(edited by Adry.7512)
Problem with PVP
…………wat
-Sorrow’s Furnace-
1.) Better balancing principles such as deleting z-axis garbage and skull crack instant cast compared to overcharge instant cast
2.) Frequent balancing updates instead of waiting for months
3.) Actually separating Courtyard from Conquest to GET CASUALS INTO THE GAME instead of using Turret Engi to get casuals into the game.
Oh wait, we have none of these at all.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
1.) Better balancing principles such as deleting z-axis garbage and skull crack instant cast compared to overcharge instant cast
2.) Frequent balancing updates instead of waiting for months
3.) Actually separating Courtyard from Conquest to GET CASUALS INTO THE GAME instead of using Turret Engi to get casuals into the game.Oh wait, we have none of these at all.
well i hope bearing through their horrible PVP structure will pay off. my fingers are crossed for the expansion to really focus on PVP content and changing its current content to enhance the feeling of player individuality in PVP.
One thing that goes entirely against what appears to be Anet’s philosophy that I think would be of particular benefit for GW2 would be to limit the number of available build options for players based on class and game mode.
For example, a Thief with Cleric’s amulet is useless for Conquest. So they shouldn’t have access to it so someone doesn’t get the bright idea of wasting a roster spot for “creativity’s sake.”
If each class had access to certain amulets, then the permutations available would be more manageable and it would be more likely that new players would be more effective and build more intelligently.
Former Warrior in Guild Wars 2
Former Sith Warrior in SWTOR
1.) Better balancing principles such as deleting z-axis garbage and skull crack instant cast compared to overcharge instant cast
2.) Frequent balancing updates instead of waiting for months
3.) Actually separating Courtyard from Conquest to GET CASUALS INTO THE GAME instead of using Turret Engi to get casuals into the game.Oh wait, we have none of these at all.
Dude, your post doesn’t make sense.
OS might be insta cast but the engie self-CCs. If you want warrior to CC themselves then sure your griping about engie makes sense.
5v2’s? Many? Well, maybe don’t play hotjoin but unranked.
I’m sorry but every single game with pvp has a meta. In gw2 we can be glad it’s sort of balanced unlike many games out there, for example WoW.
You’re completely wrong about not improving your individual skill. Yes, pvp requires teamwork but that doesn’t mean that there is no room for self improvement. Maybe try to find some other game that has 1v1 arenas.
5v2’s? Many? Well, maybe don’t play hotjoin but unranked.
I’m sorry but every single game with pvp has a meta. In gw2 we can be glad it’s sort of balanced unlike many games out there, for example WoW.
You’re completely wrong about not improving your individual skill. Yes, pvp requires teamwork but that doesn’t mean that there is no room for self improvement. Maybe try to find some other game that has 1v1 arenas.
of course there is improvement, but not individual NEARLY as much as team oriented. yes this game is pretty kitten unbalanced and there are several problems, and yes i meant 2v5 towards hotjoins. anyways your comment has no substance to it, you arent even stating anything, all u did was minimize everything i said. anyways PVP in this game has a lot of problems, also since u wanted to mention WoW…PVP in WoW get a fair amount of compliments….its one of the very very few good things left in that game. anyways, in regards to GW2, there is an extremely vast amount of room for growth.
that was a pretty jaw dropping post Ardy.
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
that was a pretty jaw dropping post Ardy.
ty! i like speaking my mind XD