(edited by Terrorsquad.4802)
Personal Evaluation of PvP
I agree with all except for class stacking
I genuinely agree with all of these ideas, but if even half of them were implemented the queue times would be ridiculously long. Longer than what we have now.
I genuinely agree with all of these ideas, but if even half of them were implemented the queue times would be ridiculously long. Longer than what we have now.
I dont believe it would. Its due those facts mentioned above the PvP community is really small compared to other PvP communities.
If we would implent all changes said above, you’ll see old players return, more competitive scene and more players will stay in PvP.
This can only result in better matchmaking, because there are more ppl to pick from.
I genuinely agree with all of these ideas, but if even half of them were implemented the queue times would be ridiculously long. Longer than what we have now.
I dont believe it would. Its due those facts mentioned above the PvP community is really small compared to other PvP communities.
If we would implent all changes said above, you’ll see old players return, more competitive scene and more players will stay in PvP.
This can only result in better matchmaking, because there are more ppl to pick from.
Most of the original suggestions seem quite reasonable but you have hit the nail on the head here – namely the pvp community is really small.
When the game as a whole has a healthy player base, why is it that so few people want to play unranked and ranked pvp?
Answer and address that issue and then and only then will things improve.
If they let people duel or do small arenas there will be less players queuing for matches, no? I absolutely agree that you should be able to continue with other non-pvp related things while you wait in queue.
I genuinely agree with all of these ideas, but if even half of them were implemented the queue times would be ridiculously long. Longer than what we have now.
I dont believe it would. Its due those facts mentioned above the PvP community is really small compared to other PvP communities.
If we would implent all changes said above, you’ll see old players return, more competitive scene and more players will stay in PvP.
This can only result in better matchmaking, because there are more ppl to pick from.
Most of the original suggestions seem quite reasonable but you have hit the nail on the head here – namely the pvp community is really small.
When the game as a whole has a healthy player base, why is it that so few people want to play unranked and ranked pvp?
Answer and address that issue and then and only then will things improve.
It will already help alot with the listed things, tbh. And maybe lean towards GW1 PvP a bit since it came to my attention alot of veterans loved GW1 PvP and would love to see this back. I never played GW1 but it sure does sound awesome.
Class stacking should be limited to 2,
“Buff my main class, nerf everything else. "
If they let people duel or do small arenas there will be less players queuing for matches, no? I absolutely agree that you should be able to continue with other non-pvp related things while you wait in queue.
Well, no. It means more ppl will come into HoTM to either queue or as u said, duel 1v1’s. This alone will attract ppl to come watch in HoTM and might keep them in HoTM in the future and have them PvP.
If you give ppl something to do while queue’ing, its definately more fun to queue.
Right now we already have 1v1 servers so it would basically stay the same, however 1v1 arena in open-air HoTM would certainly be cool to watch.
yes allow duelling in HoTM.
In fact duelling should be allowed everywhere so we can test our WvW builds also without all this roaming around and bowing cr*p while trying to avoid gank squads in WvW.
“Buff my main class, nerf everything else. "
yes allow duelling in HoTM.
In fact duelling should be allowed everywhere so we can test our WvW builds also without all this roaming around and bowing cr*p while trying to avoid gank squads in WvW.
You’ll ave Guild Halls for that, where you can duel with your PvE gear on afaik
But I see where you’re coming from
I agree with all except for class stacking
Nope! I agree with the OP. at least in Rank, should be no class stacking. Only 1 of each should be allowed per team. This creates a more balance team vs team. At least in the 5 vs 5 comps.
I agree with all except for class stacking
Nope! I agree with the OP. at least in Rank, should be no class stacking. Only 1 of each should be allowed per team. This creates a more balance team vs team. At least in the 5 vs 5 comps.
This might be a valid suggestion for both of you:
Tournaments (WTS/ToL/ESL/AG/AspektGG): no class stacking
Ranked: no class stacking
Unranked: max 2 same classes (max 2 players)
Hotjoin: max 2 same classes (max 4 players)
Custom Arena; no limit.
(edited by Terrorsquad.4802)
Ineed, queue times are really annoying. I find myself checking YouTube or streams while I am waiting… I admit missing queue pop a few times :’(
Ineed, queue times are really annoying. I find myself checking YouTube or streams while I am waiting… I admit missing queue pop a few times :’(
Exactly, the fact how boring it is to be stuck in HoTM makes ppl miss the queue pop due checking something else.
I agree with all except for class stacking
Nope! I agree with the OP. at least in Rank, should be no class stacking. Only 1 of each should be allowed per team. This creates a more balance team vs team. At least in the 5 vs 5 comps.
This might be a valid suggestion for both of you:
Tournaments (WTS/ToL/ESL/AG/AspektGG): no class stacking
Ranked: no class stacking
Unranked: max 2 same classes (max 2 players)
Hotjoin: max 2 same classes (max 4 players)
Custom Arena; no limit.
I think tournaments doesnt need any class stacking regulation, people there know enough about comps, and so unranked an hotjoin, cause people is not try-harding there, so it doesnt matter. Maybe with rankeds a max of 2 of the same class can help to avoid unwanted comps (see 4 necros or something like this), but I cant totally agree at all about your point of view of class stacking when we only have 8 choices…
I agree with all except for class stacking
Nope! I agree with the OP. at least in Rank, should be no class stacking. Only 1 of each should be allowed per team. This creates a more balance team vs team. At least in the 5 vs 5 comps.
This might be a valid suggestion for both of you:
Tournaments (WTS/ToL/ESL/AG/AspektGG): no class stacking
Ranked: no class stacking
Unranked: max 2 same classes (max 2 players)
Hotjoin: max 2 same classes (max 4 players)
Custom Arena; no limit.I think tournaments doesnt need any class stacking regulation, people there know enough about comps, and so unranked an hotjoin, cause people is not try-harding there, so it doesnt matter. Maybe with rankeds a max of 2 of the same class can help to avoid unwanted comps (see 4 necros or something like this), but I cant totally agree at all about your point of view of class stacking when we only have 8 choices…
Well having 3-4 eles in any tournament can already be pretty deciding. Some top players agree (like helseth) having class stacking regulations would help the scene alot, and I agree.
Even though there are only 8 classes, all of them are viable enough to compete.
Whether or not that’s true can be discussed in another thread but stacking ruins alot of balancing.
I agree with all except for class stacking
I’d rather not have the Team Overskill composition anywhere in my life.
European Overlord
I agree with all except for class stacking
I’d rather not have the Team Overskill composition anywhere in my life.
Im surprised they didnt delete that topic but ye, its a common scene in PvP nowadays facing premades with +3 eles.
Delete? It’s a viable team composition!
The topic itself is completely truthful!
European Overlord
I agree with all except for class stacking
Nope! I agree with the OP. at least in Rank, should be no class stacking. Only 1 of each should be allowed per team. This creates a more balance team vs team. At least in the 5 vs 5 comps.
This might be a valid suggestion for both of you:
Tournaments (WTS/ToL/ESL/AG/AspektGG): no class stacking
Ranked: no class stacking
Unranked: max 2 same classes (max 2 players)
Hotjoin: max 2 same classes (max 4 players)
Custom Arena; no limit.I think tournaments doesnt need any class stacking regulation, people there know enough about comps, and so unranked an hotjoin, cause people is not try-harding there, so it doesnt matter. Maybe with rankeds a max of 2 of the same class can help to avoid unwanted comps (see 4 necros or something like this), but I cant totally agree at all about your point of view of class stacking when we only have 8 choices…
Well having 3-4 eles in any tournament can already be pretty deciding. Some top players agree (like helseth) having class stacking regulations would help the scene alot, and I agree.
Even though there are only 8 classes, all of them are viable enough to compete.
Whether or not that’s true can be discussed in another thread but stacking ruins alot of balancing.
Yes, but then what we have is huge balance problem, not a class stack problem. oRNG in the last WTS stacked guard and warr (frae switching), and nobody complained. The problem isnt the class stack, cause you can stack different builds from a same class or even stack two same builds when you need their role in you comp. We dont have to limit different class builds or comp’s synergy cause bad balance, what we have to do is claim for a proper balance.
I agree with all except for class stacking
Nope! I agree with the OP. at least in Rank, should be no class stacking. Only 1 of each should be allowed per team. This creates a more balance team vs team. At least in the 5 vs 5 comps.
This might be a valid suggestion for both of you:
Tournaments (WTS/ToL/ESL/AG/AspektGG): no class stacking
Ranked: no class stacking
Unranked: max 2 same classes (max 2 players)
Hotjoin: max 2 same classes (max 4 players)
Custom Arena; no limit.I think tournaments doesnt need any class stacking regulation, people there know enough about comps, and so unranked an hotjoin, cause people is not try-harding there, so it doesnt matter. Maybe with rankeds a max of 2 of the same class can help to avoid unwanted comps (see 4 necros or something like this), but I cant totally agree at all about your point of view of class stacking when we only have 8 choices…
Well having 3-4 eles in any tournament can already be pretty deciding. Some top players agree (like helseth) having class stacking regulations would help the scene alot, and I agree.
Even though there are only 8 classes, all of them are viable enough to compete.
Whether or not that’s true can be discussed in another thread but stacking ruins alot of balancing.Yes, but then what we have is huge balance problem, not a class stack problem. oRNG in the last WTS stacked guard and warr (frae switching), and nobody complained. The problem isnt the class stack, cause you can stack different builds from a same class or even stack two same builds when you need their role in you comp. We dont have to limit different class builds or comp’s synergy cause bad balance, what we have to do is claim for a proper balance.
What about SoloQ’ing and ending up with 3 thieves in your team while other team has very sustainable comp?
This results in automated loss.. Im not only speaking about class stacking to win, Im speaking about class stacking in general..
I agree with all except for class stacking
Nope! I agree with the OP. at least in Rank, should be no class stacking. Only 1 of each should be allowed per team. This creates a more balance team vs team. At least in the 5 vs 5 comps.
This might be a valid suggestion for both of you:
Tournaments (WTS/ToL/ESL/AG/AspektGG): no class stacking
Ranked: no class stacking
Unranked: max 2 same classes (max 2 players)
Hotjoin: max 2 same classes (max 4 players)
Custom Arena; no limit.I think tournaments doesnt need any class stacking regulation, people there know enough about comps, and so unranked an hotjoin, cause people is not try-harding there, so it doesnt matter. Maybe with rankeds a max of 2 of the same class can help to avoid unwanted comps (see 4 necros or something like this), but I cant totally agree at all about your point of view of class stacking when we only have 8 choices…
Well having 3-4 eles in any tournament can already be pretty deciding. Some top players agree (like helseth) having class stacking regulations would help the scene alot, and I agree.
Even though there are only 8 classes, all of them are viable enough to compete.
Whether or not that’s true can be discussed in another thread but stacking ruins alot of balancing.Yes, but then what we have is huge balance problem, not a class stack problem. oRNG in the last WTS stacked guard and warr (frae switching), and nobody complained. The problem isnt the class stack, cause you can stack different builds from a same class or even stack two same builds when you need their role in you comp. We dont have to limit different class builds or comp’s synergy cause bad balance, what we have to do is claim for a proper balance.
What about SoloQ’ing and ending up with 3 thieves in your team while other team has very sustainable comp?
This results in automated loss.. Im not only speaking about class stacking to win, Im speaking about class stacking in general..
Thats why I was talking about a max of 2 when playing ranked, if you get 2 thieves bad luck, but 2 engiers/guards/etc arent bad
I genuinely agree with all of these ideas, but if even half of them were implemented the queue times would be ridiculously long. Longer than what we have now.
I dont believe it would. Its due those facts mentioned above the PvP community is really small compared to other PvP communities.
If we would implent all changes said above, you’ll see old players return, more competitive scene and more players will stay in PvP.
This can only result in better matchmaking, because there are more ppl to pick from.
I think they shot themselves in the foot when the game first launched, they had a lot of people interested it was a interesting and different system to what most people had played before. However due to numerous reasons a lot of people left, I think a lot of those people will come back for leagues.
Agree with a lot of your points, if they balanced quickly class stacking wouldn’t be too much of a problem. Yet they are extremely slow so it’s a good idea.
More people would do pvp if the rewards were better as well.
Agree with the team/solo queue, leagues can’t come quick enough.
One small change once the game pops, they should make the ready time 30 secs you don’t need more time then that.
Added: More communication through forums, certainly on Thief & Ranger forum, where I noticed no red posts for tons of pages whereas all other classes do have red posts within first 10 pages.
I felt this was very necessary to mention because its literally so sad those 2 classes specifically are not getting any love.
Thief example: They promised 10% heal increase for +3s increase cd, but only increase cd at balance patch. They never increased healing. Many posts were made about = 0 response nor action.
Ranger example: Taunt is beyond broken and should be reworked but still strong enough to keep rangers in the game. Many posts made about it = 0 response
Other class example: One is asking a question what would happen when 2 Shiro Revs do the sword evade sword, the Dev is quick enough to answer it (despite answering with a joke).
I feel abbadoned as a Thief due lack of communication in Thief forums.
Where are you Devs?
(edited by Terrorsquad.4802)
I’m just gonna leave here with a plus one and to also say I agree with class stacking. I think two of any class is fine but beyond that they’re just trying to capitalize on something broken.
Do not forget to mention that we need a proper spectator mode
Do not forget to mention that we need a proper spectator mode
What would you suggest to put into spectator mode, Kapranos?
Kapranos.2941:
Do not forget to mention that we need a proper spectator mode
What would you suggest to put into spectator mode, Kapranos?
We need a free cam, like in theirs Point of Interest, they used it, so it’s available.
Kapranos.2941:
Do not forget to mention that we need a proper spectator mode
What would you suggest to put into spectator mode, Kapranos?We need a free cam, like in theirs Point of Interest, they used it, so it’s available.
Ah like most FPS games got in Spectators?
build templates really every profession have 1 or god bless 2 viable builds,how long you need to change build 5 sec tops but ok
game balanced!!? well yes if you delete mesmer stealth ages protection heal bots! and profession stacking +1
(edited by Duka.5864)
build templates really every profession have 1 or god bless 2 viable builds,how long you need to change build 5 sec tops but ok
game balanced!!? well yes if you delete mesmer stealth ages protection heal bots! and profession stacking +1
Warrior, guardians, rangers, engineers have more than 1 viable build and as multiclasser, its hard to memorize every single build/trait/sigil/rune.
Build Templates were in GW1, should be in GW2 aswel imo.
Do not forget to mention that we need a proper spectator mode
What would you suggest to put into spectator mode, Kapranos?
In my opinion, an effective spectator mode is the first step to get the community more involved into PvP.
People could see how others are playing, and/or watch certain interesting teams/players just for pleasure. The community may get better at PvP and it could draw more people/teams into competitive gameplay because spectating is a way of discovering things that someone’s not necessarily used to, or it may give ambitions.
Also, more people watching might draw more attention toward gw2’s PvP and this is essential for an E-Sport wannabe-game. More attention equals more sponsors/visibility in the gamer community/more will to create PvP teams/play PvP.
Now getting to the point :
Currently if you want to watch games; players recording their game is the closest to a proper spectator mode because there is no way to watch a match in-game (except private arena). Of course there is a spectator mode but a few vital points are missing :
-You should be able to spectate random ranked games going on at that moment (with players of high MMR)
-You should be able to spectate a friend playing ranked/unranked (other than private arena)
-You should be able to watch (in game) a tournament that is going on at that time
[Of course, with a slight delay to prevent cheating.]
These points would make the spectator mode good enough to be used.
N.B. : Things like free camera, etc. are just cherries on the cake and even if it would be nice, these aren’t vital things for a “proper” spectator mode.
P.S. I’m not perfect I may forget points, also excuse me for my english.
(edited by Kapranos.2941)
build templates really every profession have 1 or god bless 2 viable builds,how long you need to change build 5 sec tops but ok
game balanced!!? well yes if you delete mesmer stealth ages protection heal bots! and profession stacking +1Warrior, guardians, rangers, engineers have more than 1 viable build and as multiclasser, its hard to memorize every single build/trait/sigil/rune.
Build Templates were in GW1, should be in GW2 aswel imo.
Well it is handy i admit,
I play them all too didn’t find anything hard to memorize!
Do not forget to mention that we need a proper spectator mode
What would you suggest to put into spectator mode, Kapranos?
In my opinion, an effective spectator mode is the first step to get the community more involved into PvP.
People could see how others are playing, and/or watch certain interesting teams/players just for pleasure. The community may get better at PvP and it could draw more people/teams into competitive gameplay because spectating is a way of discovering things that someone’s not necessarily used to, or it may give ambitions.Also, more people watching might draw more attention toward gw2’s PvP and this is essential for an E-Sport wannabe-game. More attention equals more sponsors/visibility in the gamer community/more will to create PvP teams/play PvP.
Now getting to the point :
Currently if you want to watch games; players recording their game is the closest to a proper spectator mode because there is no way to watch a match in-game (except private arena). Of course there is a spectator mode but a few vital points are missing :-You should be able to spectate random ranked games going on at that moment (with players of high MMR)
-You should be able to spectate a friend playing ranked/unranked (other than private arena)
-You should be able to watch (in game) a tournament that is going on at that time
[Of course, with a slight delay to prevent cheating.]These points would make the spectator mode good enough to be used.
N.B. : Things like free camera, etc. are just cherries on the cake and even if it would be nice, these aren’t vital things for a “proper” spectator mode.P.S. I’m not perfect I may forget points, also excuse me for my english.
That would be very awesome if all of that was possible.
But are there other games who got this, though?
Because Im not sure if its reachable for ArenaNet to implent this.
That’s what old ’ASP’* used to be but now ASP can’t spectate Rankeds anymore, either.
- Authorized Shoutcasters Program
Do not forget to mention that we need a proper spectator mode
What would you suggest to put into spectator mode, Kapranos?
In my opinion, an effective spectator mode is the first step to get the community more involved into PvP.
People could see how others are playing, and/or watch certain interesting teams/players just for pleasure. The community may get better at PvP and it could draw more people/teams into competitive gameplay because spectating is a way of discovering things that someone’s not necessarily used to, or it may give ambitions.Also, more people watching might draw more attention toward gw2’s PvP and this is essential for an E-Sport wannabe-game. More attention equals more sponsors/visibility in the gamer community/more will to create PvP teams/play PvP.
Now getting to the point :
Currently if you want to watch games; players recording their game is the closest to a proper spectator mode because there is no way to watch a match in-game (except private arena). Of course there is a spectator mode but a few vital points are missing :-You should be able to spectate random ranked games going on at that moment (with players of high MMR)
-You should be able to spectate a friend playing ranked/unranked (other than private arena)
-You should be able to watch (in game) a tournament that is going on at that time
[Of course, with a slight delay to prevent cheating.]These points would make the spectator mode good enough to be used.
N.B. : Things like free camera, etc. are just cherries on the cake and even if it would be nice, these aren’t vital things for a “proper” spectator mode.P.S. I’m not perfect I may forget points, also excuse me for my english.
That would be very awesome if all of that was possible.
But are there other games who got this, though?
Because Im not sure if its reachable for ArenaNet to implent this.That’s what old ’ASP’* used to be but now ASP can’t spectate Rankeds anymore, either.
- Authorized Shoutcasters Program
Every esports game have a proper espectator mode, hopefully Anet can do it also
If you want more people to PvP, simply making you able to queue from anywhere could go a long way.
In my experience, going to HotM, joining queue, waiting around for several minutes not being able to do anything stimulating in the meantime is borderline insulting.
To have this gorgeous game with all the things to explore and then forcing me to sit in some instanced, dull, greyish zone waiting for a PvP match that doesnt even take 20 minutes is a stupid design decision that only leads to creating a wall between “PvPers” and “PvEers”.
- Theodore Roosevelt
If you want more people to PvP, simply making you able to queue from anywhere could go a long way.
In my experience, going to HotM, joining queue, waiting around for several minutes not being able to do anything stimulating in the meantime is borderline insulting.
To have this gorgeous game with all the things to explore and then forcing me to sit in some instanced, dull, greyish zone waiting for a PvP match that doesnt even take 20 minutes is a stupid design decision that only leads to creating a wall between “PvPers” and “PvEers”.
Yup, really hate this.. :/
Do not forget to mention that we need a proper spectator mode
What would you suggest to put into spectator mode, Kapranos?
In my opinion, an effective spectator mode is the first step to get the community more involved into PvP.
People could see how others are playing, and/or watch certain interesting teams/players just for pleasure. The community may get better at PvP and it could draw more people/teams into competitive gameplay because spectating is a way of discovering things that someone’s not necessarily used to, or it may give ambitions.Also, more people watching might draw more attention toward gw2’s PvP and this is essential for an E-Sport wannabe-game. More attention equals more sponsors/visibility in the gamer community/more will to create PvP teams/play PvP.
Now getting to the point :
Currently if you want to watch games; players recording their game is the closest to a proper spectator mode because there is no way to watch a match in-game (except private arena). Of course there is a spectator mode but a few vital points are missing :-You should be able to spectate random ranked games going on at that moment (with players of high MMR)
-You should be able to spectate a friend playing ranked/unranked (other than private arena)
-You should be able to watch (in game) a tournament that is going on at that time
[Of course, with a slight delay to prevent cheating.]These points would make the spectator mode good enough to be used.
N.B. : Things like free camera, etc. are just cherries on the cake and even if it would be nice, these aren’t vital things for a “proper” spectator mode.P.S. I’m not perfect I may forget points, also excuse me for my english.
That would be very awesome if all of that was possible.
But are there other games who got this, though?
Because Im not sure if its reachable for ArenaNet to implent this.That’s what old ’ASP’* used to be but now ASP can’t spectate Rankeds anymore, either.
- Authorized Shoutcasters Program
Every esports game have a proper espectator mode, hopefully Anet can do it also
Can u spectate w/e game u want in those esports game, though?
I think thats technically quite hard, but I do hope Anet will be able to do this in the future.
Do not forget to mention that we need a proper spectator mode
What would you suggest to put into spectator mode, Kapranos?
In my opinion, an effective spectator mode is the first step to get the community more involved into PvP.
People could see how others are playing, and/or watch certain interesting teams/players just for pleasure. The community may get better at PvP and it could draw more people/teams into competitive gameplay because spectating is a way of discovering things that someone’s not necessarily used to, or it may give ambitions.Also, more people watching might draw more attention toward gw2’s PvP and this is essential for an E-Sport wannabe-game. More attention equals more sponsors/visibility in the gamer community/more will to create PvP teams/play PvP.
Now getting to the point :
Currently if you want to watch games; players recording their game is the closest to a proper spectator mode because there is no way to watch a match in-game (except private arena). Of course there is a spectator mode but a few vital points are missing :-You should be able to spectate random ranked games going on at that moment (with players of high MMR)
-You should be able to spectate a friend playing ranked/unranked (other than private arena)
-You should be able to watch (in game) a tournament that is going on at that time
[Of course, with a slight delay to prevent cheating.]These points would make the spectator mode good enough to be used.
N.B. : Things like free camera, etc. are just cherries on the cake and even if it would be nice, these aren’t vital things for a “proper” spectator mode.P.S. I’m not perfect I may forget points, also excuse me for my english.
That would be very awesome if all of that was possible.
But are there other games who got this, though?
Because Im not sure if its reachable for ArenaNet to implent this.That’s what old ’ASP’* used to be but now ASP can’t spectate Rankeds anymore, either.
- Authorized Shoutcasters Program
Every esports game have a proper espectator mode, hopefully Anet can do it also
Can u spectate w/e game u want in those esports game, though?
I think thats technically quite hard, but I do hope Anet will be able to do this in the future.
Not any game, but usually you can spectate “high mmr” games or friend games
Do not forget to mention that we need a proper spectator mode
What would you suggest to put into spectator mode, Kapranos?
In my opinion, an effective spectator mode is the first step to get the community more involved into PvP.
People could see how others are playing, and/or watch certain interesting teams/players just for pleasure. The community may get better at PvP and it could draw more people/teams into competitive gameplay because spectating is a way of discovering things that someone’s not necessarily used to, or it may give ambitions.Also, more people watching might draw more attention toward gw2’s PvP and this is essential for an E-Sport wannabe-game. More attention equals more sponsors/visibility in the gamer community/more will to create PvP teams/play PvP.
Now getting to the point :
Currently if you want to watch games; players recording their game is the closest to a proper spectator mode because there is no way to watch a match in-game (except private arena). Of course there is a spectator mode but a few vital points are missing :-You should be able to spectate random ranked games going on at that moment (with players of high MMR)
-You should be able to spectate a friend playing ranked/unranked (other than private arena)
-You should be able to watch (in game) a tournament that is going on at that time
[Of course, with a slight delay to prevent cheating.]These points would make the spectator mode good enough to be used.
N.B. : Things like free camera, etc. are just cherries on the cake and even if it would be nice, these aren’t vital things for a “proper” spectator mode.P.S. I’m not perfect I may forget points, also excuse me for my english.
That would be very awesome if all of that was possible.
But are there other games who got this, though?
Because Im not sure if its reachable for ArenaNet to implent this.That’s what old ’ASP’* used to be but now ASP can’t spectate Rankeds anymore, either.
- Authorized Shoutcasters Program
Every esports game have a proper espectator mode, hopefully Anet can do it also
Can u spectate w/e game u want in those esports game, though?
I think thats technically quite hard, but I do hope Anet will be able to do this in the future.Not any game, but usually you can spectate “high mmr” games or friend games
Thats a nice mechanic.. Hope to see this, will add this to the list
Added: Map Overlook