Multiple necros teams plaguing PvP

Multiple necros teams plaguing PvP

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Posted by: Supreme.3164

Supreme.3164

Something must be done for real, and with that said, I still recognize that skillful balance will never be achieved in this game

For this very reason I will stop asking for nerfs in general, in the end nerfs only hurt those who genuinely enjoy the class while the real cancer (FOTM players) remain unaffected
Nerfing one profession will simply “force” FOTM players to jump ship..to the next one and the cycle repeat itself.

We really need a non-stacking rule applied to all PvP modes, I don’t know how this can be achieved and I don’t expect it for this season but for the next season…pls we really need something to stop people from stacking fotm professions in one team…it’s really a dreadfull experience

(edited by Supreme.3164)

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Posted by: Sarrs.4831

Sarrs.4831

multiple necro teams are beatable though
and there’s an easy way to nerf them if they need it; knock down the components that give them huge chill or the chill damage

Nalhadia – Kaineng

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Posted by: Supreme.3164

Supreme.3164

You know? I just don ’t want to see anybody else nerfed for the time being if anything anet should start buffing underused/underpowered stuff…like that has been UP for the last 3-4 years

It has been proven several times that when anet “nerf” something they actually kill it, hang it, shoot at it and finally bury it, they’re incapable of applying any sensible change without destroying the whole thing

I understand people enjoy playing necro so leave as it is, after all if you nerf necro..something else will take its place..as always has been

Now while reapers are beatable on their own , we must also take in consideration the MMR, your team composition and map that may favour one class or another even if not by much

You need like a “perfect” team comp to beat multiple necro team, you want: 2 healers+2 heavy CC/burst+ high mobility. A comp that is difficult to get steadily unless you play premade.

What happens now is that multiple necro team end up winning more times than they should and that’s why we need a non stacking rule

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Posted by: Alekt.5803

Alekt.5803

You know? I just don ’t want to see anybody else nerfed for the time being if anything anet should start buffing underused/underpowered stuff…like that has been UP for the last 3-4 years

It has been proven several times that when anet “nerf” something they actually kill it, hang it, shoot at it and finally bury it, they’re incapable of applying any sensible change without destroying the whole thing

I understand people enjoy playing necro so leave as it is, after all if you nerf necro..something else will take its place..as always has been

Now while reapers are beatable on their own , we must also take in consideration the MMR, your team composition and map that may favour one class or another even if not by much

You need like a “perfect” team comp to beat multiple necro team, you want: 2 healers+2 heavy CC/burst+ high mobility. A comp that is difficult to get steadily unless you play premade.

What happens now is that multiple necro team end up winning more times than they should and that’s why we need a non stacking rule

Buffing unused stuff to make it on the current meta level is so kitten risky and a longwinded process. Doing that will also go the way of more non-enjoyable things to fight like passive stability.

Alerie Despins

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Posted by: SkyFallsInThunder.8257

SkyFallsInThunder.8257

Almost every match I had vs full or at least 3man necro teams were easy wins.

Plox gib moar nerco timz!

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Posted by: Akira.5746

Akira.5746

Necro-heavy teams are very easy to counter. They can’t mitigate damage, they can only absorb it. A meta comp with only one Necro is a bigger threat than Necro stacks, which are countered by Mesmer/Engi/Ele/Revenant/even Rifle Warrior.

It’s not JUST Necro.

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Posted by: Sardath.8524

Sardath.8524

If you see a lot of necros, change to Dh or Rifle Warrior. If you have both on your team, it should be an easy win.