Seriously: Why no arenas?
There is no resason it should not be in-game. Anet probably argues that we have custom arenas to do that. Besides the fact it would not be very balanced, there is no denial it would be extremely fun and probably topple conquest in a few weeks as far as popularity.
I’d like the return of the Raid on the Capricorn! For some reason, even the most seasoned players cannot deal with verticality, I was a beast underwater. ;D
I’d like the return of the Raid on the Capricorn! For some reason, even the most seasoned players cannot deal with verticality, I was a beast underwater. ;D
Oh my god, I miss this map so much. I left the game and came back to NO CAPRICORN!? >: I So much for Whirlpool of Death on my Ele.
I think arena would be amazing in this game. Of course it wouldn’t be balanced, but is any MMO ever 100% balanced?
Also, capture the flag! That would be so much fun. I know Spirit Watch is kind of like this already, but it’s not big enough, nor fun enough. I want to have a build catered to stability/swiftness and zerg around the map as a flag holder. Hands down one of the best matches in WoW PVP. Not saying we need to be more like WoW, I just loved this game mode in general.
As much as I love conquest, it gets old after a while. Unless it’s Capricorn. That was infinitesimally fun.
Arena’s is something this game sorely misses and is something that it undeniably needs. The amount of PvP’rs is lackluster due to the fact of there not being any. There would be an instant increase in player numbers (and there for in game purchases) if they were to introduce it. I myself (among countless others I personally know) are waiting for that day so I can come back to the game. Until that day I just come to these forums once every couple months, waiting and hoping.
There is no reason not to include it except to fuel our anger and frustration.
An official 2vs2 or 3vs3 TDM would be perfect.
-very easy to manage, no big effort from people to partecipate in pvp when u need only another friend or two. Easy rules, kill and win.
-Conquest too would have a boost from a TDM 2vs2 and 3vs3 because Conquest has a lot of small teamfight inside, so people could train in teamfight and new 5 men team could be created.
Speaking of Wow, I kinda miss Alterac Valley. A bunch of small but necessary objectives, npc’s and a time limit/ game plan unlike WvW zerg.
Will settle for any new game mode ty
I think it’s fair to speculate that the game mechanics can’t support competitive arenas in an engaging way.
There is no reason there aren’t other game modes and no reason spectator modes should not be accross all SPVP including arenas 1v1 and any other game modes hell even wvw and pve.
I hate to be the one to do this but I am gonna bring a little bit of GW1 info into this. They had spectator mode for all of it even in pve when you died you could see your party member run off into the distance. Yes new engine, new concept, but why not consider great features that imo were revolutionary for an MMO at the time.
Furthermore the pvp options in that game are fantastic in GW1. So many game modes with such diversity. Having one team protect while another attacked a base, straight up timed deathmatch, guild vs guild battles, and so much more. Yes this was over the course of expansions and etc but it doesn’t change the fact that it’s been more than a year and no major game mode change has been done in spvp.
I do not pvp often, hardly at all not because I don’t like pvp but I don’t enjoy not having diversity. After getting to deer rank I got tired of always doing capture points… Regardless of what the map looks like.
There are so many mini-games like aspect arena that have different objectives, surely this can be done in a more competitive environment. Adding more options to spvp is something that should be done already. The incentive changes are nice but there is no point in them if no one has an incentive to actually compete if all they do is capture points (core with some variations).
2v2 and 3v3 is already pretty balanced in this game (not 1v1, though). There’s tons of diversity in both~ This is from experience, there’s honest to god more viable comps for 2v2/3v3 than ALL of conquest… So that’s not the issue.
The issue is: ANet waited too long to do anything with PVP, so most of the PVP population has migrated away. The game doesn’t have the population to take another split like that… Both would just end up dried up, but specifically Conquest. Conquest ques would basically stop going, which would look like a MAJOR fail for them. Ques would all be 10-15+ minutes and end up being rank 80s versus rank 1s because it eventually just took who it could get. 2v2s/3v3s would fire pretty frequently because it takes fewer people, but all of their resources and “balancing” has been around conquest which would basically stop existing. As much as the community would love it, it’d make them look bad and break half of their PVP.
Warlord Sikari (80 Scrapper)
In this game if you are 2 or 3 there is no option. There is soloqueue (1 person) or Team queue (5 men). And joining a team queue with 2 or 3 people is really bad.
A new game mode for 2 or 3 people would be perfect, it’s not an alternative for 5 men but a new space for people who had no options before.
And if this mode was successful, very new groups could be created for Conquest.
In this game if you are 2 or 3 there is no option. There is soloqueue (1 person) or Team queue (5 men). And joining a team queue with 2 or 3 people is really bad.
A new game mode for 2 or 3 people would be perfect, it’s not an alternative for 5 men but a new space for people who had no options before.
And if this mode was successful, very new groups could be created for Conquest.
Duo and trio queuing team arenas is a blast!
But I agree, 2v2 or 3v3 (probably not both) would likely be a nice addition. I wouldn’t make it ranked at first because there would likely be balance/meta issues that would need to be addressed. But I think courtyard is ready for the next step.
2v2 and 3v3 is already pretty balanced in this game (not 1v1, though). There’s tons of diversity in both~ This is from experience, there’s honest to god more viable comps for 2v2/3v3 than ALL of conquest… So that’s not the issue.
The issue is: ANet waited too long to do anything with PVP, so most of the PVP population has migrated away. The game doesn’t have the population to take another split like that… Both would just end up dried up, but specifically Conquest. Conquest ques would basically stop going, which would look like a MAJOR fail for them. Ques would all be 10-15+ minutes and end up being rank 80s versus rank 1s because it eventually just took who it could get. 2v2s/3v3s would fire pretty frequently because it takes fewer people, but all of their resources and “balancing” has been around conquest which would basically stop existing. As much as the community would love it, it’d make them look bad and break half of their PVP.
I agree that 2v2 and 3v3 are now fairly well balanced. I don’t agree that most of the population has left. If I were a betting man, I’d put money down that concurrent player numbers are higher in May 2014 than any month in 2013.
I also don’t agree that conquest would cease to exist. 2v2 and 3v3 are fun but conquest has some advantages. Hotjoin conquest is more casual-friendly than 2v2/3v3, because you don’t have to pull your weight. Solo queue conquest is in some ways easier to carry bad teammates in than 2v2/3v3 (what do you do if you solo join a 2v2 and your teammate is useless?) And of course, team conquest has more strategy and variety than a 2v2/3v3 (i.e. there are teamfights at mid, there are 1v1s at sides, there are 1v2 survival situations, there are secondary objectives…)
(edited by NevirSayDie.6235)
Theres no arena 3v3 cuz theres no Healers, IMO.
In a 3v3 fight, the entire team would try to kill the same player, and there is nothing he can do.
I mean, if you arent a “bunker”, you wouldnt survive longer than 15s in a fight you are being atacked by 3 enemys, cuz theres no enough healing to keep you alive.
Even if your teamates help you with support/buffs/CC.
Thans MY opinion, what you guys think?
Speaking of Wow, I kinda miss Alterac Valley. A bunch of small but necessary objectives, npc’s and a time limit/ game plan unlike WvW zerg.
Will settle for any new game mode ty
I was a big battleground junkie myself and can play BG’s all day. I loved arenas too but I just hated having to grind to keep up with gear (arena seasons). If there was anything like WoW BG’s here I’m sure they would have tons more people playing.
Theres no arena 3v3 cuz theres no Healers, IMO.
In a 3v3 fight, the entire team would try to kill the same player, and there is nothing he can do.
I mean, if you arent a “bunker”, you wouldnt survive longer than 15s in a fight you are being atacked by 3 enemys, cuz theres no enough healing to keep you alive.
Even if your teamates help you with support/buffs/CC.
Thans MY opinion, what you guys think?
In 2’s and 3’s a healer wasn’t necessary in WoW’s arenas. I’ve seen 2 mages and 1 rogue teams and lots of other dps only comps. It just depends on the team. I do miss being a healer myself, but Anet is adamant about not having a healer so I’m dealing with it. Healers add a different dynamic to team fights because if the opposing team is focusing your healer, you have to peel them off. If they’re focusing you, then you healer has to do his job and keep you up. I feel a healer promotes a lot of teamwork.
(edited by SuperHaze.4210)
I count: 15 posts in this thread, 15 of them negative and complaining about things that have been complained about for over 1 year. I’m not criticizing any of you, I don’t even play this game any more for above mentioned reasons and more, I’m just asking you to think really really hard for a moment.
“Doing the same thing over and over again expecting a different result… that’s the definition of insanity.”
I count: 15 posts in this thread, 15 of them negative and complaining about things that have been complained about for over 1 year. I’m not criticizing any of you, I don’t even play this game any more for above mentioned reasons and more, I’m just asking you to think really really hard for a moment.
“Doing the same thing over and over again expecting a different result… that’s the definition of insanity.”
You didn’t read mine then
What made mage/rogue work in wow was their amazing abilities to kite, reset and burst. As far as I can remember that was the only class combo that would work without a dedicated healer in 3’s.
So translate that into GW2 and you would have the most self sufficient proff’s in a 2/3 v deathmatch. As far as I can tell that would be warrior/thief/ele or mesmer; though ele might suffer with its lack of ability to reset completely.
I think this is also the reason a larger more complex BG would be more fun as well as promote more diversity
(edited by dylan.5409)
What made mage/rogue work in wow was their amazing abilities to kite, reset and burst. As far as I can remember that was the only class combo that would work without a dedicated healer in 3’s.
So translate that into GW2 and you would have the most self sufficient proff’s in a 2/3 v deathmatch. As far as I can tell that would be warrior/thief/ele or mesmer; though ele might suffer with its lack of ability to reset completely.
I think this is also the reason a larger more complex BG would be more fun as well as promote more diversity
Most hybrids could do it, especially Druids and Paladins.
More like translation: Anyone with sufficient control of a fight or sustain/support. Every class, maybe besides necro, has a build that fits this.
@Larynx
Yes off healers could extend a match as well. However, healing in this game is no where near as powerful as WoW’s off healers; while burst and reset abilities on the other hand are comparable, arguably stronger in gw2.
(edited by dylan.5409)
Honestly, i think Anet made an AMAZING game. I love gw2 mechanics/builds variety, etc…
But it seems me clear that we have very few PVP options. I came from wow to GW2 cuz i was to bored of those PVP mechanics, but i cant deny i miss wow pvp options(arenas, and the most important, options like “capture the flag” and “Strand of the Ancients”). I am used to play PVP +/- 5 hours a day, and i cant play that time just doing Spvp(all spvp maps looks like theyre the same…) and WvW(zerging).
Theres no arena 3v3 cuz theres no Healers, IMO.
In a 3v3 fight, the entire team would try to kill the same player, and there is nothing he can do.
I mean, if you arent a “bunker”, you wouldnt survive longer than 15s in a fight you are being atacked by 3 enemys, cuz theres no enough healing to keep you alive.
Even if your teamates help you with support/buffs/CC.
Thans MY opinion, what you guys think?
Gosh, I’m so happy that we wouldn’t have healers, should 2v2 & 3v3 be implemented. Pretty confident that 2v2-matches in WoW without healers where considered to be the most enjoyable.
The combat-system in this game is a lot better suited for PvP arenas; The exclusion of healers makes it even more so.
Anywho, It’s difficult to imagine why ANet considered that it was a good idea to still have only 1 PvP game mode almost 2 years after launch.
Think about it for a second…
Doesn’t it sound ludicrous? To me it’s especially ridiculous considering that the only existing game mode revolves mostly about your teams positions on the map rather than their skill in PvP combat.
Surely it’s enjoyable to a lot of people, but I can’t imagine them not finding it dull and repetitive after an hour of continuous play. Conquest can’t stand on it’s own as the only PvP game mode, especially since it’s such a “niche”.
… What’s going through the developers heads? Surely they all seem like really nice people and frankly I think that GW2 is a masterpiece at it’s core, but I can’t help thinking that they’re to some degree naive carebears when looking at some of the gaping holes in this game.
Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…
Honestly, i think Anet made an AMAZING game. I love gw2 mechanics/builds variety, etc…
But it seems me clear that we have very few PVP options. I came from wow to GW2 cuz i was to bored of those PVP mechanics, but i cant deny i miss wow pvp options(arenas, and the most important, options like “capture the flag” and “Strand of the Ancients”). I am used to play PVP +/- 5 hours a day, and i cant play that time just doing Spvp(all spvp maps looks like theyre the same…) and WvW(zerging).
QFT. Variety does make a huge difference. I too miss casually having a blast in PvP for a few hours in WoW without ever really getting bored of it. Though, that is rather a discussion about adding CTF and such (and probably a ~10v10 setting, because it’s somewhat about the appeal of mindlessly slaughtering (besting) random enemies while casually working with a side (main) objective)
However, adding Arenas would also offer really good competitive PvP gameplay, which is rather focused on your skills in PvP combat and ability to synergies and cooperate with your teammates. (Which I believe to be immensely more interesting to what we have today for a lot of people)
Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…
If arenas existed then Vee Wee #1 retired Engi NA and world first rank 80 might just come out of retirement!
Wahoo! Bye frands!
Sincerely,
Vee Wee #1 retired Engi NA and world first rank 80!
PS Isn’t it just thuper thilly that I can’t begin a post with . Instead I have to end my post with Sincerely, Vee Wee #1 retired Engi NA and world first rank 80! Thuper thilly!
How come this thread is already on page 2? Aren’t people more upset that we only have 1 game mode 2 years down the line?
Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…
How come this thread is already on page 2? Aren’t people more upset that we only have 1 game mode 2 years down the line?
These type of threads have been going on since launch. Most people are tired of talking about it, but newer pvpers and the most stubborn veterans still bring it up every now and then. There was a whole thread that’s stickied onto the forums, but ever since that thread’s been locked, the devs haven’t mentioned anything else about new game modes. They’ve spent all their time on the last update and the China release.
^^
China release = more $$$ then any upset pvpers X 100.
If you want anything to happen to this game you better chance is posting it on the sing sing boards.
I’m sure the dev’s, directors and such really ‘loved’ this game when they created it.
But shortly after release the “management” ton stepped over and it really have been mostly about money ever since
I feel a healer promotes a lot of teamwork.
I couldn’t agree more. Who here played monk or ritualist in PvP?? I loved how it could turn the battle completely around if you managed to keep your team alive, or failed doing so.
Even so, having a monk in one team and no monk in the other, it didn’t break the balance. The extra dps from the one team made it more challenging for the other team aswell because they had to keep their monk alive while monk kept them alive.
Anet reserved a relatively low budget for pvp. So they had to pick and choose.
Anet reserved a relatively low budget for pvp. So they had to pick their nose.
Fixed.
Warlord Sikari (80 Scrapper)
Gw1 had arenas before WoW did (Not including WoW’s Gurubashi arena).
#AnnoyingGw1References
More game modes please!
Zulu Ox Tactics [zulu]