Ressurect skills in pvp

Ressurect skills in pvp

in PvP

Posted by: PeepMeDown.5017

PeepMeDown.5017

Specifically spirit of nature.

This summon heals for 480hp per second, cures conditions and resurrects up to 3 allies. The condition cure and res are on a 30 sec cd with a 1.5s cast time and if it dies it automatically activates and has a 1 sec cast time (if traited).

In every team fight with a spirit ranger (most top ranked team run at least 1) it gives everyone a healing signet equivalent and has to be focused instantly a soon as it appears. It has a lot of health for a summon and has to be foccused by 2+ to get it down quickly. A good ranger will also save it for their teams first res knowing even if its focused it, will still res and turn around the fight.

No other res skill is this powerful and have been nerfed in regards to cds or cast time.

I’m really hoping the devs realize the problem this causes in every team fight and how frustrating it can be.

I suggest that it does not activate on death, reduce HP by 10% and make res cast 2 seconds.

Ressurect skills in pvp

in PvP

Posted by: Sli Fi.7980

Sli Fi.7980

Warbanner. 15char

Ressurect skills in pvp

in PvP

Posted by: Eurantien.4632

Eurantien.4632

#interrupt.

Ressurect skills in pvp

in PvP

Posted by: PeepMeDown.5017

PeepMeDown.5017

Warbanner is a 2 sec cast time, is stationary and only resurrects on cast once.

Ressurect skills in pvp

in PvP

Posted by: PeepMeDown.5017

PeepMeDown.5017

#interrupt.

I understand that there are some counters to it but interrupting a 1s / 1.5s cast time isn’t very easy versus tough opponents in a clutter filled arena. Something this powerful needs to have an easier counter. Specially as it take very little skill to use in the first place.

Ressurect skills in pvp

in PvP

Posted by: Eurantien.4632

Eurantien.4632

Earthquake, updraft, piercing arrows, hammer aoe, fear mark, etc It is the most predictable rez skill of all the rez skills.

Ressurect skills in pvp

in PvP

Posted by: Sol.4310

Sol.4310

#interrupt.

I understand that there are some counters to it but interrupting a 1s / 1.5s cast time isn’t very easy versus tough opponents in a clutter filled arena. Something this powerful needs to have an easier counter. Specially as it take very little skill to use in the first place.

Well, I know for one in team fight’s when my team see’s the Spirit go up just as we are about to take a target down, one of our guys will call the interrupt on the Spirit. Maybe people need to stop doing Solo Que (Only good for testing builds) and join Team Que and setup team’s.

Sick of reading these forum’s where most of this player base doesn’t even play at a competitive level, you all want to be Solo HERO’S.

Saizo Sol – Ranger
Twitch – Aussie Streamer

Ressurect skills in pvp

in PvP

Posted by: PeepMeDown.5017

PeepMeDown.5017

#interrupt.

I understand that there are some counters to it but interrupting a 1s / 1.5s cast time isn’t very easy versus tough opponents in a clutter filled arena. Something this powerful needs to have an easier counter. Specially as it take very little skill to use in the first place.

Well, I know for one in team fight’s when my team see’s the Spirit go up just as we are about to take a target down, one of our guys will call the interrupt on the Spirit. Maybe people need to stop doing Solo Que (Only good for testing builds) and join Team Que and setup team’s.

Sick of reading these forum’s where most of this player base doesn’t even play at a competitive level, you all want to be Solo HERO’S.

As does my team yet we are often counter cc’ed or kill the pet anyways activating it. Every match versus a spirit ranger is always decided on who cc’s the other team before the nature spirit casts in each team fight. No other skill has the same impact.

Also maybe i should of specified but i’m talking about its effect in team queue but thanks for talking down to me.

Ressurect skills in pvp

in PvP

Posted by: Sol.4310

Sol.4310

#interrupt.

I understand that there are some counters to it but interrupting a 1s / 1.5s cast time isn’t very easy versus tough opponents in a clutter filled arena. Something this powerful needs to have an easier counter. Specially as it take very little skill to use in the first place.

Well, I know for one in team fight’s when my team see’s the Spirit go up just as we are about to take a target down, one of our guys will call the interrupt on the Spirit. Maybe people need to stop doing Solo Que (Only good for testing builds) and join Team Que and setup team’s.

Sick of reading these forum’s where most of this player base doesn’t even play at a competitive level, you all want to be Solo HERO’S.

As does my team yet we are often counter cc’ed or kill the pet anyways activating it. Every match versus a spirit ranger is always decided on who cc’s the other team before the nature spirit casts in each team fight. No other skill has the same impact.

Also maybe i should of specified but i’m talking about its effect in team queue but thanks for talking down to me.

Banner Warrior’s, are more painful they pop stab followed with banner res. I play Spirit Ranger, and I know for fact my elite is always getting interrupted its getting to the point where I’m using it as regen and condition wipes. Most of the time I won’t get the Spirit Res off, team’s are catching on to fast. Lazy team’s will always have problem’s, but yes sometimes in clutch moments the spirit ranger will get off a res getting up 3 player’s turning the fight and winning. That right there isn’t a problem with the Spirit that’s called skill.

E.g. other day I went down after getting ganked on a point, rather then stomping me they just burst on me, my spirit died thanks to that res’ed me just as I res’ed 2 team mates came in we wiped and held a 3 cap.

So I personally can’t see how this spirit is a problem where there is far more counter play to it the any other res skill in the game. Also after the recent update all CC now effects the spirit unlike before where you could run into team fight and get away with blue murder and res right under all the cc.

Saizo Sol – Ranger
Twitch – Aussie Streamer

Ressurect skills in pvp

in PvP

Posted by: Myrmidian Eudoros.4671

Myrmidian Eudoros.4671

The fact that there is counter-play for the Elite Spirit rez does not absolve it from being over budget. The passive is too strong, targeting in the midst of at least 3 (usually more) other AI elements is clunky, the cast is far too short and the auto-cast on death is inconsistent with any other rez mechanic in game. The only reason why it doesn’t appear to be a major problem is because Ranger not very well put together otherwise.

The Spirits are currently acting as a crutch that props Ranger up. They need to nuclear nerf all the passive BS on Rangers and buff their damage capabilities/fix their weapon sets to make them better. You have to do both at the same time, because if you fix the spirit without fixing the weapons then Ranger will just disappear.

Ressurect skills in pvp

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

#interrupt.

I understand that there are some counters to it but interrupting a 1s / 1.5s cast time isn’t very easy versus tough opponents in a clutter filled arena. Something this powerful needs to have an easier counter. Specially as it take very little skill to use in the first place.

Well, I know for one in team fight’s when my team see’s the Spirit go up just as we are about to take a target down, one of our guys will call the interrupt on the Spirit. Maybe people need to stop doing Solo Que (Only good for testing builds) and join Team Que and setup team’s.

Sick of reading these forum’s where most of this player base doesn’t even play at a competitive level, you all want to be Solo HERO’S.

What are you on about. It has a 1 second cast time. Signet of undeath was A PLAYER SKILL and had a 2 second cast and that got nerfed. I never got interrupted with signet of undeath. Or rarely. Now try interrupting something with a cast time only half as long. It is so difficult. They need to make the res spirit have a cast time on its res of at least 2 seconds.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Ressurect skills in pvp

in PvP

Posted by: PeepMeDown.5017

PeepMeDown.5017

The fact that there is counter-play for the Elite Spirit rez does not absolve it from being over budget.

This is the point i was trying to make.

Ressurect skills in pvp

in PvP

Posted by: Jomo kenyatta.7351

Jomo kenyatta.7351

The fact that there is counter-play for the Elite Spirit rez does not absolve it from being over budget. The passive is too strong, targeting in the midst of at least 3 (usually more) other AI elements is clunky, the cast is far too short and the auto-cast on death is inconsistent with any other rez mechanic in game. The only reason why it doesn’t appear to be a major problem is because Ranger not very well put together otherwise.

The Spirits are currently acting as a crutch that props Ranger up. They need to nuclear nerf all the passive BS on Rangers and buff their damage capabilities/fix their weapon sets to make them better. You have to do both at the same time, because if you fix the spirit without fixing the weapons then Ranger will just disappear.

Brilliant reply, couldnt have put it better myself, and good job for not just saying learn you play, its a very popular response to this topic.

Ressurect skills in pvp

in PvP

Posted by: Sol.4310

Sol.4310

#interrupt.

I understand that there are some counters to it but interrupting a 1s / 1.5s cast time isn’t very easy versus tough opponents in a clutter filled arena. Something this powerful needs to have an easier counter. Specially as it take very little skill to use in the first place.

Well, I know for one in team fight’s when my team see’s the Spirit go up just as we are about to take a target down, one of our guys will call the interrupt on the Spirit. Maybe people need to stop doing Solo Que (Only good for testing builds) and join Team Que and setup team’s.

Sick of reading these forum’s where most of this player base doesn’t even play at a competitive level, you all want to be Solo HERO’S.

What are you on about. It has a 1 second cast time. Signet of undeath was A PLAYER SKILL and had a 2 second cast and that got nerfed. I never got interrupted with signet of undeath. Or rarely. Now try interrupting something with a cast time only half as long. It is so difficult. They need to make the res spirit have a cast time on its res of at least 2 seconds.

Seen as you play ranger you would of known that spirit’s have to finished there y-x movement right, which is around .5 of a second.

Saizo Sol – Ranger
Twitch – Aussie Streamer

Ressurect skills in pvp

in PvP

Posted by: Empathetic Fighter.2065

Empathetic Fighter.2065

The whole class is broken to an absurd degree. It’s basically jump n’ run and evade with pets and other passive utilities that win you the game. Even in Super-Mario you need more skill to kill something.

Read It Backwards [BooN]

Ressurect skills in pvp

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

The whole class is broken to an absurd degree. It’s basically jump n’ run and evade with pets and other passive utilities that win you the game. Even in Super-Mario you need more skill to kill something.

lol :p

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Ressurect skills in pvp

in PvP

Posted by: CntrlAltDefeat.1465

CntrlAltDefeat.1465

The whole class is broken to an absurd degree. It’s basically jump n’ run and evade with pets and other passive utilities that win you the game. Even in Super-Mario you need more skill to kill something.

At this point I would gladly forgo skill in favour of just having fun in mists pvp.

Ressurect skills in pvp

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

The whole class is broken to an absurd degree. It’s basically jump n’ run and evade with pets and other passive utilities that win you the game. Even in Super-Mario you need more skill to kill something.

At this point I would gladly forgo skill in favour of just having fun in mists pvp.

Killing stuff and then some spirit does a turbo res which is 3 times as quick as any player character can do really is the lamest thing ever

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Ressurect skills in pvp

in PvP

Posted by: Dardamaniac.1295

Dardamaniac.1295

The whole class is broken to an absurd degree. It’s basically jump n’ run and evade with pets and other passive utilities that win you the game. Even in Super-Mario you need more skill to kill something.

You cant say the whole class is broken cause of a broken build..Can a power Ranger do that?Can jump in and passively kill ppl?No..Does every Ranger enjoy playing the spirit build that makes you sleep on your keyboard?No…What Rangers have been asking since release and never getting it?Range Dmg, a real range threat..Not “heres a power Ranger lets nuke him to see numbers”.We are not thieves to stealth(exept a 3sec stealth every 9,5sec) and we are not Mesmers or Ele to teleport out of combat..Some of our pets have some wonderfull skills that we cant control to support team..You cant say in team “hey stop moving and go close to Moa,i think it will start healing you in a sec” or “hey dude i need a cleanse remove”,“ill send my bear close to you,stand still for 1 sec…..ok now you got 1 cond removed”

Ressurect skills in pvp

in PvP

Posted by: Amir.1570

Amir.1570

Res utilities should be flat out banned in sPvP. There’s too much defensive mechanic abuse and passive sustain going on already, why prolong and make the game look passive, defensive, and boring.

(edited by Amir.1570)

Ressurect skills in pvp

in PvP

Posted by: Empathetic Fighter.2065

Empathetic Fighter.2065

The whole class is broken to an absurd degree. It’s basically jump n’ run and evade with pets and other passive utilities that win you the game. Even in Super-Mario you need more skill to kill something.

You cant say the whole class is broken cause of a broken build..Can a power Ranger do that?Can jump in and passively kill ppl?No..Does every Ranger enjoy playing the spirit build that makes you sleep on your keyboard?No…What Rangers have been asking since release and never getting it?Range Dmg, a real range threat..Not “heres a power Ranger lets nuke him to see numbers”.We are not thieves to stealth(exept a 3sec stealth every 9,5sec) and we are not Mesmers or Ele to teleport out of combat..Some of our pets have some wonderfull skills that we cant control to support team..You cant say in team “hey stop moving and go close to Moa,i think it will start healing you in a sec” or “hey dude i need a cleanse remove”,“ill send my bear close to you,stand still for 1 sec…..ok now you got 1 cond removed”

What I wanted to say is that the concept of the class fails in this game. Why? Because in every meta the Ranger will be forced to play passive-builds, due to their effectiveness. It’s not that (like in GW1) you have to waste a skill to bring a pet. Here you have it constantly there. Same with the traits. Many of them create passive-play. Playing a bad build doesn’t justify it.

Read It Backwards [BooN]