Queue issues need to have high priority

Queue issues need to have high priority

in PvP

Posted by: philheat.3956

philheat.3956

Hi,
there are a lot of interesting balance topics and broken stuff is pretty clear but i really think, before of everything, queue issues need to have higher priority.

This is because before to play, you need to waste your time in queue. And when you spend half of your time doing nothing while in queue, the issue is pretty big.

Honeslty doesn’t really matter which meta we have if people have 2-3 hours to spend daily in the game, and half time is close to your golem friend or NPC friend doing the same thing (basically nothing) over and over.

There are many suggestions about how to fix this, my favourite is giving the chance to go in queue from every place, adding more time to queue pop (like 30s+) and remove time from match beginning.

In alternative (or you can do at the same time it’s not exclusive) you can rework HOTM adding interesting stuff for pvp players. I mean, you reworked Lion’s arch 3 times, you can do something for HOTM, it appears really like an old map and totally useless. Considering new PVP stuff like Stronghold, keeping an old map like HOTM is a contraddiction.

Thx.

(edited by philheat.3956)

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Posted by: Murmaider.1805

Murmaider.1805

I know this would take away from people being together in HoTM, and there is probably a reason it isn’t already a thing, but I’d really like to be able to queue up from outside of HoTM so I can spend more time on my map completion inbetween battles.

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Posted by: philheat.3956

philheat.3956

Im pretty sure they’re reworking pvp interface, we had a preview screenshot with stronghold with its own queue. I hope They can fix this important issue too.

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Posted by: SchmendrickTheMagician.8247

SchmendrickTheMagician.8247

For ~2 years after release you could play hotjoin while waiting for your queue to pop. Then they removed it with the first feature pack I think.

We REALLY need this feature back, especially with queues always getting longer. There is simply no reason NOT to be able to play the game while waiting for a queue. You can do everything while waiting for a WVW queue but not for PVP???

Last of the Red Hot Swamis

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Posted by: philheat.3956

philheat.3956

It should be really good if they could add a queue system for custom arenas too.

Or a 1vs1 place in the new HOTM with a ticket/queue system (maybe like pavillon style for example, multiple arenas with little loS elements (like pillars on nifhelm) and king of the hill system with a limit timer). With a final reward for a x winining streak + external npc with sings the legend of the last winning streak player (or a written record). Honestly it would be amazing

Something like that. I believe in Anet fantasy.

(edited by philheat.3956)

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Posted by: Jaxom.7310

Jaxom.7310

It should be really good if they could add a queue system for custom arenas too.

Or a 1vs1 place in the new HOTM with a ticket/queue system (maybe like pavillon style for example, multiple arenas with little loS elements (like pillars on nifhelm) and king of the hill system with a limit timer). With a final reward for a x winining streak + external npc with sings the legend of the last winning streak player (or a written record). Honestly it would be amazing

Something like that. I believe in Anet fantasy.

but this sounds like fun… and then everyone would do this instead of queueing.. split player base… yada yada yada

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Posted by: Twonineone.3490

Twonineone.3490

Queue issues need to have high priority

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Posted by: philheat.3956

philheat.3956

Queue issues need to have high priority

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Posted by: philheat.3956

philheat.3956

Stronghold beta was really nice and i really appreciate you made 2 separate queues 2 for stronghold and conquest.

But Pls Pls Pls Pls

Fix this Queue issue, it would be terrible to have 2 game modes, 2 separate queues and be stuck in the Mist again while in queue.

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Posted by: Phil.8901

Phil.8901

Absolutely Agree.

I think it would be a great fail if you don’t fix this issue before HoT.

Queue issues need to have high priority

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Posted by: Morwath.9817

Morwath.9817

Hi,
there are a lot of interesting balance topics and broken stuff is pretty clear but i really think, before of everything, queue issues need to have higher priority.

This is because before to play, you need to waste your time in queue. And when you spend half of your time doing nothing while in queue, the issue is pretty big.

Honeslty doesn’t really matter which meta we have if people have 2-3 hours to spend daily in the game, and half time is close to your golem friend or NPC friend doing the same thing (basically nothing) over and over.

There are many suggestions about how to fix this, my favourite is giving the chance to go in queue from every place, adding more time to queue pop (like 30s+) and remove time from match beginning.

In alternative (or you can do at the same time it’s not exclusive) you can rework HOTM adding interesting stuff for pvp players. I mean, you reworked Lion’s arch 3 times, you can do something for HOTM, it appears really like an old map and totally useless. Considering new PVP stuff like Stronghold, keeping an old map like HOTM is a contraddiction.

Thx.

Disagree.
Other problems are more important, because e.g. such horrible imbalance as we have now → less players queing for PvP → longer que times.

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Posted by: Damian.6978

Damian.6978

The reasons queues are getting longer is because people are leaving due to a broken game. They really need to fix that first, I think.

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Posted by: Oslaf Beinir.5842

Oslaf Beinir.5842

Making players waste time jumping on pebbles while they wait for a match is absolutely horrendous

at least I enjoyed watching people duel in 1 vs 1 servers or going for a hotjoin match while waiting for a queue pop but now I get to stare into empty dull space while waiting for the queue pop instead

no, screw balance. how about respecting players’ time and let us queue from anywhere in game again?

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