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Posted by: Sol.4310

Sol.4310

Hi, how to be good at maths play Spirit Ranger!


2 + 0.7 = 4

Saizo Sol – Ranger
Twitch – Aussie Streamer

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Posted by: Phantaram.1265

Phantaram.1265

Well that’s odd. So when you aren’t wearing any condi duration does it tic only 2 times?Maybe it always tics 3 times and with condi duration it tics 4 it’s just a tooltip error or something. In which case. Nerf!

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Posted by: Sol.4310

Sol.4310

Nope, tick’s 3x with 0 condition duration.

Sun Spirit is meant to be 2 seconds long. You need 45% duration to get 3 seconds of burning currently you can take 35% duration and get 4 seconds of burning duration.

Funny right.

Game Update Notes – December 10, 2013
Sun Spirit: Reduced the passive burning from 3 seconds to 2 seconds.

Saizo Sol – Ranger
Twitch – Aussie Streamer

(edited by Sol.4310)

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Posted by: Luman.2380

Luman.2380

That bug has been like that for Incendiary Power, Dhumfire, sun spirit, and even the dodge roll heals for guards are increased alot whenever you are in the mists for a long time now

Quilja – Apex Prime [APeX]

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Posted by: Luman.2380

Luman.2380

everything is increased for some reason

Quilja – Apex Prime [APeX]

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Posted by: Sol.4310

Sol.4310

Nope, its same in game’s it does 4 ticks of burning…..

This game is so legit.

Saizo Sol – Ranger
Twitch – Aussie Streamer

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Posted by: Luman.2380

Luman.2380

huh, well I suppose if they can allow skills to blockbug for 6 seconds, thats not too shocking ;P

Quilja – Apex Prime [APeX]

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Posted by: Sol.4310

Sol.4310

Yeah well I think its almost time to say good bye GW2, between the bugs and balance taking several months to fix why do we even bother.

I give up…..

Saizo Sol – Ranger
Twitch – Aussie Streamer

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Posted by: Eiland.1405

Eiland.1405

I think it’s because the skill base duration is actually 3sec and not 2sec. BUG.
So with 0.35% u get to 4sec.

Dry Leaves

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Posted by: Sol.4310

Sol.4310

One of the new updates broke the Sun Spirit and reverted it back to old self.

Saizo Sol – Ranger
Twitch – Aussie Streamer

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Posted by: Lupanic.6502

Lupanic.6502

Please fix this as soon as possible

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Posted by: Rezz.8019

Rezz.8019

I think it should stay the way it is now. It is a very weak skill. Spirit dies in 3 hits anyway.

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Posted by: Fluid.1726

Fluid.1726

HotM is treated as a PvE Area (Not sure why tbh), therefore the durations you’re seeing on golems are the PvE values. Try testing on a hotjoin server. If it still has a 3 sec base duration then yeah… It’ll need a fix.

Fluid Da Hellacious [Denial Esports] (EU)

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Posted by: Sol.4310

Sol.4310

HotM is treated as a PvE Area (Not sure why tbh), therefore the durations you’re seeing on golems are the PvE values. Try testing on a hotjoin server. If it still has a 3 sec base duration then yeah… It’ll need a fix.

It works in game. I’ve tested it.

Saizo Sol – Ranger
Twitch – Aussie Streamer

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Posted by: Fluid.1726

Fluid.1726

HotM is treated as a PvE Area (Not sure why tbh), therefore the durations you’re seeing on golems are the PvE values. Try testing on a hotjoin server. If it still has a 3 sec base duration then yeah… It’ll need a fix.

It works in game. I’ve tested it.

^ Seemingly so, I’d just assumed it was similar to the dhuumfire difference. Ignore my previous post.

Fluid Da Hellacious [Denial Esports] (EU)

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Posted by: Sol.4310

Sol.4310

I’m rather disappointed.
I wish they would Hot Fix bugs.

Saizo Sol – Ranger
Twitch – Aussie Streamer

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Posted by: Writetyper.1985

Writetyper.1985

why did you have to tell everyone

Mortryde/Cold/Thugmentalist Bara
really bad engineer

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Posted by: Bsgapollo.5364

Bsgapollo.5364

why did you have to tell everyone

Because it’s a valid point and it should be looked at asap.

Level 80 Elementalist, experienced player in pvp, trying out pve for now.

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Posted by: Serdoc.7261

Serdoc.7261

This needs to get fixed …

I’m not sure, can you, umm…. do that again? ROM – 2015
#allisvain

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Posted by: Josh Davis.6015

Josh Davis.6015

Thanks for the report, folks. I let our designers know.

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Posted by: JETWING.2759

JETWING.2759

Spirit Ranger…
I remember that 98 bleed hits over 30k dmg… Too bad i forget to print, but i have a similar

Attachments:

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Posted by: Serdoc.7261

Serdoc.7261

Thank you Josh, u da man <3

I’m not sure, can you, umm…. do that again? ROM – 2015
#allisvain

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Posted by: Lordrosicky.5813

Lordrosicky.5813

lol at this. Obviously needs fixing but this is actually a terrible thing to tell them about.

This is how they operate:

1, lets fix this bug
2, Ok now we fixed this bug lets leave this kitten build in the game even longer just to check to see how the bug fix impacts the meta (lol a meta when nobody good plays anymore)
3, 6 months later a 0.1% nerf to spirit ranger

This is what they did with warrior with the sigil of paralysation fix. No warriors even ran it but they wanted to see what effect it had (lol). So well played for telling them. You condemned this game to another 12 months of spirit ranger getting in the way of everything.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: Sol.4310

Sol.4310

Yeah, this bug won’t get a hot fix we will have to wait till a patch update comes out.

Saizo Sol – Ranger
Twitch – Aussie Streamer

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Posted by: The Primary.6371

The Primary.6371

Nope, tick’s 3x with 0 condition duration.

Sun Spirit is meant to be 2 seconds long. You need 45% duration to get 3 seconds of burning currently you can take 35% duration and get 4 seconds of burning duration.

Funny right.

Game Update Notes – December 10, 2013
Sun Spirit: Reduced the passive burning from 3 seconds to 2 seconds.

Don’t forget about 0 in gw2, it still counts as a second.

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Posted by: Eurantien.4632

Eurantien.4632

For clarification this is a bug that is ONLY affecting shortbow, at least for rangers. When I trigger sun spirit proc with shortbow i get 3 ticks of burning. When I trigger sun spirit proc with any other ranger weapon I only get 2 ticks of burning. Hopefully that helps track things down.

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Posted by: Terravos.4059

Terravos.4059

For clarification this is a bug that is ONLY affecting shortbow, at least for rangers. When I trigger sun spirit proc with shortbow i get 3 ticks of burning. When I trigger sun spirit proc with any other ranger weapon I only get 2 ticks of burning. Hopefully that helps track things down.

That’s odd….

The only thing I could think that maybe would cause an issue like that would be if the check to apply the bleed on shortbow counted as a hit itself..As it’d check to see if you’re behind the target before applying.

http://www.youtube.com/user/Xsorus/videos?view=0
Xsorus – Ranger PvP movies Creator of the BM Bunker