MMORPG Forum Toxicity
PvP in every single game I’ve ever played attracted immature and hostile players. I have no idea why, I’d love to see some actual psych articles on it or something. I remember reading one about how people who rage in games are powerless in real life or something like that.
So I bought GW2 at launch and played it for like 2 days before putting it down. To be honest, the only reason why I put the game down was because I was already running a guild in SW:TOR and was fairly committed to that game. However, I recently picked GW2 back up after bouncing back and fourth from WoW and SW:TOR. I have to commend the dev team over hear at areananet. I am absolutely loving this game, I play strictly PVP and have been a pvp player in ever mmo that I have played.
The thing that bugs me is today’s generation of spoiled MMO gamers. Coming from a pvp perspective, GW2 offers gamers one of the best PvP experiences you can get in an MMO. Yet, when I come to the forums for tips and whatnot, all i see is moaning and complaining. And most of the complaints are not even valid.
I understand that the forums if a place where people come to give suggestions and ideas about how to make the game better. But, the truth here is that every time
I come to the forums I feel like I’m wasting my time playing some trash mmo. At least that is how GW2 forum community makes it seem. Thats the end of my little rant, I just wish people would be a little more accepting of the game that the developers have created, BECAUSE IT IS AWESOME!
People like you are why this games PvP never becomes good – noobs already think it’s good.
There are many things to love about pvp in GW2.
That said, the dev team (and their managers) have repeatedly demonstrated a lack of … polish?
- Visibility into changes is poor.
- There is no Test Server.
- Feedback from the most informed from the player community is either ignored or glossed over.
- Balance patches are too infrequent, and the current model of huge changes every 3 months followed by almost no corrections is a flawed model, though admittedly better than what we used to have (which was balance patches every 6 to 9 months).
- There is no clarity of vision for the various classes and what balance might mean
- They leave certain classes at the top of the food chain for too long, while others are non-viable (also for too long).
- They often show a profound lack of understanding about how their classes work and what previous metas have showed us.
- There is minimal interaction between the devs and the player community. Evan and Josh occasionally post here (thank you guys!) but mostly we’re ignored.
- There are still problems with matchmaking, leavers/afkers, and pip gain/loss that remain unaddressed (like people disconnecting during the 90 second wait period before the match starting, and the game letting the match proceed in spite of this).
On the community side of things:
- We have too many players who have vendettas against certain classes and spout non-sense at every turn trying to get their class buffed and their hated classes nerfed.
- People get frustrated by things, and have knee jerk reactions to over nerf rather than considering the repercussions of the changes that are being proposed. Sometimes there is a fine line between a class/build being OP and it being non-viable.
Just some thoughts from someone who’s played GW2 for most of the past 3.5 years.
- We have too many players who have vendettas against certain classes and spout non-sense at every turn trying to get their class buffed and their hated classes nerfed.
Words of wisdom.
So I bought GW2 at launch and played it for like 2 days before putting it down. To be honest, the only reason why I put the game down was because I was already running a guild in SW:TOR and was fairly committed to that game. However, I recently picked GW2 back up after bouncing back and fourth from WoW and SW:TOR. I have to commend the dev team over hear at areananet. I am absolutely loving this game, I play strictly PVP and have been a pvp player in ever mmo that I have played.
The thing that bugs me is today’s generation of spoiled MMO gamers. Coming from a pvp perspective, GW2 offers gamers one of the best PvP experiences you can get in an MMO. Yet, when I come to the forums for tips and whatnot, all i see is moaning and complaining. And most of the complaints are not even valid.
I understand that the forums if a place where people come to give suggestions and ideas about how to make the game better. But, the truth here is that every time
I come to the forums I feel like I’m wasting my time playing some trash mmo. At least that is how GW2 forum community makes it seem. Thats the end of my little rant, I just wish people would be a little more accepting of the game that the developers have created, BECAUSE IT IS AWESOME!People like you are why this games PvP never becomes good – noobs already think it’s good.
Because I don’t like cyber babies I’m a noob? You should try PvP in the “other” mmo’s scrub
So I bought GW2 at launch and played it for like 2 days before putting it down. To be honest, the only reason why I put the game down was because I was already running a guild in SW:TOR and was fairly committed to that game. However, I recently picked GW2 back up after bouncing back and fourth from WoW and SW:TOR. I have to commend the dev team over hear at areananet. I am absolutely loving this game, I play strictly PVP and have been a pvp player in ever mmo that I have played.
The thing that bugs me is today’s generation of spoiled MMO gamers. Coming from a pvp perspective, GW2 offers gamers one of the best PvP experiences you can get in an MMO. Yet, when I come to the forums for tips and whatnot, all i see is moaning and complaining. And most of the complaints are not even valid.
I understand that the forums if a place where people come to give suggestions and ideas about how to make the game better. But, the truth here is that every time
I come to the forums I feel like I’m wasting my time playing some trash mmo. At least that is how GW2 forum community makes it seem. Thats the end of my little rant, I just wish people would be a little more accepting of the game that the developers have created, BECAUSE IT IS AWESOME!
This game WAS amazing, it had probably best combat system, decent pvp balance, it lacked proper pvp system but it was still fun. Hot completely butchered all of it. Players got tired after 3 years and are not happy seeing their favorite game being completely destroyed due to dubious marketing strategies. You haven’t been there, you don’t know what really happend. I do not think you have any right to judge all players that have all the right to complain right now, imo. We all paid 50 euro so anet could kill our favorite game. I could also make a huge rant about how many lies we were told by the company and how much opposite their actions were (example: they didn’t reset mmr begin of season even though they promised it,, it caused a lot of issues and exploiting).
[Teef] guild :>
(edited by Cynz.9437)
There are many things to love about pvp in GW2.
That said, the dev team (and their managers) have repeatedly demonstrated a lack of … polish?
- Visibility into changes is poor.
- There is no Test Server.
- Feedback from the most informed from the player community is either ignored or glossed over.
- Balance patches are too infrequent, and the current model of huge changes every 3 months followed by almost no corrections is a flawed model, though admittedly better than what we used to have (which was balance patches every 6 to 9 months).
- There is no clarity of vision for the various classes and what balance might mean
- They leave certain classes at the top of the food chain for too long, while others are non-viable (also for too long).
- They often show a profound lack of understanding about how their classes work and what previous metas have showed us.
- There is minimal interaction between the devs and the player community. Evan and Josh occasionally post here (thank you guys!) but mostly we’re ignored.
- There are still problems with matchmaking, leavers/afkers, and pip gain/loss that remain unaddressed (like people disconnecting during the 90 second wait period before the match starting, and the game letting the match proceed in spite of this).
On the community side of things:
- We have too many players who have vendettas against certain classes and spout non-sense at every turn trying to get their class buffed and their hated classes nerfed.
- People get frustrated by things, and have knee jerk reactions to over nerf rather than considering the repercussions of the changes that are being proposed. Sometimes there is a fine line between a class/build being OP and it being non-viable.
Just some thoughts from someone who’s played GW2 for most of the past 3.5 years.
See this is what I like about the forums. People that make sense and arn’t just raging.
So I bought GW2 at launch and played it for like 2 days before putting it down. To be honest, the only reason why I put the game down was because I was already running a guild in SW:TOR and was fairly committed to that game. However, I recently picked GW2 back up after bouncing back and fourth from WoW and SW:TOR. I have to commend the dev team over hear at areananet. I am absolutely loving this game, I play strictly PVP and have been a pvp player in ever mmo that I have played.
The thing that bugs me is today’s generation of spoiled MMO gamers. Coming from a pvp perspective, GW2 offers gamers one of the best PvP experiences you can get in an MMO. Yet, when I come to the forums for tips and whatnot, all i see is moaning and complaining. And most of the complaints are not even valid.
I understand that the forums if a place where people come to give suggestions and ideas about how to make the game better. But, the truth here is that every time
I come to the forums I feel like I’m wasting my time playing some trash mmo. At least that is how GW2 forum community makes it seem. Thats the end of my little rant, I just wish people would be a little more accepting of the game that the developers have created, BECAUSE IT IS AWESOME!This game WAS amazing, it had probably best combat system, decent pvp balance, it lacked proper pvp system but it was still fun. Hot completely butchered all of it. Players got tired after 3 years and are not happy seeing their favorite game being completely destroyed due to dubious marketing strategies. You haven’t been there, you don’t know what really happend. I do not think you have any right to judge all players that have all the right to complain right now, imo. We all paid 50 euro so anet could kill our favorite game.
This is where your wrong. It’s not your game. It’s ArenaNet’s.
So I bought GW2 at launch and played it for like 2 days before putting it down. To be honest, the only reason why I put the game down was because I was already running a guild in SW:TOR and was fairly committed to that game. However, I recently picked GW2 back up after bouncing back and fourth from WoW and SW:TOR. I have to commend the dev team over hear at areananet. I am absolutely loving this game, I play strictly PVP and have been a pvp player in ever mmo that I have played.
The thing that bugs me is today’s generation of spoiled MMO gamers. Coming from a pvp perspective, GW2 offers gamers one of the best PvP experiences you can get in an MMO. Yet, when I come to the forums for tips and whatnot, all i see is moaning and complaining. And most of the complaints are not even valid.
I understand that the forums if a place where people come to give suggestions and ideas about how to make the game better. But, the truth here is that every time
I come to the forums I feel like I’m wasting my time playing some trash mmo. At least that is how GW2 forum community makes it seem. Thats the end of my little rant, I just wish people would be a little more accepting of the game that the developers have created, BECAUSE IT IS AWESOME!This game WAS amazing, it had probably best combat system, decent pvp balance, it lacked proper pvp system but it was still fun. Hot completely butchered all of it. Players got tired after 3 years and are not happy seeing their favorite game being completely destroyed due to dubious marketing strategies. You haven’t been there, you don’t know what really happend. I do not think you have any right to judge all players that have all the right to complain right now, imo. We all paid 50 euro so anet could kill our favorite game.
This is where your wrong. It’s not your game. It’s ArenaNet’s.
Where did i say it is my game? I said our favorite game…… l2read?
[Teef] guild :>
Complaining about things you don’t like in a game you paid good money for is toxicity? Ok chief. Although I’m not totally sure your not a bored Troll. Stick your civility lectures where the sun don’t shine. That toxic enough for you? As for it being A-net’s game if they take that line of thinking its the fastest ticket they could take to losing there player base and losing out on a lot of money. A smart company listens to criticisms from there players and gives them what they want within reason. I would never expect a doormat like yourself to understand that I know you are perfectly happy with whatever scraps are thrown your way.
(edited by brannigan.9831)
Agreed OP, perfect example is this subforum. Hard to imagine it getting more toxic and the sad thing is devs keep listening to the crybabies that come to complain here and thats why the game will keep getting worse and worse.
It’s really funny how the responses have completely confirmed the first two posters’ points. Especially the above one that repeatedly uses the word “chief.”
Agreed OP, perfect example is this subforum. Hard to imagine it getting more toxic and the sad thing is devs keep listening to the crybabies that come to complain here and thats why the game will keep getting worse and worse.
Yep. We all told the devs to put boon corrupt on auto attack.
It’s really funny how the responses have completely confirmed the first two posters’ points. Especially the above one that repeatedly uses the word “chief.”
+1000 lol
So I bought GW2 at launch and played it for like 2 days before putting it down. To be honest, the only reason why I put the game down was because I was already running a guild in SW:TOR and was fairly committed to that game. However, I recently picked GW2 back up after bouncing back and fourth from WoW and SW:TOR. I have to commend the dev team over hear at areananet. I am absolutely loving this game, I play strictly PVP and have been a pvp player in ever mmo that I have played.
The thing that bugs me is today’s generation of spoiled MMO gamers. Coming from a pvp perspective, GW2 offers gamers one of the best PvP experiences you can get in an MMO. Yet, when I come to the forums for tips and whatnot, all i see is moaning and complaining. And most of the complaints are not even valid.
I understand that the forums if a place where people come to give suggestions and ideas about how to make the game better. But, the truth here is that every time
I come to the forums I feel like I’m wasting my time playing some trash mmo. At least that is how GW2 forum community makes it seem. Thats the end of my little rant, I just wish people would be a little more accepting of the game that the developers have created, BECAUSE IT IS AWESOME!This game WAS amazing, it had probably best combat system, decent pvp balance, it lacked proper pvp system but it was still fun. Hot completely butchered all of it. Players got tired after 3 years and are not happy seeing their favorite game being completely destroyed due to dubious marketing strategies. You haven’t been there, you don’t know what really happend. I do not think you have any right to judge all players that have all the right to complain right now, imo. We all paid 50 euro so anet could kill our favorite game.
This is where your wrong. It’s not your game. It’s ArenaNet’s.
Where did i say it is my game? I said our favorite game…… l2read?
Ya I didn’t read your comment properly. However, I’m not trying to judge all players. All I’m saying is that coming to the forums to make a suggestion on how to make the game better is one thing. But, don’t come to the forums saying “PVP sucks, Thanks ANet”
Yep. Everyone with their salty retorts are just proving OP’s point.
Have any of you thought that since OP hasn’t been playing GW2 so much, and has had experiences with other MMOs that it could possibly make him less biased and more objective about the state of PvP in this game?
No…you salty folks are right. I’m sure of it. Just whine more.
Complaining about things you don’t like in a game you paid good money for is toxicity? Ok chief. Although I’m not totally sure your not a bored Troll. Stick your civility lectures where the sun don’t shine. That toxic enough for you? As for it being A-net’s game if they take that line of thinking its the fastest ticket they could take to losing there player base and losing out on a lot of money. A smart company listens to criticisms from there players and gives them what they want within reason. I would never expect a doormat like yourself to understand that I know you are perfectly happy with whatever scraps are thrown your way.
Well you need to relax before you give yourself an brain aneurysm. You are the reason I made this post lol.
Yep. Everyone with their salty retorts are just proving OP’s point.
Have any of you thought that since OP hasn’t been playing GW2 so much, and has had experiences with other MMOs that it could possibly make him less biased and more objective about the state of PvP in this game?
No…you salty folks are right. I’m sure of it. Just whine more.
Honestly, the pvp in the game is in a way better state than the majority of MMO’s.
GW2 lets you PvP right away, with no advantage from someone grinding much better gear.
I’ll never play another PvP game that requires me to spend 150 hours leveling a single class before I can seriously compete in PvP. And worse, have to do it all over again to try another class!
(edited by Laserbolt.6731)
There are many things to love about pvp in GW2.
That said, the dev team (and their managers) have repeatedly demonstrated a lack of … polish?
- Visibility into changes is poor.
- There is no Test Server.
- Feedback from the most informed from the player community is either ignored or glossed over.
- Balance patches are too infrequent, and the current model of huge changes every 3 months followed by almost no corrections is a flawed model, though admittedly better than what we used to have (which was balance patches every 6 to 9 months).
- There is no clarity of vision for the various classes and what balance might mean
- They leave certain classes at the top of the food chain for too long, while others are non-viable (also for too long).
- They often show a profound lack of understanding about how their classes work and what previous metas have showed us.
- There is minimal interaction between the devs and the player community. Evan and Josh occasionally post here (thank you guys!) but mostly we’re ignored.
- There are still problems with matchmaking, leavers/afkers, and pip gain/loss that remain unaddressed (like people disconnecting during the 90 second wait period before the match starting, and the game letting the match proceed in spite of this).
On the community side of things:
- We have too many players who have vendettas against certain classes and spout non-sense at every turn trying to get their class buffed and their hated classes nerfed.
- People get frustrated by things, and have knee jerk reactions to over nerf rather than considering the repercussions of the changes that are being proposed. Sometimes there is a fine line between a class/build being OP and it being non-viable.
Just some thoughts from someone who’s played GW2 for most of the past 3.5 years.
This guy has some points.
Also i would like to add:
*There are no Sticky Threads ( o a container thread ) with faq about questions not mentioned into Wiki nor the GW2 website. And posting into forum, searching for a clear answer, it’s useless the most, expecially when you need one from Devs.
*Sometimes feels like some1 who plays gw2 get info before others do ( like TP speculation ). It is only a rumor, but still rumors could have a litte bit of truth within em. This not concenrn directly the SPVP, i know, but the game itself ( cause skins are meant for spvp too ).
*No list of “things to do” or “work in progress” with a clear expiration date. Cause there’s not enough interaction between players and devs, at least know what are they working at and “time expiration for works/release date”. Like SPVP queue out of HotM, SAB return, Fast Fixes ( like allowing mesmer to exploit the first SPVP season instead blocking the trait while fixing. or blocking Stronghold Queue for an instance ).
https://www.youtube.com/watch?v=WKBKak4gU0g
Yep. Everyone with their salty retorts are just proving OP’s point.
Have any of you thought that since OP hasn’t been playing GW2 so much, and has had experiences with other MMOs that it could possibly make him less biased and more objective about the state of PvP in this game?
No…you salty folks are right. I’m sure of it. Just whine more.
Honestly, the pvp in the game is in a way better state than the majority of MMO’s.
I doubt many believe that there are many other MMOs better than gw2 even in PvP.
However while the league idea was requested the current implementation lead to many exploits and terrible matches that are a major part of the recent complaints. For this anet is making quite a few changes
Other than that during the meta was fairly restricted and lead to a mostly unfun game. To address this complaint Anet is removing amulets/runes
and are doing some balance changes. While many changes are good a few specific changes like the scepter AA are having complaints due to their nature (done by even those that would benefit from it).
And of course there is the WvW community that almost died because of the expansion, Anet is working on a WvW overhaul and there a few other changes.
While quite a few topics are invalid (something that’s found out quickly). There are still quite a few valid complaints that someone who wasn’t playing before wouldn’t know about.
Herald of Ventari
OP: Totally agreed. There’s a sense of entitlement that’s kinda spun out of control. Here’s my theory:
So, when MMOs first really exploded and became mainstream, WoW was the big fish. Being the massive MMO that it was, it had a lot of different playerbases that it catered to. These players, who were initially amazed at what was possible in MMOs began to dream up of more stuff they wanted to see. As WoW expanded, players got more of this, but then more and more big companies started to give players what they wanted in different areas.
Was WoW’s story not done well enough? SWTOR swept in and did better.
Was WoW’s combat too slow and tab-targetted for your taste? Tera made amazing action combat.
Was WoW’s class and talent system to small and restrictive? Rift had you covered.
Was WoW’s competitive PvP too unbalanced and not esports enough? Check out League of Legends!
Was WoW’s grind for gear getting you down! Guild Wars 2 broke down that gear treadmill (mostly)!
Etc.
Etc.
The MMO market exploded with new games, but players expected that all these new titles would have the same level of support and degree of updates that the mega-profitable WoW had. Suddenly players started feeling like they could have their cake and eat it too, because look! That game over there has that feature I want! You should bring it to me in this game too!
And with all the competition, MMO companies have been pushing for more and more frequent updates. More balance patches! More new maps! More!
Players have gotten so much of what we want for so long, a lot of us have forgotten that all this magical entertainment is still put together by a team of human beings with limited time and a limited budget.
OP: Totally agreed. There’s a sense of entitlement that’s kinda spun out of control. Here’s my theory:
So, when MMOs first really exploded and became mainstream, WoW was the big fish. Being the massive MMO that it was, it had a lot of different playerbases that it catered to. These players, who were initially amazed at what was possible in MMOs began to dream up of more stuff they wanted to see. As WoW expanded, players got more of this, but then more and more big companies started to give players what they wanted in different areas.
Was WoW’s story not done well enough? SWTOR swept in and did better.
Was WoW’s combat too slow and tab-targetted for your taste? Tera made amazing action combat.
Was WoW’s class and talent system to small and restrictive? Rift had you covered.
Was WoW’s competitive PvP too unbalanced and not esports enough? Check out League of Legends!
Was WoW’s grind for gear getting you down! Guild Wars 2 broke down that gear treadmill (mostly)!
Etc.
Etc.The MMO market exploded with new games, but players expected that all these new titles would have the same level of support and degree of updates that the mega-profitable WoW had. Suddenly players started feeling like they could have their cake and eat it too, because look! That game over there has that feature I want! You should bring it to me in this game too!
And with all the competition, MMO companies have been pushing for more and more frequent updates. More balance patches! More new maps! More!
Players have gotten so much of what we want for so long, a lot of us have forgotten that all this magical entertainment is still put together by a team of human beings with limited time and a limited budget.
This. Exactly.
OP: Totally agreed. There’s a sense of entitlement that’s kinda spun out of control. Here’s my theory:
So, when MMOs first really exploded and became mainstream, WoW was the big fish. Being the massive MMO that it was, it had a lot of different playerbases that it catered to. These players, who were initially amazed at what was possible in MMOs began to dream up of more stuff they wanted to see. As WoW expanded, players got more of this, but then more and more big companies started to give players what they wanted in different areas.
Was WoW’s story not done well enough? SWTOR swept in and did better.
Was WoW’s combat too slow and tab-targetted for your taste? Tera made amazing action combat.
Was WoW’s class and talent system to small and restrictive? Rift had you covered.
Was WoW’s competitive PvP too unbalanced and not esports enough? Check out League of Legends!
Was WoW’s grind for gear getting you down! Guild Wars 2 broke down that gear treadmill (mostly)!
Etc.
Etc.The MMO market exploded with new games, but players expected that all these new titles would have the same level of support and degree of updates that the mega-profitable WoW had. Suddenly players started feeling like they could have their cake and eat it too, because look! That game over there has that feature I want! You should bring it to me in this game too!
And with all the competition, MMO companies have been pushing for more and more frequent updates. More balance patches! More new maps! More!
Players have gotten so much of what we want for so long, a lot of us have forgotten that all this magical entertainment is still put together by a team of human beings with limited time and a limited budget.
Isn’t this how products work in general though? – I mean, why would I buy a TV with less features then a newer model at a similar price point?
You either evolve your product, support it, or discontinue the product.. Isn’t that pretty much how it is?
And with all the competition, MMO companies have been pushing for more and more frequent updates. More balance patches! More new maps! More!
Players have gotten so much of what we want for so long, a lot of us have forgotten that all this magical entertainment is still put together by a team of human beings with limited time and a limited budget.
I would say anet have brought it on themselves with their esports aspirations that they have trumpeted since before launch. If you want it to be an esport you have to give it substantial support. To compare it with swtor in swtor players pretty much just want reasonable balance changes every so often and a new map every once in a while, because of esports the expectation for anet is higher and the expectation is still there because they are doing things like the $400K pro comp.
To the OP I would say the combat system and base PvP mode and setup is fantastic, better than swtor’s simple ranked being just deathmatch, although if swtor were to ever do a huttball league………. Where anet has fallen down is in the surrounding support, balance has generally been OK but this became completely kittened up with HOT and anet have been very slow to make changes.
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
So I bought GW2 at launch and played it for like 2 days before putting it down. To be honest, the only reason why I put the game down was because I was already running a guild in SW:TOR and was fairly committed to that game. However, I recently picked GW2 back up after bouncing back and fourth from WoW and SW:TOR. I have to commend the dev team over hear at areananet. I am absolutely loving this game, I play strictly PVP and have been a pvp player in ever mmo that I have played.
The thing that bugs me is today’s generation of spoiled MMO gamers. Coming from a pvp perspective, GW2 offers gamers one of the best PvP experiences you can get in an MMO. Yet, when I come to the forums for tips and whatnot, all i see is moaning and complaining. And most of the complaints are not even valid.
I understand that the forums if a place where people come to give suggestions and ideas about how to make the game better. But, the truth here is that every time
I come to the forums I feel like I’m wasting my time playing some trash mmo. At least that is how GW2 forum community makes it seem. Thats the end of my little rant, I just wish people would be a little more accepting of the game that the developers have created, BECAUSE IT IS AWESOME!
The problem is the game was better 6 months after launch than now. We used to have i game tournaments, the ability to queue from anywhere, leaderboards, solo queue, skill based game play and no power creep passives.
So you really cant judge having just arrived. People are mad at the live team for making the game worse.
So I bought GW2 at launch and played it for like 2 days before putting it down. To be honest, the only reason why I put the game down was because I was already running a guild in SW:TOR and was fairly committed to that game. However, I recently picked GW2 back up after bouncing back and fourth from WoW and SW:TOR. I have to commend the dev team over hear at areananet. I am absolutely loving this game, I play strictly PVP and have been a pvp player in ever mmo that I have played.
The thing that bugs me is today’s generation of spoiled MMO gamers. Coming from a pvp perspective, GW2 offers gamers one of the best PvP experiences you can get in an MMO. Yet, when I come to the forums for tips and whatnot, all i see is moaning and complaining. And most of the complaints are not even valid.
I understand that the forums if a place where people come to give suggestions and ideas about how to make the game better. But, the truth here is that every time
I come to the forums I feel like I’m wasting my time playing some trash mmo. At least that is how GW2 forum community makes it seem. Thats the end of my little rant, I just wish people would be a little more accepting of the game that the developers have created, BECAUSE IT IS AWESOME!The problem is the game was better 6 months after launch than now. We used to have i game tournaments, the ability to queue from anywhere, leaderboards, solo queue, skill based game play and no power creep passives.
So you really cant judge having just arrived. People are mad at the live team for making the game worse.
Fair enough, but man some of these people on here need to tone it down.
Devs should talk with players and viceversa.
Let me explain this better.
Before was not that good, but still viable ( still some1 though that was impossible to have a worse spvp ).
With HoT we get:
-Unbalanced SPVP ( seems no classes, nor the new map, were tested before release ).
-Totally wrong MatchMaking
-Season 1 Started with no fix at all ( Chronomancers/Tempest and Stronghold allowed everyone who has a premade to reach legend ), and after fixes we get a worse matchmaking too.
Also, most of us chose to “prePURCHASE” the game months before the release.
You wrote that people needs to tone it down.
Due to the mass “kitten” i could agree, but listen to me: HoT Customers have the right to be upset cause this situation.
Cause this SPVP.
https://www.youtube.com/watch?v=WKBKak4gU0g
That game over there has that feature I want! You should bring it to me in this game too!
Sometimes other games or even genres have elements that would enrich the base mechanics though. I in another thread had some ideas taken from fighting games (throws but modified and balanced to fit this genre) and Call of Duty (why not have exosuits and a rifle ranger elite spec that has initiative and access to some light machine gun and sniper rifle attacks?) but reworked to fit an MMO.
So I bought GW2 at launch and played it for like 2 days before putting it down. To be honest, the only reason why I put the game down was because I was already running a guild in SW:TOR and was fairly committed to that game. However, I recently picked GW2 back up after bouncing back and fourth from WoW and SW:TOR. I have to commend the dev team over hear at areananet. I am absolutely loving this game, I play strictly PVP and have been a pvp player in ever mmo that I have played.
The thing that bugs me is today’s generation of spoiled MMO gamers. Coming from a pvp perspective, GW2 offers gamers one of the best PvP experiences you can get in an MMO. Yet, when I come to the forums for tips and whatnot, all i see is moaning and complaining. And most of the complaints are not even valid.
I understand that the forums if a place where people come to give suggestions and ideas about how to make the game better. But, the truth here is that every time
I come to the forums I feel like I’m wasting my time playing some trash mmo. At least that is how GW2 forum community makes it seem. Thats the end of my little rant, I just wish people would be a little more accepting of the game that the developers have created, BECAUSE IT IS AWESOME!
So you played GW2 for two days at launch and feel like complaining about it’s community? Topkek m8.
OP: Totally agreed. There’s a sense of entitlement that’s kinda spun out of control. Here’s my theory:
So, when MMOs first really exploded and became mainstream, WoW was the big fish. Being the massive MMO that it was, it had a lot of different playerbases that it catered to. These players, who were initially amazed at what was possible in MMOs began to dream up of more stuff they wanted to see. As WoW expanded, players got more of this, but then more and more big companies started to give players what they wanted in different areas.
Was WoW’s story not done well enough? SWTOR swept in and did better.
Was WoW’s combat too slow and tab-targetted for your taste? Tera made amazing action combat.
Was WoW’s class and talent system to small and restrictive? Rift had you covered.
Was WoW’s competitive PvP too unbalanced and not esports enough? Check out League of Legends!
Was WoW’s grind for gear getting you down! Guild Wars 2 broke down that gear treadmill (mostly)!
Etc.
Etc.The MMO market exploded with new games, but players expected that all these new titles would have the same level of support and degree of updates that the mega-profitable WoW had. Suddenly players started feeling like they could have their cake and eat it too, because look! That game over there has that feature I want! You should bring it to me in this game too!
And with all the competition, MMO companies have been pushing for more and more frequent updates. More balance patches! More new maps! More!
Players have gotten so much of what we want for so long, a lot of us have forgotten that all this magical entertainment is still put together by a team of human beings with limited time and a limited budget.
Not for nothing but I’m pretty sure it was games like UO and EQ that actually launched the mmorpg boom, wow got lucky by coming in right when eq, uo, DAoC, lineage etc all got a little stale so WoW was one of the first modern gen mmos, it really was all timing for WoW.
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA
Forums are made for voicing opinions. While I understand that this leads to many people whining or voicing their opinions in an immature manner, this is still first a foremost a forum for opinion and ideas on this game. Secondly by even making this topic to incite the masses on whether they themselves are part of this “toxic” community only goes to make this entire post toxic. Congratulate yourself, you are a part of this “toxic community.” Forums are a necessary evil, even if you have to wade through a few unnecessary posts to find what you are actually looking for.
And in regards to an earlier post: if you fork over your hard earned money for any game, you generally feel invested. And likewise if the Devs make changes that actually hurt the community (although that is to the extent of your own opinion) then expect to see angry forums. That said, I have been w GW since GW1, and while I do not wish to stop playing, I can understand anger of the community when changes do not seem to be fully thought out.
OP: Totally agreed. There’s a sense of entitlement that’s kinda spun out of control. Here’s my theory:
So, when MMOs first really exploded and became mainstream, WoW was the big fish. Being the massive MMO that it was, it had a lot of different playerbases that it catered to. These players, who were initially amazed at what was possible in MMOs began to dream up of more stuff they wanted to see. As WoW expanded, players got more of this, but then more and more big companies started to give players what they wanted in different areas.
Was WoW’s story not done well enough? SWTOR swept in and did better.
Was WoW’s combat too slow and tab-targetted for your taste? Tera made amazing action combat.
Was WoW’s class and talent system to small and restrictive? Rift had you covered.
Was WoW’s competitive PvP too unbalanced and not esports enough? Check out League of Legends!
Was WoW’s grind for gear getting you down! Guild Wars 2 broke down that gear treadmill (mostly)!
Etc.
Etc.The MMO market exploded with new games, but players expected that all these new titles would have the same level of support and degree of updates that the mega-profitable WoW had. Suddenly players started feeling like they could have their cake and eat it too, because look! That game over there has that feature I want! You should bring it to me in this game too!
And with all the competition, MMO companies have been pushing for more and more frequent updates. More balance patches! More new maps! More!
Players have gotten so much of what we want for so long, a lot of us have forgotten that all this magical entertainment is still put together by a team of human beings with limited time and a limited budget.
Not for nothing but I’m pretty sure it was games like UO and EQ that actually launched the mmorpg boom, wow got lucky by coming in right when eq, uo, DAoC, lineage etc all got a little stale so WoW was one of the first modern gen mmos, it really was all timing for WoW.
Oh yea, those games got the MMO scene going well before WoW, but I cited WoW because it made the genre explode and become the industry it is today. =P
So I bought GW2 at launch and played it for like 2 days before putting it down. To be honest, the only reason why I put the game down was because I was already running a guild in SW:TOR and was fairly committed to that game. However, I recently picked GW2 back up after bouncing back and fourth from WoW and SW:TOR. I have to commend the dev team over hear at areananet. I am absolutely loving this game, I play strictly PVP and have been a pvp player in ever mmo that I have played.
The thing that bugs me is today’s generation of spoiled MMO gamers. Coming from a pvp perspective, GW2 offers gamers one of the best PvP experiences you can get in an MMO. Yet, when I come to the forums for tips and whatnot, all i see is moaning and complaining. And most of the complaints are not even valid.
I understand that the forums if a place where people come to give suggestions and ideas about how to make the game better. But, the truth here is that every time
I come to the forums I feel like I’m wasting my time playing some trash mmo. At least that is how GW2 forum community makes it seem. Thats the end of my little rant, I just wish people would be a little more accepting of the game that the developers have created, BECAUSE IT IS AWESOME!The problem is the game was better 6 months after launch than now. We used to have i game tournaments, the ability to queue from anywhere, leaderboards, solo queue, skill based game play and no power creep passives.
So you really cant judge having just arrived. People are mad at the live team for making the game worse.
Really I don’t think the game will get back to the way it was unless they push the big red balance button, and reset everything back to zero. I agree on too many passives, as well as too much CC, too many boons, conditions being less focused on attrition and more focused on just bursting, The problem with doing this though is that with their balancing schedule it’s literally take years to get things evened out again and make every profession have an identity.
This is where your wrong. It’s not your game. It’s ArenaNet’s.
Yeah….right and I guess when I spent $60 on the original and another $60 on the expansion….I was just…I don’t know….borrowing it from them?
But yet, the truth of these words cannot be denied since ArenaNet no longer values any form of feedback from it’s player nor feels in way whatsoever or provides any transparency as to what they are doing.
As a former player who used to approach the game with same degree of enthusiasm and zeal you are now displaying, my personal opinion is that if ArenaNet continues down their current path, the game will truly be their game as they will be mostly the only ones playing it.
I am not dismissing your opinion, but rather I think your opinion as a new player is one based off a hollow remnant of what the game originally was. It was, at one point, a game based off a concept of a dynamic open world that focused on exclusivity and replayability from the quality of the content and not the endless drive of vertical progression. It had a dynamic and fast paced combat system with excellent minute to minute gameplay that had a combo system that encouraged players working together.
I think given enough time to experience the game as it is now you’ll probably to realize that it’s not that anymore. The original talent who had this vision left the company and the new philosophy in it’s wake seems to be one of pumping out as many superficial features, new elite specializations and classes to hype up an expansion that actually had very little in terms of new game content in which to use said features and specializations on.
PvP balance is largely just massive meta shifts that constantly push classes in and out of the meta that occur once every 3 months with very little followup adjustment. If the act of balance in real life is a skill that requires finesse and agility, then balance in GW2 can be compared to swinging a hammer down every fiscal quarter. It’s not something I find anymore to be something to look forward to, but rather something to approach with dread as I wonder whether or not a build I have come to enjoy playing is going to be completley crippled by an overzealous change.
And while the addition of new classes specializations, weapons and skills might be a great way to sell more expansion copies, the question of whether or not it should be done was a question not actually asked. Given that balance in the game often revolves around existing viable builds and does little to address the numerous weapons in the game that the community has almost unquestionably agreed are useless and not viable, throwing a whole new set of skills, weapons and specializations in to the mix doesn’t seem like a really smart move.
As a result, it’s produced one of the most boring PvP metas I’ve ever played in, being dominating by heavily defensive bunker builds that still dish out solid damage and are very difficult to remove once they have taken a capture point, creating a lot of games that are just decided based on who can get to the points within the first 5 seconds the fastest.
Case in point, after the addition of the expansion, my regular guild team and I queued up and went from a record of a largely solid win ratio pre-expansion to getting utterly trashed in straight loss after loss. This was due to our old composition just being able to do literally nothing to take points. Ironically, despite this loss streak, as the only bunker in our comp and one who quickly adopted the new Tempest spec, I actually did not die except for maybe a couple of times over the course of all the games. But yet, that matters very little when I am only able to hold one point and my team is relatively powerless to decap the other two points. Or even worse, when I arrive after another bunker has taken a cap and am powerless to decap him, locking us in an endless wet noodle fight that lasts for an eternity, has no impact on the course of the game and is as an entertaining watching two players enter in God mode cheats and them beat themselves in the face.
I don’t think I am the only one with this perspective. I think the pro team that just literally bailed on stream shared the same sentiments.
You might, of course, chalk this up to bias and unobjective whining by a player who still plays the game, but I, in fact, don’t. I spent $60 on the expansion, played it for a month and then just abandoned it for other games after years of being a GW2 regular player who encouraged people to join the game.
I just mostly come in and out of forums on the occasion now to see if ArenaNet has pulled it’s head out of it’s own kitten and turned the game into something worth playing again.
So far, since their immediate focus on their return from the holiday break has been on the super important things like shared inventory slots for roughly $8-9 each, we’ll just say the jury is still out.
(edited by MadRabbit.3179)
This is where your wrong. It’s not your game. It’s ArenaNet’s.
Yeah….right and I guess when I spent $60 on the original and another $60 on the expansion….I was just…I don’t know….borrowing it from them?
Yeah that’s more the case than you owning the game. You bought more or less the right to access specific content of the game not the game itself. That’s how MMOs work. If Anet shuts down their servers or ban your account you have no game left.
This is where your wrong. It’s not your game. It’s ArenaNet’s.
Yeah….right and I guess when I spent $60 on the original and another $60 on the expansion….I was just…I don’t know….borrowing it from them?
Yeah that’s more the case than you owning the game. You bought more or less the right to access specific content of the game not the game itself. That’s how MMOs work. If Anet shuts down their servers or ban your account you have no game left.
I’ll take satisfaction from still owning their client as they can’t take that away even after I stop spending money in their gem store and buying their kitten expansions.
At this point, I’ll take that as they already got a deal out of me for what they actually sold me this last go around, regardless of whether or not I qualify as legally owning their content. It’s equally as useless to me now as it will when they shut down from producing garbage.
But, thank you my good, sir! I am now educated on the legal and very specific definitions of these words. I have no doubt you highlighting that very specific paragraph out of what was a long post and bringing this degree of earth shocking clarity has in doubt left everyone in awe from the sheer relevance of the revelation you have bestowed upon us. I am sure we can all stop posting now and shut down the thread as there is nothing left to say after your astonishing retort to what was only a very loose segue into an actually bigger and more important point.
That point, of course, being that dismantling any criticism on the merits that we have no right to make it, because we don’t “own” the servers is the quickest way to make a game even more irrelevant than a pedantic comment pointing out the technical and legal definitions of “owning” vs “licensing” in a thread about neither.
So I bought GW2 at launch and played it for like 2 days before putting it down. To be honest, the only reason why I put the game down was because I was already running a guild in SW:TOR and was fairly committed to that game. However, I recently picked GW2 back up after bouncing back and fourth from WoW and SW:TOR. I have to commend the dev team over hear at areananet. I am absolutely loving this game, I play strictly PVP and have been a pvp player in ever mmo that I have played.
The thing that bugs me is today’s generation of spoiled MMO gamers. Coming from a pvp perspective, GW2 offers gamers one of the best PvP experiences you can get in an MMO. Yet, when I come to the forums for tips and whatnot, all i see is moaning and complaining. And most of the complaints are not even valid.
I understand that the forums if a place where people come to give suggestions and ideas about how to make the game better. But, the truth here is that every time
I come to the forums I feel like I’m wasting my time playing some trash mmo. At least that is how GW2 forum community makes it seem. Thats the end of my little rant, I just wish people would be a little more accepting of the game that the developers have created, BECAUSE IT IS AWESOME!
I like how you generalize everyone and you weren’t even here since the beginning. If you knew half the lies we were told, completely idiotic balancing (yes, this is nothing. I’m sure you never met the bunker ele 2 years ago, could tank 4 players with little effort.). Many pro players left this game because of Anet’s extremely dragging balancing, so please don’t glorify PvP when it comes to balancing at all. And don’t generalize players who wasted 50€ to be lied at.
So I bought GW2 at launch and played it for like 2 days before putting it down. To be honest, the only reason why I put the game down was because I was already running a guild in SW:TOR and was fairly committed to that game. However, I recently picked GW2 back up after bouncing back and fourth from WoW and SW:TOR. I have to commend the dev team over hear at areananet. I am absolutely loving this game, I play strictly PVP and have been a pvp player in ever mmo that I have played.
The thing that bugs me is today’s generation of spoiled MMO gamers. Coming from a pvp perspective, GW2 offers gamers one of the best PvP experiences you can get in an MMO. Yet, when I come to the forums for tips and whatnot, all i see is moaning and complaining. And most of the complaints are not even valid.
I understand that the forums if a place where people come to give suggestions and ideas about how to make the game better. But, the truth here is that every time
I come to the forums I feel like I’m wasting my time playing some trash mmo. At least that is how GW2 forum community makes it seem. Thats the end of my little rant, I just wish people would be a little more accepting of the game that the developers have created, BECAUSE IT IS AWESOME!
It is awesome, BECAUSE EVERYTHING IS NEW TO YOU. You have fun discovering skills. You have fun pvping against other people and figuring outrotations. You have fun because combat is the most amazing combat ever designed (subjectively). You are paired with other low MMR people which makes it a fun experience.
If you were here and played pvp consistently for more than 6 months, you would notice the blatant balance and other issues. Once you play a bit more you will be paired with higher MMR player that actually know what they are doing.
If you were here for more than a year, you would notice the lies and kitten anet has been feeding us and doing just to make more money.
Sorry, but most of the complaints ARE valid. Some are very minor changes but most are actually valid because the high level design decisions are kitten. Now you say this is anets game, I agree, however if a company seriously invests into competitive PvP and esports (like anet is tryharding) then certain obligations come from this like:
– establish and maintain a clear communications channel with players as they drive the meta and competitive play = FAILED COMPLETELY
– balance the blatant balance issues = FAILED COMPLETELY/SOMEWHAT
– play their own game instead of looking blatantly at charts of data = FAILED COMPLETELY
– design systems that support competitive PvP = FAILED COMPLETELY (where are build templates, where are proper report channels and options for little kittens that ruin pvp/grief/troll, where is proper matchmaking)
– have a dev to communirt events CDI = PASSED
– use feedback from CDI = FAILED COMPLETELY
– on and on
So in my opinion it is not invalid requests and flaming and player entitlement, it is plain simple facts and obligations from a company that would like to do serious PvP which they don’t do.
Just my 2 cents
These topics are the best bait. I’m glad I grabbed some popcorn as soon as I read the title.
I agree with the OP, sort of (to somewhat contribute to this thread).
- There is no Test Server.
Just some thoughts from someone who’s played GW2 for most of the past 3.5 years.
Hilarious. Why took you so long Arena.net why took you so long?
Between a master and apprentice, i would love to see the differences.
So I bought GW2 at launch and played it for like 2 days before putting it down. To be honest, the only reason why I put the game down was because I was already running a guild in SW:TOR and was fairly committed to that game. However, I recently picked GW2 back up after bouncing back and fourth from WoW and SW:TOR. I have to commend the dev team over hear at areananet. I am absolutely loving this game, I play strictly PVP and have been a pvp player in ever mmo that I have played.
The thing that bugs me is today’s generation of spoiled MMO gamers. Coming from a pvp perspective, GW2 offers gamers one of the best PvP experiences you can get in an MMO. Yet, when I come to the forums for tips and whatnot, all i see is moaning and complaining. And most of the complaints are not even valid.
I understand that the forums if a place where people come to give suggestions and ideas about how to make the game better. But, the truth here is that every time
I come to the forums I feel like I’m wasting my time playing some trash mmo. At least that is how GW2 forum community makes it seem. Thats the end of my little rant, I just wish people would be a little more accepting of the game that the developers have created, BECAUSE IT IS AWESOME!It is awesome, BECAUSE EVERYTHING IS NEW TO YOU. You have fun discovering skills. You have fun pvping against other people and figuring outrotations. You have fun because combat is the most amazing combat ever designed (subjectively). You are paired with other low MMR people which makes it a fun experience.
If you were here and played pvp consistently for more than 6 months, you would notice the blatant balance and other issues. Once you play a bit more you will be paired with higher MMR player that actually know what they are doing.
If you were here for more than a year, you would notice the lies and kitten anet has been feeding us and doing just to make more money.Sorry, but most of the complaints ARE valid. Some are very minor changes but most are actually valid because the high level design decisions are kitten. Now you say this is anets game, I agree, however if a company seriously invests into competitive PvP and esports (like anet is tryharding) then certain obligations come from this like:
– establish and maintain a clear communications channel with players as they drive the meta and competitive play = FAILED COMPLETELY
– balance the blatant balance issues = FAILED COMPLETELY/SOMEWHAT
– play their own game instead of looking blatantly at charts of data = FAILED COMPLETELY
– design systems that support competitive PvP = FAILED COMPLETELY (where are build templates, where are proper report channels and options for little kittens that ruin pvp/grief/troll, where is proper matchmaking)
– have a dev to communirt events CDI = PASSED
– use feedback from CDI = FAILED COMPLETELY
– on and onSo in my opinion it is not invalid requests and flaming and player entitlement, it is plain simple facts and obligations from a company that would like to do serious PvP which they don’t do.
Just my 2 cents
Common man, I’v been playing MMO’s for about 10 years. Figuring out rotations and beating up on people who arn’t that skilled in pvp isn’t what makes this game great. Those things take a couple hours max for the average MMO vet to figure out. Go play any other MMO for a couple months then come back and you will see all of the things in GW2 that you take for granted.
So I bought GW2 at launch and played it for like 2 days before putting it down. To be honest, the only reason why I put the game down was because I was already running a guild in SW:TOR and was fairly committed to that game. However, I recently picked GW2 back up after bouncing back and fourth from WoW and SW:TOR. I have to commend the dev team over hear at areananet. I am absolutely loving this game, I play strictly PVP and have been a pvp player in ever mmo that I have played.
The thing that bugs me is today’s generation of spoiled MMO gamers. Coming from a pvp perspective, GW2 offers gamers one of the best PvP experiences you can get in an MMO. Yet, when I come to the forums for tips and whatnot, all i see is moaning and complaining. And most of the complaints are not even valid.
I understand that the forums if a place where people come to give suggestions and ideas about how to make the game better. But, the truth here is that every time
I come to the forums I feel like I’m wasting my time playing some trash mmo. At least that is how GW2 forum community makes it seem. Thats the end of my little rant, I just wish people would be a little more accepting of the game that the developers have created, BECAUSE IT IS AWESOME!I like how you generalize everyone and you weren’t even here since the beginning. If you knew half the lies we were told, completely idiotic balancing (yes, this is nothing. I’m sure you never met the bunker ele 2 years ago, could tank 4 players with little effort.). Many pro players left this game because of Anet’s extremely dragging balancing, so please don’t glorify PvP when it comes to balancing at all. And don’t generalize players who wasted 50€ to be lied at.
Nice of you to copy and past the same response as about 10 people.
So I bought GW2 at launch and played it for like 2 days before putting it down. To be honest, the only reason why I put the game down was because I was already running a guild in SW:TOR and was fairly committed to that game. However, I recently picked GW2 back up after bouncing back and fourth from WoW and SW:TOR. I have to commend the dev team over hear at areananet. I am absolutely loving this game, I play strictly PVP and have been a pvp player in ever mmo that I have played.
The thing that bugs me is today’s generation of spoiled MMO gamers. Coming from a pvp perspective, GW2 offers gamers one of the best PvP experiences you can get in an MMO. Yet, when I come to the forums for tips and whatnot, all i see is moaning and complaining. And most of the complaints are not even valid.
I understand that the forums if a place where people come to give suggestions and ideas about how to make the game better. But, the truth here is that every time
I come to the forums I feel like I’m wasting my time playing some trash mmo. At least that is how GW2 forum community makes it seem. Thats the end of my little rant, I just wish people would be a little more accepting of the game that the developers have created, BECAUSE IT IS AWESOME!
Take hostility with a grain of salt, and everything the individual reacts to is subjective. If only u were a longtime vet with adept game insight, then u would have experienced the frustrating road we’ve had the last 4 yrs, and why things are a stalemate, core basic things a newcomer like u wouldnt grasp. So really, it is you who should be more tolerant and understanding, and praise be the vets for keeping the front heated as pitchforks are needed to keep devs somewhat in check.
I used to be a power ranger, now not sure anymore
You can’t simultaneously say you just picked this game up and that you have a good idea of it’s overall quality……
People have a right to be furious if they sunk a lot of time into mastering a complicated game and it feels like they wake up on a bus being driven off a cliff.
So mayyybe don’t ask people not to rush to judgement by rushing to judgement.
Because I don’t like cyber babies I’m a noob? You should try PvP in the “other” mmo’s scrub
Says the person that blames others for toxicity on forums.
Remember, remember, 15th of November
Because I don’t like cyber babies I’m a noob? You should try PvP in the “other” mmo’s scrub
Says the person that blames others for toxicity on forums.
Simply replying to some guy flaming my thread for no reason
So go back to SWTOR.
Why would i go back to SW:TOR. Did you even read any of this thread? I like GW2 and I think it is one of the best MMO’S currently, so why would I go back to a game thats in a state way worse than GW2.