Revenge of Capricorn Map Mechanic
Reminds me last night.
Was the same exact fight.
And yes, cause of the long fight on bell point, a second bell rang.
Yeah, sometimes losing a long fight like that can result in being doubly punished.
On the other hand, a long fight like that means a long period where neither side is getting the bell and there are at least some players on both sides that are not being contested. I’ve seen some teams which try to put a couple of tanky players to contest the bell against superior numbers while capping the rest of the map – therefore, if it’s a long fight for the bell, they win through cap points.
The bell is an interesting mechanic, but you’re generally not actually supposed to drop everything to 5v5 at the bell unless the bell would put one team over 500 (and sometimes not even then).
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.
I don’t see anything wrong with this. The more resources you dedicate to getting an advantage, the higher the risk if it doesn’t pay off. It seems fair because you could get the same advantage.
Now what isn’t fair are the coliseum buff locations