Necro's marks have too long stay time
Dodge rolling into marks trigger them but won’t hit you. This is a l2p issue, sorry to say. If they are loading marks up around them they wasted them if you just dodge roll right over all of them at once.
Warlord Sikari (80 Scrapper)
The only 2 marks necros should pre laydown (at least in my opinion) is Mark of Blood and Chillblains. Also if a necro casts all of his marks at once do what ron said above, dodge into them none of the effects will trigger on you. Then once you do that the necro has his marks on cool down anymore for at at least 20 seconds (unless you chill them and screw them over even more), not counting Mark of Blood since that has a 6 second cooldown. Also Putrid Mark and Reapers Mark both have their own unique symbols in the center of the mark. Mark of Blood and Chillblains share a symbol. So you can even choose which marks you get rid of with dodge rolls.
Necro Alt – Spazza The Troll
Wow, that is actually helpful for me, thanks