Mesmer vs War

Mesmer vs War

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Posted by: Laxuar.3504

Laxuar.3504

I’m doing this post because i’m in rage with your balance metod.

The shatter mesmer is a profession that can do 20 stack of vulnerability take 20 stack of might do more than 15k of damage vs a 2200 armor, rip 6 boons put 6 stack of confusion and do all of this while you are dazed and immobilized and he is INVULNERABLE.
Yeah you did a class that is invulnerable for most of the time: blurred frenzy, dodge that prepare the shatter, distorsion. And it isn’t over he have phase retreat wich have 0 cast time and you can use it while stunned.

And after this you BOOST it.

If your idea of balance is that the mesmer is good as it is now. I want this following traits on war:

1: when you use burst skill you evade for 1 second.
2: when you use burst skill you put 20 stack of vulnerability for 5 sec.
3: when you use burst skill you get 15 stack of might for 5 sec.
4: when you use burst skill you rip 3 boons.
5: when you use burst skill you put 10 stack of bleeding for 3 sec.

This would be a nice buff to war in the way to put at the same strenght of mesmer

And this “Each point in Discipline increases the damage of burst skills by 0.1%.” is ridicolus.

(edited by Laxuar.3504)

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Posted by: jportell.2197

jportell.2197

Shatter mes cannot stack 20 stacks of might…. Not after our shattered strength nerf… we get 1 stack per illusion we shatter so even if we use ever single shatter we have we get 12 stacks… And waste all our burst/defensive utilities… Oh trust me mesmers have suffered the nerf hammer quite hard… that quickness nerf made our main group elite borderline worthless… The beam buffs are hardly noticeable especially on the GS because the phantasm hits like a 1 year old baby currently… We can’t put bleeding with shatters only if our illusions crit… And even then most people can evade that… I’m sorry warriors are in such a crappy place… But you have much much worse enemies to face than a shatter mes.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: Oareo.1604

Oareo.1604

Don’t forget perma-vigor!

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Posted by: Laxuar.3504

Laxuar.3504

jportell you have right with the stacks of might.

Anyway i’m angry with anet because it is too many time that the mesmer is the best class with defensive and offensive skill and the warrior is useless.

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Posted by: jportell.2197

jportell.2197

While I agree that warrior is in a bad state Mesmer is out done on offense by most thieves/well necros/engis. And defense bunker guards are unkillable unless traited to remove a boon with shatter… Then we have d/d eles which are like the gods of everything right now… Pretty annoying in that sense

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: DaShi.1368

DaShi.1368

Warrior is probably the weakest sPvP profession. It has nothing to do with the mesmer.

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Posted by: Laxuar.3504

Laxuar.3504

I want to remember to you that the warrior is the weakest profession in sPvP because there are better professions. I mean that warrior is weak compared to other professions like mesmers.

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Posted by: Arheundel.6451

Arheundel.6451

jportell you have right with the stacks of might.

Anyway i’m angry with anet because it is too many time that the mesmer is the best class with defensive and offensive skill and the warrior is useless.

You should ask for buffs on warrior rather than nerfs on mesmer, Anet will more likely listen to a well constructed post rather than another whining joke, you did start good with the trait suggestions, so there is no reason to end it bad.

First:
-Explain in your own words what’s wrong with warrior and how would you like to change it

Second:
-You must realize that skill level counts, try to understand if you did mistakes and if you can avoid them later, make a mesmer for example, play with it for a while and try to understand their weaknesses.
You need to know what each weapon for them can do:

greatsword= izerker to cripple you, illusionary wave to push/kd you
staff= chaos armor and chaos field, phase retreat
sword= blurred frenzy
pistol= daze bullet+duellist

Memorize the range, CD ( traited also) and effects of each skill…bam after a while you’ll start to get few wins against mesmers and you’ll get better eventually, also you could have a trait like this on warriors:

-cleansing adrenaline= remove one condition for each level of adrenaline when you use a burst skill (adept trait)

-edit- The only change which would benefit warriors would be the 3 boons rip on burst, as warriors got problems with boon stacking targets

(edited by Arheundel.6451)

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Posted by: Oareo.1604

Oareo.1604

I love that everyone thinks d/d ele’s are “gods of everything” I play a d/d ele and have played against the top d/d ele’s in NA. There’s nothing magical, in fact it gets predictable.

Yes d/d ele is very strong, and easy to learn. There are a lot of mediocre ele’s that seem strong to other mediocre players. But it’s just like a trap ranger. They are only OP if you are bad. At the top level they are fairly balanced.

Mesmer is the opposite. Most mesmers are easy to kill because they haven’t mastered the class. However a good mesmer makes a much bigger impact than a good ele.

Most people have never seen a good mesmer because it’s too challenging to be a FotM, while anyone can pick up an ele and do pretty well. Once enough mesmers get good enough everyone will be crying about them even though nothing has changed.

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Posted by: Arheundel.6451

Arheundel.6451

I love that everyone thinks d/d ele’s are “gods of everything” I play a d/d ele and have played against the top d/d ele’s in NA. There’s nothing magical, in fact it gets predictable.

Yes d/d ele is very strong, and easy to learn. There are a lot of mediocre ele’s that seem strong to other mediocre players. But it’s just like a trap ranger. They are only OP if you are bad. At the top level they are fairly balanced.

Mesmer is the opposite. Most mesmers are easy to kill because they haven’t mastered the class. However a good mesmer makes a much bigger impact than a good ele.

Most people have never seen a good mesmer because it’s too challenging to be a FotM, while anyone can pick up an ele and do pretty well. Once enough mesmers get good enough everyone will be crying about them even though nothing has changed.

Anyone can pick a bunker build and do good, still have to see a single ele using arcane utilities rather than triple cantrip and cleansing water trait

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Posted by: jportell.2197

jportell.2197

I love that everyone thinks d/d ele’s are “gods of everything” I play a d/d ele and have played against the top d/d ele’s in NA. There’s nothing magical, in fact it gets predictable.

Yes d/d ele is very strong, and easy to learn. There are a lot of mediocre ele’s that seem strong to other mediocre players. But it’s just like a trap ranger. They are only OP if you are bad. At the top level they are fairly balanced.

Mesmer is the opposite. Most mesmers are easy to kill because they haven’t mastered the class. However a good mesmer makes a much bigger impact than a good ele.

Most people have never seen a good mesmer because it’s too challenging to be a FotM, while anyone can pick up an ele and do pretty well. Once enough mesmers get good enough everyone will be crying about them even though nothing has changed.

Anyone can pick a bunker build and do good, still have to see a single ele using arcane utilities rather than triple cantrip and cleansing water trait

Because when an ele doesn’t take those stun breaks they die quick to BS thieves/Shatter Mes/100B warr… and just about everything else… Plus the water trait line GM minor allows additional damage for each boon on you… So you are already giving yourself an advantage by having boons plus the extra damage from the trait…. It is just one of those things that works way to well together…

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: Oareo.1604

Oareo.1604

Most d/d ele’s run 1 or 2 arcane utils. Triple cantrip s/d bunker is different.

Many also run aurashare (unless your team is super condi heavy and they switch). This makes them weak in 1v1 as that trait is useless.

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Posted by: xehn.3420

xehn.3420

It’s ok dude. There’s nothing a warrior can do against a mesmer.
In fact they can’t do much against a lot of a classes, but the way a mesmer can evade, teleport, spawn illusions etc. just make fighting them infuriating.
I wish anet had not design the mesmer class the way they did.

Because when an ele doesn’t take those stun breaks they die quick to BS thieves/Shatter Mes/100B warr… and just about everything else…

Actually playing with just mist form is viable, people just go for the easiest option.

(edited by xehn.3420)

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Posted by: Arheundel.6451

Arheundel.6451

I love that everyone thinks d/d ele’s are “gods of everything” I play a d/d ele and have played against the top d/d ele’s in NA. There’s nothing magical, in fact it gets predictable.

Yes d/d ele is very strong, and easy to learn. There are a lot of mediocre ele’s that seem strong to other mediocre players. But it’s just like a trap ranger. They are only OP if you are bad. At the top level they are fairly balanced.

Mesmer is the opposite. Most mesmers are easy to kill because they haven’t mastered the class. However a good mesmer makes a much bigger impact than a good ele.

Most people have never seen a good mesmer because it’s too challenging to be a FotM, while anyone can pick up an ele and do pretty well. Once enough mesmers get good enough everyone will be crying about them even though nothing has changed.

Anyone can pick a bunker build and do good, still have to see a single ele using arcane utilities rather than triple cantrip and cleansing water trait

Because when an ele doesn’t take those stun breaks they die quick to BS thieves/Shatter Mes/100B warr… and just about everything else… Plus the water trait line GM minor allows additional damage for each boon on you… So you are already giving yourself an advantage by having boons plus the extra damage from the trait…. It is just one of those things that works way to well together…

For example that minor water trait is something which should be given to the fire trait line, and about stun breaker, yeah you need to have at least 1, but 3 is overkill and unnecessary

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Posted by: Laxuar.3504

Laxuar.3504

Arheundel.6451 thx for the advice. I opened a topic with some ideas and i hope it can be usefull for discussion.

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Posted by: jportell.2197

jportell.2197

It’s ok dude. There’s nothing a warrior can do against a mesmer.
In fact they can’t do much against a lot of a classes, but the way a mesmer can evade, teleport, spawn illusions etc. just make fighting them infuriating.
I wish anet had not design the mesmer class the way they did.

Because when an ele doesn’t take those stun breaks they die quick to BS thieves/Shatter Mes/100B warr… and just about everything else…

Actually playing with just mist form is viable, people just go for the easiest option.

The ones that I play with and when I play use the trip cantrip because lightning flash is good for helping land long channel skills and the armor of earth gives you extra boons to help up your damage… if you can have nearly every boon except Aegis and maybe vigor your long channel skills hit for way more than they would if you were to use the arcane skills… That is why I (and many others I play with) run trip cantrip and mist form is just the Oh %&*^ button that everyone usually uses.

Johnny The Gray
GASM’s Bunker Mesmer