Rally from another's death: remove it?

Rally from another's death: remove it?

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Posted by: MrYay.7063

MrYay.7063

Hi guys,

After several hours spent in sPvP and WvW, I came to think that this mechanism was too permissive.

What I propose is:
- you can still rally when you use bandage and manage to recover your health completly
- you can still rally when your allies revive you manually
- you can still rally when an ally revive you with a resurection skill
- BUT you cannot automatically rally on death of an(y) opponent whether it is a player or a NPC in both sPvP and WvW.

/discuss

Peace

Rally from another's death: remove it?

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Posted by: Phadde.7362

Phadde.7362

I’d like to see the option to play sPvP w/o rallying.

Vote for/against <dueling>: http://strawpoll.me/1650018/
Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…

Rally from another's death: remove it?

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Posted by: Antisceptic.9174

Antisceptic.9174

I’d like to play SPvP without downed.

Rally from another's death: remove it?

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Posted by: Phadde.7362

Phadde.7362

I’d like to play SPvP without downed.

Yeah, what he/she said… I meant that.

Vote for/against <dueling>: http://strawpoll.me/1650018/
Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…

Rally from another's death: remove it?

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Posted by: Dee Jay.2460

Dee Jay.2460

Rally is just a massive snowballing mechanic.

1 rally/death would be bad enough by any standard, but GW2 has everyone rally off of a single target. It’s just baffling.

Team-fights are decided by stupid finishers rather than combat skills.

Rally from another's death: remove it?

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Posted by: MrYay.7063

MrYay.7063

Rally is just a massive snowballing mechanic.

1 rally/death would be bad enough by any standard, but GW2 has everyone rally off of a single target. It’s just baffling.

Team-fights are decided by stupid finishers rather than combat skills.

Yes indeed. In sPvP, 1 vs 1, when you win over someone by a little, your opponent still have the choice to do damage/interrupt you or save its own life. When someone else come to assist, it quickly turns a 1 vs “dying” into a 0 vs 2, because the first guy has “rallied”. Instead, the second guys should be busy reviving him and deal with the situation where reinforcement come too.

In WvW it is even more ridiculous where you can rally from a raptor or when a whole of people resurrect at the same time.

Peace

Rally from another's death: remove it?

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Posted by: SuperHaze.4210

SuperHaze.4210

I’m not a fan of the down system by any means, but at least only allow one ally to rally when one enemy dies. It sucks when one dead teammate rallies three enemies.

Rally from another's death: remove it?

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Posted by: Vash Past.4385

Vash Past.4385

I would be happy if rally were gone, but that would never happen. I would also however be happy with OP suggestion and/or downed players way less powerful.