“That big kitten Norn with The Juggernaut”
PvP combat isn't very fluid.
“That big kitten Norn with The Juggernaut”
i presume the hammer 4 roots you as a way to balance the fact that its an AoE. Not saying its the right way to go about things, but if u compare it to say mace 3 that one allows you to move and has a much faster skill activation at 1/4th a sec. Another example of this is the Utility skill stomp. It roots you as well for another AoE pushback. coincidence i think not.
i presume the hammer 4 roots you as a way to balance the fact that its an AoE. Not saying its the right way to go about things, but if u compare it to say mace 3 that one allows you to move and has a much faster skill activation at 1/4th a sec. Another example of this is the Utility skill stomp. It roots you as well for another AoE pushback. coincidence i think not.
I think if it roots you then it shouldn’t have a casting time/delay. The casting delay coupled with the root will make you miss 90% of the time considering most other classes can move and attack and won’t stand still to give you a free interrupt.
This game’s PvP focuses around a lot of anticipating and making moves you think the other guy might make. Not focusing around reacting to what you see with reflexes. I’m not a fan of that. Perfect example would be on the thief forums they’re always saying steal, cloak and dagger, backstab is balanced and you just need to learn to dodge roll right before he attacks… Anticipating a move that may or may not even be made.
Bad PvP design. I mean you don’t need me to tell you something is rotten in the state of Denmark… Look at the sPvP population. There are less than 500 people queueing for games on NA on a daily basis. The game sold over 3 million copies and 500 people are PvPing. o.O
To put that in perspective. There were still 20 people playing Halo 2 PC a few weeks ago before Microsoft took the servers down. lol
“That big kitten Norn with The Juggernaut”