Stronghold builds and swap build system
Turret Engis will most likely not have a place, such has other cheese builds in conquest
I guess you don’t play WvW much if you are under the delusion cheese builds are only found in conquest, prepare to be disappointed if you think stronghold is going to be a cheese free zone.
Most turret builds will defend the treb or defend Veterans at the doors. I think Turret engies might actually be the best for that HAHA!
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I guess you don’t play WvW much if you are under the delusion cheese builds are only found in conquest, prepare to be disappointed if you think stronghold is going to be a cheese free zone.
Indeed, but the lack of gear choices, consumables and WvWvW related buffs (like borderland bloodlust, guard leech, applied fortitude, Power of the Mists) makes things more balanced. I still have no idea why WvWvW needs to have any of these, especially the bloodlust and Power of the Mists can just skew the balance even more to the favor of the higher population winning server. They should be removed asap.
My prediction that many of the builds, which are now meta in WvWvW roaming and are possible to emulate in pvp, will also be popular in Stronghold. This includes:
- D/P shadow arts thief, P/D condi thief, solo camp flipper S/P+SB thief (should be able to solo the lord + guards easily)
- GS mobility warrior (hammer/GS, GS/LB and GS/axe+sh), shoutbow warrior
- celestial D/D elementalist
- meditation guardian (GW/Sw+Fo or Sc+Th/Sw/Fo)
- RtW LB ranger, condi Sw+Th, Axe+dagger, shout heal ranger
- shatter and condi shatter mesmer, PU/mantra mesmer
- condi multikit engineer rifle or P/Sh
- condi terror necro
Several of the above are also considered meta builds in the current conquest mode. Did I forget any common WvWvW roaming builds?