The Suggestion:
I suggest making Heart of The Mists a cross-server map; if we are completely separating PvE and PvP and we can interact with people outside our server in PvP, we should be able to see them all the time.
The Problem:
The current consensus is that barely anyone PvP’s and that a very small fraction of the players regularly PvP. The Heart of the mists is nearly empty on many servers and no other serer (with the exception of Anvil Rock) has a major PvP population residing in Heart of the mists.
The lack of players in HOM means that many people refrain from entering it because no one else is there; there is no one there to spark conversation with, get instructions, advice, or any kind of help. This issue is significantly effecting our PvP population.
New players and players who havn’t discovered PvP yet are actively turned away from it. If a new player stumbles upon HOM and comes to find it a ghost town, they’d pass it off as unimportant because no one does it and go on with their life, possibly missing out on some great experiences.
The PvP community is stagnating; people are leaving because the meta is changing dramatically slow which is boring. This is because there is very little conversation about the game outside of the forums (which not many people use). There are not enough people to discuss the game with meaning that there are not as many “game-changing” metas being discussed.
Currently it is quite difficult to meet people through PvP because as soon as a game ends or someone leaves, they return to their own server’s heart of the mists. There are not many teams because you can’t really get to meet other skilled players when you’re not killing each other.
The Result:
If a new player stumbles upon HOM and finds it a great hub for skilled players and newbies alike to hang out while they wait for Q’s, discuss strategies, and just dance around, they would be more inclined to stay and see what the big commotion is about (See Lion’s Arch Effect).
There would be more teams made because it is much more easier to network and connect with skilled players.
It would be easier to pick out important names in the PvP scene; if you see someone in Heart of the Mists a lot, you’d be able to assume that they PvP a lot. Tournaments and teams will be much easier to co-ordinate which would be beneficial to our E-Sports goal.
Introduces more people to the PvP community and will give PvP a much needed supplemental number boost. More communication between players means more people working together to change the meta to something more playable.
An active PvP community makes the game look better to people who don’t play the game.
(IT IS NOT ONLY A-NETS GOAL TO DEVELOP THIS GAME INTO E-SPOT MATERIAL, BUT IT SHOULD ALSO BE OURS BECAUSE IT IS A GAME WE ALL LOVE!)
TL/DR:
No strong PvP community means.
Potential new players are being turned away from PvP.
Stagnating Meta
Lack of active teams
New builds, strats not being discovered
PvP players are leaving because of above reasons which hurts the PvP community even more.
Make HOM a cross-server map so that there can be more people in HOM at the same time to help develop the games PvP community.
Leader of [GASM] #ELEtism
(Retired) Commander [2500+ tPvP Matches Won]
(edited by Mash Hog.5672)