SPvP mode question

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Posted by: Onshidesigns.1069

Onshidesigns.1069

Q:

When the game was in beta, I was searching YouTube for GW2 beta videos. I seen a game mode that looked like Conquest mode. But it also gave the best players in the ability to transform into Gods/deities and fight for a limited amount of time.

I’m not sure that they were the human gods, as they looked somewhat different. One of them look like a Chinese monkey God that fought with fireworks. The game did look like GW2 and the video said it was. But I can’t find the video on YouTube.

Does this sound familiar, if not could it be future content? Or is it a GW clown?

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Posted by: Evan Lesh

Evan Lesh

PvP Gameplay Programmer

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)

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Posted by: Onshidesigns.1069

Onshidesigns.1069

Yes that was it. thanks

You should rip off their idea with the gods.

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Posted by: Jareth.4813

Jareth.4813

Man if you guys added a dota style pvp game mode, in a similar style to Smite…

I for one would be sooo happy. :p

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Posted by: Kormona.7156

Kormona.7156

Would love to see this too:) I think it would fit perfectly:)

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Posted by: Khisanth.2948

Khisanth.2948

Man if you guys added a dota style pvp game mode, in a similar style to Smite…

I for one would be sooo happy. :p

They sorta did … for Halloween.

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Posted by: nerva.7940

nerva.7940

hey Evan, can u guys add the Dota-type gameplay to WvW??? that would be freaking sick! without the gear progression of course. it could be placed where the borderlands intersect with EB. you could add a small map in between that has tower defense mechanics. convoy rolls out with your faction (ogres or dredge or whatev) consisting of support/ranged/siege npc’s and u have to defend it.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

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Posted by: Squirry.6290

Squirry.6290

hey Evan, can u guys add the Dota-type gameplay to WvW??? that would be freaking sick! without the gear progression of course. it could be placed where the borderlands intersect with EB. you could add a small map in between that has tower defense mechanics. convoy rolls out with your faction (ogres or dredge or whatev) consisting of support/ranged/siege npc’s and u have to defend it.

This sort of implementation is the one thing that would made me play GW2 again. As it stand I have not logged in for close to two months simply because the PvP is boring me out of my skull.

But they’re not going to do it. We all told them during beta that forcing the same (bad) game mode on every single player, with no choice for variation, was a REALLY bad idea, but they insisted that it absolutely had to be that way.

When we then tried to explain why 3-point-cap-n-hold was a bad choice they brushed all feedback away with faulty logic and hollow rhetoric. It was frustrating then, but I figured that they perhaps had some data and information that I did not, and that was the reason they went this route.

Apparently they did not, because we can see clearly now that they made the wrong choice. Despite TONS of elaborate and constructive feedback they went ahead with a model that pretty much everyone warned them about. And now we’re all paying the price. We, the players, are the much poorer because we got a worse game than we had to, and they, as the developers, gain less success and make less money because they made a game that was worse than it had to be.

And all because they were too arrogant and/or stubborn to listen to critique while they still could.

A bloody shame, really.