"Standard" models in sPvP
you mean like force player models in quake?
yeah that’s alright, on the subject of stuff being hard to see i think the game actually needs brighter maps
I’ve said it before: why not just add named cast bars?
As an interface toggle, use it or don’t use it…
I’m all for a cast-bar,
but yeah, that’s why I prefer playing small characters in MMOs. People tend to ignore them in Zergs.
Except for Gnomes in WoW. The Horde really hated them with a passion for some reason and went out of their way to stomp them.
In WoW nothing took aggro more than a moonkin.
Why?
Because of the size…
In zergs it’s true that the smaller one has a slight advantage, but massive zerg fights have their own rules, like combine aoe so they ALL get hurt.
I can live with the small differences there.
It’s another issue when you can’t see the animations well enough on small characters, in small fights…
Always kill the Asura first. It will discourage people from picking them if they feel they get targeted more often than other races.
Always kill the Asura first. It will discourage people from picking them if they feel they get targeted more often than other races.
The fact that you changed your strategy based on their visual representation of their character is win for their team.
All guardians should roll Asuran apparently
The fact that you changed your strategy based on their (sic) visual representation of their character is win for their team.
All guardians should roll Asuran apparently
Who said anything about winning? I’m talking about dead asura.
(edited by Twenynge.8520)
“I’ve said it before: why not just add named cast bars?
As an interface toggle, use it or don’t use it…”
Concur!
I agree
/15char
hide an asura in your pants