(edited by Frost.5017)
PSA: Masochists Love SoloQ!
Yes, omg yes. Beat me harder. Don’t stop.
Loss: didn’t record
Loss: 255 – 500
Loss: 306 – 500
Loss: 25 – 500 (tdm)
Loss: 431 – 500
Loss: 216 – 500
I’ve got to ice this down, but thanks for the beating Anet <3. Please punish me harder, I’ve been a naughty soloQ’er.
The 431-500 game I swapped toons and we pulled a 200+ point comeback to still lose. Thanks for the not even close matches tonight. Same time tomorrow then?
PS – Highlight of the night was watching an obviously new player trying repeatedly to res someone from full dead. He rolls up to the already stomped out body tries to interact, can’t, repositions, can’t res still, repositions again… Good stuff guys. Thanks again
ya you have to be real sadistic. I mean wow is it brutal.
It would be ok if I just sucked horribly, but when you lead your teams most of the time in kills objective points and general score, and still lose every match? something is very very wrong. Even if I score over 300 points in a match, which I’ve done a couple times now. Its a loss lol.
The only fix is to not have premades in qeues, for a better matchmaking. But then cheating sync droppers would just undermine it anyways, and anet knows there is nothing they can do to stop them. Its just the gaming culture of these communities nowadays. During the .com boom era, computer nerds were the minority, not the majority. Even online games on consoles now are losing playerbases in droves because of unsportlike players.
Maybe RIOT has the secret because LoL is pretty popular, but I dunno what could be done.
(edited by CooloutAC.3451)
I started playing pvp with the April 2014 update, and yes, soloq queue has been a masochistic experience since then. How can it be different? When you’re winning everything’s fine, but when you lose then suddenly everyone on your team is a scrub while everyone on the opposite team is rolling cheese mode easy builds (and as a premade, good sir!). GW2 is known to have a better community than most other games, and yet: afkers, rage quitters, salty nerds and sore losers are part of the everyday experience, due to the unreal aggressiveness that overwhelms us when we’re behind a computer screen.
Overall, playing with your friends in a dedicated team, without fearing that your team mates will be bad/salty/sore losers is a more enjoyable experience. But many of us like the gameplay and mechanics of this game so much, that we’re ready to suffer a little, just to get our daily dose. My final advice: don’t take soloq too seriously, you’ll just get angry.
Lobobot 2.0 Agrees that solo queue is an effort in humility. A true solo queue could alleviate that pain. Until then, I will continue to run into the grinder and ping the minimap.
Solo queue player here. Separate queues would be awesome. I tell myself I love the pain but it’s a lie I tell myself before I go to sleep at night.
2 days ago I solo q and win 500 to 0 on courtyard, enemy team must be mad like hell ;D
But i agree, solo q is total random mess, my win ratio is below 50% in unrankeds. I don’t even bother to go ranked without team.
Don’t know what you expect. System allows people to queue in party. So it’s quite obvious that they may do it. Your team is random. System will try it’s best to give you the best matchup out of current pool of players queued. There’s no thing like solo queue anymore.
I learned to overcome my emotions, trust in developers’ best intentions and accept above facts.
When I stop having fun, I simply don’t play a game.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
Maybe RIOT has the secret because LoL is pretty popular, but I dunno what could be done.
There is no secret MOBAs are currently popular. LoL is a moba and free and it came out before the copycats. It is just like WoW in 2004, it came out at the right time with enough spices to attract people who liked mobas.
This is an mmo forum, if someone isn’t whining chances are the game is dead.
I have a 60% winrate over 110 games or so from solo queuing on the current leaderboard. Even my losses aren’t complete blow outs for the most part. Wouldn’t say I’m a masochist.
Think it is time for OP and others to stop and take an honest look at what they’re doing in game or how they’re contributing to their teams, and your builds and classes (some classes just don’t carry well). Maybe record videos to get feedback. There are supposedly elite players who I have seen do the most dogkitten things in games and lose a lot of games when they don’t need to.
ps the majority of premades are beatable.
(edited by SobeSoul.6910)
I have a 60% winrate over 110 games or so from solo queuing on the current leaderboard. Even my losses aren’t complete blow outs for the most part. Wouldn’t say I’m a masochist.
Think it is time for OP and others to stop and take an honest look at what they’re doing in game or how they’re contributing to their teams, and your builds and classes (some classes just don’t carry well). Maybe record videos to get feedback. There are supposedly elite players who I have seen do the most dogkitten things in games and lose a lot of games when they don’t need to.
ps the majority of premades are beatable.
agree. but then theres those games where its obvious you have won too many in a row so anet is about to punish you. I think this is what OP is talking about. Why does anet punish you for getting better? shouldnt teams be even and then if you get better you play with better players? i just dont like the way its setup right now, the better i get, the more anet spanks me, guess thats what i want?? … thats a masochist to me
I have a 60% winrate over 110 games or so from solo queuing on the current leaderboard. Even my losses aren’t complete blow outs for the most part. Wouldn’t say I’m a masochist.
Think it is time for OP and others to stop and take an honest look at what they’re doing in game or how they’re contributing to their teams, and your builds and classes (some classes just don’t carry well). Maybe record videos to get feedback. There are supposedly elite players who I have seen do the most dogkitten things in games and lose a lot of games when they don’t need to.
ps the majority of premades are beatable.
agree. but then theres those games where its obvious you have won too many in a row so anet is about to punish you. I think this is what OP is talking about. Why does anet punish you for getting better? shouldnt teams be even and then if you get better you play with better players? i just dont like the way its setup right now, the better i get, the more anet spanks me, guess thats what i want?? … thats a masochist to me
Exactly this! I’m usually in the upper 50’s to near 80% win rate per day. Then I log in and get those days where the game say’s “GO DIE IN A FIRE!” and my win rate is 31-33%. Which is funny because it happens every 4 or 5 days on a cycle. It’s too odd and specific to not be something. On Wednesday it started again and I just played thru it, as any good Masochists should, just to break even for the night. After 300 matches on the current leader board, I think it’s enough to notice “odd” matches.
Overall, playing with your friends in a dedicated team, without fearing that your team mates will be bad/salty/sore losers is a more enjoyable experience. But many of us like the gameplay and mechanics of this game so much, that we’re ready to suffer a little, just to get our daily dose. My final advice: don’t take soloq too seriously, you’ll just get angry.
I agree 100% with this part.
Maybe RIOT has the secret because LoL is pretty popular, but I dunno what could be done.
There is no secret MOBAs are currently popular. LoL is a moba and free and it came out before the copycats. It is just like WoW in 2004, it came out at the right time with enough spices to attract people who liked mobas.
Wow only got e-sport viable in 2008 when it had the servers you insta leveld on.
But I think LoL is more popular, because it bans quitters, bans smurfers, and is impossible to sync drop on, and has a community that considers all three cheating.