PvP thief hate hypocrisy.
The d/d build has been around forever.. Acro and trickery was all u needed lol..
A so you are a 3 spammer, this is indeed getting interesting,
But i can say this:
http://i3.kym-cdn.com/photos/images/newsfeed/000/717/614/0e4.png
I think the problem is that thief was meta for so long to counter zerk builds like Mesmer( which is why until HoT you only had a handful play competitively) and once HoT landed and the bunker meta started thief was obsolete due to way to much sustain. Season 2 had a more condi centric meta with Merc amulet, which still had high sustain, so again no theif.
So now, after the removal of a lot of high sustain amulets( yes you still have some and some builds offer high sustain when played right) thief is having a come back. That means People have to relearn how to fight them and stealth again. Sure, you had Mesmer meta but season 1 was bunker and had no need for stealth and neither did season 2 condi. And unless you want to count trapper rune gaurd(so annoying but seriously? Lame) or engi stealth(ha I can see you mr gyro) then there’s been no good stealth using class in PvP. Does staff thief use a lot of stealth? No, but that doesn’t people won’t confuse it with some other build.
Fun fact, people still blame thieves for losses regardless how good thief was.
I can play any other class like crap, nobody says a word. Go on thief? Lose a match for w/e reason? Yep, totally my fault.
Also, watched a lot of enemy teams bashing their thief even though thief did fine and it was enemy necro that was feeding us kills and points.
[Teef] guild :>
Thief is fine apart from the perma evade d/d build. The build is much stronger with daredevil.
On a side note, I am finding this meta even more condi-centric than last.
Bad Elementalist
Thief is fine apart from the perma evade d/d build. The build is much stronger with daredevil.
On a side note, I am finding this meta even more condi-centric than last.
That because warrior got buffed and now everyone is running it as fotm it seems like. I’m surprised whenever I DONT have a warrior on my team.
And I don’t have a problem with thieves. The bad ones die, the good ones reset and decap else where then come back after watching me blow my CD’s
Fun fact, people still blame thieves for losses regardless how good thief was.
I can play any other class like crap, nobody says a word. Go on thief? Lose a match for w/e reason? Yep, totally my fault.
Also, watched a lot of enemy teams bashing their thief even though thief did fine and it was enemy necro that was feeding us kills and points.
I find so much funny about that, like I cry laughing when a thief wins his duels against even dragonhunters and revenants, Finishing Blow the ele or druid, decaps forcing enemies to spread out, but the friendly dragonhunter dies 1v1 on far more than once to the same druid or mesmer while others fight on roads constantly. The loss is somehow the thief’s fault. If only the thief died in the big cleaves in skirmishes in obscure parts of the map would he be forgiven for the loss.
Fun fact, people still blame thieves for losses regardless how good thief was.
I can play any other class like crap, nobody says a word. Go on thief? Lose a match for w/e reason? Yep, totally my fault.
Also, watched a lot of enemy teams bashing their thief even though thief did fine and it was enemy necro that was feeding us kills and points.
I find so much funny about that, like I cry laughing when a thief wins his duels against even dragonhunters and revenants, Finishing Blow the ele or druid, decaps forcing enemies to spread out, but the friendly dragonhunter dies 1v1 on far more than once to the same druid or mesmer while others fight on roads constantly. The loss is somehow the thief’s fault. If only the thief died in the big cleaves in skirmishes in obscure parts of the map would he be forgiven for the loss.
Hmm it’s actually probably simple. People actually see the ranger or DH dying, fighting etc.
But if the thief is good(your Mileage may vary of course) then you shouldn’t see s/he dying. They should have backcapping and +1’ing, once done leave. Not try and tank through a mid fight or 1v1 something tanky. They can of course, especially if they win, however taking far against a Warrior isn’t really a thief job imo.
So what it boils down to is visibility. A good thief you won’t see dying as much because they’ll be busy doing other things while everyone else dies.
Thief has always been OP. Always has, always will.
But it’s still relative. What’s it facing. How good is the person playing it.
@ThiefOPfo’life
Thieves aren’t suddenly using a creative non meta build. D/D condi was a thing since launch. Adding DD with lotus makes it better, but still not great. It’s a fun little build to rank with, and it seems to annoy some less experienced folks, but that’s about it. There’s a reason it’s not a meta build.
Aw, people complaining about your thief? That must suck. As an Engineer I’ve gone through that every time Engi (and now Scrapper) was able to poke his head in the meta.
Always happens, you should be used to it if you’ve played Thief any length of time before HoT. People will always group together and target their hate on a class or build. Sometimes because it is cheesy and not fun to play against, and sometimes just because it is actually op.
People say “Nerf thieves!”, then when they get in a match with more than one thief “So who is switching?”
Aw, people complaining about your thief? That must suck. As an Engineer I’ve gone through that every time Engi (and now Scrapper) was able to poke his head in the meta.
Always happens, you should be used to it if you’ve played Thief any length of time before HoT. People will always group together and target their hate on a class or build. Sometimes because it is cheesy and not fun to play against, and sometimes just because it is actually op.
Scrapper isn’t actually in the meta. The Hammer is in the meta. The Hammer just requires a scrapper to carry it around.
Yeesh.
People say “Nerf thieves!”, then when they get in a match with more than one thief “So who is switching?”
Well let’s be honest here, there are alot of wannabe Thieves who are really bad. If you have more than one Thief on your team, the odds are pretty high that at least one of them sucks.
Just curious as to what the new build is? I’ve ran d/p power for a long time and bored with it.
I’ve heard staff, I’ve heard d/d (both as daredevil and dual daggers b/c they mention death blossom) and I’ve heard condis, and a few weeks ago all the pro thieves said dash and now people are saying the damaging dodge instead so its all pretty confusing.
People say “Nerf thieves!”, then when they get in a match with more than one thief “So who is switching?”
Well let’s be honest here, there are alot of wannabe Thieves who are really bad. If you have more than one Thief on your team, the odds are pretty high that at least one of them sucks.
2 thieves that know their game are a huge asset. The amount of mobility should keep you ahead on rotations and the “right place right time” bursts should keep you winning the skirmishes.
Aw, people complaining about your thief? That must suck. As an Engineer I’ve gone through that every time Engi (and now Scrapper) was able to poke his head in the meta.
Always happens, you should be used to it if you’ve played Thief any length of time before HoT. People will always group together and target their hate on a class or build. Sometimes because it is cheesy and not fun to play against, and sometimes just because it is actually op.
Scrapper isn’t actually in the meta. The Hammer is in the meta. The Hammer just requires a scrapper to carry it around.
Yeesh.
Gyros are actually very useful.
Aw, people complaining about your thief? That must suck. As an Engineer I’ve gone through that every time Engi (and now Scrapper) was able to poke his head in the meta.
Always happens, you should be used to it if you’ve played Thief any length of time before HoT. People will always group together and target their hate on a class or build. Sometimes because it is cheesy and not fun to play against, and sometimes just because it is actually op.
Scrapper isn’t actually in the meta. The Hammer is in the meta. The Hammer just requires a scrapper to carry it around.
Yeesh.
Gyros are healing for the Scrapper, AoE CC, AoE damage, and an AoE lightning field.
FTFY, and all passive. This wonderful post-HoT world :^)
Anet, at least put some kind of burden of skill on the Scrapper by having some of the gyro detonation effects tied to the Scrapper manually detonating the gyro. Being rewarded with all these effects for letting your gyro die is moronic.
I Bought Hot – Revenant | [QQ]
People say “Nerf thieves!”, then when they get in a match with more than one thief “So who is switching?”
Well let’s be honest here, there are alot of wannabe Thieves who are really bad. If you have more than one Thief on your team, the odds are pretty high that at least one of them sucks.
but 2 bad scrappers, 2 bad wars, 2 bad chronos, 2 bad eles is NP
somehow magically majority of thieves are supposedly bad but majority of other classes players not…..and thieves are OP supposedly as well, what a paradox
[Teef] guild :>
People say “Nerf thieves!”, then when they get in a match with more than one thief “So who is switching?”
Well let’s be honest here, there are alot of wannabe Thieves who are really bad. If you have more than one Thief on your team, the odds are pretty high that at least one of them sucks.
but 2 bad scrappers, 2 bad wars, 2 bad chronos, 2 bad eles is NP
somehow magically majority of thieves are supposedly bad but majority of other classes players not…..and thieves are OP supposedly as well, what a paradox
Its because they are not an effective point presence that people get kittened when they get more then 1 of them on there team. How can you hold 2 points for a majority of a match with 2 people playing a class that can die to random cleaves and aoe quite easily in any fight greater then 2v2? Thats the problem with 2 thieves. They are a +1 and 1v1 class with zero point presence you don’t need two of those.
(edited by Drussthelegend.2630)
People say “Nerf thieves!”, then when they get in a match with more than one thief “So who is switching?”
Well let’s be honest here, there are alot of wannabe Thieves who are really bad. If you have more than one Thief on your team, the odds are pretty high that at least one of them sucks.
but 2 bad scrappers, 2 bad wars, 2 bad chronos, 2 bad eles is NP
somehow magically majority of thieves are supposedly bad but majority of other classes players not…..and thieves are OP supposedly as well, what a paradox
Its because they are not an effective point presence. How can you mostly hold 2 points for a majority of a match with 2 people playing a class that can die to random cleaves and aoe quite easily.
but but but thief is “OP”!
[Teef] guild :>
People say “Nerf thieves!”, then when they get in a match with more than one thief “So who is switching?”
Well let’s be honest here, there are alot of wannabe Thieves who are really bad. If you have more than one Thief on your team, the odds are pretty high that at least one of them sucks.
but 2 bad scrappers, 2 bad wars, 2 bad chronos, 2 bad eles is NP
somehow magically majority of thieves are supposedly bad but majority of other classes players not…..and thieves are OP supposedly as well, what a paradox
Its because they are not an effective point presence. How can you mostly hold 2 points for a majority of a match with 2 people playing a class that can die to random cleaves and aoe quite easily.
but but but thief is “OP”!
I like how he called thief a 1 v 1 class when the counter on Metabattle was literally “most 1 v 1s.”
I Bought Hot – Revenant | [QQ]
People say “Nerf thieves!”, then when they get in a match with more than one thief “So who is switching?”
Well let’s be honest here, there are alot of wannabe Thieves who are really bad. If you have more than one Thief on your team, the odds are pretty high that at least one of them sucks.
but 2 bad scrappers, 2 bad wars, 2 bad chronos, 2 bad eles is NP
somehow magically majority of thieves are supposedly bad but majority of other classes players not…..and thieves are OP supposedly as well, what a paradox
Its because they are not an effective point presence that people get kittened when they get more then 1 of them on there team. How can you hold 2 points for a majority of a match with 2 people playing a class that can die to random cleaves and aoe quite easily in any fight greater then 2v2? Thats the problem with 2 thieves. They are a +1 and 1v1 class with zero point presence you don’t need two of those.
I haven’t had a problem winning w/ 2 thieves on my team since the update. If you jump into the middle of a 3v3 team fight as a thief, you’re an idiot. A thief’s presence in a team fight should be on the edge waiting to burst enemies w/ low hp.
You may guess 3 times who got blamed for the loss:
The Emerald?
You may guess 3 times who got blamed for the loss:
The Emerald?
nope
[Teef] guild :>
You may guess 3 times who got blamed for the loss:
The Emerald?
nope
Oh yeah the thief of course. It’s always the thief :( I was going by logic not what usually happens lol!
People say “Nerf thieves!”, then when they get in a match with more than one thief “So who is switching?”
Well let’s be honest here, there are alot of wannabe Thieves who are really bad. If you have more than one Thief on your team, the odds are pretty high that at least one of them sucks.
but 2 bad scrappers, 2 bad wars, 2 bad chronos, 2 bad eles is NP
somehow magically majority of thieves are supposedly bad but majority of other classes players not…..and thieves are OP supposedly as well, what a paradox
Thieves are harder to play than those other classes. So, yeah, higher chance of encountering a really bad thief. Simple really if you put down your victim card long enough to take a logical look at it.