Plea to Anet PvP developer team
Show ranks at the end of the game.
Show ranks at the end of the game.
Thats kinda pointles with the new ranking system, since its division based (bronze vs bronze, silver vs silver, …), and it does not help during a match.
The problem is at the start of the match and “pro” players raging during the match, so ranks at the end of the game …. well you get the picture.
Show ranks at the end of the game.
Thats kinda pointles with the new ranking system, since its division based (bronze vs bronze, silver vs silver, …), and it does not help during a match.
The problem is at the start of the match and “pro” players raging during the match, so ranks at the end of the game …. well you get the picture.
Well actually showing mmr at the end of the match would be a great tool to understand how the match was set up. Could also show people that they were not match with complete noobs like they think they were.
But that will not change their minds that it was “noob” players fault.
But that will not change their minds that it was “noob” players fault.
Nothing will ever change that for some people. Doesn’t mean we should not implement a useful tool.
Show ranks at the end of the game.
Thats kinda pointles with the new ranking system, since its division based (bronze vs bronze, silver vs silver, …), and it does not help during a match.
The problem is at the start of the match and “pro” players raging during the match, so ranks at the end of the game …. well you get the picture.
The whole system is pointless with this population. Why are there people from silver playing with people in platinum? Why are bronze players playing with gold? What’s the whole point of a division if people are just thrown together when they shouldn’t be playing with or against each other. All of this is a recipe for ongoing frustration.
Well I thought silver is vs. silver, bronze vs brozne …. isnt it?
Well I thought silver is vs. silver, bronze vs brozne …. isnt it?
No its not
I get players 200+ and -200 in my games
Show ranks at the end of the game.
Thats kinda pointles with the new ranking system, since its division based (bronze vs bronze, silver vs silver, …), and it does not help during a match.
The problem is at the start of the match and “pro” players raging during the match, so ranks at the end of the game …. well you get the picture.
They wouldn’t do it – it would show glaring issue with matchmaking. If you are not lazy, ask your teammates and enemies what rating they are (or check LBs if you are high enough) – you would be amazed of HOW actually broken matchmaking is.
[Teef] guild :>
Show ranks at the end of the game.
Thats kinda pointles with the new ranking system, since its division based (bronze vs bronze, silver vs silver, …), and it does not help during a match.
The problem is at the start of the match and “pro” players raging during the match, so ranks at the end of the game …. well you get the picture.
They wouldn’t do it – it would show glaring issue with matchmaking. If you are not lazy, ask your teammates and enemies what rating they are (or check LBs if you are high enough) – you would be amazed of HOW actually broken matchmaking is.
Yeah, I’ve been looking in to this situation for awhile now. I wouldn’t say matchmaking is completely broken, but it definitely has some flaws that are causing issues during low population times. You can check out some of the results I’ve posted so far in the thread below.
https://forum-en.gw2archive.eu/forum/game/pvp/Matchmaking-Question-3/page/2#post6454077
Show ranks at the end of the game.
Thats kinda pointles with the new ranking system, since its division based (bronze vs bronze, silver vs silver, …), and it does not help during a match.
The problem is at the start of the match and “pro” players raging during the match, so ranks at the end of the game …. well you get the picture.
They wouldn’t do it – it would show glaring issue with matchmaking. If you are not lazy, ask your teammates and enemies what rating they are (or check LBs if you are high enough) – you would be amazed of HOW actually broken matchmaking is.
Yeah, I’ve been looking in to this situation for awhile now. I wouldn’t say matchmaking is completely broken, but it definitely has some flaws that are causing issues during low population times. You can check out some of the results I’ve posted so far in the thread below.
https://forum-en.gw2archive.eu/forum/game/pvp/Matchmaking-Question-3/page/2#post6454077
Do it for 1700 rating, it is way worse there. Since half of 250 is afking for the season and game attempts to keep 2 min queue limit, it just throws team of top 10 vs 1700 teams and calls it a day.
[Teef] guild :>
Well I doubt I’ll see 1700 this season, so I would need someone at 1700 to post their numbers for me.
Lol I stopped playing after getting outrageously one sides matches at prime times (3 weeks in mind you) and losing outrageous amounts of rating (like my last two games I played before saying im done… 412 – 500 I lose… lost 11 rating then last game ever this season 88 – 500 lose and lose 20 RATING.. this game I was placed with essentially all bad players while the other team had players of my caliber quickly killing them with no issue at all. This game however I find was more of a population issue and I was put with the lowest of the low to carry them alone with disastrous results). I really hate when people insult others when they say “the other people did it” card but you clearly can see how people play and handle their characters and its worse then someone who has some idea how to play.. they simply melt. but anyway things that need to be fixed.
1) Rating gained equalized. You get same rating when winning and same when losing.. perhaps make it 20 for win and 20 for losing to give a wider variance of up and down to actually not have stagnate rankings. The wild fluctuation of rating currently obtained is completely outrageous for a game which you cannot control your team what so ever (oh except duo que… hey maybe I was against duo ques.. they did have reaction times perfectly but x’ed the game completely done with the season after that outrageous lose with a huge rating decrease i did not deserve at all)
2) Make entering the seasons on new accounts not possible. (Make the account require at least a minimum hours playing age ( I propose 500 hours) (yep get rid of the smurfs the ladder currently is a joke lol . This will prevent them farming newbies for rating like cowards)
3) Don’t sacrifice quality games of que times. I rather wait then get matched with trash pretty simple. People these days have no patience and guess what you will have more with this quality of matching as everyone quits the seasons.
4) Display the rating we are being matched with at start of a game when you do the little check marks and also at end like others suggested. Yep if you see some super high rating kid trying to play off hours to cheat the system.. flag them. The neglect to control manipulation in this game is crazy. This also can tell us everyones rating before match and see how the matching is working. Information is one thing to ease the minds of the players… the lack of PR for spvp or any game mode here is kinda crazy.
5) Encourage the use of the Looking for group tool. I actually don’t know why no one is using this to be honest to find partners lol maybe group the spvp ranked arena section into the divisions or something this I cant say on how to do.. maybe this is a player issue however.
If I come off as rude any part of this my apologies… I rather state the facts bluntly then to sugar coat it. Just keep in mind I only care and love this game. Been here since beta and want to continue but the lack of balance (another issue with things right now) and this season making me become extremely tired of continuing other then to do fashion wars. lol.
(edited by LinhZeri.6412)
during low population times, the game would rather allow you to play with people that may be outside your range (not horribly) than have you wait in a long long queue. This is done purposely since one of the biggest complaints in previous seasons was queue times. Its give or take. Would you rather a near perfect match OR have speedy queue times. Cant always have both.
Tempest | Reaper | DH
Platinum Rated Trash Player
during low population times, the game would rather allow you to play with people that may be outside your range (not horribly) than have you wait in a long long queue. This is done purposely since one of the biggest complaints in previous seasons was queue times. Its give or take. Would you rather a near perfect match OR have speedy queue times. Cant always have both.
I would prefer longer queue times because at the end you are just wasting a lot of time for matches that cost you rating.
[Teef] guild :>
during low population times, the game would rather allow you to play with people that may be outside your range (not horribly) than have you wait in a long long queue. This is done purposely since one of the biggest complaints in previous seasons was queue times. Its give or take. Would you rather a near perfect match OR have speedy queue times. Cant always have both.
I would prefer longer queue times because at the end you are just wasting a lot of time for matches that cost you rating.
I would too, but then everyone would go back to complaining that their Q times are so long. Its a catch 22 and the community will always find something to complain about.
Tempest | Reaper | DH
Platinum Rated Trash Player
during low population times, the game would rather allow you to play with people that may be outside your range (not horribly) than have you wait in a long long queue. This is done purposely since one of the biggest complaints in previous seasons was queue times. Its give or take. Would you rather a near perfect match OR have speedy queue times. Cant always have both.
One thing is having faster ques an other thing is:
I look at the map i see 3 of my team mates at close vs 1 warrior, they are 3vs1 and the point is neutral, after 30 seconds the warrior went mid AND MY 3 TEAM MATES FOLOWED HIM WITH OUT CAPPING CLOSE.
So whats the point of having faster ques?
For that?
Atm i can say that i dont care for pvp atm , cause only once every 10 games there is a denent games.
I cant believe that such players play in platinium, atm i droped to tier 3 gold cause its really impossible to win such games, i mean really impossible.
Its kust a matter wich team gets the most warriors and dhs, vs thievs and necros, thats all.
Well this went a litle of topic from my starting point … but I do get it what u mean … but still if the ranking is set and divided in divisions it should work … so higer tier players should not play vs lower ranks and then … well kitten them for lossing a match.
Well this went a litle of topic from my starting point … but I do get it what u mean … but still if the ranking is set and divided in divisions it should work … so higer tier players should not play vs lower ranks and then … well kitten them for lossing a match.
If your opposite team is higher MMR than you the system will predict a loss — possibly as much as “almost certain loss” — and will not reduce your MMR significantly for losing. It will, however, give you a huge MMR boost if you win, because that was extremely unlikely.