Simple Suggestions for a Bigger Community
Make spvp free to play is the biggest thing they could do. Right?
Make spvp free to play is the biggest thing they could do. Right?
No.
A good game that has a one off cost > bad game that’s free.
Make spvp free to play is the biggest thing they could do. Right?
No.
A good game that has a one off cost > bad game that’s free.
I agree. I think the game right now is a great deal for $40.
Make spvp free to play is the biggest thing they could do. Right?
No.
A good game that has a one off cost > bad game that’s free.I agree. I think the game right now is a great deal for $40.
I was implying that they should make the game good because if they’re not going to do that then he’s right.
A bad game with a one off cost (GW2 currently) < bad game that’s free.
I’d start with changing the map.
From there it’s easy to make a dynamic, engaging game.
Conquest requires allot from the devs, the depth and engagement is entirely on them, they have to make it into each and every charactor, depth/teamwork has to be so much more ingrained in specs or through something like what SMITE does (intense skillshots/bodyblocking), for it to really exist.
That involves ALLOT of intelligent work, something the devs just haven’t really done, no offense, but their actions haven’t been towards depth/engaging gameplay only balance.
If they flopped the game into, not deathmatch, but a gamestyle more based on team v team engagements, allot of the depth and teamwork would innately come into gameplay, all Anet would have to do is keep the gameplay from being too cheesy, and it’d be at least a halfway decent game.
From there, switching up things like gear scaling (dps scales too well, it ends with insane bursts, so there are extremely few mid ground specs, mainly just burst and bunkers) and aoes (to be more balanced) along with making most heal skills at least partly aoe (to keep some group sustain and formation), having ranked and unranked play (instead of ranked and shenanigans), making the cash shop workable, tossing the salvage/forge for days system for a nice ‘chests give glory and possibly one item’ setup…
I’d see people coming back.
(edited by garethh.3518)
Simple deathmatch if its not too late.
I believe F2P will breath new life into spvp but it will require a bit more tweaking before it is even ready for that, or it will also fail. More pvp gem purchasing options that wont interfere with balance.
- More game types (deathmatch, king of the hill etc)
- Better leader-boards
- New/more incentives with rank/points
S/D Condi Build Video – http://goo.gl/bYGs9n
Stronkhold Beta Gameplay – http://goo.gl/IMb8qb