Remove Stability From the Game: How and Why
Lets play a game of “spot the necro”
I think i found it.
Although defience would work fine, stability usage encourages more skillful play amd timing. WvW for example would be a mess.
I disagree, stability requires you to properly predict and time it while helping the enemy predict pushes. It also has counters with boon-strip.
so replace stab with a defiant bar so players don’t have to use stab and stunbreaks well? sounds you want passive play easy mode.
(the only stab i play with for either class is rampage and i do fine with just stunbreaks)
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
Lets play a game of “spot the necro”
I think i found it.
Or thief.
Anet gave birth to Gw2 – Anet killed Gw2.
Murican law 2015.
As a condi necro i feel so much joy when i see cele ele or guardian comming my way. Because necros have this wonderfull thing when they corrupt boons. And then you watch them die from their own boons. Lawl.
One thing I do agree on is that there is way too much boon hugging and not enough boon counters. You pretty much just have signet necro. Thief/Mesmer boon removal isn’t much of a counter when it’s just used for focused burst.
…Your suggestions so far, from my current perspective:
https://forum-en.gw2archive.eu/forum/game/pvp/Damage-mitigation-is-soo-cheesy-in-this-game
https://forum-en.gw2archive.eu/forum/game/pvp/Remove-Stability-From-the-Game-How-and-Why
“Y R can an-E-1 haz an-E 4-mmm uv stop stuff??? Everyone should just run in swinging like morons and whoever happens to’ve stacked more vitality wins, yaaay!!!”
But hey, maybe I’m just being an insensitive jack rabbit here, who knows…
Gilded Guardian – ;333
(edited by Palomid.9256)
One thing I do agree on is that there is way too much boon hugging and not enough boon counters. You pretty much just have signet necro. Thief/Mesmer boon removal isn’t much of a counter when it’s just used for focused burst.
Classes such as Guardian or Elementalist are Boon dependent.
Meddling with boons would require to work those classes as well.
Anet gave birth to Gw2 – Anet killed Gw2.
Murican law 2015.
Id be for this, but this game doesnt give out cc like wow does. Its more erratic and the game is balanced around 5v5. If cc removal was stack based it would sometimes uselessly dissapear instantly or sometimes last longer than stability does.
Damage vs tanking healing and mobility seems to be the focus over wows stuns vs stuns removal and thats not a bad thing.