Problem with PVP

Problem with PVP

in PvP

Posted by: Adry.7512

Adry.7512

i tried going back into PVP (i used to PVP a lot but i stopped for a long time). i found that in general game rooms are now 5v5 which is good, but there are many problems. a lot of times teams are super unbalanced (like 5v2), and your team mates just let you die. also there is a huge balance issue with classes. the problem is that this game forces you to follow a specific build, the build THEY want you to adopt. here is a question….why have an entire team developing traits if all we are going to do is follow a linear path dictated by anet….why have an entire team on this task if there is no complex combination of anything? also i see that this game doesnt seem to understand that classes are too unbalanced, yea i know there is a gray area, but each class should be able to defeat any other class in this game. obviously each class has their advantages, but its ridiculous in this game. another problem that i see in SPVP and WVW is that there is no individual skill required. this game forces you into a team and individual skill is neither recognized nor required, you are forced to find a steady team to pvp with or u wont enjoy PVP. in WVW individual skill isnt valued here either; its all zerg and destroy, there isnt even a big emphasis on using environmental tactics for conquering areas. the PVP in this game is really really really off, there is no progression. when i say progression, i dont mean the dailies you guys make us do so we HAVE to PVP, but i mean there is no self progression in pvp. anyways i really hope that after the expansion you guys manage to understand where you are going wrong and manage to fix it, plus add a lot more PVP content (well ik there will be a lot of pvp content). the problem is that the system that you built your pvp on….doesnt work, it just doesnt work. adding layers to a broken system wont make it good, it will still be bad, you need to consider changing the entire thing.

(edited by Adry.7512)

Problem with PVP

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Posted by: Turk.5460

Turk.5460

…………wat

-Fort Aspenwood- [UNIV] [TLC] [ShW]
-Sorrow’s Furnace-

Problem with PVP

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Posted by: BlackTruth.6813

BlackTruth.6813

1.) Better balancing principles such as deleting z-axis garbage and skull crack instant cast compared to overcharge instant cast
2.) Frequent balancing updates instead of waiting for months
3.) Actually separating Courtyard from Conquest to GET CASUALS INTO THE GAME instead of using Turret Engi to get casuals into the game.

Oh wait, we have none of these at all.

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Posted by: Adry.7512

Adry.7512

1.) Better balancing principles such as deleting z-axis garbage and skull crack instant cast compared to overcharge instant cast
2.) Frequent balancing updates instead of waiting for months
3.) Actually separating Courtyard from Conquest to GET CASUALS INTO THE GAME instead of using Turret Engi to get casuals into the game.

Oh wait, we have none of these at all.

well i hope bearing through their horrible PVP structure will pay off. my fingers are crossed for the expansion to really focus on PVP content and changing its current content to enhance the feeling of player individuality in PVP.

Problem with PVP

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Posted by: Alexander.9810

Alexander.9810

One thing that goes entirely against what appears to be Anet’s philosophy that I think would be of particular benefit for GW2 would be to limit the number of available build options for players based on class and game mode.

For example, a Thief with Cleric’s amulet is useless for Conquest. So they shouldn’t have access to it so someone doesn’t get the bright idea of wasting a roster spot for “creativity’s sake.”

If each class had access to certain amulets, then the permutations available would be more manageable and it would be more likely that new players would be more effective and build more intelligently.

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Former Warrior in Guild Wars 2
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Posted by: SobeSoul.6910

SobeSoul.6910

1.) Better balancing principles such as deleting z-axis garbage and skull crack instant cast compared to overcharge instant cast
2.) Frequent balancing updates instead of waiting for months
3.) Actually separating Courtyard from Conquest to GET CASUALS INTO THE GAME instead of using Turret Engi to get casuals into the game.

Oh wait, we have none of these at all.

Dude, your post doesn’t make sense.

OS might be insta cast but the engie self-CCs. If you want warrior to CC themselves then sure your griping about engie makes sense.

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Posted by: Laraley.7695

Laraley.7695

5v2’s? Many? Well, maybe don’t play hotjoin but unranked.

I’m sorry but every single game with pvp has a meta. In gw2 we can be glad it’s sort of balanced unlike many games out there, for example WoW.

You’re completely wrong about not improving your individual skill. Yes, pvp requires teamwork but that doesn’t mean that there is no room for self improvement. Maybe try to find some other game that has 1v1 arenas.

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Posted by: Adry.7512

Adry.7512

5v2’s? Many? Well, maybe don’t play hotjoin but unranked.

I’m sorry but every single game with pvp has a meta. In gw2 we can be glad it’s sort of balanced unlike many games out there, for example WoW.

You’re completely wrong about not improving your individual skill. Yes, pvp requires teamwork but that doesn’t mean that there is no room for self improvement. Maybe try to find some other game that has 1v1 arenas.

of course there is improvement, but not individual NEARLY as much as team oriented. yes this game is pretty kitten unbalanced and there are several problems, and yes i meant 2v5 towards hotjoins. anyways your comment has no substance to it, you arent even stating anything, all u did was minimize everything i said. anyways PVP in this game has a lot of problems, also since u wanted to mention WoW…PVP in WoW get a fair amount of compliments….its one of the very very few good things left in that game. anyways, in regards to GW2, there is an extremely vast amount of room for growth.

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Posted by: choovanski.5462

choovanski.5462

that was a pretty jaw dropping post Ardy.

. Engi & Warr . Beta > 2017 Death of PvP
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Posted by: Adry.7512

Adry.7512

that was a pretty jaw dropping post Ardy.

ty! i like speaking my mind XD