Impossible to make progress
I mostly get win streaks, so it’s been a breeze getting out of amber.
you guys are lucky, I keep getting matched up with the same legendary players every match, they even paired two duo que legendary players together one time! wtf.
win 1 lose 10-15 in a nutshell
What if every legendary level player are making smurf accounts just to mess with you guys?
What if every legendary level player are making smurf accounts just to mess with you guys?
Because that’s not how the system works now. Your team will be formed based on your mmr, your opponents will be formed based on their pip range to you.
Duo+ queuers will be formed based on the highest mmr in the party and I’m assuming highest pip value too. Would be nice if we could get clarification on the latter point though.
(edited by Haleydawn.3764)
You just get better, you need to honestly learn to play before you come on here and complain. Watch some pro games and learn some rotations, pick up another class or two so you can work with the comp you get set up with and more easily carry games. You need to adapt and learn, you aren’t doing anything by coming on here and saying something is wrong with the system when there is a extremely high probability that it might just be you. The pip system is actually really good this season and I haven’t had any problems with MMR and I solo queue about 80% of the time. That being said, here are my solo queue games for today.
You just get better, you need to honestly learn to play before you come on here and complain. Watch some pro games and learn some rotations, pick up another class or two so you can work with the comp you get set up with and more easily carry games. You need to adapt and learn, you aren’t doing anything by coming on here and saying something is wrong with the system when there is a extremely high probability that it might just be you. The pip system is actually really good this season and I haven’t had any problems with MMR and I solo queue about 80% of the time. That being said, here are my solo queue games for today.
Oh something is very wrong with the system, or at least I’m one of the minority that slips through the cracks of the MMR system.
2500 Games. Diamond last season.
You just get better, you need to honestly learn to play before you come on here and complain. Watch some pro games and learn some rotations, pick up another class or two so you can work with the comp you get set up with and more easily carry games. You need to adapt and learn, you aren’t doing anything by coming on here and saying something is wrong with the system when there is a extremely high probability that it might just be you. The pip system is actually really good this season and I haven’t had any problems with MMR and I solo queue about 80% of the time. That being said, here are my solo queue games for today.
Looking the matches posted none of them were competitive at all. You might be that good, I don’t know, but some of that may also be the system. Skill is involved and I’m not discounting that, but I do look the match-up too.
I’ve been on both sides of those matches and I can honestly say sometimes the wins were less about me being good and more about the other team being really really bad. The opposite has also been true. I’ve been matched against teams that were frankly not just better than me, but leagues above me. It kind of felt like banging my head against a wall. Neither is particularly fun.
My point, no one can honestly claim skill at this point . Later in the season, I believe people will have a better claim to that, but right now it is as much matching range as it is skill.
(edited by Mysticjedi.6053)
^ this.
All the game’s I’ve played have be a wash, steam rolled, etc. When I do win, I’m on the other side of that fence for once. 1v1’s and some 1v2 become dramatically easy.
There is no sense of MMR at this point.
Tells me that I need to learn how to play, posts pic of him playing at the cheesiest class right now.
Like really dude? lol
Well, 2 wins on warrior……
Plus, he has a pretty high overall win %.
^ this.
All the game’s I’ve played have be a wash, steam rolled, etc. When I do win, I’m on the other side of that fence for once. 1v1’s and some 1v2 become dramatically easy.There is no sense of MMR at this point.
It is just shocking right now. I have nearly 5000 games and got to diamond last season principally SoloQ with a win rate way above 60% up to diamond.
This season through to Emerald I was winning maybe 1 in 8. Got a bit better higher up maybe 1 in 3 or 4.
I met some good teams and it is hard to do much if your team dies in seconds. The games I did win it felt I was carrying a lot of the time.
None of that means I am great but seriously it is hard to believe I am so bad my Mmr is in the same range as people triple capping close. Just some really really bad stuff going on.
Plus necro / scrapper hell.
I hate to say it but ANet have done a bad job for this season.
They royally screwed this season with their “new and improved” system.
I’m at the point where if I’m at 0 pips to lose in a tier, I give up if I see the match is obviously going nowhere.
… you see the problem?
I will help: “nowhere” is by far an overestimated term in GW2 – you can often make a comeback – not if you choose to give up while match still is going on…
And what lots of player forget: GW2-PvP is a TEAM game – you are not supposed to solo carry four solo players or get carried solo by another four players.
Finally, the MMR-algorithm this season is on a way to do what a league-system is meant to do.
Lopsided match-ups will hopefully diminish in the next few days, and I will gladly play with teammates SIMILAR to my skill, have funny close matches in WHATEVER division the game determined me to stay skillwise – it’s not a reward track after all…
You Are Crowfood Now [KRAA]
One thing that I keep wondering is that why matchmaking only pairs me WITH people from my own MMR range, but not AGAINST. Ofc. it’s not too hard to progress, but I played 20 matches from which only 2 were competitive.
build the team give 1 point to team with best mmr remove 1 from other.at least is fast.
all the match are 500-100 with this matchmaking…is a nonsense matchmaking, the two team MUST have mmr near as possible!
i want to be in a 50-50 match, not into 90-10 match (even if i’m in 90).
is simply not fun to play a 90-10 match, put all the best mmr in one team and all the worst in the other one don’t work sorry even if you are pro esl player.
when 10 pro esl player will be in diamond for example, they will fight together, the 5 best vs the 5 worst…is that fair? no.
number 6 maybe is better than 5 but he lose, and mmr go down and so on.
… @vulneraria: just educate yourself about MMR in this season 2 – it’s not intended to be like you suggest – and that is finally some move into the correct direction IMHO.
Divisions will DIVIDE players skillwise on the long run – which is good, because you play with – and at some point AGAINST – player similar to your skill-level.
MISSION ACCOMPLISHED.
Regarding that, search this forum for keywords like “reward path”, “reward track”, that could enlighten you as well…
For further information:
https://forum-en.gw2archive.eu/forum/game/pvp/stop-saying-MMR-is-not-used/first#post6005067
You Are Crowfood Now [KRAA]
Had only 4 matches time. It was one close win. The other three were all steamrolls.
Last yesterday the oposing team wasn´t to bad. They came in a group of 4 and tried to get the point and not solo sacrifice them excep trying to decap fast solo. But no way. We controled the map. Two of us could hold against the 4 till 1 or two more joined and not even one of us got finished the whole match. From chat it was totaly clear despite all solo my team was top…
The other side must have been frustrated ….
And my first was to forget. Got matched against good coordianted premade 4+1 with 5 solo and one of us AFK´ed after 20sec when seeing what we fight….
(edited by Wolfric.9380)
One thing that I keep wondering is that why matchmaking only pairs me WITH people from my own MMR range, but not AGAINST. Ofc. it’s not too hard to progress, but I played 20 matches from which only 2 were competitive.
Yo, think about it and you will understand
I think most do understand now. The system is just plain unfair and frustrating to some and should do things like starting new players at lower MMR or putting diamond/legendary from last season a division higher from start …. That would have helped to avoid this starting mess …
I wonder if i should go compile a list of all the threads asking not to be matched with people from your same mmr from the get go from last season into one thread so the playerbase here can see how stupid it is with its own eyes.
(edited by Kuya.6495)
The players who complaint about the old system are probably not the same ones who do it about the current one :P
Tells me that I need to learn how to play, posts pic of him playing at the cheesiest class right now.
Like really dude? lol
Well, 2 wins on warrior……
Plus, he has a pretty high overall win %.
Warrior is average, and who knows maybe he was carried by his team these matches.
I am quite neutral on it. Both systems have good and bad sides. ANet indeed wanted to make it better. Its a perfect example how small things you forget (or underrate) can have a huge impact. Here the impact is frustration of a lot of players and they are often even not bad ones. Most good players have a walk through in this system.
I even can enjoy unfair matches. I learn from being scheduled against top pemade … I accept that i loose with a 5 player solo pug against a 4+1 pemade on com ….
It was so visible that its the fast coordination. (I paly ele, go up front to set up sirling winds on the edge of the middle to protecht my team … The team spreads out and i get focus fired … all i could do was swap earth, cleanse condi bomb, put on invul and try to get out but dying 2 sec after invul ends and my team not being able to focus as a response … and as result one AFK´ed writing: I am AFK enjoy loosing).
I honestly like the system better this way. Going from every fight being a close match in season 1 to the first few divisions being a blowout is a nice change. Now there is a sense of progression in leagues as every division seems to get harder, rather than being hard right off the bat in amber. I didn’t really complain about the way it was set up in season 1, but i def like season 2 better.
Well most players get frustrated from long loosing streaks being steamrolled or bored from winning constantly 500:100 or even below. Resulting in a lot to quit …
The start is one of the most important parts. Its like you start in formula1 with a mass crash. Shure the race goes on …
Something seems off to me. I keep getting matched against uber teams that absolutely destroy my team. Especially at the start of the season win/losses should be more random than 10 losses or more in a roll. Worst was 5-500 loss.
the system is broken because most of the matches are 90-10, how you can enjoy this?
it’s far far far better the old one…
… quite the opposite for me.
At least I can have an actual impact in most games, as no one can carry four beginners to victory.
Now my teammates seem close enough to my MMR and more matches end close in score (slightly in my favor, so I suppose to gain some more pips before my “ascension” will come to a stop), lopsided matches seem to begin happen more rare now for me.
It’s not perfect, but for me far better than the old one.
You Are Crowfood Now [KRAA]
… quite the opposite for me.
At least I can have an actual impact in most games, as no one can carry four beginners to victory.
Now my teammates seem close enough to my MMR and more matches end close in score (slightly in my favor, so I suppose to gain some more pips before my “ascension” will come to a stop), lopsided matches seem to begin happen more rare now for me.It’s not perfect, but for me far better than the old one.
a system that given 10 players put the best five in one team cannot be a good system.
probably you where in that team, so your impact is near zero.sorry.
… @vulneraria: to be qualified to make that statement, you first would have to know my match-ups and playstyle and – more important – understand how MMR in this season works, and with what intention.
Your answer here and in other threads clearly shows ME, you don’t (no offense meant)
Just an example: this system does not work with 10 given players, but rather tries to draw from a bigger pool, so lopsided matchs will happen less as soon as the season go further.
If there were only 10 players, then your assumptions would be valid indeed.
You Are Crowfood Now [KRAA]
(edited by lichtquant.1490)
tell me how it works, thank you.
… across the forums, there are similar threads that explain, but I suggest looking here first:
https://forum-en.gw2archive.eu/forum/game/pvp/stop-saying-MMR-is-not-used/first#post6005067
Scroll up to the top, reading that link there and then come back and read that whole thread too. It should make things more clear.
You Are Crowfood Now [KRAA]
ok so is as I say.
me and you start a match i have mrr 950 you 1050, you get 4 1050, i get 4 950…
simply.
quite broken isn’kitten
ok so is as I say.
me and you start a match i have mrr 950 you 1050, you get 4 1050, i get 4 950…
simply.
quite broken no?
Anet needs to make everyone’s MMR public.
End of story.
ok so is as I say.
me and you start a match i have mrr 950 you 1050, you get 4 1050, i get 4 950…
simply.
quite broken isn’kitten
That basically means lower ranked can never progress ever in this system. Basicaly they cant raise their mmr bc they will face higher than themselves constantly…Nice job Anet >.>
Alot of players are basically stuck in glicko hell again.
Got a question here, is your pips or mmr based on how many points you score? So do i do my self a disfavor by fighting 1 guy and winning him, but it took too long?
Does pips/mmr gauge your dueling performance at all or player kill performance besides the points you win from those? Are all points equal or does the system take special notice when you wreck other players?
I say this because in the past if my team loses there will be times I’m on a point its 1v3 or 1v2. ill down somebody maybe get a kill off and my team doesn’t cap another point even though i have 3 people focused on me. I spent all that time skirmishing but do i not get rewarded. I haven’t played at all yet this season im just thinking ahead of time here. Should i just try to get the most points and play selfishly to get up in rank?
… help yourself
http://wiki.guildwars2.com/wiki/PvP_Matchmaking_Algorithm
And regarding the Glicko-hell: at least now you have a real chance of pulling yourself out of it instead of being constantly dragged down to hell by bad teammates like in previous season.
You have to be patient though, and playing for hours and hours whil experiencing loss streaks won’t net you the progress you got in season one – for many (obvious) reasons.
You Are Crowfood Now [KRAA]
(edited by lichtquant.1490)
so you don’t read….how i can win a match where all ppl of a team have superior skill of my team?
we lose 500-100 or we win 500-100 if i face a team of 850 mmr…
all these matches are simply not fair.
Got a question here, is your pips or mmr based on how many points you score? So do i do my self a disfavor by fighting 1 guy and winning him, but it took too long?
Does pips/mmr gauge your dueling performance at all or player kill performance besides the points you win from those? Are all points equal or does the system take special notice when you wreck other players?
I say this because in the past if my team loses there will be times I’m on a point its 1v3 or 1v2. ill down somebody maybe get a kill off and my team doesn’t cap another point even though i have 3 people focused on me. I spent all that time skirmishing but do i not get rewarded. I haven’t played at all yet this season im just thinking ahead of time here. Should i just try to get the most points and play selfishly to get up in rank?
no
so you don’t read….how i can win a match where all ppl of a team have superior skill of my team?
we lose 500-100 or we win 500-100 if i face a team of 850 mmr…
all these matches are simply not fair.
… you can’t. And you shouldn’t.
You will have to wait until things settle a bit, then you will get matched with other 850s against 850s. As all 1050 have left your division.
Keyword is patience, as this season 2 is actually a season 1, regarding matchmaking at start.
If they stick with that MMR-method in season 3 and adjust it so that your placement in division of season 2 will somewhat carry over, you will have more even match-ups in season 3 right from the start.
But there will never be a guarantee of leaving amber – apart from constantly improving your skilllevel – which will help you this season only after the better players left your division, and in season 3 from the start, as the better players won’t start in amber with you…
This is as clear as I am able to make myself on this forums. Any confusion left won’t be able to be removed by me, I am sorry.
You Are Crowfood Now [KRAA]