Suggestion: Dueling cages in pvp lobby

Suggestion: Dueling cages in pvp lobby

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Posted by: Gaiyeerishima Cat.1082

Gaiyeerishima Cat.1082

The title says it all, basically. I suggest that they add dueling cages to the spvp lobby so that you can duel people while you wait for your queue to pop. Add several cages that you can just walk up to and interact with, upon which you will be placed inside and can fight someone else who enters. Constructive feedback or voicing of support welcome.

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Posted by: reikken.4961

reikken.4961

I’ve wanted casual duels in this game since 2012

the code for it is even there already, since guild halls have it

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Posted by: Wolfs Shadow.7234

Wolfs Shadow.7234

+1 as outputting damage to a target that doesn’t fight back or a target that has the same rotation 1000 times can’t prepare you for much.

And hot joining for 1 v 1’s doesn’t help much since griefing happens more often than not.

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Posted by: Gaiyeerishima Cat.1082

Gaiyeerishima Cat.1082

Thanks for the support, I had this idea a while ago and figured it was something people would be interested in. I will try to upkeep the thread and hopefully a dev or two will get wind of it and comment.

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Posted by: rennlc.7346

rennlc.7346

Yes, please. Yes, please. Yes, please.

Suggestion: Dueling cages in pvp lobby

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Posted by: Gaiyeerishima Cat.1082

Gaiyeerishima Cat.1082

Oh to make another note about some details. Suggestions I have are when the duel is over, kicking the loser out and not allowing them to rejoin for 2 minutes, and if the fight takes longer than 3 minutes kicking both players out and not letting them rejoin for two minutes. This would be to ensure that players aren’t left waiting too long to get into a duel.

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Posted by: Gaiyeerishima Cat.1082

Gaiyeerishima Cat.1082

Also, perhaps have half the cages have a few pillars inside for LOS and the other half bare.

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Posted by: Pepsi.8907

Pepsi.8907

Yes please! There’s a full zone with water that is unusable because there’s no more water map
I also noticed it has been recently re-opened, couldn’t you transformed this in arena-like zone fractured in multiple area so that people can duel each other while waiting for queue?
Because, seriously, we deserve something to wait that long in a boring map like that.

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Posted by: Wuman.9132

Wuman.9132

Of course, there’s something to do in the lobby instead of joining a game. Besides, why did they force people to be at Heart of the Mists to queue up?

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Posted by: SchmendrickTheMagician.8247

SchmendrickTheMagician.8247

Better suggestion: Let us play the kitten game while waiting for a queue. Like we already could for 1,5 years after launch.

Last of the Red Hot Swamis

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Posted by: Zalani.9827

Zalani.9827

Anet plz do this.
But please don’t remove the water area again, I like my afk spot.

Jadis Narnia-Sylvari Ranger of [EDGE]
Dragonbrand

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Posted by: runeblade.7514

runeblade.7514

Oh to make another note about some details. Suggestions I have are when the duel is over, kicking the loser out and not allowing them to rejoin for 2 minutes, and if the fight takes longer than 3 minutes kicking both players out and not letting them rejoin for two minutes. This would be to ensure that players aren’t left waiting too long to get into a duel.

Dumb idea, just put in dueling.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: Inhered Loots.9231

Inhered Loots.9231

Best idea in awhile, anet please do this

(edited by Inhered Loots.9231)

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Posted by: dontlook.1823

dontlook.1823

A space for 1v1’s are long overdue.

Attachments:

For the sake of Gates of Maddness

(edited by dontlook.1823)

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Posted by: Kayzi.9752

Kayzi.9752

Great idea; seems fairly simple to implement and would make a lot of people happy.

Stalagta Team Faded – tM
NSP!

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Posted by: Grizhlie.9753

Grizhlie.9753

Great idea.

Surprising this wasn’t done from start! Golems can only keep you occupied for so long…

Anet, please, thanks <3

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Posted by: reikken.4961

reikken.4961

will never happen, because it’s anet, but bumping anyway

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Posted by: Kicker.8203

Kicker.8203

+1

They also should implement a sPvP version of the highly customizable Guild Arena!

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Posted by: Jaxom.7310

Jaxom.7310

+1

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Posted by: Areopag.8749

Areopag.8749

They should simply allow you to stay on the map you currently play on (including private arenas without pointprogression so that the map can’t change). that would fix their “loadingscreen problems”

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Posted by: Gaiyeerishima Cat.1082

Gaiyeerishima Cat.1082

Thanks for all the comments and support guys Looks like mostly positive responses. I will keep this going!

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Anetpls. How else am I going to test my Killshot warrior?

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

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Posted by: dontlook.1823

dontlook.1823

I have an idea. On top of adding a space for 1v1’s, they should also have a computer generated 1v1, 2v2, 3v3, latter. The current set-up has done a really great job building a sense of community within Guild Wars 2—since a lot of the stuff has been player organized. However, something similar to the latters set-up for tPvp and WvW and even PvE would be really nice. Also, a king of the hill gladiator type style dueling cage mode would be awesome.

Peace.

Dueling anyone?

For the sake of Gates of Maddness

(edited by dontlook.1823)

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Posted by: Agemnon.4608

Agemnon.4608

Yes please! I want to practice dueling scrappers and others on my thief and revenant and practice offbeat builds like Ventari against actual players. The NPC practice bots are okay (if you’re just bursting them down pressing random buttons you’re doing it wrong, you should watch their tells so you can practice timing dodges and interrupts) but have a vastly different dynamic from playing against real players.

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Posted by: Cynz.9437

Cynz.9437

Anything that would help to kill boredom in HotM qs is welcome.

All is Vain~
[Teef] guild :>

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Posted by: Dahkeus.8243

Dahkeus.8243

Two men enter! One man leaves!

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Posted by: Gaiyeerishima Cat.1082

Gaiyeerishima Cat.1082

:D Exactly, Dahkeus. Good post!

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Posted by: Coelho Nat.4697

Coelho Nat.4697

I support this idea. The mobs in training area worths for nothing. A 1×1 area is a fast way to practice new builds, classes, check the damage outupt, etc.

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Posted by: Gaiyeerishima Cat.1082

Gaiyeerishima Cat.1082

Using a Phoenix Down…

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Posted by: Ithilwen.1529

Ithilwen.1529

The reason for having us queue in hotm was that people would be less distracted / more likely to answer the call for a match.

Dueling cages would break that.

In addition, anet will never do it because that would reduce the value of guild halls and thus devalue grinding in HoT.

Mesmerising Girl