(edited by Supreme.3164)
Multiple necros teams plaguing PvP
multiple necro teams are beatable though
and there’s an easy way to nerf them if they need it; knock down the components that give them huge chill or the chill damage
You know? I just don ’t want to see anybody else nerfed for the time being if anything anet should start buffing underused/underpowered stuff…like that has been UP for the last 3-4 years
It has been proven several times that when anet “nerf” something they actually kill it, hang it, shoot at it and finally bury it, they’re incapable of applying any sensible change without destroying the whole thing
I understand people enjoy playing necro so leave as it is, after all if you nerf necro..something else will take its place..as always has been
Now while reapers are beatable on their own , we must also take in consideration the MMR, your team composition and map that may favour one class or another even if not by much
You need like a “perfect” team comp to beat multiple necro team, you want: 2 healers+2 heavy CC/burst+ high mobility. A comp that is difficult to get steadily unless you play premade.
What happens now is that multiple necro team end up winning more times than they should and that’s why we need a non stacking rule
You know? I just don ’t want to see anybody else nerfed for the time being if anything anet should start buffing underused/underpowered stuff…like that has been UP for the last 3-4 years
It has been proven several times that when anet “nerf” something they actually kill it, hang it, shoot at it and finally bury it, they’re incapable of applying any sensible change without destroying the whole thing
I understand people enjoy playing necro so leave as it is, after all if you nerf necro..something else will take its place..as always has been
Now while reapers are beatable on their own , we must also take in consideration the MMR, your team composition and map that may favour one class or another even if not by much
You need like a “perfect” team comp to beat multiple necro team, you want: 2 healers+2 heavy CC/burst+ high mobility. A comp that is difficult to get steadily unless you play premade.
What happens now is that multiple necro team end up winning more times than they should and that’s why we need a non stacking rule
Buffing unused stuff to make it on the current meta level is so kitten risky and a longwinded process. Doing that will also go the way of more non-enjoyable things to fight like passive stability.
Almost every match I had vs full or at least 3man necro teams were easy wins.
Plox gib moar nerco timz!
Necro-heavy teams are very easy to counter. They can’t mitigate damage, they can only absorb it. A meta comp with only one Necro is a bigger threat than Necro stacks, which are countered by Mesmer/Engi/Ele/Revenant/even Rifle Warrior.
It’s not JUST Necro.
If you see a lot of necros, change to Dh or Rifle Warrior. If you have both on your team, it should be an easy win.