Is anybody actually happy with Season 2?
I like the meta. And still Im not happy with season 2 at all. Im considering buying another game to do pvp there, and for me… a diehard fan… thats a huge step.
Season 2, and all the carrying I have to do all the time… never a single easy match on my main account since I hit sapphire… it just burned me out and pretty much destroyed this game for me.
So yeah, I have lots of games played on my main account… so yeah, my mmr was only slightly above average because I played with guildmates sometimes, or tested new stuff… I mean, Id never have thought Id get so severly punished for this.
Yeah, no… even though the meta is moving in the right direction… the gamemode is dead to me.
I’d really love to know what the formula is for “carrying” a team of 4 people against 5 other people in a game that requires you to be in 3 other areas capping points. These people constantly insisting they’re “carrying” their team must be pretty skilled to be able to be in so many places at once and take on entire teams of people.
Please, share your secrets so I can get done with this division and be out of this perpetual hell.
Also, would love to know why people think that possessing mid grants you more points or why it isn’t strategic to go far which is practically empty distracting them instead of dying with the rest of your teammates in an aoe kittenfest.
I’m just beyond sick of the people in solo queue, sick of this meta, sick of this season, and sick of the apathy from the devs.
I sincerely hope people leave by the masses.
Not me, that’s for sure.
This season is WORSE than season 1. Season 1 at least had the matchmaking principle correct.
The balance is still bad, of course, but more manageable than last season.
I would honestly say to play unranked, MUCH more fun.
The people enjoying the game are probably you know, in it playing and not crying on the forums. The people who are not happy will always be the loudest and that’s why it is mostly what you will see.
I’d really love to know what the formula is for “carrying” a team of 4 people against 5 other people in a game that requires you to be in 3 other areas capping points. These people constantly insisting they’re “carrying” their team must be pretty skilled to be able to be in so many places at once and take on entire teams of people.
(…)
Play mesmer. If at least 3 other teammates have half a braincell left, its a win usually.
But I get usually matched with players that cant even stomp if I put a gravity well on it…. or two…. or daze + shield stun… or… well, you get the picture… so again, no… this season makes me want to quit.
Im getting matched with players of similar mmr, true…. but as to experience or – dare one to hope – skill? Nope.
And you can tell me all you like its because Im bad and exactly where I belong. I made it through ruby on a breeze on a second account…. without hot…. with about half of the amount of games played…. so much to “mmr represents skill”. According to anet, Im a good player on one account… and a bad one on another.
(edited by Yasi.9065)
The people enjoying the game are probably you know, in it playing and not crying on the forums. The people who are not happy will always be the loudest and that’s why it is mostly what you will see.
So you are enjoying this season? Or you are crying about people crying and not playing? Or both? Or you are not enjoying this season and are simply crying about other people crying? This is confusing.
I’m enjoying it. I’ve found it faster to reach legendary than season 1 (which was a slog all the way through), and more often than not the games starting mid-Diamond were at least fairly competitive. There were still a fair share of landslide victories/defeats, but I those happened in Season 1 as well.
I think the only people who got screwed over by the current season are those stuck in “elohell,” or those who really wanted pvp to be a pure grindfest (where playtime = guaranteed progress).
The people enjoying the game are probably you know, in it playing and not crying on the forums. The people who are not happy will always be the loudest and that’s why it is mostly what you will see.
So you are enjoying this season? Or you are crying about people crying and not playing? Or both? Or you are not enjoying this season and are simply crying about other people crying? This is confusing.
This season is 100 times better than season 1 so yes I am enjoying it, I can play less matches and progress just as fast.
I pop onto the forums once or twice a day to see if there is anything good posted but its usually just a page about people crying for nerfs or crying about bad team mates. Occasionally there is something interesting or something worth reading though, plus the whining can be funny at times.
Honestly if people hate PvP so much they should just stop playing it. They know there will be no changes till the end of the season, and they aren’t doing themselves any favours. Lots of people are only participating for the back pack so they can easily go PvE in the meantime instead of bashing their heads into a wall.
I liked it until I got to the Queue Simulator 2016 part which is basically me playing other games.
I think I enjoy it alot. I’ve never played so much pvp as I do right. I played GW2 for 4 years now.
I am very happy with season 2. I seriously don’t see how people think it is any different to season 1 other than the win streak/ loss streak mechanics. I see a lot of complaints about matchmaking but I do not think that Anet could make it any better. Not that I mean it is amazing quality matchmaking, what I mean is that no matter what Anet changes with matchmaking, there will always be total blowouts and the average score will always be about 500-300 to the winning team. There is no way to make every game close and I think that people need to accept that the matchmaking is as good as it is ever going to be. Sure, there is that chance that is will improve but I highly doubt it.
Just like season 1 I exclusively solo queued (except when I duo queued with a guy saying he pays me 1 gold for every win and I pay him 1 gold for every loss. I lost twice in a row and he didn’t want to play with me any more, he got 2 gold though, lol). I have found solo queuing quite enjoyable and I will make it to legendary without having to group with anyone. I got to diamond tier 7 but then got a huge loss steak and I am now back on tier 4, that doesn’t mean matchmaking is rigged, bugged, broken or whatever you want to call it though, loss streaks are just something that will happen to everyone occasionally.
PvE- Grolex (Warrior)
PvP rank: 20 Rating: 1864 (season 7)
(edited by suffish.4150)
The people enjoying the game are probably you know, in it playing and not crying on the forums. The people who are not happy will always be the loudest and that’s why it is mostly what you will see.
So you are enjoying this season? Or you are crying about people crying and not playing? Or both? Or you are not enjoying this season and are simply crying about other people crying? This is confusing.
This season is 100 times better than season 1 so yes I am enjoying it, I can play less matches and progress just as fast.
I pop onto the forums once or twice a day to see if there is anything good posted but its usually just a page about people crying for nerfs or crying about bad team mates. Occasionally there is something interesting or something worth reading though, plus the whining can be funny at times.
Honestly if people hate PvP so much they should just stop playing it. They know there will be no changes till the end of the season, and they aren’t doing themselves any favours. Lots of people are only participating for the back pack so they can easily go PvE in the meantime instead of bashing their heads into a wall.
Well…maybe they should then. Just don’t come back to these forums and lament that the pvp game is dead when they actually do so.
I liked it until I got to the Queue Simulator 2016 part which is basically me playing other games.
Not as much fun as Goat Simulator
I can honestly say that this season has just been filled with a lot of disappointed. For starters, I was on the bad end of the win/losing streak situation and have been stuck at the beginning tier of diamond for about four or five days now. The losing streaks make you lose interest really fast. I’m sure this isn’t what the developers had planned, but if you are making it impossible for players to progress at all with maximum effort, can you really fault them for losing interest or giving up entirely? Definitely not
They also never bothered to adjust the health of the Lords in Legacy.
aaaand we all know the obvious problems with Mercenary amulet regarding Necromancer & Mesmer, Chill Damage, and Polymorph Moa
I really REALLY hope that they read the forums a lot before they release Season 3. Because if it ends up being like it was this season, it’ll be the determining factor in whether or not a lot of people in the same boat as I am, continue playing this game or try to find something else to play.
Engineer on Darkhaven
(edited by Rastaaa.3752)
I got to diamond tier 7 but then got a huge loss steak and I am now back on tier 4, that doesn’t mean matchmaking is rigged, bugged, broken or whatever you want to call it though, loss streaks are just something that will happen to everyone occasionally.
If I put you on a team with people that were losing against a team with people that were winning and did this repeatedly. Would that mean it was rigged? Unless you are living under a rock you’d know this is what is happening. You got to diamond you think by skill and just can’t believe that’s not the case. It can’t be rigged it just can’t!
I quite enjoy the meta actually. If you keep losing just take a break and log back on after a while. You will be less frustrated and perform better.
That’s so true. That doesn’t mean you won’t be still stuck on a low MMR team. You are performing great and still placed on a predicted to lose team.
The meta is slightly better than last season, but they still need to fix rev/scrapper/reaper.
As for matchmaking, it’s better than last season – but still needs some improvement. Games were pretty crappy and lopsided until ruby. Once I hit ruby, I got mostly balanced/fun games and I barely had a blowout. If they add a preseason or place high MMR players in higher divisions at the start of the season, the overall experience will be greatly improved.
If you look closely, most of the complaints are from the same people. Some of them attached screenshots and you could’ve seen their builds. No surprises there.
Yes much better than season 1 where matches ended because of time running out and all the good ol bunker meta jazz with 20 min queues and mmr tanking and amber fishing
I had some unfair matches in ruby and sapphire but once i hit diamond and then legend my matches became really fun. Only problem is the queue time still. yeah s2 is an improvement from where I am standing.
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
(edited by Oslaf Beinir.5842)
There’s been loads of people complaining about blowouts. As you just have too. Last season blowouts were far less regular.
People posted a screenshot of their matches and you could see their builds? Err.. you mean you could see the profession they were using? Which you agree profession imbalance is a problem. Although you skipped Ele which is probably the worst culprit for imbalance as they are still practically bunker meta. Any profession you fight 1v1 someone will die except ele. You could fight them all game with a glass cannon and they won’t die because they have too much healing and damage mitigation. You won’t die either because they don’t have any power.
If you are high dps stand next to an ele they will keep healing you and stun the other team in place while you kill them.
There’s been loads of people complaining about blowouts. As you just have too. Last season blowouts were far less regular.
People posted a screenshot of their matches and you could see their builds? Err.. you mean you could see the profession they were using? Which you agree profession imbalance is a problem. Although you skipped Ele which is probably the worst culprit for imbalance as they are still practically bunker meta. Any profession you fight 1v1 someone will die except ele. You could fight them all game with a glass cannon and they won’t die because they have too much healing and damage mitigation. You won’t die either because they don’t have any power.
If you are high dps stand next to an ele they will keep healing you and stun the other team in place while you kill them.
Last season had blowouts too, only people didn’t complain as much about them because some of the blowouts cost them no pips. Of course, due to high MMR players starting in amber, significantly more blowouts occurred. I’m sure this will be fixed one way or another in S3.
By builds I mean builds, not professions. Most of them had bad builds. Meta isn’t mandatory, but sometimes a bad build will drag you down. Won’t even comment on how some of them had few matches in ranked and classified themselves as pros.
While ele is annoying as hell, I guess people should be allowed to run bunkerish builds as long as they won’t be able to kill you. Not being able to die 1v1 is not that big of an issue, not being able to die 1v2 is.
This season I had long lose streak, long win streak, long win-lose cycle, long winstreak, long lose streak, long win lose-cycle. Only the win-lose cycles are not total blow outs but blow outs still occur about as much as last season.
I read a lot of threads and didn’t see anyone post their build. None of them compared themselves to pros either. Some did have low winrate and games played while many didn’t. It’s not entirely true what you are saying there.
No one wanted bunker meta. So why leave one build that is bunker meta? Before HoT there were bunkers with no power and they were harder to kill but you could kill them. Druids are bunker but you can still kill them. With eles you have to move to a different point or waste time trying to kill them. It’s just wrong. Do you have an ele? Or you play on premade teams with eles? I’m wondering why you didn’t mention eles.
I sometimes play ele. Main a druid and sometimes play dh too. I just kinda feel bad for people who main ele, they’ve kinda been reduced to a bunker healbot with no other viable options. And it’s kinda hard to buff him since people will just play an even more offensive bunker.
I didn’t mention it because the damage/survivability ratio of rev/necro/scrapper is off the charts compared to other classes while ele does only one thing better than the rest and it’s kinda hard to shave it off, since it will leave ele practically useless.
I don’t feel sorry for them. Even pre HoT they were OP. In WvW an eles aoes were more powerful than a power ranger focusing 1 person. And you can’t nerf revs/scrapper/reaper and leave eles unkillable. I’d be happy if they became average like druids and dragonhunters and die repeatedly as they realise their superiority is not skill based.
No. The system picks the winner and the loser.
And winners don’t seem to realize that the system is allowing them to farm people on teams it has designed to lose.
Just played a team with 1 engi, 2 revs, and 2 dhs. My team had 3 rangers and 2 wars.
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”
It is awful, the only people who like it are the ones getting carried through due to mmr system. The winners so not care about a fair match they just want to win and then tell you to quit the game. I have seen some good pvpers on the forums saying how they hate getting wins from teams that can not stand a chance against them. But you know if they made it fair the people who get carried would flame.
And people fix games and switch classes mid game to win with no penalty so the league is a flop.
Alot just want the wings because they look good and have now skin like it anywhere else.
If that skin was available in a track list or pve then no one would do it but full time pvpers and the occasional others.
Anet is trying to drum up interest in pvp but only a small portion will stay with pvp.
Unranked is much better, teams are relatively balanced and you get good games, ranked now is just a joke and that along with their actually good pvp system which is wvw is dead.
I am thinking of quitting this game, the hot story was too short and some content they should have added for it was scrapped because “it would ruin the flow” wvw is practically dead and they want to turn pvp into a moba but without the effort put into making matches fair or geting rid of exploits in pvp that make games one sided.
I do enjoy, yea, at the start of the season ranked was pretty much unplayable, so if any, the season is too darn SHORT for my taste, but at the moment I get rather even matches.
The meta needs some looking at though, 5 necros in a match is a tad too much imo.
I was really surprised by the fast progress I had compared to season 1 (made it to legendary in season 1 too, but took me double the time). As a solo queuer I made it to diamond with minimum of losses. But the whole division of diamond and now continuing in legendary the matches are really equal, much better than in season 1. Also I am happy to play with and against ESL players now in legendary division as it’s great challenge for me . So as for me, it’s way better.
I’ve seen lots of complaining on here and just about every match is people voicing their displeasure. Lobby is full of unhappy people. Just want to know if anybody is actually happy with the way things are? Matchmaking, meta, all of it.
People on the win wave are happy. The “pro” players are happy they got to stomp “scrub” teams all the way to “were they belong”. So yes they pro/elite are happy with season 2. The rest of the player base hate it. That includes the casual PvP players, to the people who think they are better than they really are.
ANet have said they will do nothing about it. Will probably play Season 3 long enough to get tickets to make ascended back, then never touch league again. after 2 season’s, ANet have show they know not what they do.
|Seasonic S12G 650W|Win10 Pro X64| Corsair Spec 03 Case|
I’m happy with the season. Ofc there are balance issues and there could be changes. But over all quite happy.
I’m afraid you are stuck in the circlejerk of hate. It is not in human nature, and in average personality of a MMO gamer to shout out praises if they are happy (the assumed state).
If something is awful, 5 out of 10 people will say out loud kitten this is TERRIBLE.
If something is average, 4 out of 10 people will say out loud lol this was bad.
If something was good, 1 out of 10 people will say out loud this was worst thing ever.
If something was great 2 out of 10 will say out loud this was pretty ok.
People don’t tend to spam posts about how great things are, it is good to do so sometimes to keep positive outlook and kitten what things are working. But it is way more constructive to criticize the negatives. Hence negative sounds the loudest.
Pretty clear, lots of players lost interest on the system cause legendary was basically handed to them; hence why most pro player are playing on their alts. Second, I know the op asked being your enjoyment of the season, whether or not you enjoy it, the fact that this season MMR algorithm is worth than the last one still holds. This is why this season is completly a joke, it’s a farming game, minimum competition/ skill involved, all you have to do is be on the good end of the MMR to get win. And as the season progress, unless Anet cap the number or legendary, most players would have a shot at getting to legendary because of +/- 15 range. Ergo, someone in legendary ×3 wouldn’t face a legendary ×1. Hence as the time progress, legendary ×8 will become legendary; legendary × 5 diamond, legendary ×4 ruby legendary × 3 saphire and so on.
I actually had some positive things to say about last season’s matchmaking while everyone complained about it. Premades weren’t that common compared to unranked. Scores greater than 450 happened a third of the time, 300+ a third of the time and less than 100 score was about 10%. This season there you rarely play premades in soloq which is good and less than 100 score games are far more common.
And if you think about it if you are an ele you have a 100% greater chance of having another ele on your team than everyone else. Same for scrapper/reaper/rev. So the chances of a particular profession having a higher mmr and being teamed up together is far greater. So a warrior or thief has a 100% greater chance of having another warrior or theif on their team and being on the lower MMR team. Which is pretty much how a lot of my games have played out. You do see a lot of favored profession class stacking which the complaints on the forum attest to. And unfavored profession class stacking. If I see 2 eles on the other team it’s pretty much game over. If there’s two on my team I know the game is in the bag. This is a result of class based MMR rather than skill based MMR.
I’d guess that most people who are happy with the system do play a favored profession.
I am Ranger and this is NOT my story.
I am Warrior and this is NOT my story.
I am Thief and this is NOT my story.
I am Dragonhunter and this is NOT my story.
I am Ele and this is MY story.
I am Revenant and this is MY story.
I am Condi Reaper and this is MY story.
I am Scrapper and this is MY story.
I encounter hard matches and hard to advance. This MMR pairing after you got a lousy day is not motivating but i can team up. More of a concern is the build diversity. Its pretty low when you want to play at higher level. And this diversity and balance is one of the main things i play games. Built unique, adapted to yourself and meta and be competative. Copy paste meta build is a no go and if forced to do the end of playing.
I hate the daily participation achievement required for legendary backpack (literally only thing left -.-) as I tend to play in long, but singular sessions once-twice a week, but aside from that, meh, won’t complain much.
I don’t really have urge for playing or ranking up like in S1, but it’s mostly due to stale gameplay and not many new options for my builds rather than the game being unbalanced or something.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
Thanks for your input.. care of the revenant/necro foundation.
Lol so many salty people, gee. The start of the season was horrific, dreadful and unplayable – like I started with a HUGE loosing streak solo queue . Like 10 losses per 1 win or something. However after a week or 2, it has really gotten much better. I’m now one tier away from Ruby, which is pretty much where I feel I belong and I doubt I’ll make it to diamond. Which is fine. I’ve had a lot of fun matches like 499-500/500-501 – both wins and losses . I’ve had some blowouts , but really ever after the start has finished , they have become really rare. The meta is better imo than S1, as less bunkers equals more fun I think . The only thing I don’t like is all this complaining.. Sorry but it gets old. Scrappers are kill able , reapers are killable, revs are deffinetly killable – just because you can’t face tank and win, doesn’t mean “Omg so broken , fix omg” – kite , disengage /reingage , think how to win – like avoid the reaper spin, don’t fire projectiles into reflects and so on . Also I disagree with the view , thief is dead, warrior is dead , DH is bad , I think I’ve even heard some people complain about ranger lol. A good player can do amazing stuff with each and every of those classes. I’ve seen some amazing thief, warrior plays (granted rare, but still – it’s possible) . DHs are deffo useful for points and ranger support is amazing . Oh and chronophatsma is great fun too, enough to be considered meta.
So TLDR, yes I enjoy S2 it’s actually great fun. Despite a horrific start.
You ignored ele too. The conversation being eles are unkillable 1v1. You didn’t mention eles are killable. So you agree with that. No one said revs/scrapper/reaper are unkillable. But it is clear they have an advantage over other professions. DH are average and warrior and thief are in a really bad state. You can do a lot with these but it’s mentally draining to play game after game against decent players with a much stronger profession. You can’t understand that if you haven’t done it.
It is also clear you play one of these stronger professions and your post is just trolling.
No eles simply fell out of my mind , since I haven’t heard much complains about them. And how in any way is my post trolling? If it’s mentally draining that just means for some reason the player isn’t taking advantage of the respective strengths , and that’s the players issue , not the games. FYI I play all the professions except ranger and ele. And whilst Rev is my main due to the fact that I simply adore the class, I don’t find scrappers or reapers as enjoyable. Imho mesmers, DHs , thieves are more fun. With that being said warriors could use an improvement on their sustain . Anyways S3 will bring a new meta , and people will complain about it again
You main a revenant and don’t like people complaining about profession imbalance. There trolling.
And eles didn’t slip your mind because you mentioned other professions in the context of my post about eles being unkillable.
It’s draining when you are put onto lower MMR teams and constantly trying to get the most out of your profession against a team with higher MMR and stronger profession and class stacking. Let’s say reapers conditions did less damage and scrappers and eles had much less defence. Now we will give DH reflect on shield of courage and 2 seconds longer and focus 5 reflect and better heals. Now dragonhunter would be OP. Would I be saying that it is mentally draining to play? Would other professions be saying that? It doesn’t take a genius to follow this conversation.
(edited by jessiestiles.9437)
Lol so many salty people, gee. The start of the season was horrific, dreadful and unplayable – like I started with a HUGE loosing streak solo queue . Like 10 losses per 1 win or something. However after a week or 2, it has really gotten much better. I’m now one tier away from Ruby, which is pretty much where I feel I belong and I doubt I’ll make it to diamond. Which is fine. I’ve had a lot of fun matches like 499-500/500-501 – both wins and losses . I’ve had some blowouts , but really ever after the start has finished , they have become really rare. The meta is better imo than S1, as less bunkers equals more fun I think . The only thing I don’t like is all this complaining.. Sorry but it gets old. Scrappers are kill able , reapers are killable, revs are deffinetly killable – just because you can’t face tank and win, doesn’t mean “Omg so broken , fix omg” – kite , disengage /reingage , think how to win – like avoid the reaper spin, don’t fire projectiles into reflects and so on . Also I disagree with the view , thief is dead, warrior is dead , DH is bad , I think I’ve even heard some people complain about ranger lol. A good player can do amazing stuff with each and every of those classes. I’ve seen some amazing thief, warrior plays (granted rare, but still – it’s possible) . DHs are deffo useful for points and ranger support is amazing . Oh and chronophatsma is great fun too, enough to be considered meta.
So TLDR, yes I enjoy S2 it’s actually great fun. Despite a horrific start.
I see since you are not planning on getting legendary this season; then I guess you shouldn’t worry about the algorithm. Because X vs X doesn’t stop in emerald or amber.
It could use some fixes but in general it’s been signficantly better then season 1. What bores me the most is the talk about 20 game loss streaks and uncompetitive matches that’s not proof of anything because both of those things happened last season as well and were complained about just as much and when they make some adjustments for season 3 there will be a bunch of people complaining about it again. The main problem imo is that everyone thinks they are a diamond or legendary quality player and if you are only supposed to be able to attain that through skill alone, not grinding, that notion is ludicrous.
(edited by brannigan.9831)
This season and meta is much worse than previous. Not enjoying it at all.
I’m enjoying this season personally. My matchmaking hasn’t been too terrible. There have been blowouts in both directions, sure, but lately I’ve been getting a lot more close matches and some really crazy comebacks.
This season and meta is much worse than previous. Not enjoying it at all.
The season? Yes but not the meta dude. This meta is a lot better than last one. The last meta was about capping the first two points, then gg.
@ Brannigan – I never had a loss streak last season. If you had a 20 game loss streak in a comp that tried to create 50% winrate then it would be more about your playstyle.
This season and meta is much worse than previous. Not enjoying it at all.
The season? Yes but not the meta dude. This meta is a lot better than last one. The last meta was about capping the first two points, then gg.
Conditions are way too strong.
They should nerf chill to its old use (slower cooldowns and runspeed), poison should not stack in intensity, torment should be deleted and confusion back to only do damage if you use skills.
And some classes can still tank godlike in 1v1
It could use some fixes but in general it’s been signficantly better then season 1. What bores me the most is the talk about 20 game loss streaks and uncompetitive matches that’s not proof of anything because both of those things happened last season just as much .
I am the skeptical type, but you have to back up those words. Because I have never lost more than 5 games, or even 4 games, in row last season. And I also disagree about uncompetitive games but there is no need to argue about it since your experience doesn’t have to match mine.
I mean take a look at the professions – revs, scrappers, eles, mesmers and reapers are considered meta. Meta will consist of 5 profs if we are taking no-class stacking perspective, simply not room for more. Out of the remaining 4 classes – Druids are in a good spot and can compete with eles for support. A well-played DH is contestant for sure , you can do a lot for the team. That leaves thieves and warriors. A good thief is great for shifting the fight in your teams favour – making those 1v1s into 1v2, 2v2 into 2v3 and so on, and they retain the status of the most mobile profession . And I mean at least the way I see it thieves shouldn’t be frontier fighters, goes against proffesion fantasy. And that only leaves warriors, who once again can do well with a decent build and skill. So what is exactly would you want to happen, since most if not all classes offer viable options? Do you simply want the current meta to turn into wet noodles with no sustain or damage out of spite?