There has been some good discussion internally and externally regarding the sigil proposals. The biggest changes in v2 are the re-addition of condition duration sigils and additional percent damage sigils. Some number tweaks were made across the board.
The first proposal discussion is here.
On Hit
Sigil of Frailty
On hit: Inflict Vulnerability (10 Seconds).
(Cooldown: 2 Seconds)
Sigil of Generosity
On hit: transfer a Condition to your foe.
(Cooldown: 15 Seconds)
Sigil of Purity
On hit: Remove a Condition
(Cooldown: 10 Seconds)
Sigil of Nullification
On hit: Remove a Boon
(Cooldown: 10 Seconds)
Sigil of Strength
On hit: Gain Might (10 Seconds).
(Cooldown: 2 Second)
On Swap
Sigil of Agility
Gain 5 seconds of swiftness and 1 second of quickness when you swap to this weapon while in combat.
(Cooldown: 9 Seconds)
Sigil of Battle
Gain 4 stacks of might (5 seconds) when you swap to this weapon while in combat.
(Cooldown: 9 seconds)
Sigil of Doom
Your next attack after you swap to this weapon while in combat inflicts Poison (5 seconds).
(Cooldown: 9 Seconds)
Sigil of Energy
Gain 25% of your endurance when you swap to this weapon while in combat.
(Cooldown: 9 seconds)
Sigil of Exposure
Your next attack after you swap to this weapon while in combat inflicts 5 stacks of Vulnerability (5 Seconds).
(Cooldown: 9 Seconds)
Sigil of Stagnation
Cripple nearby foes when swapping to this weapon while in combat (3 Seconds, 240 Radius).
(Cooldown: 9 Seconds)
Sigil of Intelligence
Your next three attacks after swapping to this weapon while in combat have a 100% critical chance.
(Cooldown: 9 Seconds)
Sigil of Escape
Remove movement-impairing effect from yourself when swapping to this weapon while in combat.
(Cooldown: 18 Seconds)
Sigil of Revelation
Reveal enemies around you when swapping to this weapon (1/4 seconds, 240 radius).
(Cooldown: 18 Seconds)
Sigil of Greater Nullification
Your next attack after swapping to this weapon while in combat removes 2 boons from your target.
(Cooldown: 18 Seconds)
Sigil of Cleansing
Remove 1 conditions when you swap to this weapon while in combat.
(Cooldown: 9 Seconds)
Passive
Sigil of Compounding
Deal 1% extra damage per condition on your foe.
Sigil of Exploitation
Deal 5% extra damage to targets below 50% health.
Sigil of Opportunity
Deal 5% extra damage to movement-impaired foes.
Sigil of Punishment
Deal 1% extra damage per boon on your foe.
Sigil of Separation
Deal 5% extra damage to targets more than 500 distance away.
Sigil of Paralyzation
+30% Stun duration
Deal 3% more damage versus disabled foes.
Sigil of Agony
Increased Inflicted Bleeding Duration: 25%
Sigil of Peril
Increased Inflicted Vulnerability Duration: 25%
Sigil of Smoldering
Increase Inflicted Burning Duration: 25%
Sigil of Venom
Increase Inflicted Poison Duration: 25%
Sigil of +Confusion
Increase Inflicted Confusion Duration: 25%
Sigil of +Torment
Increase Inflicted Torment Duration: 25%
Update 3/15:
We’ve made some minor revisions to this list
- Removed Sigil of Generosity. We didn’t like the inconsistent on-hit cooldowns required for balance.
- Doubled Sigil of Agility cooldown and double quickness duration to 2 seconds.
- Removed Sigil of Revelation. While we like this effect, we will keep it in our back pocket for some more thought.
- Sigil of Punishment is now Sigil of Enhancement and deals .5% damage per boon on yourself. We didn’t like the idea of a damage bonuses based on something you didn’t have direct control over.
- Removed Sigl of Peril. We don’t feel this sigil would be a strong choice compared to the other condition duration sigils.
- NEW: Sigil of Ruthlessness: Gain 5 might (3 seconds) when interrupting a foe.
- NEW: Sigil of Absorption: Steal a boon when interruption a foe.
- Various sigils that changed have been renamed (not listed).
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)
(edited by Evan Lesh.3295)