Is 5 points per kill enough?

Is 5 points per kill enough?

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Posted by: Alekt.5803

Alekt.5803

What would happen if scoring a kill would give 10 score (victory points) for the team instead of the current 5?

Alerie Despins

Is 5 points per kill enough?

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Posted by: Azure The Heartless.3261

Azure The Heartless.3261

probably nothing, probably the beginning of deathmatch meta.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Is 5 points per kill enough?

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Posted by: dank.3680

dank.3680

It would change nothing in meta play since nobody ever dies.

#MAGSWAG: All class player. XOXO

Is 5 points per kill enough?

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Posted by: Kharr.5746

Kharr.5746

It would perpetuate the bunker meta even further. Playing a DPS build is already a huge risk with minimal reward and adding more points on death would increase the risk even more.

Is 5 points per kill enough?

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Posted by: Morwath.9817

Morwath.9817

Imho it should be 25 per kill minimum, so if enemy team would go bunker composition you could ignore points and zerg them down…

Is 5 points per kill enough?

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Posted by: Random Weird Guy.3528

Random Weird Guy.3528

Imho it should be 25 per kill minimum, so if enemy team would go bunker composition you could ignore points and zerg them down…

Yes because encouraging more brainless strategies is the way to make this game less brainless.

Random Engineering // Trixxti // Random Noises (worst thief eu)
Svanir Appreciation Society [SAS]

Is 5 points per kill enough?

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Posted by: TheOneWhoSighs.7513

TheOneWhoSighs.7513

I still argue that caps should have to be channeled to be flipped. Such that any damage prevents the channel.

That would actually free up some of the riskier classes to do their job better in PvP.

Part of being a roamer is knowing when NOT to fight on point.

Such as: I can force a revenant onto mallyx from a safe spot on some maps, and then kill him once he enters mallyx.

However, the current method of doing things encourages people to mindlessly hop into AOE to be on a point and prevent decap/cap.

Increasing score gain from kills probably wouldn’t accomplish any of the goals that it was changed for.
Where as the channeling of points could possibly accomplish that.

“Unused Development Initiative. We care so much
about your feedback, that we don’t even read it.” ~ Crystal Suzuki

(edited by TheOneWhoSighs.7513)

Is 5 points per kill enough?

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Posted by: dank.3680

dank.3680

Imho it should be 25 per kill minimum, so if enemy team would go bunker composition you could ignore points and zerg them down…

Yes because encouraging more brainless strategies is the way to make this game less brainless.

Encouraging people to actually fight each other is more brainless then spamming invulns and passive bunkering?

#MAGSWAG: All class player. XOXO

Is 5 points per kill enough?

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Posted by: Morwath.9817

Morwath.9817

Imho it should be 25 per kill minimum, so if enemy team would go bunker composition you could ignore points and zerg them down…

Yes because encouraging more brainless strategies is the way to make this game less brainless.

Encouraging people to actually fight each other is more brainless then spamming invulns and passive bunkering?

Exacly, with currrent conquest rule set (point gains for certain tasks) always “bunkering” and “rotating” (read also as “outnumbering”) will be more important than actual mechanical skill.

While I believe nodes were made just to give us reason to fight and not avoid fights…

Is 5 points per kill enough?

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Posted by: Random Weird Guy.3528

Random Weird Guy.3528

Imho it should be 25 per kill minimum, so if enemy team would go bunker composition you could ignore points and zerg them down…

Yes because encouraging more brainless strategies is the way to make this game less brainless.

Encouraging people to actually fight each other is more brainless then spamming invulns and passive bunkering?

No, encouraging 5 man zerging around the map (as he was suggesting) is.

Random Engineering // Trixxti // Random Noises (worst thief eu)
Svanir Appreciation Society [SAS]

Is 5 points per kill enough?

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Posted by: dank.3680

dank.3680

How bout kills being worth points based on how many nodes you own.

#MAGSWAG: All class player. XOXO