Interrupt playstyle

Interrupt playstyle

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Posted by: Mak.2657

Mak.2657

Hi!
I used to play interrupt mesmer for fun. But after HoT/balances it’s getting harder and less efficient (never was truly efficient to be meta though imho). Pulsing / on evade stability, unclear animations, insta or less than 3/4s cast time healing skills, bunch of flash, etc.
I propose Anet to make more moves in this direction to facilitate such playstyle (did some already).
Mb make all healing skill with unified component like concentrating stars and blue light at start of healing animation (not in the middle of 3/4s cast duration skill). Some healing skill do fit under this criteria, but some do not. E.g. channeled vigor – no stars, blue light ~ at middle of cast.

Interrupt playstyle

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Posted by: Ross Biddle.2367

Ross Biddle.2367

In S4 Interrupt is fine. Though you’ll get more traction out of some interrupt builds over others. I feel team fight interrupt is all around better than dueling based.

So Dueling/Illusion/Chrono staff sw/shield, or Dueling/Chaos/Chrono same weps. Rabid ammy. Mistrust. MoD, blink, nullfield.
https://www.youtube.com/watch?v=3SzB0haYHlY
(build in vid has destroyers, chaos setup with CI)

If you wan’t more of a dueling setup you can run scepter/pistol sword/shield. Rabid, carrion, or a hybrid like vipers etc. I like Chaos with evasive mirror what with all the projectiles, but w/e.

I think Domination is mes’ weakest line in S4. Stick with condi/hybrid interrupt over the best power setups.

Interrupt playstyle

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Posted by: Mak.2657

Mak.2657

Naaah, not condi interrupt . It’s a bit cc spam prone then power. Still trying to make out power mesmer with power block.

Interrupt playstyle

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Posted by: Jourdelune.7456

Jourdelune.7456

Naaah, not condi interrupt . It’s a bit cc spam prone then power. Still trying to make out power mesmer with power block.

Then good luck.

One of the best Interrupt Mesmer out there, just gave you two build that could be viable but are not.

It’s the best you could play for that play style.

If you want to interrupt, DH are better now.

Dal Aï Lhama (Tempest), Dal Lahu Akbar (DH), Lord Dhal of Dharma (Scrapper) 12k+ spvp games.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/

Interrupt playstyle

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Posted by: Mak.2657

Mak.2657

Tbh I’m not seeking build/class to play in preferred playstyle (ty for advice though). Mostly wanna anet employees or forum specialist to read this topic and ponder how to facilitate such gameplay (for all classes and not in spammable manner) . Things like I suggested above – unified animation elements of skills, mb less “evade during cast skills”, etc

Interrupt playstyle

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Tbh I’m not seeking build/class to play in preferred playstyle (ty for advice though). Mostly wanna anet employees or forum specialist to read this topic and ponder how to facilitate such gameplay (for all classes and not in spammable manner) . Things like I suggested above – unified animation elements of skills, mb less “evade during cast skills”, etc

Unfortunately with the introduction of HoT we also saw the dawn of the stun break epidemic, coupled with the interviewed stability proc epidemic, and this in conjunction with the overabundant sustain skill nightmare.

So what you’re asking is to land a stun in between stability procs while overcoming an excess of stun breaks, and landing a power burst past a evade, block, or invuln animation. Then hoping you did enough burst to down them because if not, then we gotta get started in on the heals XD

So pretty much this
https://youtu.be/1shK-j_u6LI?t=53
(Take note of the 1:19 mark)

(edited by Ross Biddle.2367)