Suggestion : Choose the maps

Suggestion : Choose the maps

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Posted by: Jasher.6580

Jasher.6580

Do you think that’s more of a problem stemming from players not being able to easily switch builds on a per-map basis?

Not really Evan, no.

The problem is about counter play or lack thereof with the partiality titling heavily in favor for Focus Memsers and Decap Engineers… to a lesser degree Necromancers.

The video below will explain in detail why Skyhammer is bad, and why the push/pull one shot mechanics are bad.

(edited by Jasher.6580)

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Posted by: Morfedel.4165

Morfedel.4165

I meant uneven as in the number of matches with less than 10 players.

You mention people picking maps they are built for, do you consider that a bad thing? Imagine a scenario where we have templates. Everyone would always switch to the most effective build for a given map to ensure a win. That’s what people like to do, win

I dont mind losing if its a good, tight fight. I hate getting facerolled. Or you know that time I, the mesmer with really low stability, got played like a ping pong ball by a fear necro, hambow, and decap engineer. Yeah… fun times…..

LOL!

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Posted by: Morfedel.4165

Morfedel.4165

What if people don’t care about having longer Q times? Those who like all maps can just select them all and have a normal Q time?

I would wait 10+ min to not get skyhammer/ temple / khylo

That’s like half the maps. :P

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Posted by: Morfedel.4165

Morfedel.4165

Could definitely happen that way. Do you think that’s more of a problem stemming from players not being able to easily switch builds on a per-map basis? It goes both ways: If someone is built for one map, there is no guarantee they get the map. They may do poorly on a map they didn’t vote for, or need to switch builds to adapt.

You can think about whether a certain implementation of a map vote feature would be a good one if you imagine how it works given any subset of maps. What if we had 2 maps, 20 maps, or 20 game modes?

I would prefer a map vote feature to be an improvement over the total RNG we have now rather than a solution to an atypical conquest map.

You know, I have always thought that being able to save and load multiple builds, including gear, traits, runes, etc, instantly would be of great benefit.

“Oh, skyhammer, ok, click, build loaded.”

That way it would allow for builds for each map to be ready

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Posted by: Vylden.8526

Vylden.8526

You can solve the issue easily in the solo queue by just simply adding a “pass” option when it pops up to say the map is ready. You have “go now” and “wait” why not “pass” and re-enter the queue.
It would only be for tpvp that some kind of vote would be needed and would get complicated. But the most hated map isn’t in there anyway so why bother adding it?

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Posted by: Romek.4201

Romek.4201

What if people don’t care about having longer Q times? Those who like all maps can just select them all and have a normal Q time?

I would wait 10+ min to not get skyhammer/ temple / khylo

That’s like half the maps. :P

Not my fault if my PC can’t handle those maps. 10 FPS is unplayable.

it is your fault – we have 2014

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Posted by: Morfedel.4165

Morfedel.4165

What if people don’t care about having longer Q times? Those who like all maps can just select them all and have a normal Q time?

I would wait 10+ min to not get skyhammer/ temple / khylo

That’s like half the maps. :P

Not my fault if my PC can’t handle those maps. 10 FPS is unplayable.

it is your fault – we have 2014

Well, I wouldn’t say his FAULT so much as his RESPONSIBILITY. Clearly, internet speeds and computer capabilities determine whether he can handle the game or not.

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Posted by: Darnis.4056

Darnis.4056

Is anything in the works for this feature?
is it even still on the table?

Will the Real Pink Puma Please stand up?