Plans to reduce number of available skills?
wouldnt work for the action based combat of this game
The number of skills available is already pretty low for an MMORPG.
this isnt moba. pls keep gw2 combat the way it is.
dont slow it down. and not everything is always tractable, do in real fight you always know what and when hits you? sometimes you rely on overall intuition, play blind and lose or win.
^ agree, this isn’t an MOBA, I love the combat here, it feels more like I am the guy doing every swing. I find MOBA combat extremely boring, you spend most of your time not acting. I know some people love that sit back and strategize approach, but it’s not for me, I love the direction GW2 took
this isnt moba. pls keep gw2 combat the way it is.
dont slow it down. and not everything is always tractable, do in real fight you always know what and when hits you? sometimes you rely on overall intuition, play blind and lose or win.
Granted, a lot of people might like macro spamming skills off CD. But, the downside of this is that the PvP games themselves won’t be as engaging, fun and competitive as e-sport games and will always rely on tertiary rewards for player motivation rather than the fun of gameplay (hence why we are getting a rewards patch).