Mesmer - Invulnerability and Stealth
no – what he wrote was simply " it is stupid OP vs Nooobs in hotjoin but absolut useless in competive play cause it cant contest any node with this perma stealth play"
and hes right with this
when you guys cant understand this than no one rly cares here cause than you are wrong in this forum anyway
bye
no – what he wrote was “heartseeker spam is too good against noobs, therefore it needs to be nerfed; it doesn’t promote skilled play anyway”.
What he wrote was “share venom builds are too good against noobs, therefore it needs to be nerfed; it doesn’t promote skilled play anyway”.
What he wrote was “6 pool zerg rush is too good against noobs, therefore it needs to be nerfed; it doesn’t promote skilled play anyway”.
What he wrote was the elimination of this
what i wrote was that pu is way too powerful in hotjoin because people dont really care about winning the match by holding points → stealth/ PU = loosing points because you cant hold points with stealth
with pu you can easily win open field battles which are not on the nodes and there it is incredibly powerful
since we have conquest mode in the game the trait is not good for fighting on points because you rely on stealth no matter if you play tpvp around the 800 ranking or in the top 100 it doesnt matter
so it basically is extremely good in open field/hot join where you dont care about winning (or where people in genereal dont care about winning) but its extremely useless in tpvp
same thing goes with diamond skin
its extremely overpowered in a duel vs a condition necromancer but everywhere else it’s a wasted trait
do you get what i mean?
http://www.youtube.com/user/OfficialSensotix
Sensotix’ Builds & Tutorials Collection
no – what he wrote was “heartseeker spam is too good against noobs, therefore it needs to be nerfed; it doesn’t promote skilled play anyway”.
What he wrote was “share venom builds are too good against noobs, therefore it needs to be nerfed; it doesn’t promote skilled play anyway”.
What he wrote was “6 pool zerg rush is too good against noobs, therefore it needs to be nerfed; it doesn’t promote skilled play anyway”.
1- Hs is really important on d/p backstab combo so no, it does promote skilled play it’s just abused by nabs spamming it (Hs spam is not effective anyway neither in tpvp nor in hotjoin, hs spam is just free kill no matter where ppl use it) It’s not like pu that (Read carefully) is totally worthless in pvp but nab’s godmode in hj/wvw where ppl just fight in the middle of nowhere for their ego not caring bout team, objectives, tactic or whatever..
2- Venom share promotes skilled teamplay imo, noone uses it in tpvp cause you need to set your team up around a venom share thief (2dps + thief roaming for example is insane but you always need someone with thief otherwise is just a wasted spot) = too much effort and skills/timing needed for something you can easily replace with a perma-spam necro + a bunch of braindead wars with way more overall survivability than a venom share thief+dps while being also more flexible if you need to split around. And a single war with broken zerk stance up is going to wipe your venom share comp alone anyway because esports….
3- This is not starcraft forum…
(edited by Archaon.6245)
This thread is still going?
If you are griping about PU stealth in PvP you are bad… End of story… Their condi clear is sub par and they bring absolutely nothing to the team and still have marginal condi damage… Grabs popcorn.
I think there’s arguably some potential to PU Mesmers being viable in tournaments with the right team. That being said, to say they’re OP is laughable in the spvp environment because of these 3 points:
1) harder to cap points.
2) most efficient role is as a tank/support in which case you need to always be with an ally.
3) Should win most 1v1 matches, but see point 1. If running a glassy spec, you’ll melt from conditions in most team fights.
I just switched from PU to a condition-based one which takes care of it well enough. It’s quite annoying to fight PU. However, I don’t understand all the outrage.
“The jealous are troublesome to others, but certainly a torment to themselves.”
why is a thread with such stupid trait swapping suggestions getting so much feedback?
what i wrote was that pu is way too powerful in hotjoin because people dont really care about winning the match by holding points -> stealth/ PU = loosing points because you cant hold points with stealth
with pu you can easily win open field battles which are not on the nodes and there it is incredibly powerful
Even if this is true, it’s not a reason to remove PU. Hotjoin is part of the game too, and people can play it how they want. If they enjoy open field battles not on the nodes, there’s nothing wrong with that. Hotjoin is basically a free-for-all; if you don’t like it, don’t use it, just as if you don’t like PU, don’t use that, but don’t call for it to be removed.
since we have conquest mode in the game the trait is not good for fighting on points because you rely on stealth no matter if you play tpvp around the 800 ranking or in the top 100 it doesnt matter
Well, I’m not in the top anything, but I run a PU build and I fight on points all the time. I can decap points, I can prevent another team from capping one, I can tie up opponents, I can support and work with teammates.
so it basically is extremely good in open field/hot join where you dont care about winning (or where people in genereal dont care about winning) but its extremely useless in tpvp
Then don’t use it. Stop calling for things to be removed from the game just because they don’t suit the areas you enjoy – there are a LOT more people playing hotjoins every day than in the top X of the PvP leaderboard.
Then don’t use it. Stop calling for things to be removed from the game just because they don’t suit the areas you enjoy – there are a LOT more people playing hotjoins every day than in the top X of the PvP leaderboard.
There are also more people going on trackdays at weekends than F1 or GT championship’s pilots…and that’s not a reason to balance motor sports around them or to give them more impact on something just because they are more…we don’t need more in gw2 pvp…we need better….that’s the point, and nerfing pu is one way to stop giving bads the opportunity to prevale even if they play like kitten (Even if it’s in hotzerg only) like they already do with wars, rangers and necros…
(edited by Archaon.6245)
There are also more people going on trackdays at weekends than F1 or GT championship’s pilots…and that’s not a reason to balance motor sports around them or to give them more impact on something just because they are more…we don’t need more in gw2 pvp…we need better….that’s the point, and nerfing pu is one way to stop giving bads the opportunity to prevale even if they play like kitten (Even if it’s in hotzerg only) like they already do with wars, rangers and necros…
It’s hard to take anyone seriously who uses “bad” as a noun. Cringe.
Anyway, your analogy fails because each type of car race can have its own set of rules without affecting the others. That’s not the case here. The general rules of the road, traffic laws, speed limits etc. are set based on an average driver in an average car, not the guy in a Ferrari.
If Arenanet wants to set up a separate system for the top N players or whatever, fine. But as long as we all have to play by the same rules, those rules should be based on what makes gameplay fun for EVERYONE, not just those of a certain rank.
Mesmers who cry about Warriors “taking less skill” are BAD PLAYERS who are all mechanics and have zero logic. Those classes are both brainless and I do agree that Warrior is the better class when you are good at this game.
However, to say Warrior is more brainless than Mesmer when those two classes spam invulnerability while cleaving is ignorant. Plain ignorant.
lol mesmer brainless? play one?try to survive the cc meta and the long cooldowns. pu is strong but its defensive and yes very annoying, but i have no problems fighting other pu builds, because i know how they move i know their cooldowns, i know which is the real mes and i know the weak spots.
btw if they use blink well thats a cooldown right there so after the first 2 invis (1 torch, 2 decoy) those are on cooldown, then massinvis long long cooldown and long animation if they use portal, well 90 sec cooldown right there. u gotta be quick and smart if u wanna be a good mes otherwise u just die …a looot!Then i hit on the fly
But i don’t use my Decoy before the time, o wait some cc to use.And yes, Mesmer have team weight. He can dps, distract the enemy, heal, buff and clean allies, all this in this build.
I am doing well with him, later i ll post some pictures
wat?
buff my allies, how?
clean allies?!?! with what?
heal allies? how?can u link me the build so i get what u are talking about? im really confused right now.
and what do u mean with hit on the fly?He must be talking about this build.
http://gw2skills.net/editor/?fgAQNAsaRlwzipXUTiGZ9IypHJnzNdkU0asWJF82FC-TsAg0CnIwRhjDHDOScs4M+YZxECA
I dont have many problems fighting in points with that even being a berserker. When the point is loaded with condition i usualy fight outside with phantasms, kill and then cap. Its a very good build.
This:
http://gw2skills.net/editor/?fgAQNAsfWl4zipHQzoGb9IipHBnvBcnUAdOXJF42FC-TsAgyCqImRNjbGzMyZszM+Y9xMCAI am not mastered in Mesmer yet
I tried this build and did well roaming and helping team allies. But i had problems with necrosOh are self cleanse
well this build is pretty much a support build and nothing else u got little to no power (1600power is nothing), no toughness and no condition dmg….. this build is pretty weak imo.
Isn’t a dueling build, but i am doing well with him
Is a variation of PU build, but giving some attention to team play and mobility.
If i enter in combat i can stack might to increase power and cond dmg. Also i can stack illusions to shatter (mind wrack or diversion) or let them be killed or replaced.
Actually i am using Nullfield, Blink and Decoy as utility.
- Stats isn’t all, i personally prefer skills.I improved the build to this:
http://gw2skills.net/editor/?fgAQNAsfWl4zKqHVTmGb9IipHBnvBcnUAdOXJF42FC-TsAgyCqImRNjbGzMyZszMEZJyMCA
I ll change sigil accuracy for another thing.I am open to suggestions
1700 power and such terrible toughness and no condi dmg. why centaur rune? u dont need swiftness in spvp, nor does the extra bleeding help u as u are not specced for condi either. why on earth would u use carrion combined with rampanger? u got no precision, no crit, pretty mediocre power no condi no toughness.
now what would u like to use for attack?if its power, do not use terrible carrion. you are a glassy as a glass cannon might aswell go full berserk with that. then u got 2k power and precision and crit dmg and same toughness.
[AVTR]
Isle of Kickaspenwood
why is a thread with such stupid trait swapping suggestions getting so much feedback?
Because can also turn PU build viable (personally i think is viable) in tpvp without become OP?
Was an error suggest to bring Deceptive Evasion to adept tier, but change Desperate Decoy for Empowering Mantras still allowed.
why is a thread with such stupid trait swapping suggestions getting so much feedback?
This tread is not the only case of “stupid trait swapping suggestions” treads on the forums.