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Posted by: Roc.6143

Roc.6143

Hi all~ will GW2 add a system to punish player when they “Midway leave, stand at starting point”? I see many these player now. My rank is 42, I don’t care the new player, but I care who waste my heart and time, even though you are high rank.

And sorry for my English, it is not good, hope you all can understand. At last, I am looking forward to the update at February-March. Hope everyone can enjoy the better spvp.

(edited by Roc.6143)

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Posted by: daydream.2938

daydream.2938

Im starting to get frustrated w this, alot of times when ppl are pugging they see a premade on the other side and they afk or quit. Screws over the other 4 guys if u dont at least try.
Presumably, a match making system, which they have announced, will help to reduce instances of this.

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Posted by: Chi Malady.2015

Chi Malady.2015

That would be a terrible idea. Sometimes people have to leave due to a real life emergency or their internet connection fails or their computer crashes. Not everyone is rage quitting.

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Posted by: Khyras.8021

Khyras.8021

That would be a terrible idea. Sometimes people have to leave due to a real life emergency or their internet connection fails or their computer crashes. Not everyone is rage quitting.

I am sure number of people quitting on purpose far exceeds number of people quitting because computer crash or rl emergency. Also OP is not proposing to ban player who quits pvp match, deserter debuff lasting 15-20 mins is more than enough to discourage quitting the game whenever you want and causing other people to have a bad pvp experience. I cant even believe there are people who oppose introducing deserter debuff mechanic it should be obvious that its existence is necessary if you ever participated in a match where something like that happened.

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Posted by: Chi Malady.2015

Chi Malady.2015

That would be a terrible idea. Sometimes people have to leave due to a real life emergency or their internet connection fails or their computer crashes. Not everyone is rage quitting.

I am sure number of people quitting on purpose far exceeds number of people quitting because computer crash or rl emergency. Also OP is not proposing to ban player who quits pvp match, deserter debuff lasting 15-20 mins is more than enough to discourage quitting the game whenever you want and causing other people to have a bad pvp experience. I cant even believe there are people who oppose introducing deserter debuff mechanic it should be obvious that its existence is necessary if you ever participated in a match where something like that happened.

I’ve had team members leave plenty of times when tourny pugging and I couldn’t care less. It’s a game. Few people leave when their team is winning unless they have to. If someone leaves when your team is losing, then who cares? You will have lost anyway.

You might think that people are leaving just to spite you, but some people have demanding family lives and they can’t guarantee that they will be available to play through an entire tournament.

Matches are so short in this game that it doesn’t even matter if someone leaves. How long does a map take to complete, 10 minutes?

(edited by Chi Malady.2015)

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Posted by: Khyras.8021

Khyras.8021

That would be a terrible idea. Sometimes people have to leave due to a real life emergency or their internet connection fails or their computer crashes. Not everyone is rage quitting.

I am sure number of people quitting on purpose far exceeds number of people quitting because computer crash or rl emergency. Also OP is not proposing to ban player who quits pvp match, deserter debuff lasting 15-20 mins is more than enough to discourage quitting the game whenever you want and causing other people to have a bad pvp experience. I cant even believe there are people who oppose introducing deserter debuff mechanic it should be obvious that its existence is necessary if you ever participated in a match where something like that happened.

I’ve had team members leave plenty of times when tourny pugging and I couldn’t care less. It’s a game. Few people leave when their team is winning unless they have to. If someone leaves when you’re team is losing, then who cares? You will have lost anyway.

You might think that people are leaving just to spite you, but some people have demanding family lives and they can’t guarantee that they will be available to play through an entire tournament.

Matches are so short in this game that it doesn’t even matter if someone leaves. How long does a map take to complete, 10 minutes?

Having even one less player in 5 vs 5 game especially spells loss for a team with less players i dare say in 99% of those games mostly because of lame downed mechanic and burst.You may not be upset to be pretty much free kill for the rest of the match and the fact that you will almost certainly losing the match but some people, including me, obviously are or this post would not be here.

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Posted by: Chi Malady.2015

Chi Malady.2015

That would be a terrible idea. Sometimes people have to leave due to a real life emergency or their internet connection fails or their computer crashes. Not everyone is rage quitting.

I am sure number of people quitting on purpose far exceeds number of people quitting because computer crash or rl emergency. Also OP is not proposing to ban player who quits pvp match, deserter debuff lasting 15-20 mins is more than enough to discourage quitting the game whenever you want and causing other people to have a bad pvp experience. I cant even believe there are people who oppose introducing deserter debuff mechanic it should be obvious that its existence is necessary if you ever participated in a match where something like that happened.

I’ve had team members leave plenty of times when tourny pugging and I couldn’t care less. It’s a game. Few people leave when their team is winning unless they have to. If someone leaves when you’re team is losing, then who cares? You will have lost anyway.

You might think that people are leaving just to spite you, but some people have demanding family lives and they can’t guarantee that they will be available to play through an entire tournament.

Matches are so short in this game that it doesn’t even matter if someone leaves. How long does a map take to complete, 10 minutes?

Having even one less player in 5 vs 5 game especially spells loss for a team with less players i dare say in 99% of those games mostly because of lame downed mechanic and burst.You may not be upset to be pretty much free kill for the rest of the match and the fact that you will almost certainly losing the match but some people, including me, obviously are or this post would not be here.

But what you’re suggesting will never be implemented because it risks punishing people who have to leave for honest reasons.

This is a game. You have no obligation to play it through to the end. kitten happens and people have to leave the game sometimes. Just because some players leave maliciously, doesn’t mean that you can punish everyone.

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Posted by: TwoBit.5903

TwoBit.5903

Instead of punishing those players, why not reward players for playing? Give these players a glory buff for playing matches without leaving, glory buffs for playing different classes, and so forth. Make these rewards valuable enough for players continue playing even if they know they’ll lose.

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Posted by: Darnis.4056

Darnis.4056

Punishments for Leaving matches was left out of guildwars2 on purpose, these systems don’t work, they add nothing to the game and sometimes function to hurt players.

I say nay… and this should be in suggestions.

Will the Real Pink Puma Please stand up?

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Posted by: Khyras.8021

Khyras.8021

Punishments for Leaving matches was left out of guildwars2 on purpose, these systems don’t work, they add nothing to the game and sometimes function to hurt players.

I say nay… and this should be in suggestions.

They dont work? says who? something like deserter debuff exists in every mmo i have ever played and for a very good reason.Only risk of aggravating someone is to have dc or computer crash and when you log back in you have a deserter debuff but dc or game crashing is something that occurs on a very rare occasion, while purposely quitting the game is something that happens very often in this game solely because there is no consequence to leaving the game whenever you please.This is an MMO not a single player your decisions and actions influence quality of gameplay of other people drastically especially in pvp and especially in pvp with mechanics like downed. Jesus Christ what is wrong with you people?

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Posted by: Sirendor.1394

Sirendor.1394

Instead of punishing those players, why not reward players for playing? Give these players a glory buff for playing matches without leaving, glory buffs for playing different classes, and so forth. Make these rewards valuable enough for players continue playing even if they know they’ll lose.

I like that idea and I support it. Give the ones on the leaving team a reward for staying.
It doesn’t matter who wins, it matters who shows spirit.

Gandara – Vabbi – Ring of Fire – Fissure of Woe – Vabbi
SPvP as Standalone All is Vain

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Posted by: Shukran.4851

Shukran.4851

it is a game ok, but it needs time to be played. and it is a team game . so quitting you damage teammate’s fun and time. if you have IRL problems you should not start a game, and if it is a serious IRL problem, if the game is well programmed, you won’t be “banned” instantly.
so i agree, there should be something like gw1 RA deserter to prevent players from quitting matches.

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Posted by: Lukin.4061

Lukin.4061

So now instead of leaving people would just go and browse youtube and be afk for what? For you to stare at his model in the spawn longer?

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Posted by: butch.8136

butch.8136

I hope the rating system won’t punish the other players even more ’cus of this and scaring most people to do solo queue.

Razor xxxx (Desolation ; Off)
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!

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Posted by: Khyras.8021

Khyras.8021

So now instead of leaving people would just go and browse youtube and be afk for what? For you to stare at his model in the spawn longer?

You get deserter debuff either for leaving match on purpose or going afk, I though that was obvious and you would know that if you ever played any MMO besides GW 2 but if i have to spell it out for you np.

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Posted by: Shukran.4851

Shukran.4851

So now instead of leaving people would just go and browse youtube and be afk for what? For you to stare at his model in the spawn longer?

well it is a bad closeminded post.
ofc i assume a good programmer fix the afk timer, put some “report” mode, like dota-lol-hon-everyother online game. then i hope there are not so many kitten around the game, probably because i play tourney and not hotjoints.

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Posted by: Khyras.8021

Khyras.8021

I hope the rating system won’t punish the other players even more ’cus of this and scaring most people to do solo queue.

More people would join pvp because they would be confident that someone leaving the match on purpose is very unlikely, because there are rules to prevent that sort of behavior.

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Posted by: ensoriki.5789

ensoriki.5789

Spvp as in hot-join?
Whole idea of hot-join is come and go as you please.
a GW1 RA system would be stupid.

tpvp? Only issue I have is that the game won’t get you a substitute player if someone hasn’t participated. If someone’s going to leave they’re going to leave, them getting a slap on the wrist for leaving doesn’t change that there’s a 4×5 going on.

The great forum duppy.

(edited by ensoriki.5789)

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Posted by: Khyras.8021

Khyras.8021

Spvp as in hot-join?
Whole idea of hot-join is come and go as you please.
a GW1 RA system would be stupid.

tpvp? Only issue I have is that the game won’t get you a substitute player if someone hasn’t participated. If someone’s going to leave they’re going to leave, them getting a slap on the wrist for leaving doesn’t change that there’s a 4×5 going on.

Oh really? if someone for example wants to pvp for the next 2 hours, joins tpvp game then leaves because he doesnt like the fact that there is a certain class on his team or for what ever reason, then gets 20 mins deserter debuff and cannot pvp for those 20 mins even he wanted to and was planning to and only has 2 hours free time, you think he wont think twice before doing the same thing next time? Really?

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Posted by: ensoriki.5789

ensoriki.5789

I don’t care if he does.
You play GW1?
They implemented the Dishonoured system, and it was a slap on a wrist, a minor annoyance. Hell sometimes you got it, and it made no sense.
People still left RA games if there was no monk.
There will people still leaving RA games if they saw a burst Sin or Earth tank ele and didn’t feel like bothering with it.

It means absolutely nothing once it happens.
If someone leaves, you can slap them on the wrist, but what does that do for you? Nothing, as you’re still left 4×5. Had leaving issues last night, what you think some dishonored system would’ve suddenly saved our team when he had already left?
If you don’t want to play, you’re not going to suffer through 10 mins of crap you don’t want to do and I don’t feel obligated to make you do so. If you don’t want to play with us, then leave, that is my outlook IDGAF.

Like I said, the only thing that really sucks is that I can’t get a substitute in, if someone abandons us because that’s what is important to me. Filling in the hole that is left, not saying “lol he can’t pvp for 30 min because he left us” as if that makes the match I’m facing, suddenly even.

People leave in dishonored systems, they go afk too, and they continue to do it even afterwards, it’s a small deterrent, that doesn’t change the reality of what happens when someone does leave at the end of the day.

The great forum duppy.

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Posted by: Khyras.8021

Khyras.8021

I don’t care if he does.
You play GW1?
They implemented the Dishonoured system, and it was a slap on a wrist, a minor annoyance. Hell sometimes you got it, and it made no sense.
People still left RA games if there was no monk.
There will people still leaving RA games if they saw a burst Sin or Earth tank ele and didn’t feel like bothering with it.

It means absolutely nothing once it happens.
If someone leaves, you can slap them on the wrist, but what does that do for you? Nothing, as you’re still left 4×5. Had leaving issues last night, what you think some dishonored system would’ve suddenly saved our team when he had already left?
If you don’t want to play, you’re not going to suffer through 10 mins of crap you don’t want to do and I don’t feel obligated to make you do so. If you don’t want to play with us, then leave, that is my outlook IDGAF.

Like I said, the only thing that really sucks is that I can’t get a substitute in, if someone abandons us because that’s what is important to me. Filling in the hole that is left, not saying “lol he can’t pvp for 30 min because he left us” as if that makes the match I’m facing, suddenly even.

People leave in dishonored systems, they go afk too, and they continue to do it even afterwards, it’s a small deterrent, that doesn’t change the reality of what happens when someone does leave at the end of the day.

By your logic we should not have any rules at all.If someone for example kills someone he should not be jailed because guy he killed is dead anyways and if people wanna kill someone they will do it jail is just a small deterrence he will serve his time then come back and do it again if he wants to, better just let him walk after all he did not kill me thank god.
On a serious side, not prohibiting, or not even trying to prohibit this kind of behavior in pvp is detriment to pvp in this game and is basically sign of approval which will lead to increase of that kind of behavior in the future and that is good for no one imo.

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Posted by: Sylosi.6503

Sylosi.6503

Oh really? if someone for example wants to pvp for the next 2 hours, joins tpvp game then leaves because he doesnt like the fact that there is a certain class on his team or for what ever reason, then gets 20 mins deserter debuff and cannot pvp for those 20 mins even he wanted to and was planning to and only has 2 hours free time, you think he wont think twice before doing the same thing next time? Really?

A lot of people won’t think twice, because the deterrent is a weak slap on the wrist, the last MMO I played was Rift, they had a 15 min deserter debuff, it didn’t stop anyone from leaving, just go and do a chore / job you were going to do later for 15 mins, go get a cup of coffee, go back to dailies for 15 mins, etc.

For it to actually be effective you would need something that is a strong enough deterrent, but then you can’t do that as some people have to leave a game for real reasons or may have no control due to a DC.

The best way to keep people in a match is to create balanced matches – player ratings, keep pugs and pre-mades seperate, balance class composition in hot joins, don’t do dumb stuff like sticking 8v8 on maps made for 5v5, have good class baalnce,etc, unfortunately MMORPGs are bad at this, GW2 is no exception.

(edited by Sylosi.6503)

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Posted by: Darnis.4056

Darnis.4056

Punishments for Leaving matches was left out of guildwars2 on purpose, these systems don’t work, they add nothing to the game and sometimes function to hurt players.

I say nay… and this should be in suggestions.

They dont work? says who? something like deserter debuff exists in every mmo i have ever played and for a very good reason.Only risk of aggravating someone is to have dc or computer crash and when you log back in you have a deserter debuff but dc or game crashing is something that occurs on a very rare occasion, while purposely quitting the game is something that happens very often in this game solely because there is no consequence to leaving the game whenever you please.This is an MMO not a single player your decisions and actions influence quality of gameplay of other people drastically especially in pvp and especially in pvp with mechanics like downed. Jesus Christ what is wrong with you people?

They don’t work, says anyone who’s ever played a game with a deserter debuff, WoW Warhammer, any game that has utilized a system like this has not had any success in fighting AFKs or Deserters.

Guildwars2 Got it right the first time, you get points for doing things, which most games ignore, defending killing contesting; Maybe the defense portion of glory gain is a little weak compared to assault but it’s still a decent system, you get nothing for AFKing.

The only real problem with DCing out of a downed state is it might rob people of the points for a kill, and this should be looked at, as I’m pretty sure I taken tournament invites out of a certain death situation and the guy got gypped.

What’s wrong with “you people”?
You’re living in a dream world if you think implementing a deserter debuff is going to stop afking/quitting or even discourage it, it will however effect normal people who get DC’d or have to go to the bathroom for more then 3 minutes.

Will the Real Pink Puma Please stand up?

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Posted by: Khyras.8021

Khyras.8021

Oh really? if someone for example wants to pvp for the next 2 hours, joins tpvp game then leaves because he doesnt like the fact that there is a certain class on his team or for what ever reason, then gets 20 mins deserter debuff and cannot pvp for those 20 mins even he wanted to and was planning to and only has 2 hours free time, you think he wont think twice before doing the same thing next time? Really?

A lot of people won’t think twice, because the deterrent is a weak slap on the wrist, the last MMO I played was Rift, they had a 15 min deserter debuff, it didn’t stop anyone from leaving, just go and do a chore / job you were going to do later for 15 mins, go get a cup a coffee, go back to dailies for 15 mins, etc.

For it to actually be effective you would need something that is a strong enough deterrent, but then you can’t do that as some people have to leave a game for real reasons or may have no control due to a DC.

The best way to keep people in a match is to create balanced matches – player ratings, keep pugs and pre-mades seperate, balance class composition in hot joins, don’t do dumb stuff like sticking 8v8 on maps made for 5v5, have good class baalnce,etc, unfortunately MMORPGs are bad at this, GW2 is no exception.

When he goes to get a coffe for 15 mins those are 15 mins he wont be kittening up a game for someone else. If someone leaves a game for rl reasons he probably wont be playing for 15 mins anyway and debuff will expire while he is offline. If someone gets debuff because of dc that is bad indeed but he is only 1 person and that only happens very rarely maybe once in 10 days, on the other hand you have to put up deserters every day if you play pvp and when he leaves he kittened the game up for 4 people not just one. So imo dc deserter debuff is by far lesser of two evils.Also deserter debuff should be at least 20 mins.

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Posted by: Sylosi.6503

Sylosi.6503

Also deserter debuff should be at least 20 mins.

Which will still be utterly ineffective for most people, you want a debuff that actually deters people, try 3 hours, but they will never put that in, because of people that have a real reason to leave, your 20 mins debuff will not solve anything, it doesn’t work in other MMOs, it wouldn’t work in this one.

(edited by Sylosi.6503)

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Posted by: Khyras.8021

Khyras.8021

Also deserter debuff should be at least 20 mins.

Which will still be utterly ineffective for most people, you want a debuff that actually deters people, try 3 hours, but they will never put that in, because of people that have a real reason to leave, your 20 mins debuff will not solve anything, it doesn’t work in other MMOs, it wouldn’t work in this one.

Even if it dont work ( which i utterly disagree) it should be there because inaction is a sign of approval and that will add to the severity of the problem over time as i already said

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Posted by: Darnis.4056

Darnis.4056

Suggest a better system then the deserter debuff, it’s old, it’s tried and it’s terrible.
Inaction in deference to implementing bad systems is a good move.

Will the Real Pink Puma Please stand up?

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Posted by: O S I A S.5460

O S I A S.5460

This is a real issue, so bad in fact I rarely if ever wish to solo que up anymore. I wish I could still do this for when I do not have a team running but 60% of the time when I solo queu I get 4v5 which ussually leads to 3v5 and so on. Its terribad and yes they used to have this for PvP in Gw1 a Condition applied for X amount of time that does not allow the affected to enter into any pvp activities.

Definatly very appriorate.

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Posted by: Khyras.8021

Khyras.8021

Suggest a better system then the deserter debuff, it’s old, it’s tried and it’s terrible.
Inaction in deference to implementing bad systems is a good move.

20 mins of deserter debuff would work fine because, as i already said , that is the time leaver wont be messing up anyone elses game and will think twice about leaving the game next time and lot of people wont leave at all because they want to pvp when they have time for it, not wait on the bench for their punishment to expire.You say deserter debuff doesnt work in other games but from what i remember while playing wow, war,aoc and swtor leavers were not nearly as much of a problem as they are here and even if someone leaves he is quickly replaced by another player in queue AND even if they are not replaced match is not ruined because there is no lousy downed mechanic to screw it up completely for team with less players..
I should suggest another solution ? I dont have to suggest nothing im not on a-net payroll it is them that should resolve this issue which is by far a lot more severe than in other games because of downed mechanic, in order to provide healthy pvp environment for their playerbase.
Edit: And before you claim deserter debuff does not work in other games ask yourself how much worse would pvp be without that mechanic and why is it not removed in other games if it does not work?

(edited by Khyras.8021)

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Posted by: Shukran.4851

Shukran.4851

so a good strategy would be:
you win or lose the match = you take the glory u collected.
you quit = match doesn’t count // you have a penalty

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Posted by: NevirSayDie.6235

NevirSayDie.6235

I support a deserter debuff, but I think a better system would be to force all 64 players to click an “accept” button before the tournament is officially “starts.” If only 61 players click the “accept” button within 1 minute, the game finds 3 other solo-queue players and fills the slots.

The time before the match starts is reduced to 2 minutes to compensate. Players who go to the match before all 64 players click “accept” get the “waiting for players” message, and the 2-min countdown begins as soon as all 64 players are confirmed to actually be present.

GW2 PvP was supposed to appeal to casuals, but hotjoins lack basic features like having even teams and keeping the same teammates for more than 2 minutes at a time, and don’t really function as anything besides practice/glory farm. Tournaments have a casual/solo queue option, but are badly plagued by the way that casuals often have to play 4v5 and often have to play against premades in voip. Random vs random and even teams are the most important things for growing the playerbase right now. Who’s going to keep playing if 3/5 of their first games are horrible experiences?

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Posted by: Darnis.4056

Darnis.4056

Afkers aren’t a big problem in this game.. wake up and smell the coffee,

90% of games I pug no one leaves, people even play 4v5
When someone doesn’t show up because they logged.

Are you suggesting we punish those people? Would you like them to get a 20 minute debuff as they log back in? People who have forgotten they were in a que and left their computer on? Or malicious persons which sit in spawn when they’re losing, or log off?

Who is a 20 minute debuff going to work against exactly?

The only people I could see being targeted(Ineffectively) by the system are people who afk in spawn after their team starts losing badly and want to que again after the match.

So they sit in spawn, and consequently you get 3capped, you were being kittened on before but at 4v5 it’s just child’s play.

So 3 cap=3 points per second = 180 seconds max, 3 minute game.

This means that the penalty has to effect people staying in one position for more then 1-2 minutes, i.e someone went for a emergency bathroom break, that’s who’s going to get effected.

How Easy is it to Circumvent this system? How Likely are people to do so?

Real easy. Just Feed the enemy, Press numlock, and alt tab every minute or so.
Run around in circles in spawn for 3 minutes, big deal.

Why would they remove a system that’s already in place? Especially one so easy to circumvent? It doesn’t bother anyone enough, and removing it would be like admitting defeat. If anything they can advertise Hey! We solved Afk/Deserters, Check out our system! Meanwhile it does nothing.

I played War, I played Wow, Deserter system did nothing.

GW2 Should work to foster the PVP population, hitting people with a deserter debuff isn’t going to do that, infact it’ll have a negative effect, People WILL start feeding, anyone who’s malicious will just circumvent the system, only accidental or needed afks will be punished.

Will the Real Pink Puma Please stand up?

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Posted by: Shukran.4851

Shukran.4851

debuff is going to work for players who don’t respect other’s time and fun.
add then an effective report system and gg

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Posted by: Darnis.4056

Darnis.4056

I think a better system would be to force all 64 players to click an “accept” button before the tournament is officially “starts.” If only 61 players click the “accept” button within 1 minute, the game finds 3 other solo-queue players and fills the slots.

This sounds like a solid idea, I hope Anet is looking at this thread because this would be pretty great if implemented.

Will the Real Pink Puma Please stand up?

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Posted by: Khyras.8021

Khyras.8021

I think a better system would be to force all 64 players to click an “accept” button before the tournament is officially “starts.” If only 61 players click the “accept” button within 1 minute, the game finds 3 other solo-queue players and fills the slots.

This sounds like a solid idea, I hope Anet is looking at this thread because this would be pretty great if implemented.

Solid idea? few minutes ago you claimed that leavers arent big problem in this game now you like the potential solution to that problem? This guy is amazing.

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Posted by: NevirSayDie.6235

NevirSayDie.6235

I think a better system would be to force all 64 players to click an “accept” button before the tournament is officially “starts.” If only 61 players click the “accept” button within 1 minute, the game finds 3 other solo-queue players and fills the slots.

This sounds like a solid idea, I hope Anet is looking at this thread because this would be pretty great if implemented.

Solid idea? few minutes ago you claimed that leavers arent big problem in this game now you like the potential solution to that problem? This guy is amazing.

I don’t mind if people aren’t excited about one idea but like another one. To be fair, originally he/she said that a deserter debuff isn’t the best solution. I really like the idea of waiting for 64 players to “accept” the tournament, and I think it would be more effective (for tournaments) than a debuff.

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Posted by: Darnis.4056

Darnis.4056

Do you really not see the difference between ineffective punishment and Effective prevention?

Oh.. Khyras is a troll.. why have I been replying to him like he was interested in a serious discussion..

@NeverSayDie
This idea actually makes the current system (Wait 3 minutes) Much better

It eliminates a problem which can occur that’s not malicious i.e people who went to sleep.

This also might solve the problem of people switching characters in order to counter other teams before the next map... which Imho isn’t intended.

Everyone says they’re ready within one minute and the first round begins(in like 10-20s)

This sounds extremely good on paper, the problem might be implementing it.
+1’d

Will the Real Pink Puma Please stand up?

(edited by Darnis.4056)

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Posted by: Atlanis.6597

Atlanis.6597

That would be a terrible idea. Sometimes people have to leave due to a real life emergency or their internet connection fails or their computer crashes. Not everyone is rage quitting.

I am sure number of people quitting on purpose far exceeds number of people quitting because computer crash or rl emergency. Also OP is not proposing to ban player who quits pvp match, deserter debuff lasting 15-20 mins is more than enough to discourage quitting the game whenever you want and causing other people to have a bad pvp experience. I cant even believe there are people who oppose introducing deserter debuff mechanic it should be obvious that its existence is necessary if you ever participated in a match where something like that happened.

I’ve had team members leave plenty of times when tourny pugging and I couldn’t care less. It’s a game. Few people leave when their team is winning unless they have to. If someone leaves when you’re team is losing, then who cares? You will have lost anyway.

You might think that people are leaving just to spite you, but some people have demanding family lives and they can’t guarantee that they will be available to play through an entire tournament.

Matches are so short in this game that it doesn’t even matter if someone leaves. How long does a map take to complete, 10 minutes?

Having even one less player in 5 vs 5 game especially spells loss for a team with less players i dare say in 99% of those games mostly because of lame downed mechanic and burst.You may not be upset to be pretty much free kill for the rest of the match and the fact that you will almost certainly losing the match but some people, including me, obviously are or this post would not be here.

But what you’re suggesting will never be implemented because it risks punishing people who have to leave for honest reasons.

This is a game. You have no obligation to play it through to the end. kitten happens and people have to leave the game sometimes. Just because some players leave maliciously, doesn’t mean that you can punish everyone.

Simple: if you leave, you may only join the server that you left until the current match ends. Crash? It’s k, you can rejoin. Emergency? By the time you get back the match will have ended. Ragequit? Have fun running around the mists for 10-15 minutes!

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Posted by: Darnis.4056

Darnis.4056

@Atlanis
Are you talking about hotjoin?

Why would you put a punishment on hotjoin? It’s hotjoin for pete’s sake! will you punish everybody who leaves a game? What about tournament ques during hotjoin?

I think the initial idea was for tournaments, punishing anyone who leaves a hotjoin match would be even harder, how do you know when you can leave? :/ only at the beginning and the start of a game?

Will the Real Pink Puma Please stand up?

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Posted by: Khyras.8021

Khyras.8021

I think a better system would be to force all 64 players to click an “accept” button before the tournament is officially “starts.” If only 61 players click the “accept” button within 1 minute, the game finds 3 other solo-queue players and fills the slots.

This sounds like a solid idea, I hope Anet is looking at this thread because this would be pretty great if implemented.

Solid idea? few minutes ago you claimed that leavers arent big problem in this game now you like the potential solution to that problem? This guy is amazing.

I don’t mind if people aren’t excited about one idea but like another one. To be fair, originally he/she said that a deserter debuff isn’t the best solution. I really like the idea of waiting for 64 players to “accept” the tournament, and I think it would be more effective (for tournaments) than a debuff.

Your solution only works for AFKers and leavers up to the moment the match starts, but not for those who leave when the match starts and during the match.

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Posted by: Poxxia.1547

Poxxia.1547

I don’t think it will work to have a deserter-debuff. On the other hand: RL means more, and something IRL turns up, then that ofc comes first … and since this is “just a game” a minor debuff shouldn’t really be that big a problem either. But I don’t really see, why you should play the game with a debuff … if anything it will decrease the activity, which is not what we want. So no … a debuff/punishment doesn’t seem like the solution we really want.

In a way, statistics already tells something about how you perform, isn’t it? If you could place a reliable label as inactive, you could keep track of how many times you have been inactive in matches as well. But who should be the judge of you being inactive/botting etc … not easy, nor reliable as far as I have seen.

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Posted by: Atlanis.6597

Atlanis.6597

@Atlanis
Are you talking about hotjoin?

Why would you put a punishment on hotjoin? It’s hotjoin for pete’s sake! will you punish everybody who leaves a game? What about tournament ques during hotjoin?

I think the initial idea was for tournaments, punishing anyone who leaves a hotjoin match would be even harder, how do you know when you can leave? :/ only at the beginning and the start of a game?

Poor choice of words. Obviously, tourney matches are ‘servers’. My bad. I’d meant that if you left a tourney, then you’d be unable to join any other spvp except rejoining the tourney match until it (or, even better, the tourney) ended.

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Posted by: NevirSayDie.6235

NevirSayDie.6235

I think a better system would be to force all 64 players to click an “accept” button before the tournament is officially “starts.” If only 61 players click the “accept” button within 1 minute, the game finds 3 other solo-queue players and fills the slots.

This sounds like a solid idea, I hope Anet is looking at this thread because this would be pretty great if implemented.

Solid idea? few minutes ago you claimed that leavers arent big problem in this game now you like the potential solution to that problem? This guy is amazing.

I don’t mind if people aren’t excited about one idea but like another one. To be fair, originally he/she said that a deserter debuff isn’t the best solution. I really like the idea of waiting for 64 players to “accept” the tournament, and I think it would be more effective (for tournaments) than a debuff.

Your solution only works for AFKers and leavers up to the moment the match starts, but not for those who leave when the match starts and during the match.

Fair enough. My reasoning is that, although someone rage-quitting mid-match is a problem, it is a bigger problem to have games that begin 4v5. Also, people who rage-quit from tourneys already can’t join another one until that tourney is ended.

For that matter, you could have a quitter debuff AND an accept tourney button. I’m not against a debuff.

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Posted by: Khyras.8021

Khyras.8021

I think a better system would be to force all 64 players to click an “accept” button before the tournament is officially “starts.” If only 61 players click the “accept” button within 1 minute, the game finds 3 other solo-queue players and fills the slots.

This sounds like a solid idea, I hope Anet is looking at this thread because this would be pretty great if implemented.

Solid idea? few minutes ago you claimed that leavers arent big problem in this game now you like the potential solution to that problem? This guy is amazing.

I don’t mind if people aren’t excited about one idea but like another one. To be fair, originally he/she said that a deserter debuff isn’t the best solution. I really like the idea of waiting for 64 players to “accept” the tournament, and I think it would be more effective (for tournaments) than a debuff.

Your solution only works for AFKers and leavers up to the moment the match starts, but not for those who leave when the match starts and during the match.

Fair enough. My reasoning is that, although someone rage-quitting mid-match is a problem, it is a bigger problem to have games that begin 4v5. Also, people who rage-quit from tourneys already can’t join another one until that tourney is ended.

For that matter, you could have a quitter debuff AND an accept tourney button. I’m not against a debuff.

Glad we agree

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Posted by: Darnis.4056

Darnis.4056

I guess no one cares that the Deserter system is so easily circumvent-able and actually CREATES more malicious behavior such as feeding, while doing nothing to stop anyone who actively wants to give up.

If a Match was 30 minutes or even 15 minutes (Maximum till time out for current matches) the deserter system might work, you’d have to actually put some effort into escaping, a macro at randomly generated intervals for instance..

Quick loss matches go for 4-5 minutes average, it’s not a big deal to feed the other team and get the timer to drop to 2 minutes.

Will the Real Pink Puma Please stand up?

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Posted by: Sprawl.3891

Sprawl.3891

That would be a terrible idea. Sometimes people have to leave due to a real life emergency or their internet connection fails or their computer crashes. Not everyone is rage quitting.

Rift and other games have made it possible to re-join a match without getting deserter debuff if you drop connection or crash. There needs to be a harsh penalty. So sick of people queuing for tournament then going sorry gtg and logging off or quitting as soon as they are losing by 50 points. Your failure at time management should not ruin the fun for 9 other people.

If it’s a one time emergency you shouldn’t have a problem with a one time debuff. If it’s happening multiple times a week, you dont belong in tournaments and should stick to hot join.

Sprawl – Necro – Eredon Terrace

(edited by Sprawl.3891)

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Posted by: Maethar.5627

Maethar.5627

Hotjoin is what it is, anet won’t be changing it. A deserter debuff for those who don’t play in actually tourny matches would be good, although somewhat easy to circumvent.

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Posted by: Schwahrheit.4203

Schwahrheit.4203

People need to be punished for being irresponsible. Its pathetic that both competitive and casuals have to deal with people who que up but AFK anyways because there is NOTHING to punish them.

Since people are negative about nerfs, how about we buff to balance then?

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Posted by: Brutalistik.6473

Brutalistik.6473

Wow…so make the other person suffer because they left even if it wasn’t their fault. That’s not nice and so what if they leave by rage quitting. It’s their lost and plus it just shows how much of a game player they are when the if they leaving cause of a 1 vs 1 situation. Now if the team was sucking then by all means please leave because no one should have to be frustrated and suffer with a team that isn’t trying their best besides standing still like ducks.

Quit crying about people leaving because it is their choice after all and their lost as well if the team they were on was a winning one.

Pineapples

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Posted by: Khyras.8021

Khyras.8021

Wow…so make the other person suffer because they left even if it wasn’t their fault. That’s not nice and so what if they leave by rage quitting. It’s their lost and plus it just shows how much of a game player they are when the if they leaving cause of a 1 vs 1 situation. Now if the team was sucking then by all means please leave because no one should have to be frustrated and suffer with a team that isn’t trying their best besides standing still like ducks.

Quit crying about people leaving because it is their choice after all and their lost as well if the team they were on was a winning one.

You quit whining about the people who in your opinion are whining.