Playing against asura models is much harder in my view
Let’s remodel all asura into charr. Because that’s the only way people will ever play them.
Having nonsense like this in the game is simply very bad for game’s reputation.
Say hello to my little friend.
I feel like target of target or even a focus target, maybe having cast bars over their heads. All this could help. But blatantly asking for the models to be larger, it messes with the skeletal structure of the model, and will slow down animations. Basically make it look really weird, and abnormal.
I think you just need to be more aware or your surroundings (at the OP, and those agreeing with him). The only class (when it’s Asura) is hard to catch an eye on is a warrior. But still, it’s a warrior, if you actually get hit by bulls rush use a stun break. And now this scenario just sounds like hot join, because of zerging and 8v8, which who cares?
IGN – Kinjax // World – Anvil Rock
IGN – InTheseDays // World – Anvil Rock
straight with the personal attacks rofl
The advantage you get from being an asura is so small the fact that your complaining about it and suggesting a ban on an entire race in pvp just makes you look bad.
Pretty sure its a l2p issue friend.
I also played d/d necro for the longest time which is MELEE and I wasn’t having issues with asura.
It’s not nonsense dude it’s the truth. You want them to increase the size of the Asura model, to maybe about the human model? Right? Okay well the skeletal structure of that model is going to have to completely scrapped and redone. Doing this is going to take months and only get in the way of more important features that are in the pipe,( as Jsharp says).
So, it is completely and utterly pointless to even ask for this. when it won’t come for the next, I don’t know 6 months? Maybe? Not even to mention in tPvP setting, you will have 1v1, and you should see him coming. Let’s be real, if you can’t see a warrior charging you or, a thief casting his signet/Basilisk Venom etc , that’s NMP, or Anet’s.
Just play more idk, be more aware.
IGN – Kinjax // World – Anvil Rock
IGN – InTheseDays // World – Anvil Rock
It’s not nonsense dude it’s the truth. You want them to increase the size of the Asura model, to maybe about the human model? Right? Okay well the skeletal structure of that model is going to have to completely scrapped and redone. Doing this is going to take months and only get in the way of more important features that are in the pipe,( as Jsharp says).
So, it is completely and utterly pointless to even ask for this. when it won’t come for the next, I don’t know 6 months? Maybe? Not even to mention in tPvP setting, you will have 1v1, and you should see him coming. Let’s be real, if you can’t see a warrior charging you or, a thief casting his signet/Basilisk Venom etc , that’s NMP, or Anet’s.
Just play more idk, be more aware.
I do not need to play more, I do not need to be more aware, I can own you easily 1v1, I do not have problem 1v1-ing anyone in the game, it is not about me. It is simply an issue of nerfing certain classes/builds via model choice.
If they cannot make them large due to technical reasons, very simply just transfer them into other models when they go into spvp. I said I do not care what they do, what I do care is that one can easily tell which way model is facing and that animations be easily recognizable.
Even better example. GW2 signs a promotional contract with my little pony, and as a result you can have a pony as a playable race. The thing is all of the ponies actions are accompanied by a big explosion of hearts, sparkles, and rainbows, which inadvertently hide the pony in the lag-cloud and as a result, you cant tell what the ponies animations are, and you cant react to its attacks.
How is it unfair when you have the option of selecting a pony too?
That’s not unfair, because I could just select the pony…you answered your own question in the question.
But not everyone wants to play the effing pony
I think it’s obvious that you’re an asura player.
Ele & thief main (full ascended)
Down with the braindead faceroll classes.
Simple unbelievable what a bunch of clueless and illiterate ppl play in this comunity. Makes me not want to write post on the forum ever again. I completely understand ppl who left the game, where is the challenge killing such ppl.
Clueless group #1: People who say how they are against banning characters/races.
Answer: Read the title again. Noone ever suggested that some character, or “character of some race” should get ‘banned’ in spvp. Verb banning refers to MODELS.
It is very simple to do, we already look differently in spvp
So, noone every suggested anyone gets banned, stop discussing irrelevant kitten. Learn to read.
As I said before, making them sufficiently big that there is no ambiguity which way they are facing is fine as well. Make them human size (or larger if necessary due to them being so ball-like).
Clueless guys #2 discussing class balance: Example:
urinfamousr.7631: i think having a class that can go invis is unfair , doing spike dmg while no one can see u is unfair, being able to land bleeds while invul and invis is beyond unfair. ur post is just silly. i think thieves should be banned from spvp.Answer:
This guy does not realize that this is not a topic about balance of thieves.
He also does not realize that gaining stealth (picking thief) carries with it certain tradeoffs (squishiness, single target dmg, etc). So if you think thief stealth is unbalanced go make a topic and ask devs to balance them. This is not place to mention it.
Clueless guys #3 suggesting that we jsut need cast bar:
Answer:
No, that will not solve the problem, i still do not know which way player is facing to backstab properly.
Clueless guy #4 suggesting that “since everyone has the choice to be small speck, it is ok”.
Example: Pyrial.2917:
Everyone has the option of running an Asura, it’s your choice not to.Answer: So imagine we all can be super small specks with just red name tag above us, you cannot tell if we are dodging, doing 100b, which way we are facing, etc.
Two questions for you mr clueless:
1. Is that good for the game, to completely destroy skill component that comes from reacting to opponent’s actions/animations????
2. Get a clue and realize that having an super small opponent does not affect everyone in the same way. d/d elementalist, or shatter mesmer care much less about it (and gain more out of it) since they do not care if they are hitting their enemy in the back or front. They just need to know that enemy is in their aoe range. Thief who is backstabbing a lot however is very dependent on getting in backstabs properly. So, even if everyone has the choice to be a speck, it is NOT ok, it is essentially nerf to certain builds/classes.
Clueless guy #5: But most animations are really obvious in game (ele churning earth, any Mesmer phantasm summon and a thief prepping basilisk venom!) the size here does not matter because even on the tiny so tiny asuras you can still see the animation. And if you can’t then you need glasses!!!!
Answer: That is an obvious lie. Many important animations are not obvious. With small asuras you have trouble telling when they are dodging, you have trouble telling which direction they face when they are on the move,…etc… especially true in team fights.
You’re the one having problems dodging 100b and you call me clueless…do everyone a favor and do what you suggested. STOP posting.
Yes I get owned by some nobody on the forums…please continue with the QQ because you can’t kill asuras.
And the “nonsense” you speak of is the waste of space this thread is taking up.
Yes you do own you, and I do it a lot. We can test any time you like so you can realize what a nothing you are. You are quite a crappy player and all that is carrying you in team fights is the fact that, as necro, you can spam AOE.
I can kill asuras, that is not an issue so stop inventing crap. Problem is that asuras get unfair advantage compared to other models. The same player will be significantly more difficult to kill for certain builds/classes when the player is using asura as opposed to other models. That is the crux of the issue.
Even better example. GW2 signs a promotional contract with my little pony, and as a result you can have a pony as a playable race. The thing is all of the ponies actions are accompanied by a big explosion of hearts, sparkles, and rainbows, which inadvertently hide the pony in the lag-cloud and as a result, you cant tell what the ponies animations are, and you cant react to its attacks.
How is it unfair when you have the option of selecting a pony too?
That’s not unfair, because I could just select the pony…you answered your own question in the question.
But not everyone wants to play the effing pony
I think it’s obvious that you’re an asura player.
I think it’s obvious that you don’t know anything about me. I play: Human, Sylvari, Norn, Char, and Asura. Most of my characters are not Asura.
Yes I get owned by some nobody on the forums…please continue with the QQ because you can’t kill asuras.
And the “nonsense” you speak of is the waste of space this thread is taking up.
Yes you do own you, and I do it a lot. We can test any time you like so you can realize what a nothing you are. You are quite a crappy player and all that is carrying you in team fights is the fact that, as necro, you can spam AOE.
I can kill asuras, that is not an issue so stop inventing crap. Problem is that asuras get unfair advantage compared to other models. The same player will be significantly more difficult to kill for certain builds/classes when the player is using asura as opposed to other models. That is the crux of the issue.
Watch out…we got a baddazz here.
Yes I get owned by some nobody on the forums…please continue with the QQ because you can’t kill asuras.
And the “nonsense” you speak of is the waste of space this thread is taking up.
Yes you do own you, and I do it a lot. We can test any time you like so you can realize what a nothing you are. You are quite a crappy player and all that is carrying you in team fights is the fact that, as necro, you can spam AOE.
I can kill asuras, that is not an issue so stop inventing crap. Problem is that asuras get unfair advantage compared to other models. The same player will be significantly more difficult to kill for certain builds/classes when the player is using asura as opposed to other models. That is the crux of the issue.
Please keep posting while I get some popcorn, every post makes you look more like a scrub. Take some lessons from caed he doesn’t seem to have a problem killing asuras as a thief.
Yes I get owned by some nobody on the forums…please continue with the QQ because you can’t kill asuras.
And the “nonsense” you speak of is the waste of space this thread is taking up.
Yes you do own you, and I do it a lot. We can test any time you like so you can realize what a nothing you are. You are quite a crappy player and all that is carrying you in team fights is the fact that, as necro, you can spam AOE.
I can kill asuras, that is not an issue so stop inventing crap. Problem is that asuras get unfair advantage compared to other models. The same player will be significantly more difficult to kill for certain builds/classes when the player is using asura as opposed to other models. That is the crux of the issue.
Watch out…we got a baddazz here.
Pretty much this.
LoL, I do not have problem killing asuras. That is not what topic is about.
Also, I own caed, foo. Cannot take lessons from someone that I consider a joke.
And third caed is completely different build. He is burst and uses basilisk, so of course he does not have a problem hitting stunned target. He does not need to backstab repeatedly moving targets like I do.
and another reasonable thread turns into a flame war.
The thread was about ppl not being able to read certain skills asuran players use since they are so tiny. But it seems the asuran players and the OP like flame wars so bye.
The only problem with asking them to change size/ban Asuras is that people might actually have to play with some slight skill instead of relaying on passive choices made regarding race/build. You should know by now that the majority of sPvPers don’t’ play to showcase skill but to cheese other people. The backlash from all the unskilled Mesmers/Thiefs/Guardian Asuras would be huge. Granted they still have their Op classes to fall back on, but they would still cry.
I, for one, know that I would lose my ability to play my Engineer if it was a human. I hate this thread for how stupid it is to assume that everyone picked Asura entirely for PvP benefit, I hate this thread for the excuse it gives people to hide behind a person’s choice of race for the reason that they’re getting beaten, but most of all, I hate this thread for making me agree with jportell lol
BUAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHA……Breathe….BUAHAHAHAHAHAHAHAHAHHAHAHA… Pass out…. Wake up….. HAHAHAHAHA… Okay now I am done. hey I am not going to disagree with you because I am going to disagree with opinions and not people. Something to keep in mind when having disagreements/academic discussions because we as players can do nothing more than voice opinions so keep in mind that is where the disagreements come from not because of who the person is. :P
straight with the personal attacks rofl
The advantage you get from being an asura is so small the fact that your complaining about it and suggesting a ban on an entire race in pvp just makes you look bad.
Pretty sure its a l2p issue friend.
I also played d/d necro for the longest time which is MELEE and I wasn’t having issues with asura.
But but but but… You don’t have to land a 7k backstab as a necro and the thief Mufa doesn’t like to use basilisk venoms so because he is at a marked disadvantage for his super powerful build he must qq… The only people that would complain about positioning would be back stab thieves (because MH pistol thief doesnt matter where it is). No other people have given specific animations that they have problems with as far as asura model size is concerned. They just say they have a hard time seeing the animations… and not which ones…. this is the first time that an actual thread has been compiled about this and the only true complaint is about people trying to land backstabs. And honestly noone cares except thieves.
This is one of the dumbest threads I’ve ever read. If you actually expect the devs to change one of their races you are delusional.
Someone told me about this thread, and I thought ‘Must be a joke, right?’…
The above quoted read my mind.
This topic of a whole race being OP is simply RIDICULOUS.
“Which Lo Pan? Little ol’ basket case on wheels, or the ten-foot-tall roadblock?!”
-Kurt Russell, Big Trouble in Little China
(edited by Ejiofor.4801)
Targetting is the least of my problems, seeing weaponswitches, animations. etc is. especially with multiple asuras. much harder to read the battle.
No need to remove asura from the game, just make them bigger so counter play is on par with other races.
It’s not nonsense dude it’s the truth. You want them to increase the size of the Asura model, to maybe about the human model? Right? Okay well the skeletal structure of that model is going to have to completely scrapped and redone. Doing this is going to take months and only get in the way of more important features that are in the pipe,( as Jsharp says).
So, it is completely and utterly pointless to even ask for this. when it won’t come for the next, I don’t know 6 months? Maybe? Not even to mention in tPvP setting, you will have 1v1, and you should see him coming. Let’s be real, if you can’t see a warrior charging you or, a thief casting his signet/Basilisk Venom etc , that’s NMP, or Anet’s.
Just play more idk, be more aware.
I do not need to play more, I do not need to be more aware, I can own you easily 1v1, I do not have problem 1v1-ing anyone in the game, it is not about me. It is simply an issue of nerfing certain classes/builds via model choice.
If they cannot make them large due to technical reasons, very simply just transfer them into other models when they go into spvp. I said I do not care what they do, what I do care is that one can easily tell which way model is facing and that animations be easily recognizable.
I believe this is a lost cause trying to argue this with you. You think you are the best player on the planet, and you don’t have any trouble killing Asuras yet you still want to complain about them. What?
#moderator #deletethisthread
P.S You cannot just transfer character models over…because you have issues rendering the animations, and the models will glitch out and look kitten
IGN – Kinjax // World – Anvil Rock
IGN – InTheseDays // World – Anvil Rock
I don’t consider this a gamebreaking issue, and certainly won’t play that kitten looking race to take advantage of it, but there is a disparity there. I have yet to see any teams rolling around with five Asura though, so it can’t be THAT big of a deal.
Maguuma
For the people who don’t think an asura model has a large effect and is a ltp issue, that’s just not correct. The acuteness of visual stimuli have a direct effect on reaction time. The time it takes for your eyes to integrate the information is larger and can be the difference between being hit by a bullscharge or dodging it. Its also even worse because the animations of asura don’t become distinct from one another until later in the animation sequence. The difference isn’t such that your going to never be able to dodge but the probability of you missing a dodge is much higher.
Even is FPS if many players could they would change the colour scheme so enemy players are flourescent green and cut back the level of detail in the models so only important information is shown.
I don’t consider this a gamebreaking issue, and certainly won’t play that kitten looking race to take advantage of it, but there is a disparity there. I have yet to see any teams rolling around with five Asura though, so it can’t be THAT big of a deal.
You are right, it is not THAT big of a deal. It is smaller than some other more important issues. It still is an issue. It simply disadvantages certain builds more than others and it is in general unfair advantage. That is all.
Ppl trying to dismiss the issue are just running asuras themselves and arguing for their own interest instead of thinking what is the best thing for the game going forward.
This thread just shows the rather stark contrast between a casual mindset, a hardcore mindset, and a tryhard mindset.
Casuals dont care, tryhards want to keep the advantage, and hardcores want the game to progress competitively, by making it as balanced as possible.
provemewrong
hue also, answer me this, if this game were to become “esport” and there was a massive influx of new competitive players, do you think this kitten will really fly? do you think something like this (something that takes away from your skill as a player) would fly in a competitive game like league of legends or sc2?
any answer other than “no, it wouldnt be ok” is wrong. why? because any answer other than that is a subjective answer. there is a clear and significant difference in animations and player size, and that alone vindicates their advantage in pvp. as ive said before, elitists and “pro-pvpers” almost always supplement logic and objectivity with subjective answers based on their “personal experience.”
(edited by Sand Beagle.9867)
I made my asura warrior the smallest size it could be because I liked the way it looked and was integral to my character’s identity. I even have the word “micro” as part of my char name.
Following character creation, I leveled her 1-80 and proceeded to get 100% world completion. It was only after this and getting a good feel for all the different possible weapon sets/utility skills that I felt prepared to enter the competitive environment of sPvP. And now you want to change my char’s identity so that you can feel better about missing a backstab?
Sorry, no.
Let’s wait for this to become a real e-sport first before we start making excuses for our performance shall we?
(edited by Transistor.8746)
I made my asura warrior the smallest size it could be because I liked the way it looked and was integral to my character’s identity. I even have the word “micro” as part of my char name.
Following character creation, I leveled her 1-80 and proceeded to get 100% world completion. It was only after this and getting a good feel for all the different possible weapon sets/utility skills that I felt prepared to enter the competitive environment of sPvP. And now you want to change my char’s identity so that you can feel better about not missing a backstab?
Sorry, no.
Let’s wait for this to become a real e-sport first before we start making excuses for our performance shall we?
Do you think stupid kitten like that is more important than game’s quality?
Just because you decided to call yourself ‘micro’ the rest of the players should not be able to recognize your animation, not able to react to what you do, and not be able to properly hit you from the back even though they lose 75% of dmg because of that????
Just wow….you can follow that ‘identity’ in pve and wvw, but in spvp there is really no place for that stupid stuff.
If ANET does not pay attention to these things, they will keep adding up to the frustration until spvp is dead. Wait…it already is dead….
(edited by Mufa.1326)
straight with the personal attacks rofl
The advantage you get from being an asura is so small the fact that your complaining about it and suggesting a ban on an entire race in pvp just makes you look bad.
Pretty sure its a l2p issue friend.
I also played d/d necro for the longest time which is MELEE and I wasn’t having issues with asura.
I used the example before that Banish is actually very easily hidden by other animations when playing as an Asura. So players with no real ability are able to Banish you simply on the race they selected and not their skill.
I don’t agree with banning a race, but make them larger or their animations much more clear so they can’t be hidden.
It’s 100% not a learn to play issue, especially since 1v1 the difference is much smaller (except the hammer auto-attack 2 looks very similar to Banish which is another design flaw) but in team fights I’m sick of animations being hidden in team fights and getting knocked off point and not being able to counter it.
In other words I literally have to randomly dodge/stab because I can’t see the skill coming = game is flawed.
ahem, ay am a top level pro tpvper, rank 50+ with over 9000 kittenes, and ay say you are wrong. ay have no prablem killing asura in fact ay kill them all day because at top level pvp the onlay class played is asura so ay say you are wrong because ay have no problem killing asura because ay am good and you are bad because you are nat a top player like ay am and ay can read asuran animations just as wall as normal animations and ay have the eyes of an eagle and play fully zoomed out but have no prablem killing asura so this is clarly a l2p issue ay can also anticipate asura players moves because like ay said ay am a top level pvper and ay know every action they will possibly make so when they do skills with actions that are not readable or visible ay still anticipate them because as a top level pvper ay have more than 9000 kittenes.
(edited by Sand Beagle.9867)
I made my asura warrior the smallest size it could be because I liked the way it looked and was integral to my character’s identity. I even have the word “micro” as part of my char name.
Following character creation, I leveled her 1-80 and proceeded to get 100% world completion. It was only after this and getting a good feel for all the different possible weapon sets/utility skills that I felt prepared to enter the competitive environment of sPvP. And now you want to change my char’s identity so that you can feel better about not missing a backstab?
Sorry, no.
Let’s wait for this to become a real e-sport first before we start making excuses for our performance shall we?
Do you think stupid kitten like that is more important than game’s quality?
Just because you decided to call yourself ‘micro’ the rest of the players should not be able to recognize your animation, not able to react to what you do, and not be able to properly hit you from the back even though they lose 75% of dmg because of that????
Just wow….you can follow that ‘identity’ in pve and wvw, but in spvp there is really no place for that stupid stuff.
If ANET does not pay attention to these things, they will keep adding up to the frustration until spvp is dead. Wait…it already is dead….
I know it’s common for some people to make a lvl 2, join sPvP and do nothing else with the character. But for a lot of players, it is also our quester, crafter, dungeon runner, wPvPer, and RPer. Why should people have to have their character altered into something they didn’t create because of this perceived imbalance?
All of the chars I take into sPvP are level 80 and I designed their features/armor with their race/class/size/gender in mind. I don’t want to lose my sense of identity because you don’t feel it’s “fair”. This is an mmoRPg first and foremost, letters capitalized for emphasis. I want sPvP to succeed as well, but what you’re asking for is selfish.
And I don’t want to be that guy that pulls out random numbers with no proof, but I am very convinced that the number of people who want to maintain their characters as they were created far outnumber those who perceive there is an imbalance and want us all to be red/blue mannequins.
I made my asura warrior the smallest size it could be because I liked the way it looked and was integral to my character’s identity. I even have the word “micro” as part of my char name.
Following character creation, I leveled her 1-80 and proceeded to get 100% world completion. It was only after this and getting a good feel for all the different possible weapon sets/utility skills that I felt prepared to enter the competitive environment of sPvP. And now you want to change my char’s identity so that you can feel better about not missing a backstab?
Sorry, no.
Let’s wait for this to become a real e-sport first before we start making excuses for our performance shall we?
Do you think stupid kitten like that is more important than game’s quality?
Just because you decided to call yourself ‘micro’ the rest of the players should not be able to recognize your animation, not able to react to what you do, and not be able to properly hit you from the back even though they lose 75% of dmg because of that????
Just wow….you can follow that ‘identity’ in pve and wvw, but in spvp there is really no place for that stupid stuff.
If ANET does not pay attention to these things, they will keep adding up to the frustration until spvp is dead. Wait…it already is dead….I know it’s common for some people to make a lvl 2, join sPvP and do nothing else with the character. But for a lot of players, it is also our quester, crafter, dungeon runner, wPvPer, and RPer. Why should people have to have their character altered into something they didn’t create because of this perceived imbalance?
All of the chars I take into sPvP are level 80 and I designed their features/armor with their race/class/size/gender in mind. I don’t want to lose my sense of identity because you don’t feel it’s “fair”. This is an mmoRPg first and foremost, letters capitalized for emphasis. I want sPvP to succeed as well, but what you’re asking for is selfish.
And I don’t want to be that guy that pulls out random numbers with no proof, but I am very convinced that the number of people who want to maintain their characters as they were created far outnumber those who perceive there is an imbalance and want us all to be red/blue mannequins.
Scroll up for an explanation.
I made my asura warrior the smallest size it could be because I liked the way it looked and was integral to my character’s identity. I even have the word “micro” as part of my char name.
Following character creation, I leveled her 1-80 and proceeded to get 100% world completion. It was only after this and getting a good feel for all the different possible weapon sets/utility skills that I felt prepared to enter the competitive environment of sPvP. And now you want to change my char’s identity so that you can feel better about not missing a backstab?
Sorry, no.
Let’s wait for this to become a real e-sport first before we start making excuses for our performance shall we?
Do you think stupid kitten like that is more important than game’s quality?
Just because you decided to call yourself ‘micro’ the rest of the players should not be able to recognize your animation, not able to react to what you do, and not be able to properly hit you from the back even though they lose 75% of dmg because of that????
Just wow….you can follow that ‘identity’ in pve and wvw, but in spvp there is really no place for that stupid stuff.
If ANET does not pay attention to these things, they will keep adding up to the frustration until spvp is dead. Wait…it already is dead….I know it’s common for some people to make a lvl 2, join sPvP and do nothing else with the character. But for a lot of players, it is also our quester, crafter, dungeon runner, wPvPer, and RPer. Why should people have to have their character altered into something they didn’t create because of this perceived imbalance?
All of the chars I take into sPvP are level 80 and I designed their features/armor with their race/class/size/gender in mind. I don’t want to lose my sense of identity because you don’t feel it’s “fair”. This is an mmoRPg first and foremost, letters capitalized for emphasis. I want sPvP to succeed as well, but what you’re asking for is selfish.
And I don’t want to be that guy that pulls out random numbers with no proof, but I am very convinced that the number of people who want to maintain their characters as they were created far outnumber those who perceive there is an imbalance and want us all to be red/blue mannequins.
Scroll up for an explanation.
I’ve read the whole thread. It’s not an issue that I need to be enlightened about. It’s a simple case of not agreeing with you.
I do not know again how this bad of a design could find its way into the game.
I know that for some people it is a non-issue since they do their dmg in aoe manner or generally do not care if they are hitting from the back, front or side.
However, if you have to consistently land backstabs on something that looks like a little speck and is moving and you have no idea which way it is facing and you cannot even see when it is dodge rolling…..it really makes it much much much harder than playing against other models.Players should not be getting huge advantage relative to others just due to the model choice.
Okay so here again I am going to DIRECTLY respond to the opener of this thread. This opener mentions nothing about having to see animations or any trouble with Asura and their animations. He directly states that his main problem is with positioning to land his OMGEERED your dead back stab build. Now as stated the hard counter to this is basilisk venom but he refuses to run it because he doesn’t like it. So this begs the question “Why should an entire player base (race) be punished because you prefer to use a certain tool over another one?” Those who have stated they have trouble with animations state that they are all “PRO top tier pvpers” (like 95% of the people here which I don’t include myself in). And that it is really on troublesome to see them in group fights. Well in “Pro top tier pvp” how many chaotic group fights do you really have? You have your far point your near point your mid bunker (maybe an extra here) or one or two roamers. On the far and near points you should have almost NO group fights in which case animation shouldn’t be a problem because no one here has stated that they have a problem with it in 1v1 situations. On the mid point you call target and focus on one person whilst ignoring others. So that means you either focus the highest DPS’er there and down em fast and ignore the bunker because you can whittle them after the high damage dealer is gone. Now group fights may occur on other points in the map but definitely not in huge zergs (unless it’s hot join but most of you feel that you are too good to waste your time in hot join.)
Now maybe making all asura’s max size of the race in PvP I could see them doing and meh. But enlarging the model to the smallest human/sylvari as one has stated would completely ruin the look of this race and in this game if you have not noticed aesthetics>all. And the only specific problem that any one has stated was they feel punished because that can’t land a backstab from behind… boo freaking hoo! You need to look at this as a glass half full type thing because the tooltip just says deals double damage from behind and lets be honest most people find thieves a nuisance in tPvP rather than a real threat to a point because a wet sneeze kills them. The only other thief stealth weapon that has anything to do with behind is dazing the opponent if you strike from behind while stealthed wielding a sword but most feel that this weapon skill is a joke. So it is only for one build in one profession that has been specific and it is not worth punishing an entire race across multiple professions to cater to this SPECIFIC issue that just you seem to be having.
I made my asura warrior the smallest size it could be because I liked the way it looked and was integral to my character’s identity. I even have the word “micro” as part of my char name.
Following character creation, I leveled her 1-80 and proceeded to get 100% world completion. It was only after this and getting a good feel for all the different possible weapon sets/utility skills that I felt prepared to enter the competitive environment of sPvP. And now you want to change my char’s identity so that you can feel better about not missing a backstab?
Sorry, no.
Let’s wait for this to become a real e-sport first before we start making excuses for our performance shall we?
Do you think stupid kitten like that is more important than game’s quality?
Just because you decided to call yourself ‘micro’ the rest of the players should not be able to recognize your animation, not able to react to what you do, and not be able to properly hit you from the back even though they lose 75% of dmg because of that????
Just wow….you can follow that ‘identity’ in pve and wvw, but in spvp there is really no place for that stupid stuff.
If ANET does not pay attention to these things, they will keep adding up to the frustration until spvp is dead. Wait…it already is dead….I know it’s common for some people to make a lvl 2, join sPvP and do nothing else with the character. But for a lot of players, it is also our quester, crafter, dungeon runner, wPvPer, and RPer. Why should people have to have their character altered into something they didn’t create because of this perceived imbalance?
All of the chars I take into sPvP are level 80 and I designed their features/armor with their race/class/size/gender in mind. I don’t want to lose my sense of identity because you don’t feel it’s “fair”. This is an mmoRPg first and foremost, letters capitalized for emphasis. I want sPvP to succeed as well, but what you’re asking for is selfish.
And I don’t want to be that guy that pulls out random numbers with no proof, but I am very convinced that the number of people who want to maintain their characters as they were created far outnumber those who perceive there is an imbalance and want us all to be red/blue mannequins.
Scroll up for an explanation.
I’ve read the whole thread. It’s not an issue that I need to be enlightened about. It’s a simple case of not agreeing with you.
Then you simply don’t understand, I’ll say again:
If I can’t see an EXTREMELY important animation SPECIFICALLY BECAUSE OF RACE then this creates an imbalance. It’s not an easier/harder thing to see, it’s either impossible to see or hidden too much to decipher.
The fact that they’re smaller doesn’t phase me UNTIL the size means the animation is covered.
Now maybe keep them the same size in sPvP, where it doesn’t matter, but in tpvp it matters a great deal.
I for one am not really bothered that much by Asura but I do notice a lot more of my attacks land when using one. It is an advantage, I don’t think it’s possible to argue otherwise.
My suggestion for this is more or less a compromise between the stated reasoning
of either side of the argument.
Make an option to display all enemies as human. This could be a single model, also reducing the amount of objects loaded (more of a WwW issue but might as well touch on it). You still get you aesthetics, so even if you want to play an Asura but don’t want to deal with others hard to read animations you don’t have to deal with it. I would like to hear an argument against this.
Jangeol – WvW Warrior
(edited by Jonwar.9205)
I made my asura warrior the smallest size it could be because I liked the way it looked and was integral to my character’s identity. I even have the word “micro” as part of my char name.
Following character creation, I leveled her 1-80 and proceeded to get 100% world completion. It was only after this and getting a good feel for all the different possible weapon sets/utility skills that I felt prepared to enter the competitive environment of sPvP. And now you want to change my char’s identity so that you can feel better about not missing a backstab?
Sorry, no.
Let’s wait for this to become a real e-sport first before we start making excuses for our performance shall we?
Do you think stupid kitten like that is more important than game’s quality?
Just because you decided to call yourself ‘micro’ the rest of the players should not be able to recognize your animation, not able to react to what you do, and not be able to properly hit you from the back even though they lose 75% of dmg because of that????
Just wow….you can follow that ‘identity’ in pve and wvw, but in spvp there is really no place for that stupid stuff.
If ANET does not pay attention to these things, they will keep adding up to the frustration until spvp is dead. Wait…it already is dead….I know it’s common for some people to make a lvl 2, join sPvP and do nothing else with the character. But for a lot of players, it is also our quester, crafter, dungeon runner, wPvPer, and RPer. Why should people have to have their character altered into something they didn’t create because of this perceived imbalance?
All of the chars I take into sPvP are level 80 and I designed their features/armor with their race/class/size/gender in mind. I don’t want to lose my sense of identity because you don’t feel it’s “fair”. This is an mmoRPg first and foremost, letters capitalized for emphasis. I want sPvP to succeed as well, but what you’re asking for is selfish.
And I don’t want to be that guy that pulls out random numbers with no proof, but I am very convinced that the number of people who want to maintain their characters as they were created far outnumber those who perceive there is an imbalance and want us all to be red/blue mannequins.
Scroll up for an explanation.
I’ve read the whole thread. It’s not an issue that I need to be enlightened about. It’s a simple case of not agreeing with you.
make another race character and fight an asuran and come back and tell us how you were able to dodge and avoid the skills coming out the asura and how easily the asuran player read your animations while you could barley see them and had to move your screen to your feet just to find them in front of your characters feet. It’s simple.
make another race character and fight an asuran and come back and tell us how you were able to dodge and avoid the skills coming out the asura and how easily the asuran player read your animations while you could barley see them and had to move your screen to your feet just to find them in front of your characters feet. It’s simple.
My asura warr is the least played (least wins/matches played) of my three 80’s in PvP. My 1st (barely) is a human engi and close 2nd is a norn guardian. The asuran character is a distant 3rd.
I have no agenda. I don’t care about minute perceived advantages, why else would I main an engi? What I do care about is playing the same character I came in with.
To be perfectly honest, I have not noticed an issue with telegraphing asura abilities compared to the other races. I’m not denying that it’s harder for you, you’ve made that clear.
Also someone brought up e-sports in an earlier response.
SC2 and LoL are vetted e-sports, but there are constant cries about imbalanced things in those games as well. No game will ever be made perfectly balanced.
Talking about SC2 specifically: should zerglings be made the size of ultralisks cuz they’re too hard to click in comparison? So funny, people say this race is OP, that race needs a buff, but the second a mirror match happens everyone is like “zzzzzzz.”
(edited by Transistor.8746)
I, for one, know that I would lose my ability to play my Engineer if it was a human. I hate this thread for how stupid it is to assume that everyone picked Asura entirely for PvP benefit, I hate this thread for the excuse it gives people to hide behind a person’s choice of race for the reason that they’re getting beaten, but most of all, I hate this thread for making me agree with jportell lol
Serious rage issues. The point must be pretty valid with you getting so upset. Point is, they are smaller and harder to target, you can’t deny the truth/facts. Now, you can debate to how much of factor is that in a fight. Well…. that is for everyone to have their own opinion.
lol it’s come to thieves asking for ways to make them even more ridiculous in wvw an spvp to make me see this game is now just something to not take seriously anymore.
Ban an entire race because he has trouble landing one of/if not the most op’d damage combo in the game. hahahaha
At least elementalists have a hard learning curve and have to work a bit to do super damage. Thieves hit how many buttons again? AND have the option to stealth away if it fails?
You sir need to play a different class.
lol it’s come to thieves asking for ways to make them even more ridiculous in wvw an spvp to make me see this game is now just something to not take seriously anymore.
Ban an entire race because he has trouble landing one of/if not the most op’d damage combo in the game. hahahaha
At least elementalists have a hard learning curve and have to work a bit to do super damage. Thieves hit how many buttons again? AND have the option to stealth away if it fails?
You sir need to play a different class.
Ahh someone else here that has noticed this entire thread was a thief whining because he has backstab issues… qq
disregarding all trash talk between OP & others, Oni’s first post is the strongest argument imo.
considering they ban racial utilities in the Mists, the only reason to pick a race should be for its aesthetic appeal—no effect on gameplay.
it’s not a question of whether i can “learn to deal with” asura, but whether being asura gives any discernable advantage WHATSOEVER. i don’t think any player who is really honest with himself can say that asura does not affect the gameplay.
not to mention that it is terrible for the viewership to try to discern what a 5 asuran squad is actually doing in pvp. it is against the design philosophy of the game, as already indicated by others here—Asura is simply another example of PvE decisions adversely affecting PvP ( Asura would not exist if this game was PvP-only ).
the reason why gnomes worked in wow was because you never needed to look at character models for anything. if you had to actually track animations in wow, i guarantee gnomes would have been just as op as asura are in gw2.
the TF2 class design should be the model to follow for competitive class based combat—each class’ silhouette is easily distinguishable from a distance without any detail. there should be no differentiation between class & race. but that is discussion for the pre-alpha stage of a game’s release…we are way past that now.
http://www.youtube.com/channel/UCfhikZxZ-rtr_knUtXZNJMw
http://twitch.tv/cutsu
I for one am not really bothered that much by Asura but I do notice a lot more of my attacks land when using one. It is an advantage, I don’t think it’s possible to argue otherwise.
My suggestion for this is more or less a compromise between the stated reasoning
of either side of the argument.Make an option to display all enemies as human. This could be a single model, also reducing the amount of objects loaded (more of a WwW issue but might as well touch on it). You still get you aesthetics, so even if you want to play an Asura but don’t want to deal with others hard to read animations you don’t have to deal with it. I would like to hear an argument against this.
This sounds like a great idea, and I think that this would be the best option to even out pvp for higher ranked play while letting people keep their individuality for all levels of play.
@Narcarsis.5739: Kind of pointless debating with him because he thinks his opinion is right and everyone else’s is wrong, unless they agree with him. And it makes this thread pointless.
Since when it is an ‘opinion’ that asura models are more difficult to discern in terms of direction they face or in terms of animations???
Only unreasonable ppl like yourself deny such fact.There was really no discussion here, just ppl missing the topic and being pointed out they miss the topic, then they switch to l2p me and tell me to ask advice from people I destroy in 1v1. So as usual for forum discussions, just bunch of off-topic nonsense, personal attacks, and straight liars like yourself.
Any reasonable person understands that asura models need to get retired (or significantly enlarged) in spvp if the game is to go anywhere.
Sigh…It’s in no doubt your opinion. I don’t have trouble with it you do, (apparently). But wait there’s more. Now you are going to say you have never had a hard time seeing an Asura animation. Get your story straight.
And please elaborate how they can enlarge models without causing rendering bugs and with out models causing more animation issues, and delaying more features. Please TELL ME.
IGN – Kinjax // World – Anvil Rock
IGN – InTheseDays // World – Anvil Rock
(edited by EoNxBoNx.9213)
…. Make an option to display all enemies as human……..
Yup, did not see this before, this is a great idea.
Sigh…It’s in no doubt your opinion. I don’t have trouble with it you do, (apparently). But wait there’s more. Now you are going to say you have never had a hard time seeing an Asura animation. Get your story straight.
And please elaborate how they can enlarge models with out cause rendering bugs with models causing more animation issues, and delaying more features. Please TELL ME.
It is not an opinion, everyone knows asura models give advantage. My story is straight and your ‘now you re going to say…’ nonsense is stupid. Do not put words in my mouth then tell me to get my story straight.
I do not care how they solve the problem:
1. if enlarging models is a problem, then let them switch model to human.
2. the best idea so far is just above: give us an option to turn all enemies to human model. Ppl who play asura will still see themselves as asuras, but I will see them as human models…..DONE!
Yeah lost cause. Maybe your kitten idea will come in the next 6 months because this game needs features that are far more important.
IGN – Kinjax // World – Anvil Rock
IGN – InTheseDays // World – Anvil Rock
I, for one, know that I would lose my ability to play my Engineer if it was a human. I hate this thread for how stupid it is to assume that everyone picked Asura entirely for PvP benefit, I hate this thread for the excuse it gives people to hide behind a person’s choice of race for the reason that they’re getting beaten, but most of all, I hate this thread for making me agree with jportell lol
Serious rage issues. The point must be pretty valid with you getting so upset. Point is, they are smaller and harder to target, you can’t deny the truth/facts. Now, you can debate to how much of factor is that in a fight. Well…. that is for everyone to have their own opinion.
You have no idea. I read this thread and screamed “GRRRRR CHOOOPS SMASSSHHH” and started throwing things out my window. Tried to throw the cat, but I found it really difficult and missed frequently, because it’s smaller than I am.
I agree on that noticing different states on an asuran model is real hard, which can be a real annoyence. I dont see how it would be changed, although maybe a size up when they enter pvp and wvw would be nice.
There is no doubt that asura animations are harder to see, even in a 1v1, let alone a team fight with AoEs everywhere. There is no doubt that this is an advantage, and one that only gets bigger (no pun intended!) as player skill gets higher, and inturupts and dodging specific skills become increasingly importent to success.
The solution? Dunno. As people have suggested, adding cast bars, scaling up asura in PvP, or giving the option to display all opponents as human all sound like good possibilitys.
Personally I’d prefer one of the later 2 options.
Victor(Ranger), Astral(Ele), Martial(Warrior), Erroneous(Mes), Ticker(Engi), Ravin(Thief)
with special guests Hematophagia(Necro) and Grace Burns(Guardian)
(edited by Fella Feller.4936)
Lol, still arguing against the OP ?
Altough his arguments fell short, the thing Asura have advantage in PvP is obvious.
Their animations are tougher to notice, especially in teamfights.
THIS IS A HUGE ADVANTAGE.
A player can bypass it and deal with it, still it is an unfair advantage in a PvP environment without casting bars ( that’s why gnomes were not broken in WoW, stop using this example ), where according to your animations you can spot if the mesmer is summoning the iZerker or using his heal.
Positioning and the lack of visual impact for asuras weapons are all secondary issues, but animations recognition is indeed a huge problem when we go down to asuras.
IT’S OBVIOUS , stop this senseless discussion, lol.