Hey guys, some of you know me others might not but I will tell you my opinion on the 10th Dezember Patch and the future of Guild Wars 2
A little bit about myself before everybody starts to trashtalk me because they have never heard of me or whatever..
I have been playing this game since the beta (pvp only – got one character rank 40 in pve) I started playing tournaments only after i farmed myself to rank 10 in pvp … i immediately started to play with some guys (ventari van dark suldaris kayun) as a team called trolling for life…we were pretty successfull at that time..months later when the condi buff patch hit (i will just call it that) our team disbanded and I have been pugging a lot since then … in the last months i started a youtube channel with tipps and tricks for new players to help the community which helped me become a shoutcaster some weeks ago. The next patch looks very nice so I am considering setting up a new Trolling For Life Core Team…but some things still need to be changed!
So now to what I think guild wars 2 needs or doesn’t need concerning the next patch:
I will just talk a little bit about the biggest points that concern me there and in patches we already had
Diamond Skin: this trait is a 100% immunity to condi dmg which is never a good thing in a game (the question if it is good or not is not my main point here) my main point is that it doesn’t take any skill which can actually lead to a lower skilled player winning against a good player since you don’t even have to active it in a perfect moment
Automated Response: Pretty similar to diamond skin and the reason i don’t think it is good to have that in the game is the same as above
Lyssa Runes: In my opinion lyssa runes outshine the other runes because the damage in this game is way too high at this point and lyssa provides a condi remove as well as stability and protection which really helps vs more bursty classes (i would suggest a 60/90 sec internal cd for the lyssa rune proc)
Fresh Air: The air attunement of the elementalist with its insane instant damage is another thing that leads to an unbalanced game in connection the recharge with fresh air…also in my opinion traits such as fresh air and diamond skin really destroy the elementalist’s playstyle…some time ago ele was used as an allrounder class that can be really supportive while dealing a nice amount of dmg which can be combined in spikes (buffing stealth, might) as well as for supporting allies (swiftness, heal)
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Sensotix’ Builds & Tutorials Collection
(edited by Sensotix.4106)