5293

so you are in pvp match but you left your brain and reflexes in the mists? nice

LOL

Anyway, I don’t think DH are too strong, but it will take people time to adapt. I’ve been killed by a few now, and sure when you actually fall into their trap it hurts…A LOT, but it is balanced as a whole with the rest of the game mode. I do not feel that matches with more enemy DH forces me to lose. In fact, I can usually (except when I go in with an all melee build) easily counter DH to the point of getting them to ragequit. The build is strong, but has low mobility, limited range capacity, and very few stunbreaks. If you can’t lure them off point with pressure, and cc/kill them, you should be looking at your build and playstyle. Things have changed, and I think it will feel right by the time ranked shows up. But who knows, they might nerf it more due to low mmr players who are at a serious disadvantage in terms of skill to reward when fighting DH trappers. However, when players start to learn the tricks, the DH trapper build becomes a lot less good.

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Posted by: Azure The Heartless.3261

Azure The Heartless.3261

I love how the title of this is “I’m never one to complain”

and then the first post is a complaint.

DH is balanced. a trap is a trap because it is a trap. You just need to learn to dodge untelegraphed attacks.

Like mesmer stealthbombs.

or backstabs.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

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Posted by: Morwath.9817

Morwath.9817

I love how the title of this is “I’m never one to complain”

and then the first post is a complaint.

DH is balanced. a trap is a trap because it is a trap. You just need to learn to dodge untelegraphed attacks.

Like mesmer stealthbombs.

or backstabs.

;)

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Posted by: Azure The Heartless.3261

Azure The Heartless.3261

I love how the title of this is “I’m never one to complain”

and then the first post is a complaint.

DH is balanced. a trap is a trap because it is a trap. You just need to learn to dodge untelegraphed attacks.

Like mesmer stealthbombs.

or backstabs.

;)

Excuse you, my heart belongs to Dhuum.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

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Posted by: Yasha.5963

Yasha.5963

Being dazed is the warning to dodge roll asap.

This ^

Pretty much every dh using traps takes the trait & the daze comes before anything else.

If you dodge the instant you see the daze you can avoid all the damage the traps do.

There have been several times that I have been unable to dodge if I get caught in the traps. I spam the dodge button and nothing happens.

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Posted by: Xillllix.3485

Xillllix.3485

It’s not just the Dragon Hunter that has been balanced poorly. Ever played staff ele in PvP? Yesterday I got destroyed by a reaper with 5-6k cleaves and 1-shot by a Daredevil with a 11k vault and a 6k uppercut following.

Meanwhile on staff ele it takes 3-4 seconds to channel any kittening skill that does 40% that damage. GW2 skill/class balance is soooooo bad now.

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Posted by: Azure The Heartless.3261

Azure The Heartless.3261

It’s not just the Dragon Hunter that has been balanced poorly. Ever played staff ele in PvP? Yesterday I got destroyed by a reaper with 5-6k cleaves and 1-shot by a Daredevil with a 11k vault and a 6k uppercut following.

Meanwhile on staff ele it takes 3-4 seconds to channel any kittening skill that does 40% that damage.

Reaper
Daredevil
staff elementalists

one of these things is not like the others

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

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Posted by: Xillllix.3485

Xillllix.3485

It’s not just the Dragon Hunter that has been balanced poorly. Ever played staff ele in PvP? Yesterday I got destroyed by a reaper with 5-6k cleaves and 1-shot by a Daredevil with a 11k vault and a 6k uppercut following.

Meanwhile on staff ele it takes 3-4 seconds to channel any kittening skill that does 40% that damage.

Reaper
Daredevil
staff elementalists

one of these things is not like the others

That’s what I’m saying. It used to be viable, right now it isn’t much.

Edit: oh I got moa’d twice in a row too and melted from full hp to 0 while in moa. Great stuff, really balanced.

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Posted by: eleshazar.6902

eleshazar.6902

All professions level 80| Champion Paragon, Phantom, Genius
Phoenix Ascendant [ASH] | Rank 80

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Posted by: Salamander.2504

Salamander.2504

It’s not just the Dragon Hunter that has been balanced poorly. Ever played staff ele in PvP? Yesterday I got destroyed by a reaper with 5-6k cleaves and 1-shot by a Daredevil with a 11k vault and a 6k uppercut following.

Meanwhile on staff ele it takes 3-4 seconds to channel any kittening skill that does 40% that damage. GW2 skill/class balance is soooooo bad now.

5-6K cleave on Reaper is Gravedigger spam. Either that or your cleave numbers might be exaggerated?

Anyways, I agree that virtually all of the elite specs need to be brought down in some fashion.

(edited by Salamander.2504)

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Posted by: dank.3680

dank.3680

It’s not just the Dragon Hunter that has been balanced poorly. Ever played staff ele in PvP? Yesterday I got destroyed by a reaper with 5-6k cleaves and 1-shot by a Daredevil with a 11k vault and a 6k uppercut following.

Meanwhile on staff ele it takes 3-4 seconds to channel any kittening skill that does 40% that damage. GW2 skill/class balance is soooooo bad now.

5-6K cleave on Reaper is Gravedigger spam. Either that or your cleave numbers might be exaggerated?

Anyways, I agree that virtually all of the elite specs need to be brought down in some fashion.

I can achieve 5-6k on third hit of either GS or RS 1 chains. 10kish with gravedigger… In pvt gear.. Not always on but squishies and I have to get my 25 vuln/might up.

#MAGSWAG: All class player. XOXO

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Posted by: dank.3680

dank.3680

I think a lot of the issue with these traps is HOW you avoid them. When I first ran across a DH I knew nothing about it and got wasted.. Next fight against him I thought “ok well I know he’s laying traps on point so I’ll dodge them”.. Well that didn’t work, I dodged into the trap like I would marks or any other traps and still got hit..

Did not take me long to realize you need to set off the trap THEN dodge it because it doesn’t activate it’s damage right away.

#MAGSWAG: All class player. XOXO

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Posted by: Salamander.2504

Salamander.2504

It’s not just the Dragon Hunter that has been balanced poorly. Ever played staff ele in PvP? Yesterday I got destroyed by a reaper with 5-6k cleaves and 1-shot by a Daredevil with a 11k vault and a 6k uppercut following.

Meanwhile on staff ele it takes 3-4 seconds to channel any kittening skill that does 40% that damage. GW2 skill/class balance is soooooo bad now.

5-6K cleave on Reaper is Gravedigger spam. Either that or your cleave numbers might be exaggerated?

Anyways, I agree that virtually all of the elite specs need to be brought down in some fashion.

I can achieve 5-6k on third hit of either GS or RS 1 chains. 10kish with gravedigger… In pvt gear.. Not always on but squishies and I have to get my 25 vuln/might up.

The quote from XilliX above makes a 5-6k cleave sound common, when its clear that it can only occur under a special set of circumstances (crit+lots of might and vuln). In any case, the 3rd AA chain of GS and Shroud have damage coefficients of 1.4 and 1.2 respectively, which isn’t impressive compared to any other damage coefficients from auto-attacks or otherwise. Are we really supporting that Reaper (GS!) AA is OP now? I think not…

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Posted by: dank.3680

dank.3680

It’s not just the Dragon Hunter that has been balanced poorly. Ever played staff ele in PvP? Yesterday I got destroyed by a reaper with 5-6k cleaves and 1-shot by a Daredevil with a 11k vault and a 6k uppercut following.

Meanwhile on staff ele it takes 3-4 seconds to channel any kittening skill that does 40% that damage. GW2 skill/class balance is soooooo bad now.

5-6K cleave on Reaper is Gravedigger spam. Either that or your cleave numbers might be exaggerated?

Anyways, I agree that virtually all of the elite specs need to be brought down in some fashion.

I can achieve 5-6k on third hit of either GS or RS 1 chains. 10kish with gravedigger… In pvt gear.. Not always on but squishies and I have to get my 25 vuln/might up.

The quote from XilliX above makes a 5-6k cleave sound common, when its clear that it can only occur under a special set of circumstances (crit+lots of might and vuln). In any case, the 3rd AA chain of GS and Shroud have damage coefficients of 1.4 and 1.2 respectively, which isn’t impressive compared to any other damage coefficients from auto-attacks or otherwise. Are we really supporting that Reaper (GS!) AA is OP now? I think not…

I think you assume a lot of things in that little paragraph but that’s ok I guess. I was just clearing up that it’s possible, and did in fact make very clear that it’s special circumstance (ducks in a row) to make it happen.

I never said anything was OP. I do like the GS though after giving it a chance and getting used to it. I do think AA is lacking but I’ve played a lot of slow weapons in this game I don’t think the speed is a big as an issue as most people are saying. I’ve seen good suggestions to improve the AA (range, chill to 2nd hit etc) but that is another topic.

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