Necro, the weakest light armored class

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Posted by: Aeryn.9813

Aeryn.9813

Always have been except that tiny window with dhuumfire.

Why is that?

I’d love to see necros own eles and mesmers and everything else that get in its way. But it prolly wont happen.

Just wishful thinking.

Hardly anyone complains about necros and the ones that do are clueless.

Fantaram – ele
I Hate Dumb Teams – nec

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Posted by: duster.7013

duster.7013

What?

Speaking of necro, lich form should be less powerful and have a much lower cooldown imo

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Posted by: lighter.2708

lighter.2708

…signet necro do own eles…

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Posted by: BurrTheKing.8571

BurrTheKing.8571

Isn’t Cele Signet Necro really strong currently? It has great boon corruption and is just generally a good all rounder. They’re also massive meat tanks in terms of the punishment they can take.

The class needs some buffs (in the case of Plague Sending a nerf/functionality change) but for the first time since Dumbfire they’re actually seeing some play, especially since if played right they’re one of the few classes that’s good against D/D Ele. I actually hope to see more of them because me may not need that many Ele nerfs if you can bring a necro to lock them down.

It actually reminds me of when Mace/Shield Warriors first started seeing play because Dumbfire Necros one major weakness was CC. Now Necros are seeing play because they are decent at countering the Ele meta.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

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Posted by: Sagat.3285

Sagat.3285

The cele signet is decent at best it doesn’t cure flaws and is quite situational just countering ele is not a valid reason to call it really strong. MM is where it’s at that will always be necro’s most potent spec but obviously it’s limited due to AI patterns.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

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Posted by: BurrTheKing.8571

BurrTheKing.8571

The cele signet is decent at best it doesn’t cure flaws and is quite situational just countering ele is not a valid reason to call it really strong. MM is where it’s at that will always be necro’s most potent spec but obviously it’s limited due to AI patterns.

Actually, having a spec that counters a build that is considered OP IS a pretty valid reason. Yes, the class may not be perfect, but it has a role. I’m considering specing my Necro for Anti-Ele and swapping to it whenever I see a Ele on the enemy team. Even if it’s only moderately effective against other classes, taking the OP class out of the picture is super valuable.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

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Posted by: Sorel.4870

Sorel.4870

just countering ele is not a valid reason to call it really strong.

Of course it is. That’s how metas are shaped. Think about pre-patch cele engineer: they suddenly became meta without receiving any buffs, just because they fulfilled a role they couldn’t before.

I will be as bold as saying that necro has never been stronger than it is now apart from the brief Dhuumfire episode. And unlike that time, now they actually have a role, instead of just having OP damage. In soloq, when I’m not actively playing it, I keep my cele necro ready, and I immediately swap to it when I see two eles on the other team. It’s almost a guaranteed win.

I’m sure the wording of the title was intentional: the weakest light profession. The fact is, in soloq, the three light classes are the strongest picks right now.

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Posted by: OneKlicKill.4285

OneKlicKill.4285

Signet necros are quite strong right now. In 1v1 situations I only lose because I make mistakes, and in team-fights they have both power and condi pressure. Their elite with blind suppression can turn team-fights in major ways. Their team support with shroud pulling allies to avoid stomps and healing is very strong. They deal extremely well with boon heavy classes like guardian and ele, two big contenders right now, and can easily outplay Mesmer and force them to run or die.

I think the skill ceiling is just higher than most people think so they haven’t made it to the spotlight like mes/ele are right now. Now I think ele burning needs some tweaking and mes as well to bring them down, but necro is in a very solid place right now, defiantly top tier below those two.

Please skill/trait split and give control to the PvP team. Karl is fucking killing us

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Posted by: Jasher.6580

Jasher.6580

I’d love to see necros own eles

Signet Necro’s counter Ele’s.

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Posted by: OneKlicKill.4285

OneKlicKill.4285

I’d love to see necros own eles

Signet Necro’s counter Ele’s.

Incase anyone is confused try corrupting boons after they leave water/use cleansing wave on their rotation, you’ll then remember that they are actually the squishiest class in the game with no defense but boons

Please skill/trait split and give control to the PvP team. Karl is fucking killing us

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Posted by: philheat.3956

philheat.3956

Necro is pretty fine right now.

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Posted by: choovanski.5462

choovanski.5462

well at least they aren’t the weakest medium profession

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

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Posted by: sephiroth.4217

sephiroth.4217

…signet necro do own eles…

I was about to say the same thing or boon conversion builds

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

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Posted by: Zoso.8279

Zoso.8279

Signet necros are quite strong right now. In 1v1 situations I only lose because I make mistakes, and in team-fights they have both power and condi pressure. Their elite with blind suppression can turn team-fights in major ways. Their team support with shroud pulling allies to avoid stomps and healing is very strong. They deal extremely well with boon heavy classes like guardian and ele, two big contenders right now, and can easily outplay Mesmer and force them to run or die.

I think the skill ceiling is just higher than most people think so they haven’t made it to the spotlight like mes/ele are right now. Now I think ele burning needs some tweaking and mes as well to bring them down, but necro is in a very solid place right now, defiantly top tier below those two.

+1 About everything necro related. Ele/Mes stuff ill leave out because I don’t play the classes and don’t feel they are OP when I play against them. Even though a skilled Mesmer with good positional awareness can be almost god mode lol. They can be annoyingly fast.

Honestly I think all light armored classes are in a good spot.

(Power Necro main)

Necromancer Main

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Posted by: nearlight.3064

nearlight.3064

Lets not forget, the team that almost beat the abjured in one match ran 2 mesmers, 2 eles, and a necro, so the light classes are really quite good right now across the board.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: Ark Bladesteele.2943

Ark Bladesteele.2943

I have a feeling necro is going to be a lot more fun to play when the elite spec hits. Dem chills, dat pull, dis leap. I wants it, I wants it now!

NSP’s resident crazy-eyed sylvari

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Posted by: Ara.4569

Ara.4569

Since the Reaper’s preview, they nerfed it 3 times already, and we have yet to test it.

When in doubt, nerf necro.

Balance team is a bunch of clowns, hurting the game to the full extent of their abilities.

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Posted by: Sagat.3285

Sagat.3285

It’s overrated like I said it doesn’t cure flaws you’re only countering 1 spec directly in most situations not all. You’re not really doing damage either you’re more of nuisance it has its uses but it’s definitely overrated. Reaper is already trying to limit base necro let’s hope they don’t make it a must have spec GS is looking like another weak link.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

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Posted by: Velimere.7685

Velimere.7685

Celestial D/D Elementalist and Cleric Bunker Guardian are one spec?

Anyone who says Zerk is the average Joe build is an average Joe.

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Posted by: ArthurDent.9538

ArthurDent.9538

Celestial D/D Elementalist and Cleric Bunker Guardian are one spec?

Not to mention every condi build and engi build, but yeah totally niche.

14 Dungeon paths soloed
Lupi solos on 9/9 professions
Wost Engi NA

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Posted by: Sagat.3285

Sagat.3285

Celestial D/D Elementalist and Cleric Bunker Guardian are one spec?

I rarely see a bunker guard alone and necro hasn’t changed from primary target in team fights I’m not saying the spec is bad it’s just overrated.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

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Posted by: Velimere.7685

Velimere.7685

Celestial D/D Elementalist and Cleric Bunker Guardian are one spec?

I rarely see a bunker guard alone and necro hasn’t changed from primary target in team fights I’m not saying the spec is bad it’s just overrated.

I dunno about that. Whenever a Ranger or a Thief get on a point, they get focused pretty darn quick.

Celestial D/D Elementalist and Cleric Bunker Guardian are one spec?

Not to mention every condi build and engi build

Also this.

Anyone who says Zerk is the average Joe build is an average Joe.

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

I forget who had said it but I agree quite strongly; Necro isn’t weak right now everything else is just OP.

Necro is probably, at the moment, the most balanced profession. During the big patch, it got some nice buffs (of course as always with some undeserved nerfs as well) while every other profession just got buffed through the roof with very few or very insignificant nerfs.

If anything, all the other professions need to be brought down to Necro’s level and things would be on a much more even playing field. No more insta-bursts without a very easy counter and no more infinite sustain without having to sacrifice a ton of versatility.

Necromancer, Ranger, Warrior, Engineer
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma

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Posted by: Roe.3679

Roe.3679

If necro is the “weakest” light armor class, it’s only because ele and mesmer are so strong. Necro is fine. It finally can play the attrition role it was promised, can contribute to a team, and still has all of the major weaknesses it always had.

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Posted by: OneKlicKill.4285

OneKlicKill.4285

If necro is the “weakest” light armor class, it’s only because ele and mesmer are so strong. Necro is fine. It finally can play the attrition role it was promised, can contribute to a team, and still has all of the major weaknesses it always had.

If you don’t mind me asking, what is the necros “major weakness” cause when i play necro I feel just as strong as my ele or mesmer. They are just the only of the 3 that don’t really have a standard default rotation to approach every fight, you have to actually think which is why so many people think they are weak cause its apparently hard to think… Now I think ele needs the burning stack application tweaked (reduce stack application increase duration) and mesmer could still use some toning down on their burst and/or stun/daze intensity. But all 3 classes are in an amazing place, the same cannot be said for the medium armor classes right now.

Please skill/trait split and give control to the PvP team. Karl is fucking killing us

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Posted by: Darksteel.8412

Darksteel.8412

Always have been except that tiny window with dhuumfire.

Why is that?

I’d love to see necros own eles and mesmers and everything else that get in its way. But it prolly wont happen.

Just wishful thinking.

Hardly anyone complains about necros and the ones that do are clueless.

seems to that this kid is actually clueless…ps. necro’s don’t only own ele now…they are pretty much to what I refer to as faceroll to win vs anything class

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Posted by: meow one twenty.4376

meow one twenty.4376

Always have been except that tiny window with dhuumfire.

Why is that?

I’d love to see necros own eles and mesmers and everything else that get in its way. But it prolly wont happen.

Just wishful thinking.

Hardly anyone complains about necros and the ones that do are clueless.

seems to that this kid is actually clueless…ps. necro’s don’t only own ele now…they are pretty much to what I refer to as faceroll to win vs anything class

I agree, let’s nerf Axe auto.

Alright meow, where were we?

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Posted by: zapv.8051

zapv.8051

The thing is, necros finally got a good set of utilities, and there are two really broken proc traits (chill of death and plagues sending). That, and the absurd amount of health is why cele necro is good. Condi necro is inferior to cele necro in pretty much every way, and power necro has the same focus fire problems it has always had. I guess my point is that the cele signet build is pretty strong, but the class still has a ton of design problems and it’s arguably only strong because of auto-proc kittens.

Also, still worst class in pve since launch, really would have hoped they would have made a real attempt to fix that at some point, but I guess 3 years isn’t long enough. You can say it is only for 1% of players that speed run, but anyone who has used lfg knows that isn’t true.

Necros don’t have reflects, invulns, vigor, blocks,
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.

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Posted by: nearlight.3064

nearlight.3064

If necro is the “weakest” light armor class, it’s only because ele and mesmer are so strong. Necro is fine. It finally can play the attrition role it was promised, can contribute to a team, and still has all of the major weaknesses it always had.

If you don’t mind me asking, what is the necros “major weakness” cause when i play necro I feel just as strong as my ele or mesmer. They are just the only of the 3 that don’t really have a standard default rotation to approach every fight, you have to actually think which is why so many people think they are weak cause its apparently hard to think… Now I think ele needs the burning stack application tweaked (reduce stack application increase duration) and mesmer could still use some toning down on their burst and/or stun/daze intensity. But all 3 classes are in an amazing place, the same cannot be said for the medium armor classes right now.

The main weakness of necromancer is the inability to disengage and lack of mobility overall, but I feel as though their strengths make up for that weakness. Necromancer also has poor cleave, but reaper will pretty much completely address that.

Also reaper will help a lot with that simply thought greater stability uptime, -66% movement impairing condition uptime trait, and the 600 range leap skill that has a mere 6 second cooldown. Yeah its not a ton of mobility or anything, and you’ll likely have to give up a really good traitline to even use reaper (spite, curse and SR are all really strong in their own right) but I think it will help mitigate the weaknesses.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: Roe.3679

Roe.3679

If necro is the “weakest” light armor class, it’s only because ele and mesmer are so strong. Necro is fine. It finally can play the attrition role it was promised, can contribute to a team, and still has all of the major weaknesses it always had.

If you don’t mind me asking, what is the necros “major weakness” cause when i play necro I feel just as strong as my ele or mesmer. They are just the only of the 3 that don’t really have a standard default rotation to approach every fight, you have to actually think which is why so many people think they are weak cause its apparently hard to think… Now I think ele needs the burning stack application tweaked (reduce stack application increase duration) and mesmer could still use some toning down on their burst and/or stun/daze intensity. But all 3 classes are in an amazing place, the same cannot be said for the medium armor classes right now.

Necro has always lacked mobility, escapes, has little stability, and it’s defenses are largely unavailable to begin a match, and said defenses don’t scale with more enemies. It all adds up to mean that if you focus a necro, you will kill it, which has always been true since launch.

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Posted by: zapv.8051

zapv.8051

If necro is the “weakest” light armor class, it’s only because ele and mesmer are so strong. Necro is fine. It finally can play the attrition role it was promised, can contribute to a team, and still has all of the major weaknesses it always had.

If you don’t mind me asking, what is the necros “major weakness” cause when i play necro I feel just as strong as my ele or mesmer. They are just the only of the 3 that don’t really have a standard default rotation to approach every fight, you have to actually think which is why so many people think they are weak cause its apparently hard to think… Now I think ele needs the burning stack application tweaked (reduce stack application increase duration) and mesmer could still use some toning down on their burst and/or stun/daze intensity. But all 3 classes are in an amazing place, the same cannot be said for the medium armor classes right now.

Necro has always lacked mobility, escapes, has little stability, and it’s defenses are largely unavailable to begin a match, and said defenses don’t scale with more enemies. It all adds up to mean that if you focus a necro, you will kill it, which has always been true since launch.

They did address this a little bit with signet of locust and plagues signet being good active defense. The other stun breaks don’t do anything to prevent future stuns (ports, or stab), or get you out of immobilize cc chains. I’d like to see them make spectral armor lf per hit no icd with 3 stacks of stab, well of power pulse stab, and spectral walk give you immunity to soft cc. Then they need to fix a lot of the weapon skills that suck (axe, scepter, offhand dagger, focus, dagger 2, staff 1, life transfer), and the weak utilities (minions, corruptions, spectral wall, spectral grasp, well of darkness), and disorganized or weak traits (curses, death magic minors, siphons getting real scaling with stats). Anet really needs to fix all the weak traits, utils, and weapons on every class as part of this expansion, or after this expansion.

Necros don’t have reflects, invulns, vigor, blocks,
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.

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Posted by: ronpierce.2760

ronpierce.2760

Necro isn’t bad. I will say, though, it does have SOME issues.

1. Some portion of Lite blast should pierce baseline (3 targets, and be extended to 5 via Unyieldimg Blast).

2. Life blast should be reduced in damage but made faster because many traits are being balanced around Reaper, leaving base life blast with poor synergy with traits such as Dhuumfire (doesn’t affect standard Signet build much).

3. Certain weapons on Necromancer still really need looked at and tweaked to be more useful and practical.

4. The class direly needs an out of combat 20% life force minimum. Easily the biggest issue that throws any necro fight is if your opening Lf generator misses for any number of reasons, you are about 5x easier to kill.

5. Staff could use some of the bleeding back ( Side note: And if be thrilled for Putrid Mark to get back some ally support that it used to have.)

But in reality, these things are fairly minor. The class does well right now. Still slow, so undesirable and minor things that keep it from being in a “great spot” (in terms of balance, not OP.) but it’s usable…

And last thing, yeah in the grand scale of things, yeah its the weakest light class because the other two are broken… That’s not a goal anyone should have. They should be brought down instead, Even if Necro does have a counter to Celementalist, in group pvp they are still too strong.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Aeryn.9813

Aeryn.9813

Oh dear, sigh…

Some of you, not all, suffer from tunnel vision…..Always seeing things in a 1v1 situation.

I did imply that it was wishful thinking for the necro to ever dominate the light armor. It will never happen.

3 things could occur when a team fight takes place on point:

1. you live and cap
2. you die and lose cap
3. you disengage and go help another point

Necros lack that 3rd ability. And in a capture game mode, that is incredibly debilitating.

However, if necros do get that ability, they will be OP beyond belief. IMO, I don’t think that will ever happen, thus my wishful thinking.

I main an ele. Always will.

Fantaram – ele
I Hate Dumb Teams – nec

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Posted by: Aeryn.9813

Aeryn.9813

Another thing…celestial signet necros could beat me yes, but only if I let them. I can escape from such engagements quite easily.

Fantaram – ele
I Hate Dumb Teams – nec

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Posted by: Phil.8901

Phil.8901

Oh dear, sigh…

Some of you, not all, suffer from tunnel vision…..Always seeing things in a 1v1 situation.

I did imply that it was wishful thinking for the necro to ever dominate the light armor. It will never happen.

3 things could occur when a team fight takes place on point:

1. you live and cap
2. you die and lose cap
3. you disengage and go help another point

Necros lack that 3rd ability. And in a capture game mode, that is incredibly debilitating.

However, if necros do get that ability, they will be OP beyond belief. IMO, I don’t think that will ever happen, thus my wishful thinking.

I main an ele. Always will.

3) is the reason because Necros are tanky as hell and they have 2 lives (and the DS value right now is always really high)

If you want an easy disengage you need to lose a lot of your “tankiness”.

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Posted by: Velimere.7685

Velimere.7685

Another thing…celestial signet necros could beat me yes, but only if I let them. I can escape from such engagements quite easily.

Good luck doing that with all of your boons converted into conditions after the first time you swap to Water Attunement.

“I got off the point with Ride the Lightning before I exploded! That’ll show him!”

Anyone who says Zerk is the average Joe build is an average Joe.

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Posted by: ronpierce.2760

ronpierce.2760

Another thing…celestial signet necros could beat me yes, but only if I let them. I can escape from such engagements quite easily.

Good luck doing that with all of your boons converted into conditions after the first time you swap to Water Attunement.

“I got off the point with Ride the Lightning before I exploded! That’ll show him!”

Frankly you sound like an overly bad ele if you died THAT fast to a Cele Necro. I don’t mean to be rude, but people get crazy with these exaggerations, as if, still, Ele doesn’t have high condi removal and healing, at least enough to disengage. That might be true if you over-extended in a 1v1 against one of your only major counters right now, but good grief…

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Sagat.3285

Sagat.3285

Another thing…celestial signet necros could beat me yes, but only if I let them. I can escape from such engagements quite easily.

Good luck doing that with all of your boons converted into conditions after the first time you swap to Water Attunement.

“I got off the point with Ride the Lightning before I exploded! That’ll show him!”

It’s an overrated build please stop it’s not weak or gimmicky but definitely overrated.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

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Posted by: Velimere.7685

Velimere.7685

Another thing…celestial signet necros could beat me yes, but only if I let them. I can escape from such engagements quite easily.

Good luck doing that with all of your boons converted into conditions after the first time you swap to Water Attunement.

“I got off the point with Ride the Lightning before I exploded! That’ll show him!”

Frankly you sound like an overly bad ele if you died THAT fast to a Cele Necro. I don’t mean to be rude, but people get crazy with these exaggerations, as if, still, Ele doesn’t have high condi removal and healing, at least enough to disengage. That might be true if you over-extended in a 1v1 against one of your only major counters right now, but good grief…

A bad Elementalist calling another Elementalist bad.

Another thing…celestial signet necros could beat me yes, but only if I let them. I can escape from such engagements quite easily.

Good luck doing that with all of your boons converted into conditions after the first time you swap to Water Attunement.

“I got off the point with Ride the Lightning before I exploded! That’ll show him!”

It’s an overrated build please stop it’s not weak or gimmicky but definitely overrated.

It definitely isn’t overrated and you’re definitely wrong about that.

Anyone who says Zerk is the average Joe build is an average Joe.

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Posted by: Aeryn.9813

Aeryn.9813

I play necromancer too and am rooting for the class. Necros are very commitment heavy at a point. The fact that it lacks disengagement makes it weaker overall in conquest.

In death matches, it does extremely well…especially power well mancers.

It would be nice if the game had multiple death match maps. Like convert Capricorn to a TDM sans water combat.

Fantaram – ele
I Hate Dumb Teams – nec

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Posted by: nearlight.3064

nearlight.3064

I play necromancer too and am rooting for the class. Necros are very commitment heavy at a point. The fact that it lacks disengagement makes it weaker overall in conquest.

In death matches, it does extremely well…especially power well mancers.

It would be nice if the game had multiple death match maps. Like convert Capricorn to a TDM sans water combat.

Maybe a frozen over winter version of the capricorn stage with ice physics to make things interesting! I honestly would expect something like that from anet after their “creative outburst” in skyhammer.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: Nilkemia.8507

Nilkemia.8507

Let’s see.

- No reflects/projectile mitigation, which both elementalists and mesmers have.

- No decent escapes for when you’re cornered/outmatched. Mesmers and elementalists have quite a few.

- No decent elites. Lich is a joke. Plague makes you harder to kill somewhat, but you’re also a bigger target. Flesh Golem doesn’t even attack half the time.

Admittedly, elementalist apparently also has weak elite skills as well, while mesmers stick to either Mass Invisibility or Moa Signet.

In addition to this, several other lingering problems like lack of reliable Stability and decent combo fields/finishers remain even now, leaving necromancers still subpar compared to the other two most of the time.

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Posted by: Tman.6349

Tman.6349

I’d love to see necros own eles

Signet Necro’s counter Ele’s.

Celestial Signets isn’t our only option for taking care of Eles. My build takes care of Eles, Mesmers, Thieves, Rangers, Guards, Rangers, and almost any condi build.

Saying that MM is our most powerful spec is just beyond silly btw. O.o Not even close.

Necro, the weakest light armored class

in PvP

Posted by: Tman.6349

Tman.6349

Signet necros are quite strong right now. In 1v1 situations I only lose because I make mistakes, and in team-fights they have both power and condi pressure. Their elite with blind suppression can turn team-fights in major ways. Their team support with shroud pulling allies to avoid stomps and healing is very strong. They deal extremely well with boon heavy classes like guardian and ele, two big contenders right now, and can easily outplay Mesmer and force them to run or die.

I think the skill ceiling is just higher than most people think so they haven’t made it to the spotlight like mes/ele are right now. Now I think ele burning needs some tweaking and mes as well to bring them down, but necro is in a very solid place right now, defiantly top tier below those two.

This. Everyone thinks Necro is just a super easy, cheese profession that’s just lich+1111. This sentiment may be understandable for low tiers and hotjoin. Indeed, against noobs/bads, Necro is pretty easy. BUT, although it has a VERY low skill floor (only higher than Ranger and Warrior), MANY (read: nearly everyone) is completely unaware and misinformed of what the Necro’s skill ceiling actually is. I for one would like to say that, yes it is easy to pick up and spam some skills, but mastering the profession takes a lot of patience, practice, and knowledge of self and enemies. Can’t count how many ppl I’ve rekt b/c they see me coming and expect another trash Necro, only to “well sheet!” after they’re on full CDs and getting stomped. Necro is not near as bad as people think/declare it is. Most players that play Necro are just bad. Not saying we’re perfect of OP, b/c we could use a lot of work, but Necro has a lot of tools that go completely unused. I really wish a bunch of the ‘Play How I Want’ and ‘Roleplay’ Necros didn’t give us such a bad name b/c they can be a huge cornerstone to a team despite needing babysat once in a great while.

Necro, the weakest light armored class

in PvP

Posted by: Tman.6349

Tman.6349

Let’s see.

- No reflects/projectile mitigation, which both elementalists and mesmers have.

- No decent escapes for when you’re cornered/outmatched. Mesmers and elementalists have quite a few.

- No decent elites. Lich is a joke. Plague makes you harder to kill somewhat, but you’re also a bigger target. Flesh Golem doesn’t even attack half the time.

Admittedly, elementalist apparently also has weak elite skills as well, while mesmers stick to either Mass Invisibility or Moa Signet.

In addition to this, several other lingering problems like lack of reliable Stability and decent combo fields/finishers remain even now, leaving necromancers still subpar compared to the other two most of the time.

and yet, a good necro is strong both vs of these professions…

Necro, the weakest light armored class

in PvP

Posted by: meow one twenty.4376

meow one twenty.4376

Let’s see.

- No reflects/projectile mitigation, which both elementalists and mesmers have.

- No decent escapes for when you’re cornered/outmatched. Mesmers and elementalists have quite a few.

- No decent elites. Lich is a joke. Plague makes you harder to kill somewhat, but you’re also a bigger target. Flesh Golem doesn’t even attack half the time.

Admittedly, elementalist apparently also has weak elite skills as well, while mesmers stick to either Mass Invisibility or Moa Signet.

In addition to this, several other lingering problems like lack of reliable Stability and decent combo fields/finishers remain even now, leaving necromancers still subpar compared to the other two most of the time.

and yet, a good necro is strong both vs of these professions…

…nerf Axe auto?

Alright meow, where were we?

Necro, the weakest light armored class

in PvP

Posted by: Darksteel.8412

Darksteel.8412

necro is imo atm hands down the strongest class to 1v1 and is extremely usefull in pvp just cause of its aoe wells and damage, also mesmer is not squishy, it can facetank every burst after the first susccesfull distortion vs enemy bursts, stop the nonsense and say light armors are weak or squishy, they broken and stupendously OP vs medium and heavy armors….. medi guard stand 0.000000000% chance vs any spamming necro out there or mesmer even…..guardians are a joke, warriors are mediocore tops, even thieves are a joke now the most stupendously op classes are, mesmer necro and ele….in this order the rest pales in comparison- also, there is no power meta….powerbuilds still get destroyed and obliterated hardcore by condi or cele in general…just some powerbuilds work slightly better now…there is no power meta atm…there hasn’t been for over 2.5 years….its all condi or cele again or better said. still….there is no power meta, powerbuilds are highly inferior to condi still. for powerbuilds especially melee ones to be viable the melee damage should be increased with 75% in order to compete vs condi, not even joking. melee power attacks are a flawed joke

(edited by Darksteel.8412)

Necro, the weakest light armored class

in PvP

Posted by: meow one twenty.4376

meow one twenty.4376

necro is imo atm hands down the strongest class to 1v1 and is extremely usefull in pvp just cause of its aoe wells and damage, also mesmer is not squishy, it can facetank every burst after the first susccesfull distortion vs enemy bursts, stop the nonsense and say light armors are weak or squishy, they broken and stupendously OP vs medium and heavy armors….. medi guard stand 0.000000000% chance vs any spamming necro out there or mesmer even…..guardians are a joke, warriors are mediocore tops, even thieves are a joke now the most stupendously op classes are, mesmer necro and ele….in this order the rest pales in comparison- also, there is no power meta….powerbuilds still cant destroyed and obliterated hardcore by condi or cele in general…just some powerbuilds work slightly better now…there is no power met atm…there hasn’t been for over 2.5 years….its all condi or cele again or better said. still….there is no power meta, powerbuilds are highly inferior to condi still

The game is clearly balanced around the Ascended armor prices.

Alright meow, where were we?

Necro, the weakest light armored class

in PvP

Posted by: ronpierce.2760

ronpierce.2760

Uh.
Necromancer is not the best “1v1” class. That’s absolutely silly to even suggest… Also, Necros do not hard counter or even counter a shutdown/shatter Mesmer, especially if they weren’t pre-set up with excessive life force. A good Mesmer can open on a Necro in such a way that instantly forces the Necromancer into defensive play.

Elementalist, sure, I’ll give you that.

(Maybe low tier mesmers, I could see any small amount of condie pressure wrecking a low tier mesmer.)

As for 1v1 across the board, just because it counters Ele, doesn’t make it king of 1v1, and I’m assuming that we’re only talking meta builds because technically mesmers and thieves can make builds that can 1v1 anything and opt out of ever dying of played right (more seen in WvW).

There’s a lot of misconception going around and I’m thinking it has to do with tier of play… Anyone who thinks Necromancer has “2 life bars” needs to try playing a Necro against competent players that don’t just let you kill everyone with staff and LB spams…

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Necro, the weakest light armored class

in PvP

Posted by: Zoso.8279

Zoso.8279

Signet necros are quite strong right now. In 1v1 situations I only lose because I make mistakes, and in team-fights they have both power and condi pressure. Their elite with blind suppression can turn team-fights in major ways. Their team support with shroud pulling allies to avoid stomps and healing is very strong. They deal extremely well with boon heavy classes like guardian and ele, two big contenders right now, and can easily outplay Mesmer and force them to run or die.

I think the skill ceiling is just higher than most people think so they haven’t made it to the spotlight like mes/ele are right now. Now I think ele burning needs some tweaking and mes as well to bring them down, but necro is in a very solid place right now, defiantly top tier below those two.

This. Everyone thinks Necro is just a super easy, cheese profession that’s just lich+1111. This sentiment may be understandable for low tiers and hotjoin. Indeed, against noobs/bads, Necro is pretty easy. BUT, although it has a VERY low skill floor (only higher than Ranger and Warrior), MANY (read: nearly everyone) is completely unaware and misinformed of what the Necro’s skill ceiling actually is. I for one would like to say that, yes it is easy to pick up and spam some skills, but mastering the profession takes a lot of patience, practice, and knowledge of self and enemies. Can’t count how many ppl I’ve rekt b/c they see me coming and expect another trash Necro, only to “well sheet!” after they’re on full CDs and getting stomped. Necro is not near as bad as people think/declare it is. Most players that play Necro are just bad. Not saying we’re perfect of OP, b/c we could use a lot of work, but Necro has a lot of tools that go completely unused. I really wish a bunch of the ‘Play How I Want’ and ‘Roleplay’ Necros didn’t give us such a bad name b/c they can be a huge cornerstone to a team despite needing babysat once in a great while.

I agree that Necro has a very low skill floor (pick up and play) and a yet to be discovered skill celling (Very high from my experience) but I think that comes from people at least speaking of power Necro builds being stubborn and having the one skill burst kill mentality and that is most definitely NOT how Necros should be played that is how Mesmer or Thieves should be played. We are attrition class we should be the best 1v1 “slowly kill you” fighters not burst. My advise to those Necros…. Don’t blow your load too quickly :P lol!

And strongly agree that we have a lot of tools that go completely unused by most people.

Necromancer Main

(edited by Zoso.8279)