PvP rank points

PvP rank points

in PvP

Posted by: DevO.9854

DevO.9854

I think the rank point system should be changed, in how you get rank points. Maybe to a win/loss point system rather then kills, revives, captures etc. I just find that in Solo queue people are just running around in waves killing people and capping then moving on in a constant rotation.

I guess the point I’m making is these points do not promote good team play. For example I play a ranger I use 2 builds my trap build and my Beastmaster build. Most people complain about the beastmaster build as being too strong etc "the funny thing is my rank has steadly dropped since switching to it. On top of that the rank points I earn have also dropped because I am often guarding back point for example and not running around in the “group”.

I think earning points for holding a spot would be pretty beneficial I know you get points for defending the point, but if your not being challanged much you could finish the match with not much at all.

Some people are going to say well why don’t you go help out when they are not challanging, well here is the thing about that and you see it a lot. If someone does a great job defending point vs people, they might not keep coming back unless there is help. If that person leaves who is defending then the point will be taken because they will take a peak then grab it.

Maybe the answer is just another defending the point stat, for time held or something. I’m not really sure.

PvP rank points

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Posted by: uberkingkong.8041

uberkingkong.8041

I agree it should be based on winning a game. In GW1 it was, and I also think it should be in tournament games only, this game rank is a joke you just zerg to get rank, there is no skill or teamplay that must be involved. You can be a joke rank 80 in GW2, but in GW1 its impossible to become a joke rank 80 because you have to EARN it by winning real games.

GW1 gives you ZERO glory/rank points in hotjoins.

And everyone can say GW1 pvp is a lot better than GW2.
1. The players get the respect they deserve (everyone sees there guild/team name when they win multiple games)
2. THEY get the most points towards ranking up (not some hotjoin hero, look at the best players rank, is he r60? NOPE, some hotjoin hero is RANK 60)
3. The matchmaking IS good
4. They got more than 2 teams fighting each other at once (this is pvp, not gvg, 1 premade facing another premade is pretty much gvg… GW2 has CRAPPY guild stuff for PvP, all you can do really is 10% more influence, THATS IT)
5. Theres more modes, I like conquest but I get bored of it and in GW1 you had multiple types of PvP, multiple modes as well.

(edited by uberkingkong.8041)

PvP rank points

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Posted by: Empathetic Fighter.2065

Empathetic Fighter.2065

Ye the reward system has to be reworked. But A-Net mentioned this allrdy 1 month ago. Similar to everything, we wait till nothing happens.

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PvP rank points

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Posted by: DevO.9854

DevO.9854

I don’t really see it that way, I mean consider all the things that need fixing or tweaking then testing etc etc. Creating a game takes a lot of time I have faith that it will get there in time.

PvP rank points

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Posted by: Empathetic Fighter.2065

Empathetic Fighter.2065

They had 5 years of fixing and testing. And then they come up with 4 maps, hotjoin and 3-round tournament. Promoting this as a AAA-PvP Game makes me feel to live in a different world. Same goes for bug-fixing and revamping the PvP-System. The list for them is endless, but it seems like nothing get fixed. The list just gets longer and longer.

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