There is a lot of moaning going on about Necros, and I am not seeing a lot of effort going toward shifting the meta in meaningful ways to counter their presence. For those of you who are having difficulty dealing with Necros and begging for another merciless nerf hammer I’d like for you to consider working together in this thread to help yourself rather than waiting on a patch that may not come.
Here is a concept that I have been working with (it is not a new one, just a new application of it) that seems to play very well against the large volume of Rabid Ammy Necros out there.
Roll up a Zerker Guardian.
Full Wurm Runes worked for me, but others may find better rune choices.
Sword/Focus, Scepter/Torch
You have some flexibility in traits an utilities (Meditations seem to work best and Smite Condition is hugely helpful), but as a baseline 0/30/20/20/0 was what I did most of my testing with. Honestly. I only have a couple hours of testing into this, but it seemed to work very well and I think others testing it as well will help to refine it. Against Neromancer Point defenders I rolled every one that I encountered with the longest fight being about 35s (due to that particular one having full LF at the outset and Plague up) and the shortest about 7s (he was prolly just bad). In team fight scenarios I was able to position effectively to mitigate their condi burst before tunnelling for the kill. This is not essential, but a very nice utility function for the team (especially coming from a Zerker DPS player), plus it assures you that at least one of your target’s fear sources is on CD before you dive and tunnel.
Why it works-
The Necro has no ability to get compression on their casts. Everything (except Doom and Corrupt Boon if they run it) is long cast, and everything has after cast. You are running enough Block, Blind and Cleanse that when you push a burst they can’t hit their Fears on you, which is their only self-peel (Reaper’s Mark and Corrupt Boon don’t hit if the Necro is blind, Doom is Blockable, Spectral Wall Requires you to run through it and you can burst while stationary). You can also clear Weakness if it becomes problematic since you will have Contemplation of Purity and/or be using Smite Condition as part of your burst. If you should eat a fear, then you have the flexibility to run with 2 stun breakers. You also have room to carry some stability which comes in handy.
On the Sword set you can cycle a simple Shield of Wrath burst coupled with a well timed RoJ (the blind and cleanse helps) and Smite Condition. If they start to kite and all your Stun Breaks are off CD, then you can safely chase and tunnel them down with AA’s, because if they survive the initial burst they will be low already. If you had to burn a breaker CD to get to them, then just swap to scepter, immobilize, smite, double-tap torch 4. If you time it right, then their teammates can’t peel for them easily (or at all) until after you have already dealt massive hits with both Smite Condition and SoW.
I encourage others to fit one of these into their team and give it a thorough vetting. I also suggest fitting in a decent damaging long ranged (1200+) weapon on someone else in the comp if you want to focus on team fight scenarios. Those Necos need to be 900 range or less for optimal efficiency, and if they get whittled down a bit from properly positioned RDPS, then they will drop to the initial burst every time and be a free stomp (because after all you are a Guardian).
(edited by Myrmidian Eudoros.4671)