Thank you Anet for the 1st October update ^^!
Auto -balence changes are sweet
Stunned Girls Can’t Say No <Hawt>
Yes, thank you. I’m so tired of guarding mansion then get hit by 3 phantasm from some guy in clocktower, then he port to trebuchet and that’s so crazy. That’s like one mile in real life.
Indeed that illusions teleport was a real bullkitten, glad is gone
Esports blog where?
Pilar Strife, Sylvari Elementalist
Cry Havoc and let slip the dogs of war!
In the future, probably some time after they get all the bugs squashed.
In the future, probably some time after they get all the bugs squashed.
It was in translation 5-6 days ago, was stated by a Anet dev on stream.:P
Pilar Strife, Sylvari Elementalist
Cry Havoc and let slip the dogs of war!
Nope, can still activate iZerker without line of sight. Whatever exploit other mesmers were using, I wasn’t using it. Good to know.
In the future, probably some time after they get all the bugs squashed.
It was in translation 5-6 days ago, was stated by a Anet dev on stream.:P
Oh, didn’t know that ^^
Must be a novel if it’s taking 6 days to translate.
Nope, can still activate iZerker without line of sight. Whatever exploit other mesmers were using, I wasn’t using it. Good to know.
I don’t know what is your situation exatly but if mesmers are still able to summon illusions at your side from behind a wall then I’ll fill another bug report, but I hope you know exactly how LoS works
I’ll put it this way. I have no exact line of sight between me an my opponent. I’ve noticed that the distance in summoning is slightly shorter, but I can still catch an enemy I cannot see. iZerker seems to spawn further away in this instance, however.
I’ve not tested yet if this works on different height levels yet. Which means summoning Zerkers on walls may still be possible, though, in those cases I’d rather pull the enemys off the walls and into the zerg, or place the way so that their ranged reflects back.
Not mourning the loss of super-warden abit, however. That was clearly broken, and I used the normal cooldown one just fine.
Mesmers nerfed? Whats wrong arena net, couldnt find the real mesmer?
That was clearly broken
After nerfs people seem so much more willing to call stuff they had overpowered, while before it was denied with every fibre of their being.
Except no where in any single one of my posts could you ever find me defending iWarden – ever.
I even admit that Portal-repair lies on a grey area with me even know it’s easily counter-able.
So nice try Gank, but you’re speaking about a reasonable human being here.
Nothing is more disgusting in an mmo than the community QQing about a skill that they dont undertand outside of “I-am-bad-and-die-hitting-my-self” skill and Devs that listen to them.
Good thing I caught on to this Siht quick and rolled a warrior.
Donno why you did, other than being interested in Warrior. A lot of the common tropes players complain about mesmer (Time Warp, Moa, portal), I simply don’t use.
I don’t even run a ‘glass cannon’ or ‘bunker’ build. I run defensive traits and abilities with offensive gear-sets, and the class balances out well for it. For some reason doing that is ‘broken’ even though it can take me quite a while to kill a tanky enemy, and I can still die quickly if I don’t actively keep my defenses up and in the right order.
It’ll probably take a while for people to settle down and settle into working builds for each class. I’m about where I want to be for Mesmer and are already exploring interesting builds on other professions.