(edited by Laserbolt.6731)
"Reward" me now - not on LB
Disagree. Maybe small rewards for position on LB’s at the end of each month that will encourage you to go higher and be better. Instant rewards? NO. This would make it really easy to get “loot” and attract “loot kitten” that have never played and don’t care about helping the team; only about their instant rewards. I understand the need of getting more players into PvP to broaden the spectrum, but you don’t want to do it for the wrong reasons and attract “here 4 loot only” players. More frequent LB rewards would attract more players and for all the right reasons.
#1 Player Comoros
GhOst, did you read my post?
I meant reward me with information about my play. Not a physical reward.
Ah. That’s better, LOL. Well on that note, this has been brought up in a few posts this week and the Devs said that they will now be able to implement something to this effect and will look at it further. ie: Be able to view recent past matches with scores, stats etc. I would assume that a ^“MMR#” wouldn’t be too hard to that screen either.
#1 Player Comoros
Interesting idea, i’m up for this.
“let you know immediately, at the end of the match, whether it thinks you played better than expected and how it has just changed your ranking.”
I can’t see any problem with letting us know after each match: “OMG YOU ROCKED” or “NEXT TIME YOU’LL DO EVEN BETTER”. xD
For playing bad… no messages. Most people know of themselves they played bad, and that’s reminder enough. :P
I like this too.
It would be reassuring when it says: “Your team did not lose by as many points as predicted. Your ladder rank has been increased by 1"
(edited by Laserbolt.6731)
I haven’t played high-level WoW arena in a few years, but back then, when you won a match where you had a much higher rating, you could tell immediately at the end of the match because it told you how much you went up. The same thing happened if you lost one you shouldn’t have lost, you knew immediately because of how much you dropped.
That may be the answer is to just show the amount you dropped or went up on the match summary screen.
Just knowing that your team was officially outgunned would greatly lessen the “sting” of a loss.
aye this sounds good, i support this.
just like Street Fighter 4 / Street Fighter 4 Arcade Edition / Ultra Street Fighter 4
in which the players’ Player Points and characters’ Battle Points are increased or decreased immediately after a match.